using System; using System.Globalization; using System.Text; namespace Timeline.Services.Exceptions { /// /// Thrown when an entity is already exists. /// /// /// For example, want to create a timeline but a timeline with the same name already exists. /// [Serializable] public class EntityAlreadyExistException : Exception { private readonly string? _entityName; public EntityAlreadyExistException() : this(null, null, null, null) { } public EntityAlreadyExistException(string? entityName) : this(entityName, null) { } public EntityAlreadyExistException(string? entityName, Exception? inner) : this(entityName, null, null, null, inner) { } public EntityAlreadyExistException(string? entityName, object? entity = null) : this(entityName, null, entity, null, null) { } public EntityAlreadyExistException(Type? entityType, object? entity = null) : this(null, entityType, entity, null, null) { } public EntityAlreadyExistException(string? entityName, Type? entityType, object? entity = null, string? message = null, Exception? inner = null) : base(MakeMessage(entityName, entityType, message), inner) { _entityName = entityName; EntityType = entityType; Entity = entity; } private static string MakeMessage(string? entityName, Type? entityType, string? message) { string? name = entityName ?? (entityType?.Name); var result = new StringBuilder(); if (name == null) result.Append(Resources.Services.Exceptions.EntityAlreadyExistErrorDefault); else result.AppendFormat(CultureInfo.InvariantCulture, Resources.Services.Exceptions.EntityAlreadyExistError, name); if (message != null) { result.Append(' '); result.Append(message); } return result.ToString(); } protected EntityAlreadyExistException( System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) : base(info, context) { } public string? EntityName => _entityName ?? (EntityType?.Name); public Type? EntityType { get; } public object? Entity { get; } } }