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author | crupest <crupest@outlook.com> | 2022-02-02 21:25:59 +0800 |
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committer | crupest <crupest@outlook.com> | 2022-02-02 21:25:59 +0800 |
commit | 35b72a2f3215cf9644508581f0af8bde2ed753a8 (patch) | |
tree | 0ce8073e4c8e86ef108b14983d12166dd708bf3b /src/win/graphics/direct/Painter.cpp | |
parent | 41623c6ad6f42ca5d6e9a38061f809929641e5c6 (diff) | |
download | cru-35b72a2f3215cf9644508581f0af8bde2ed753a8.tar.gz cru-35b72a2f3215cf9644508581f0af8bde2ed753a8.tar.bz2 cru-35b72a2f3215cf9644508581f0af8bde2ed753a8.zip |
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Diffstat (limited to 'src/win/graphics/direct/Painter.cpp')
-rw-r--r-- | src/win/graphics/direct/Painter.cpp | 107 |
1 files changed, 56 insertions, 51 deletions
diff --git a/src/win/graphics/direct/Painter.cpp b/src/win/graphics/direct/Painter.cpp index 26a4bb14..395b1d90 100644 --- a/src/win/graphics/direct/Painter.cpp +++ b/src/win/graphics/direct/Painter.cpp @@ -11,150 +11,155 @@ #include <type_traits> namespace cru::platform::graphics::win::direct { -D2DPainter::D2DPainter(ID2D1RenderTarget* render_target) { - Expects(render_target); - render_target_ = render_target; +D2DDeviceContextPainter::D2DDeviceContextPainter( + ID2D1DeviceContext1* device_context) { + Expects(device_context); + device_context_ = device_context; } -platform::Matrix D2DPainter::GetTransform() { +platform::Matrix D2DDeviceContextPainter::GetTransform() { CheckValidation(); D2D1_MATRIX_3X2_F m; - render_target_->GetTransform(&m); + device_context_->GetTransform(&m); return Convert(m); } -void D2DPainter::SetTransform(const platform::Matrix& matrix) { +void D2DDeviceContextPainter::SetTransform(const platform::Matrix& matrix) { CheckValidation(); - render_target_->SetTransform(Convert(matrix)); + device_context_->SetTransform(Convert(matrix)); } -void D2DPainter::ConcatTransform(const Matrix& matrix) { +void D2DDeviceContextPainter::ConcatTransform(const Matrix& matrix) { SetTransform(GetTransform() * matrix); } -void D2DPainter::Clear(const Color& color) { +void D2DDeviceContextPainter::Clear(const Color& color) { CheckValidation(); - render_target_->Clear(Convert(color)); + device_context_->Clear(Convert(color)); } -void D2DPainter::DrawLine(const Point& start, const Point& end, IBrush* brush, - float width) { +void D2DDeviceContextPainter::DrawLine(const Point& start, const Point& end, + IBrush* brush, float width) { CheckValidation(); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->DrawLine(Convert(start), Convert(end), - b->GetD2DBrushInterface(), width); + device_context_->DrawLine(Convert(start), Convert(end), + b->GetD2DBrushInterface(), width); } -void D2DPainter::StrokeRectangle(const Rect& rectangle, IBrush* brush, - float width) { +void D2DDeviceContextPainter::StrokeRectangle(const Rect& rectangle, + IBrush* brush, float width) { CheckValidation(); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->DrawRectangle(Convert(rectangle), b->GetD2DBrushInterface(), - width); + device_context_->DrawRectangle(Convert(rectangle), b->GetD2DBrushInterface(), + width); } -void D2DPainter::FillRectangle(const Rect& rectangle, IBrush* brush) { +void D2DDeviceContextPainter::FillRectangle(const Rect& rectangle, + IBrush* brush) { CheckValidation(); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->FillRectangle(Convert(rectangle), b->GetD2DBrushInterface()); + device_context_->FillRectangle(Convert(rectangle), b->GetD2DBrushInterface()); } -void D2DPainter::StrokeEllipse(const Rect& outline_rect, IBrush* brush, - float width) { +void D2DDeviceContextPainter::StrokeEllipse(const Rect& outline_rect, + IBrush* brush, float width) { CheckValidation(); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->DrawEllipse( + device_context_->DrawEllipse( D2D1::Ellipse(Convert(outline_rect.GetCenter()), outline_rect.width / 2.0f, outline_rect.height / 2.0f), b->GetD2DBrushInterface(), width); } -void D2DPainter::FillEllipse(const Rect& outline_rect, IBrush* brush) { +void D2DDeviceContextPainter::FillEllipse(const Rect& outline_rect, + IBrush* brush) { CheckValidation(); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->FillEllipse( + device_context_->FillEllipse( D2D1::Ellipse(Convert(outline_rect.GetCenter()), outline_rect.width / 2.0f, outline_rect.height / 2.0f), b->GetD2DBrushInterface()); } -void D2DPainter::StrokeGeometry(IGeometry* geometry, IBrush* brush, - float width) { +void D2DDeviceContextPainter::StrokeGeometry(IGeometry* geometry, IBrush* brush, + float width) { CheckValidation(); const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId()); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->DrawGeometry(g->GetComInterface(), b->GetD2DBrushInterface(), - width); + device_context_->DrawGeometry(g->GetComInterface(), b->GetD2DBrushInterface(), + width); } -void D2DPainter::FillGeometry(IGeometry* geometry, IBrush* brush) { +void D2DDeviceContextPainter::FillGeometry(IGeometry* geometry, IBrush* brush) { CheckValidation(); const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId()); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->FillGeometry(g->GetComInterface(), b->GetD2DBrushInterface()); + device_context_->FillGeometry(g->GetComInterface(), + b->GetD2DBrushInterface()); } -void D2DPainter::DrawText(const Point& offset, ITextLayout* text_layout, - IBrush* brush) { +void D2DDeviceContextPainter::DrawText(const Point& offset, + ITextLayout* text_layout, + IBrush* brush) { CheckValidation(); const auto t = CheckPlatform<DWriteTextLayout>(text_layout, GetPlatformId()); const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId()); - render_target_->DrawTextLayout(Convert(offset), t->GetComInterface(), - b->GetD2DBrushInterface()); + device_context_->DrawTextLayout(Convert(offset), t->GetComInterface(), + b->GetD2DBrushInterface()); } -void D2DPainter::DrawImage(const Point& offset, IImage* image) { +void D2DDeviceContextPainter::DrawImage(const Point& offset, IImage* image) { CheckValidation(); const auto i = CheckPlatform<Direct2DImage>(image, GetPlatformId()); Microsoft::WRL::ComPtr<ID2D1DeviceContext> device_context; - render_target_->QueryInterface(device_context.GetAddressOf()); - device_context->DrawImage(i->GetD2DImage(), Convert(offset)); + device_context_->QueryInterface(device_context.GetAddressOf()); + device_context->DrawImage(i->GetD2DBitmap().Get(), Convert(offset)); } -void D2DPainter::PushLayer(const Rect& bounds) { +void D2DDeviceContextPainter::PushLayer(const Rect& bounds) { CheckValidation(); Microsoft::WRL::ComPtr<ID2D1Layer> layer; - ThrowIfFailed(render_target_->CreateLayer(&layer)); + ThrowIfFailed(device_context_->CreateLayer(&layer)); - render_target_->PushLayer(D2D1::LayerParameters(Convert(bounds)), - layer.Get()); + device_context_->PushLayer(D2D1::LayerParameters(Convert(bounds)), + layer.Get()); layers_.push_back(std::move(layer)); } -void D2DPainter::PopLayer() { - render_target_->PopLayer(); +void D2DDeviceContextPainter::PopLayer() { + device_context_->PopLayer(); layers_.pop_back(); } -void D2DPainter::PushState() { +void D2DDeviceContextPainter::PushState() { Microsoft::WRL::ComPtr<ID2D1Factory> factory = nullptr; - render_target_->GetFactory(&factory); + device_context_->GetFactory(&factory); Microsoft::WRL::ComPtr<ID2D1DrawingStateBlock> state_block; factory->CreateDrawingStateBlock(&state_block); - render_target_->SaveDrawingState(state_block.Get()); + device_context_->SaveDrawingState(state_block.Get()); drawing_state_stack_.push_back(std::move(state_block)); } -void D2DPainter::PopState() { +void D2DDeviceContextPainter::PopState() { Expects(!drawing_state_stack_.empty()); auto drawing_state = drawing_state_stack_.back(); drawing_state_stack_.pop_back(); - render_target_->RestoreDrawingState(drawing_state.Get()); + device_context_->RestoreDrawingState(drawing_state.Get()); } -void D2DPainter::EndDraw() { +void D2DDeviceContextPainter::EndDraw() { if (is_drawing_) { is_drawing_ = false; DoEndDraw(); } } -void D2DPainter::CheckValidation() { +void D2DDeviceContextPainter::CheckValidation() { if (!is_drawing_) { throw cru::platform::ReuseException( u"Can't do that on painter after end drawing."); 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