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author | crupest <crupest@outlook.com> | 2018-11-07 20:20:26 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-11-07 20:20:26 +0800 |
commit | e2efeb22595b263f6eac5563b163a2574aa2f0dc (patch) | |
tree | e371ab858ce124c0d2070096e41314e44af87ca2 /src/graph/graph.h | |
parent | 2b5b89e9483063f3af05fb5485043868d447994b (diff) | |
download | cru-e2efeb22595b263f6eac5563b163a2574aa2f0dc.tar.gz cru-e2efeb22595b263f6eac5563b163a2574aa2f0dc.tar.bz2 cru-e2efeb22595b263f6eac5563b163a2574aa2f0dc.zip |
Reformat codes.
Diffstat (limited to 'src/graph/graph.h')
-rw-r--r-- | src/graph/graph.h | 283 |
1 files changed, 140 insertions, 143 deletions
diff --git a/src/graph/graph.h b/src/graph/graph.h index 19f060e2..ff8b88b8 100644 --- a/src/graph/graph.h +++ b/src/graph/graph.h @@ -7,174 +7,171 @@ #include "application.h" -namespace cru +namespace cru::graph { - namespace graph - { - class GraphManager; - - //Represents a window render target. - class WindowRenderTarget : public Object - { - public: - WindowRenderTarget(GraphManager* graph_manager, HWND hwnd); - WindowRenderTarget(const WindowRenderTarget& other) = delete; - WindowRenderTarget(WindowRenderTarget&& other) = delete; - WindowRenderTarget& operator=(const WindowRenderTarget& other) = delete; - WindowRenderTarget& operator=(WindowRenderTarget&& other) = delete; - ~WindowRenderTarget() override; - - public: - //Get the graph manager that created the render target. - GraphManager* GetGraphManager() const - { - return graph_manager_; - } - - //Get the d2d device context. - inline Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2DDeviceContext() const; - - //Get the target bitmap which can be set as the ID2D1DeviceContext's target. - Microsoft::WRL::ComPtr<ID2D1Bitmap1> GetTargetBitmap() const - { - return target_bitmap_; - } - - //Resize the underlying buffer. - void ResizeBuffer(int width, int height); - - //Set this render target as the d2d device context's target. - void SetAsTarget(); - - //Present the data of the underlying buffer to the window. - void Present(); - - private: - void CreateTargetBitmap(); - - private: - GraphManager* graph_manager_; - Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_; - Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_; - }; - - struct Dpi - { - float x; - float y; - }; + class GraphManager; - class GraphManager : public Object - { - public: - static GraphManager* GetInstance(); - - public: - GraphManager(); - GraphManager(const GraphManager& other) = delete; - GraphManager(GraphManager&& other) = delete; - GraphManager& operator=(const GraphManager& other) = delete; - GraphManager& operator=(GraphManager&& other) = delete; - ~GraphManager() override; - - public: - Microsoft::WRL::ComPtr<ID2D1Factory1> GetD2D1Factory() const - { - return d2d1_factory_; - } - - Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2D1DeviceContext() const - { - return d2d1_device_context_; - } - - Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device() const - { - return d3d11_device_; - } - - Microsoft::WRL::ComPtr<IDXGIFactory2> GetDxgiFactory() const - { - return dxgi_factory_; - } - - Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() const - { - return dwrite_factory_; - } - - - //Create a window render target with the HWND. - std::shared_ptr<WindowRenderTarget> CreateWindowRenderTarget(HWND hwnd); - - //Get the desktop dpi. - Dpi GetDpi() const; - - //Reload system metrics including desktop dpi. - void ReloadSystemMetrics(); - - Microsoft::WRL::ComPtr<IDWriteFontCollection> GetSystemFontCollection() const - { - return dwrite_system_font_collection_.Get(); - } - - private: - Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_; - Microsoft::WRL::ComPtr<ID3D11DeviceContext> d3d11_device_context_; - Microsoft::WRL::ComPtr<ID2D1Factory1> d2d1_factory_; - Microsoft::WRL::ComPtr<ID2D1Device> d2d1_device_; - Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_; - Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_; - - Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_; - Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_; - }; - - inline int DipToPixelInternal(const float dip, const float dpi) + //Represents a window render target. + class WindowRenderTarget : public Object + { + public: + WindowRenderTarget(GraphManager* graph_manager, HWND hwnd); + WindowRenderTarget(const WindowRenderTarget& other) = delete; + WindowRenderTarget(WindowRenderTarget&& other) = delete; + WindowRenderTarget& operator=(const WindowRenderTarget& other) = delete; + WindowRenderTarget& operator=(WindowRenderTarget&& other) = delete; + ~WindowRenderTarget() override; + + public: + //Get the graph manager that created the render target. + GraphManager* GetGraphManager() const { - return static_cast<int>(dip * dpi / 96.0f); + return graph_manager_; } - inline int DipToPixelX(const float dip_x) + //Get the d2d device context. + inline Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2DDeviceContext() const; + + //Get the target bitmap which can be set as the ID2D1DeviceContext's target. + Microsoft::WRL::ComPtr<ID2D1Bitmap1> GetTargetBitmap() const { - return DipToPixelInternal(dip_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + return target_bitmap_; } - inline int DipToPixelY(const float dip_y) + //Resize the underlying buffer. + void ResizeBuffer(int width, int height); + + //Set this render target as the d2d device context's target. + void SetAsTarget(); + + //Present the data of the underlying buffer to the window. + void Present(); + + private: + void CreateTargetBitmap(); + + private: + GraphManager* graph_manager_; + Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_; + Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_; + }; + + struct Dpi + { + float x; + float y; + }; + + class GraphManager : public Object + { + public: + static GraphManager* GetInstance(); + + public: + GraphManager(); + GraphManager(const GraphManager& other) = delete; + GraphManager(GraphManager&& other) = delete; + GraphManager& operator=(const GraphManager& other) = delete; + GraphManager& operator=(GraphManager&& other) = delete; + ~GraphManager() override; + + public: + Microsoft::WRL::ComPtr<ID2D1Factory1> GetD2D1Factory() const { - return DipToPixelInternal(dip_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + return d2d1_factory_; } - inline float DipToPixelInternal(const int pixel, const float dpi) + Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2D1DeviceContext() const { - return static_cast<float>(pixel) * 96.0f / dpi; + return d2d1_device_context_; } - inline float PixelToDipX(const int pixel_x) + Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device() const { - return DipToPixelInternal(pixel_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + return d3d11_device_; } - inline float PixelToDipY(const int pixel_y) + Microsoft::WRL::ComPtr<IDXGIFactory2> GetDxgiFactory() const { - return DipToPixelInternal(pixel_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + return dxgi_factory_; } - Microsoft::WRL::ComPtr<ID2D1DeviceContext> WindowRenderTarget::GetD2DDeviceContext() const + Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() const { - return graph_manager_->GetD2D1DeviceContext(); + return dwrite_factory_; } - Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> CreateSolidBrush(const D2D1_COLOR_F& color); - Microsoft::WRL::ComPtr<IDWriteTextFormat> CreateDefaultTextFormat(); - inline void WithTransform(ID2D1DeviceContext* device_context, const D2D1_MATRIX_3X2_F matrix, const std::function<void(ID2D1DeviceContext*)>& action) + //Create a window render target with the HWND. + std::shared_ptr<WindowRenderTarget> CreateWindowRenderTarget(HWND hwnd); + + //Get the desktop dpi. + Dpi GetDpi() const; + + //Reload system metrics including desktop dpi. + void ReloadSystemMetrics(); + + Microsoft::WRL::ComPtr<IDWriteFontCollection> GetSystemFontCollection() const { - D2D1_MATRIX_3X2_F old_transform; - device_context->GetTransform(&old_transform); - device_context->SetTransform(old_transform * matrix); - action(device_context); - device_context->SetTransform(old_transform); + return dwrite_system_font_collection_.Get(); } + + private: + Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_; + Microsoft::WRL::ComPtr<ID3D11DeviceContext> d3d11_device_context_; + Microsoft::WRL::ComPtr<ID2D1Factory1> d2d1_factory_; + Microsoft::WRL::ComPtr<ID2D1Device> d2d1_device_; + Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_; + Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_; + + Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_; + Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_; + }; + + inline int DipToPixelInternal(const float dip, const float dpi) + { + return static_cast<int>(dip * dpi / 96.0f); + } + + inline int DipToPixelX(const float dip_x) + { + return DipToPixelInternal(dip_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + } + + inline int DipToPixelY(const float dip_y) + { + return DipToPixelInternal(dip_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + } + + inline float DipToPixelInternal(const int pixel, const float dpi) + { + return static_cast<float>(pixel) * 96.0f / dpi; + } + + inline float PixelToDipX(const int pixel_x) + { + return DipToPixelInternal(pixel_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + } + + inline float PixelToDipY(const int pixel_y) + { + return DipToPixelInternal(pixel_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + } + + Microsoft::WRL::ComPtr<ID2D1DeviceContext> WindowRenderTarget::GetD2DDeviceContext() const + { + return graph_manager_->GetD2D1DeviceContext(); + } + + Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> CreateSolidBrush(const D2D1_COLOR_F& color); + Microsoft::WRL::ComPtr<IDWriteTextFormat> CreateDefaultTextFormat(); + + inline void WithTransform(ID2D1DeviceContext* device_context, const D2D1_MATRIX_3X2_F matrix, const std::function<void(ID2D1DeviceContext*)>& action) + { + D2D1_MATRIX_3X2_F old_transform; + device_context->GetTransform(&old_transform); + device_context->SetTransform(old_transform * matrix); + action(device_context); + device_context->SetTransform(old_transform); } } |