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-rw-r--r--src/platform_win/window_manager.hpp52
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diff --git a/src/platform_win/window_manager.hpp b/src/platform_win/window_manager.hpp
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+#pragma once
+#include "cru/platform/win/win_pre_config.hpp"
+
+#include "cru/common/base.hpp"
+
+#include <map>
+#include <memory>
+#include <vector>
+
+namespace cru::platform::win {
+class WinApplication;
+class WinNativeWindow;
+class WindowClass;
+
+class WindowManager : public Object {
+ public:
+ WindowManager(WinApplication* application);
+ WindowManager(const WindowManager& other) = delete;
+ WindowManager(WindowManager&& other) = delete;
+ WindowManager& operator=(const WindowManager& other) = delete;
+ WindowManager& operator=(WindowManager&& other) = delete;
+ ~WindowManager() override = default;
+
+ // Get the general window class for creating ordinary window.
+ std::shared_ptr<WindowClass> GetGeneralWindowClass() const {
+ return general_window_class_;
+ }
+
+ // Register a window newly created.
+ // This function adds the hwnd to hwnd-window map.
+ // It should be called immediately after a window was created.
+ void RegisterWindow(HWND hwnd, WinNativeWindow* window);
+
+ // Unregister a window that is going to be destroyed.
+ // This function removes the hwnd from the hwnd-window map.
+ // It should be called immediately before a window is going to be destroyed,
+ void UnregisterWindow(HWND hwnd);
+
+ // Return a pointer to the Window object related to the HWND or nullptr if the
+ // hwnd is not in the map.
+ WinNativeWindow* FromHandle(HWND hwnd);
+
+ std::vector<WinNativeWindow*> GetAllWindows() const;
+
+ private:
+ WinApplication* application_;
+
+ std::shared_ptr<WindowClass> general_window_class_;
+ std::map<HWND, WinNativeWindow*> window_map_;
+};
+
+} // namespace cru::platform::win