using System; using System.Globalization; using System.Linq; using System.Reflection; using System.Threading; using Xunit.Sdk; // Copied from https://github.com/xunit/samples.xunit/blob/master/UseCulture/UseCultureAttribute.cs /// /// Apply this attribute to your test method to replace the /// and /// with another culture. /// [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class UseCultureAttribute : BeforeAfterTestAttribute { readonly Lazy culture; readonly Lazy uiCulture; CultureInfo originalCulture; CultureInfo originalUICulture; /// /// Replaces the culture and UI culture of the current thread with /// /// /// The name of the culture. /// /// /// This constructor overload uses for both /// and . /// /// public UseCultureAttribute(string culture) : this(culture, culture) { } /// /// Replaces the culture and UI culture of the current thread with /// and /// /// The name of the culture. /// The name of the UI culture. public UseCultureAttribute(string culture, string uiCulture) { this.culture = new Lazy(() => new CultureInfo(culture, false)); this.uiCulture = new Lazy(() => new CultureInfo(uiCulture, false)); } /// /// Gets the culture. /// public CultureInfo Culture { get { return culture.Value; } } /// /// Gets the UI culture. /// public CultureInfo UICulture { get { return uiCulture.Value; } } /// /// Stores the current /// and /// and replaces them with the new cultures defined in the constructor. /// /// The method under test public override void Before(MethodInfo methodUnderTest) { originalCulture = Thread.CurrentThread.CurrentCulture; originalUICulture = Thread.CurrentThread.CurrentUICulture; Thread.CurrentThread.CurrentCulture = Culture; Thread.CurrentThread.CurrentUICulture = UICulture; CultureInfo.CurrentCulture.ClearCachedData(); CultureInfo.CurrentUICulture.ClearCachedData(); } /// /// Restores the original and /// to /// /// The method under test public override void After(MethodInfo methodUnderTest) { Thread.CurrentThread.CurrentCulture = originalCulture; Thread.CurrentThread.CurrentUICulture = originalUICulture; CultureInfo.CurrentCulture.ClearCachedData(); CultureInfo.CurrentUICulture.ClearCachedData(); } }