diff options
| author | crupest <crupest@outlook.com> | 2020-10-27 19:21:35 +0800 | 
|---|---|---|
| committer | crupest <crupest@outlook.com> | 2020-10-27 19:21:35 +0800 | 
| commit | 05ccb4d8f1bbe3fb64e117136b4a89bcfb0b0b33 (patch) | |
| tree | 929e514de85eb82a5acb96ecffc6e6d2d95f878f /BackEnd/Timeline/Resources/Models/Validation | |
| parent | 986c6f2e3b858d6332eba0b42acc6861cd4d0227 (diff) | |
| download | timeline-05ccb4d8f1bbe3fb64e117136b4a89bcfb0b0b33.tar.gz timeline-05ccb4d8f1bbe3fb64e117136b4a89bcfb0b0b33.tar.bz2 timeline-05ccb4d8f1bbe3fb64e117136b4a89bcfb0b0b33.zip  | |
Split front and back end.
Diffstat (limited to 'BackEnd/Timeline/Resources/Models/Validation')
6 files changed, 669 insertions, 0 deletions
diff --git a/BackEnd/Timeline/Resources/Models/Validation/NameValidator.Designer.cs b/BackEnd/Timeline/Resources/Models/Validation/NameValidator.Designer.cs new file mode 100644 index 00000000..3050049e --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/NameValidator.Designer.cs @@ -0,0 +1,99 @@ +//------------------------------------------------------------------------------
 +// <auto-generated>
 +//     This code was generated by a tool.
 +//     Runtime Version:4.0.30319.42000
 +//
 +//     Changes to this file may cause incorrect behavior and will be lost if
 +//     the code is regenerated.
 +// </auto-generated>
 +//------------------------------------------------------------------------------
 +
 +namespace Timeline.Resources.Models.Validation {
 +    using System;
 +    
 +    
 +    /// <summary>
 +    ///   A strongly-typed resource class, for looking up localized strings, etc.
 +    /// </summary>
 +    // This class was auto-generated by the StronglyTypedResourceBuilder
 +    // class via a tool like ResGen or Visual Studio.
 +    // To add or remove a member, edit your .ResX file then rerun ResGen
 +    // with the /str option, or rebuild your VS project.
 +    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
 +    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 +    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 +    internal class NameValidator {
 +        
 +        private static global::System.Resources.ResourceManager resourceMan;
 +        
 +        private static global::System.Globalization.CultureInfo resourceCulture;
 +        
 +        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 +        internal NameValidator() {
 +        }
 +        
 +        /// <summary>
 +        ///   Returns the cached ResourceManager instance used by this class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Resources.ResourceManager ResourceManager {
 +            get {
 +                if (object.ReferenceEquals(resourceMan, null)) {
 +                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Timeline.Resources.Models.Validation.NameValidator", typeof(NameValidator).Assembly);
 +                    resourceMan = temp;
 +                }
 +                return resourceMan;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Overrides the current thread's CurrentUICulture property for all
 +        ///   resource lookups using this strongly typed resource class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Globalization.CultureInfo Culture {
 +            get {
 +                return resourceCulture;
 +            }
 +            set {
 +                resourceCulture = value;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to An empty string is not allowed..
 +        /// </summary>
 +        internal static string MessageEmptyString {
 +            get {
 +                return ResourceManager.GetString("MessageEmptyString", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Invalid character, only alphabet, digit, underscore and hyphen are allowed..
 +        /// </summary>
 +        internal static string MessageInvalidChar {
 +            get {
 +                return ResourceManager.GetString("MessageInvalidChar", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Too long, more than 26 characters is not premitted..
 +        /// </summary>
 +        internal static string MessageTooLong {
 +            get {
 +                return ResourceManager.GetString("MessageTooLong", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Name can't be of the same format of unique id..
 +        /// </summary>
 +        internal static string MessageUnqiueId {
 +            get {
 +                return ResourceManager.GetString("MessageUnqiueId", resourceCulture);
 +            }
 +        }
 +    }
 +}
 diff --git a/BackEnd/Timeline/Resources/Models/Validation/NameValidator.resx b/BackEnd/Timeline/Resources/Models/Validation/NameValidator.resx new file mode 100644 index 00000000..5e7e1745 --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/NameValidator.resx @@ -0,0 +1,132 @@ +<?xml version="1.0" encoding="utf-8"?>
 +<root>
 +  <!-- 
 +    Microsoft ResX Schema 
 +    
 +    Version 2.0
 +    
 +    The primary goals of this format is to allow a simple XML format 
 +    that is mostly human readable. The generation and parsing of the 
 +    various data types are done through the TypeConverter classes 
 +    associated with the data types.
 +    
 +    Example:
 +    
 +    ... ado.net/XML headers & schema ...
 +    <resheader name="resmimetype">text/microsoft-resx</resheader>
 +    <resheader name="version">2.0</resheader>
 +    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 +    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 +    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 +    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 +    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 +        <value>[base64 mime encoded serialized .NET Framework object]</value>
 +    </data>
 +    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 +        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 +        <comment>This is a comment</comment>
 +    </data>
 +                
 +    There are any number of "resheader" rows that contain simple 
 +    name/value pairs.
 +    
 +    Each data row contains a name, and value. The row also contains a 
 +    type or mimetype. Type corresponds to a .NET class that support 
 +    text/value conversion through the TypeConverter architecture. 
 +    Classes that don't support this are serialized and stored with the 
 +    mimetype set.
 +    
 +    The mimetype is used for serialized objects, and tells the 
 +    ResXResourceReader how to depersist the object. This is currently not 
 +    extensible. For a given mimetype the value must be set accordingly:
 +    
 +    Note - application/x-microsoft.net.object.binary.base64 is the format 
 +    that the ResXResourceWriter will generate, however the reader can 
 +    read any of the formats listed below.
 +    
 +    mimetype: application/x-microsoft.net.object.binary.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 +            : and then encoded with base64 encoding.
 +    
 +    mimetype: application/x-microsoft.net.object.soap.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 +            : and then encoded with base64 encoding.
 +
 +    mimetype: application/x-microsoft.net.object.bytearray.base64
 +    value   : The object must be serialized into a byte array 
 +            : using a System.ComponentModel.TypeConverter
 +            : and then encoded with base64 encoding.
 +    -->
 +  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 +    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 +    <xsd:element name="root" msdata:IsDataSet="true">
 +      <xsd:complexType>
 +        <xsd:choice maxOccurs="unbounded">
 +          <xsd:element name="metadata">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" use="required" type="xsd:string" />
 +              <xsd:attribute name="type" type="xsd:string" />
 +              <xsd:attribute name="mimetype" type="xsd:string" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="assembly">
 +            <xsd:complexType>
 +              <xsd:attribute name="alias" type="xsd:string" />
 +              <xsd:attribute name="name" type="xsd:string" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="data">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 +              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 +              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="resheader">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" />
 +            </xsd:complexType>
 +          </xsd:element>
 +        </xsd:choice>
 +      </xsd:complexType>
 +    </xsd:element>
 +  </xsd:schema>
 +  <resheader name="resmimetype">
 +    <value>text/microsoft-resx</value>
 +  </resheader>
 +  <resheader name="version">
 +    <value>2.0</value>
 +  </resheader>
 +  <resheader name="reader">
 +    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <resheader name="writer">
 +    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <data name="MessageEmptyString" xml:space="preserve">
 +    <value>An empty string is not allowed.</value>
 +  </data>
 +  <data name="MessageInvalidChar" xml:space="preserve">
 +    <value>Invalid character, only alphabet, digit, underscore and hyphen are allowed.</value>
 +  </data>
 +  <data name="MessageTooLong" xml:space="preserve">
 +    <value>Too long, more than 26 characters is not premitted.</value>
 +  </data>
 +  <data name="MessageUnqiueId" xml:space="preserve">
 +    <value>Name can't be of the same format of unique id.</value>
 +  </data>
 +</root>
\ No newline at end of file diff --git a/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.Designer.cs b/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.Designer.cs new file mode 100644 index 00000000..522f305a --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.Designer.cs @@ -0,0 +1,72 @@ +//------------------------------------------------------------------------------
 +// <auto-generated>
 +//     This code was generated by a tool.
 +//     Runtime Version:4.0.30319.42000
 +//
 +//     Changes to this file may cause incorrect behavior and will be lost if
 +//     the code is regenerated.
 +// </auto-generated>
 +//------------------------------------------------------------------------------
 +
 +namespace Timeline.Resources.Models.Validation {
 +    using System;
 +    
 +    
 +    /// <summary>
 +    ///   A strongly-typed resource class, for looking up localized strings, etc.
 +    /// </summary>
 +    // This class was auto-generated by the StronglyTypedResourceBuilder
 +    // class via a tool like ResGen or Visual Studio.
 +    // To add or remove a member, edit your .ResX file then rerun ResGen
 +    // with the /str option, or rebuild your VS project.
 +    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
 +    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 +    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 +    internal class NicknameValidator {
 +        
 +        private static global::System.Resources.ResourceManager resourceMan;
 +        
 +        private static global::System.Globalization.CultureInfo resourceCulture;
 +        
 +        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 +        internal NicknameValidator() {
 +        }
 +        
 +        /// <summary>
 +        ///   Returns the cached ResourceManager instance used by this class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Resources.ResourceManager ResourceManager {
 +            get {
 +                if (object.ReferenceEquals(resourceMan, null)) {
 +                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Timeline.Resources.Models.Validation.NicknameValidator", typeof(NicknameValidator).Assembly);
 +                    resourceMan = temp;
 +                }
 +                return resourceMan;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Overrides the current thread's CurrentUICulture property for all
 +        ///   resource lookups using this strongly typed resource class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Globalization.CultureInfo Culture {
 +            get {
 +                return resourceCulture;
 +            }
 +            set {
 +                resourceCulture = value;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Nickname is too long..
 +        /// </summary>
 +        internal static string MessageTooLong {
 +            get {
 +                return ResourceManager.GetString("MessageTooLong", resourceCulture);
 +            }
 +        }
 +    }
 +}
 diff --git a/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.resx b/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.resx new file mode 100644 index 00000000..b191b505 --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/NicknameValidator.resx @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding="utf-8"?>
 +<root>
 +  <!-- 
 +    Microsoft ResX Schema 
 +    
 +    Version 2.0
 +    
 +    The primary goals of this format is to allow a simple XML format 
 +    that is mostly human readable. The generation and parsing of the 
 +    various data types are done through the TypeConverter classes 
 +    associated with the data types.
 +    
 +    Example:
 +    
 +    ... ado.net/XML headers & schema ...
 +    <resheader name="resmimetype">text/microsoft-resx</resheader>
 +    <resheader name="version">2.0</resheader>
 +    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 +    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 +    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 +    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 +    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 +        <value>[base64 mime encoded serialized .NET Framework object]</value>
 +    </data>
 +    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 +        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 +        <comment>This is a comment</comment>
 +    </data>
 +                
 +    There are any number of "resheader" rows that contain simple 
 +    name/value pairs.
 +    
 +    Each data row contains a name, and value. The row also contains a 
 +    type or mimetype. Type corresponds to a .NET class that support 
 +    text/value conversion through the TypeConverter architecture. 
 +    Classes that don't support this are serialized and stored with the 
 +    mimetype set.
 +    
 +    The mimetype is used for serialized objects, and tells the 
 +    ResXResourceReader how to depersist the object. This is currently not 
 +    extensible. For a given mimetype the value must be set accordingly:
 +    
 +    Note - application/x-microsoft.net.object.binary.base64 is the format 
 +    that the ResXResourceWriter will generate, however the reader can 
 +    read any of the formats listed below.
 +    
 +    mimetype: application/x-microsoft.net.object.binary.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 +            : and then encoded with base64 encoding.
 +    
 +    mimetype: application/x-microsoft.net.object.soap.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 +            : and then encoded with base64 encoding.
 +
 +    mimetype: application/x-microsoft.net.object.bytearray.base64
 +    value   : The object must be serialized into a byte array 
 +            : using a System.ComponentModel.TypeConverter
 +            : and then encoded with base64 encoding.
 +    -->
 +  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 +    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 +    <xsd:element name="root" msdata:IsDataSet="true">
 +      <xsd:complexType>
 +        <xsd:choice maxOccurs="unbounded">
 +          <xsd:element name="metadata">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" use="required" type="xsd:string" />
 +              <xsd:attribute name="type" type="xsd:string" />
 +              <xsd:attribute name="mimetype" type="xsd:string" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="assembly">
 +            <xsd:complexType>
 +              <xsd:attribute name="alias" type="xsd:string" />
 +              <xsd:attribute name="name" type="xsd:string" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="data">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 +              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 +              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="resheader">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" />
 +            </xsd:complexType>
 +          </xsd:element>
 +        </xsd:choice>
 +      </xsd:complexType>
 +    </xsd:element>
 +  </xsd:schema>
 +  <resheader name="resmimetype">
 +    <value>text/microsoft-resx</value>
 +  </resheader>
 +  <resheader name="version">
 +    <value>2.0</value>
 +  </resheader>
 +  <resheader name="reader">
 +    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <resheader name="writer">
 +    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <data name="MessageTooLong" xml:space="preserve">
 +    <value>Nickname is too long.</value>
 +  </data>
 +</root>
\ No newline at end of file diff --git a/BackEnd/Timeline/Resources/Models/Validation/Validator.Designer.cs b/BackEnd/Timeline/Resources/Models/Validation/Validator.Designer.cs new file mode 100644 index 00000000..74d4c169 --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/Validator.Designer.cs @@ -0,0 +1,108 @@ +//------------------------------------------------------------------------------
 +// <auto-generated>
 +//     This code was generated by a tool.
 +//     Runtime Version:4.0.30319.42000
 +//
 +//     Changes to this file may cause incorrect behavior and will be lost if
 +//     the code is regenerated.
 +// </auto-generated>
 +//------------------------------------------------------------------------------
 +
 +namespace Timeline.Resources.Models.Validation {
 +    using System;
 +    
 +    
 +    /// <summary>
 +    ///   A strongly-typed resource class, for looking up localized strings, etc.
 +    /// </summary>
 +    // This class was auto-generated by the StronglyTypedResourceBuilder
 +    // class via a tool like ResGen or Visual Studio.
 +    // To add or remove a member, edit your .ResX file then rerun ResGen
 +    // with the /str option, or rebuild your VS project.
 +    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
 +    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 +    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 +    internal class Validator {
 +        
 +        private static global::System.Resources.ResourceManager resourceMan;
 +        
 +        private static global::System.Globalization.CultureInfo resourceCulture;
 +        
 +        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 +        internal Validator() {
 +        }
 +        
 +        /// <summary>
 +        ///   Returns the cached ResourceManager instance used by this class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Resources.ResourceManager ResourceManager {
 +            get {
 +                if (object.ReferenceEquals(resourceMan, null)) {
 +                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Timeline.Resources.Models.Validation.Validator", typeof(Validator).Assembly);
 +                    resourceMan = temp;
 +                }
 +                return resourceMan;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Overrides the current thread's CurrentUICulture property for all
 +        ///   resource lookups using this strongly typed resource class.
 +        /// </summary>
 +        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 +        internal static global::System.Globalization.CultureInfo Culture {
 +            get {
 +                return resourceCulture;
 +            }
 +            set {
 +                resourceCulture = value;
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Failed to create a validator instance from default constructor. See inner exception..
 +        /// </summary>
 +        internal static string ValidateWithAttributeExceptionCreateFail {
 +            get {
 +                return ResourceManager.GetString("ValidateWithAttributeExceptionCreateFail", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Given type is not assignable to IValidator..
 +        /// </summary>
 +        internal static string ValidateWithAttributeExceptionNotValidator {
 +            get {
 +                return ResourceManager.GetString("ValidateWithAttributeExceptionNotValidator", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Value is not of type {0}..
 +        /// </summary>
 +        internal static string ValidatorMessageBadType {
 +            get {
 +                return ResourceManager.GetString("ValidatorMessageBadType", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Value can't be null..
 +        /// </summary>
 +        internal static string ValidatorMessageNull {
 +            get {
 +                return ResourceManager.GetString("ValidatorMessageNull", resourceCulture);
 +            }
 +        }
 +        
 +        /// <summary>
 +        ///   Looks up a localized string similar to Validation succeeded..
 +        /// </summary>
 +        internal static string ValidatorMessageSuccess {
 +            get {
 +                return ResourceManager.GetString("ValidatorMessageSuccess", resourceCulture);
 +            }
 +        }
 +    }
 +}
 diff --git a/BackEnd/Timeline/Resources/Models/Validation/Validator.resx b/BackEnd/Timeline/Resources/Models/Validation/Validator.resx new file mode 100644 index 00000000..8317e3eb --- /dev/null +++ b/BackEnd/Timeline/Resources/Models/Validation/Validator.resx @@ -0,0 +1,135 @@ +<?xml version="1.0" encoding="utf-8"?>
 +<root>
 +  <!-- 
 +    Microsoft ResX Schema 
 +    
 +    Version 2.0
 +    
 +    The primary goals of this format is to allow a simple XML format 
 +    that is mostly human readable. The generation and parsing of the 
 +    various data types are done through the TypeConverter classes 
 +    associated with the data types.
 +    
 +    Example:
 +    
 +    ... ado.net/XML headers & schema ...
 +    <resheader name="resmimetype">text/microsoft-resx</resheader>
 +    <resheader name="version">2.0</resheader>
 +    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 +    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 +    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 +    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 +    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 +        <value>[base64 mime encoded serialized .NET Framework object]</value>
 +    </data>
 +    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 +        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 +        <comment>This is a comment</comment>
 +    </data>
 +                
 +    There are any number of "resheader" rows that contain simple 
 +    name/value pairs.
 +    
 +    Each data row contains a name, and value. The row also contains a 
 +    type or mimetype. Type corresponds to a .NET class that support 
 +    text/value conversion through the TypeConverter architecture. 
 +    Classes that don't support this are serialized and stored with the 
 +    mimetype set.
 +    
 +    The mimetype is used for serialized objects, and tells the 
 +    ResXResourceReader how to depersist the object. This is currently not 
 +    extensible. For a given mimetype the value must be set accordingly:
 +    
 +    Note - application/x-microsoft.net.object.binary.base64 is the format 
 +    that the ResXResourceWriter will generate, however the reader can 
 +    read any of the formats listed below.
 +    
 +    mimetype: application/x-microsoft.net.object.binary.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 +            : and then encoded with base64 encoding.
 +    
 +    mimetype: application/x-microsoft.net.object.soap.base64
 +    value   : The object must be serialized with 
 +            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 +            : and then encoded with base64 encoding.
 +
 +    mimetype: application/x-microsoft.net.object.bytearray.base64
 +    value   : The object must be serialized into a byte array 
 +            : using a System.ComponentModel.TypeConverter
 +            : and then encoded with base64 encoding.
 +    -->
 +  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 +    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 +    <xsd:element name="root" msdata:IsDataSet="true">
 +      <xsd:complexType>
 +        <xsd:choice maxOccurs="unbounded">
 +          <xsd:element name="metadata">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" use="required" type="xsd:string" />
 +              <xsd:attribute name="type" type="xsd:string" />
 +              <xsd:attribute name="mimetype" type="xsd:string" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="assembly">
 +            <xsd:complexType>
 +              <xsd:attribute name="alias" type="xsd:string" />
 +              <xsd:attribute name="name" type="xsd:string" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="data">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 +              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 +              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 +              <xsd:attribute ref="xml:space" />
 +            </xsd:complexType>
 +          </xsd:element>
 +          <xsd:element name="resheader">
 +            <xsd:complexType>
 +              <xsd:sequence>
 +                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 +              </xsd:sequence>
 +              <xsd:attribute name="name" type="xsd:string" use="required" />
 +            </xsd:complexType>
 +          </xsd:element>
 +        </xsd:choice>
 +      </xsd:complexType>
 +    </xsd:element>
 +  </xsd:schema>
 +  <resheader name="resmimetype">
 +    <value>text/microsoft-resx</value>
 +  </resheader>
 +  <resheader name="version">
 +    <value>2.0</value>
 +  </resheader>
 +  <resheader name="reader">
 +    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <resheader name="writer">
 +    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 +  </resheader>
 +  <data name="ValidateWithAttributeExceptionCreateFail" xml:space="preserve">
 +    <value>Failed to create a validator instance from default constructor. See inner exception.</value>
 +  </data>
 +  <data name="ValidateWithAttributeExceptionNotValidator" xml:space="preserve">
 +    <value>Given type is not assignable to IValidator.</value>
 +  </data>
 +  <data name="ValidatorMessageBadType" xml:space="preserve">
 +    <value>Value is not of type {0}.</value>
 +  </data>
 +  <data name="ValidatorMessageNull" xml:space="preserve">
 +    <value>Value can't be null.</value>
 +  </data>
 +  <data name="ValidatorMessageSuccess" xml:space="preserve">
 +    <value>Validation succeeded.</value>
 +  </data>
 +</root>
\ No newline at end of file  | 
