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-rw-r--r--include/cru/ui/ui_event.hpp210
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diff --git a/include/cru/ui/ui_event.hpp b/include/cru/ui/ui_event.hpp
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+++ b/include/cru/ui/ui_event.hpp
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+#pragma once
+#include "base.hpp"
+
+#include <memory>
+#include <optional>
+#include <type_traits>
+
+namespace cru::platform::graph {
+struct IPainter;
+}
+
+namespace cru::ui {
+class Control;
+}
+
+namespace cru::ui::event {
+class UiEventArgs : public Object {
+ public:
+ UiEventArgs(Object* sender, Object* original_sender)
+ : sender_(sender), original_sender_(original_sender), handled_(false) {}
+
+ UiEventArgs(const UiEventArgs& other) = default;
+ UiEventArgs(UiEventArgs&& other) = default;
+ UiEventArgs& operator=(const UiEventArgs& other) = default;
+ UiEventArgs& operator=(UiEventArgs&& other) = default;
+ ~UiEventArgs() override = default;
+
+ Object* GetOriginalSender() const { return original_sender_; }
+
+ bool IsHandled() const { return handled_; }
+ void SetHandled(const bool handled = true) { handled_ = handled; }
+
+ private:
+ Object* sender_;
+ Object* original_sender_;
+ bool handled_;
+};
+
+// TEventArgs must not be a reference type. This class help add reference.
+// EventArgs must be reference because the IsHandled property must be settable.
+template <typename TEventArgs>
+class RoutedEvent {
+ public:
+ static_assert(std::is_base_of_v<UiEventArgs, TEventArgs>,
+ "TEventArgs must be subclass of UiEventArgs.");
+ static_assert(!std::is_reference_v<TEventArgs>,
+ "TEventArgs must not be reference.");
+
+ using EventArgs = TEventArgs;
+
+ RoutedEvent() = default;
+ RoutedEvent(const RoutedEvent& other) = delete;
+ RoutedEvent(RoutedEvent&& other) = delete;
+ RoutedEvent& operator=(const RoutedEvent& other) = delete;
+ RoutedEvent& operator=(RoutedEvent&& other) = delete;
+ ~RoutedEvent() = default;
+
+ IEvent<TEventArgs&>* Direct() { return &direct_; }
+
+ IEvent<TEventArgs&>* Bubble() { return &bubble_; }
+
+ IEvent<TEventArgs&>* Tunnel() { return &tunnel_; }
+
+ private:
+ Event<TEventArgs&> direct_;
+ Event<TEventArgs&> bubble_;
+ Event<TEventArgs&> tunnel_;
+};
+
+class MouseEventArgs : public UiEventArgs {
+ public:
+ MouseEventArgs(Object* sender, Object* original_sender,
+ const std::optional<Point>& point = std::nullopt)
+ : UiEventArgs(sender, original_sender), point_(point) {}
+ MouseEventArgs(const MouseEventArgs& other) = default;
+ MouseEventArgs(MouseEventArgs&& other) = default;
+ MouseEventArgs& operator=(const MouseEventArgs& other) = default;
+ MouseEventArgs& operator=(MouseEventArgs&& other) = default;
+ ~MouseEventArgs() override = default;
+
+ Point GetPoint() const { return point_.value_or(Point{}); }
+
+ private:
+ std::optional<Point> point_;
+};
+
+class MouseButtonEventArgs : public MouseEventArgs {
+ public:
+ MouseButtonEventArgs(Object* sender, Object* original_sender,
+ const Point& point, const MouseButton button)
+ : MouseEventArgs(sender, original_sender, point), button_(button) {}
+ MouseButtonEventArgs(Object* sender, Object* original_sender,
+ const MouseButton button)
+ : MouseEventArgs(sender, original_sender), button_(button) {}
+ MouseButtonEventArgs(const MouseButtonEventArgs& other) = default;
+ MouseButtonEventArgs(MouseButtonEventArgs&& other) = default;
+ MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default;
+ MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default;
+ ~MouseButtonEventArgs() override = default;
+
+ MouseButton GetMouseButton() const { return button_; }
+
+ private:
+ MouseButton button_;
+};
+
+class MouseWheelEventArgs : public MouseEventArgs {
+ public:
+ MouseWheelEventArgs(Object* sender, Object* original_sender,
+ const Point& point, const float delta)
+ : MouseEventArgs(sender, original_sender, point), delta_(delta) {}
+ MouseWheelEventArgs(const MouseWheelEventArgs& other) = default;
+ MouseWheelEventArgs(MouseWheelEventArgs&& other) = default;
+ MouseWheelEventArgs& operator=(const MouseWheelEventArgs& other) = default;
+ MouseWheelEventArgs& operator=(MouseWheelEventArgs&& other) = default;
+ ~MouseWheelEventArgs() override = default;
+
+ float GetDelta() const { return delta_; }
+
+ private:
+ float delta_;
+};
+
+class PaintEventArgs : public UiEventArgs {
+ public:
+ PaintEventArgs(Object* sender, Object* original_sender,
+ platform::graph::IPainter* painter)
+ : UiEventArgs(sender, original_sender), painter_(painter) {}
+ PaintEventArgs(const PaintEventArgs& other) = default;
+ PaintEventArgs(PaintEventArgs&& other) = default;
+ PaintEventArgs& operator=(const PaintEventArgs& other) = default;
+ PaintEventArgs& operator=(PaintEventArgs&& other) = default;
+ ~PaintEventArgs() = default;
+
+ platform::graph::IPainter* GetPainter() const { return painter_; }
+
+ private:
+ platform::graph::IPainter* painter_;
+};
+
+class FocusChangeEventArgs : public UiEventArgs {
+ public:
+ FocusChangeEventArgs(Object* sender, Object* original_sender,
+ const bool is_window = false)
+ : UiEventArgs(sender, original_sender), is_window_(is_window) {}
+ FocusChangeEventArgs(const FocusChangeEventArgs& other) = default;
+ FocusChangeEventArgs(FocusChangeEventArgs&& other) = default;
+ FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default;
+ FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default;
+ ~FocusChangeEventArgs() override = default;
+
+ // Return whether the focus change is caused by the window-wide focus change.
+ bool IsWindow() const { return is_window_; }
+
+ private:
+ bool is_window_;
+};
+
+/*
+class ToggleEventArgs : public UiEventArgs {
+ public:
+ ToggleEventArgs(Object* sender, Object* original_sender, bool new_state)
+ : UiEventArgs(sender, original_sender), new_state_(new_state) {}
+ ToggleEventArgs(const ToggleEventArgs& other) = default;
+ ToggleEventArgs(ToggleEventArgs&& other) = default;
+ ToggleEventArgs& operator=(const ToggleEventArgs& other) = default;
+ ToggleEventArgs& operator=(ToggleEventArgs&& other) = default;
+ ~ToggleEventArgs() override = default;
+
+ bool GetNewState() const { return new_state_; }
+
+ private:
+ bool new_state_;
+};
+*/
+
+class KeyEventArgs : public UiEventArgs {
+ public:
+ KeyEventArgs(Object* sender, Object* original_sender, int virtual_code)
+ : UiEventArgs(sender, original_sender), virtual_code_(virtual_code) {}
+ KeyEventArgs(const KeyEventArgs& other) = default;
+ KeyEventArgs(KeyEventArgs&& other) = default;
+ KeyEventArgs& operator=(const KeyEventArgs& other) = default;
+ KeyEventArgs& operator=(KeyEventArgs&& other) = default;
+ ~KeyEventArgs() override = default;
+
+ int GetVirtualCode() const { return virtual_code_; }
+
+ private:
+ int virtual_code_;
+};
+
+/*
+class CharEventArgs : public UiEventArgs {
+ public:
+ CharEventArgs(Object* sender, Object* original_sender, wchar_t c)
+ : UiEventArgs(sender, original_sender), c_(c) {}
+ CharEventArgs(const CharEventArgs& other) = default;
+ CharEventArgs(CharEventArgs&& other) = default;
+ CharEventArgs& operator=(const CharEventArgs& other) = default;
+ CharEventArgs& operator=(CharEventArgs&& other) = default;
+ ~CharEventArgs() override = default;
+
+ wchar_t GetChar() const { return c_; }
+
+ private:
+ wchar_t c_;
+};
+*/
+} // namespace cru::ui::event