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-rw-r--r--src/ui/animations/animation.cpp190
-rw-r--r--src/ui/animations/animation.h107
2 files changed, 297 insertions, 0 deletions
diff --git a/src/ui/animations/animation.cpp b/src/ui/animations/animation.cpp
new file mode 100644
index 00000000..9d05860a
--- /dev/null
+++ b/src/ui/animations/animation.cpp
@@ -0,0 +1,190 @@
+#include "animation.h"
+
+#include <cassert>
+#include <utility>
+
+namespace cru::ui::animations
+{
+ namespace details
+ {
+ class AnimationDelegateImpl;
+ constexpr double frame_rate = 60;
+ constexpr AnimationTimeUnit frame_step_time = AnimationTimeUnit(1) / frame_rate;
+
+
+ class AnimationDelegateImpl : public virtual IAnimationDelegate
+ {
+ public:
+ explicit AnimationDelegateImpl(String tag)
+ : tag_(std::move(tag))
+ {
+
+ }
+ AnimationDelegateImpl(const AnimationDelegateImpl& other) = delete;
+ AnimationDelegateImpl(AnimationDelegateImpl&& other) = delete;
+ AnimationDelegateImpl& operator=(const AnimationDelegateImpl& other) = delete;
+ AnimationDelegateImpl& operator=(AnimationDelegateImpl&& other) = delete;
+ ~AnimationDelegateImpl() override = default;
+
+ void Cancel() override
+ {
+ AnimationManager::GetInstance()->RemoveAnimation(tag_);
+ }
+
+ private:
+ String tag_;
+ };
+
+
+ class Animation : public Object
+ {
+ public:
+ Animation(
+ String tag,
+ AnimationTimeUnit duration,
+ Vector<AnimationStepHandlerPtr> step_handlers,
+ Vector<AnimationStartHandlerPtr> start_handlers,
+ Vector<ActionPtr> finish_handlers,
+ Vector<ActionPtr> cancel_handlers,
+ AnimationDelegatePtr delegate
+ );
+ Animation(const Animation& other) = delete;
+ Animation(Animation&& other) = delete;
+ Animation& operator=(const Animation& other) = delete;
+ Animation& operator=(Animation&& other) = delete;
+ ~Animation() override;
+
+
+ // If finish or invalid, return false.
+ bool Step(AnimationTimeUnit time);
+
+ String GetTag() const
+ {
+ return tag_;
+ }
+
+ private:
+ const String tag_;
+ const AnimationTimeUnit duration_;
+ Vector<AnimationStepHandlerPtr> step_handlers_;
+ Vector<AnimationStartHandlerPtr> start_handlers_;
+ Vector<ActionPtr> finish_handlers_;
+ Vector<ActionPtr> cancel_handlers_;
+ AnimationDelegatePtr delegate_;
+
+ AnimationTimeUnit current_time_ = AnimationTimeUnit::zero();
+ };
+
+ AnimationManager::AnimationManager()
+ : timer_action_(CreateActionPtr([this]()
+ {
+ auto i = animations_.cbegin();
+ while (i != animations_.cend())
+ {
+ auto current_i = i++;
+ if (current_i->second->Step(frame_step_time))
+ animations_.erase(current_i);
+ }
+
+ if (animations_.empty())
+ KillTimer();
+ }))
+ {
+
+ }
+
+ AnimationManager::~AnimationManager()
+ {
+ KillTimer();
+ }
+
+ AnimationDelegatePtr AnimationManager::CreateAnimation(String tag, AnimationTimeUnit duration,
+ Vector<AnimationStepHandlerPtr> step_handlers, Vector<AnimationStartHandlerPtr> start_handlers,
+ Vector<ActionPtr> finish_handlers, Vector<ActionPtr> cancel_handlers)
+ {
+ if (animations_.empty())
+ SetTimer();
+
+ auto delegate = std::make_shared<AnimationDelegateImpl>(tag);
+
+ animations_[tag] = std::make_unique<Animation>(tag, duration, std::move(step_handlers), std::move(start_handlers), std::move(finish_handlers), std::move(cancel_handlers), delegate);
+
+ return delegate;
+ }
+
+ void AnimationManager::RemoveAnimation(const String& tag)
+ {
+ const auto find_result = animations_.find(tag);
+ if (find_result != animations_.cend())
+ animations_.erase(find_result);
+
+ if (animations_.empty())
+ KillTimer();
+ }
+
+ void AnimationManager::SetTimer()
+ {
+ if (timer_ == nullptr)
+ timer_ = SetInterval(std::chrono::duration_cast<std::chrono::milliseconds>(frame_step_time), timer_action_);
+ }
+
+ void AnimationManager::KillTimer()
+ {
+ if (timer_ != nullptr)
+ {
+ timer_->Cancel();
+ timer_ = nullptr;
+ }
+ }
+
+ Animation::Animation(
+ String tag,
+ AnimationTimeUnit duration,
+ Vector<AnimationStepHandlerPtr> step_handlers,
+ Vector<AnimationStartHandlerPtr> start_handlers,
+ Vector<ActionPtr> finish_handlers,
+ Vector<ActionPtr> cancel_handlers,
+ AnimationDelegatePtr delegate
+ ) : tag_(std::move(tag)), duration_(duration),
+ step_handlers_(std::move(step_handlers)),
+ start_handlers_(std::move(start_handlers)),
+ finish_handlers_(std::move(finish_handlers)),
+ cancel_handlers_(std::move(cancel_handlers)),
+ delegate_(std::move(delegate))
+ {
+
+ }
+
+ Animation::~Animation()
+ {
+ if (current_time_ < duration_)
+ for (auto& handler : cancel_handlers_)
+ (*handler)();
+ }
+
+ bool Animation::Step(const AnimationTimeUnit time)
+ {
+ current_time_ += time;
+ if (current_time_ > duration_)
+ {
+ for (auto& handler : step_handlers_)
+ (*handler)(delegate_, 1);
+ for (auto& handler : finish_handlers_)
+ (*handler)();
+ return true;
+ }
+ else
+ {
+ for (auto& handler : step_handlers_)
+ (*handler)(delegate_, current_time_ / duration_);
+ return false;
+ }
+ }
+
+ }
+
+ AnimationDelegatePtr AnimationBuilder::Start() const
+ {
+ return details::AnimationManager::GetInstance()->CreateAnimation(tag, duration, step_handlers_, start_handlers_, finish_handlers_, cancel_handlers_);
+ }
+}
diff --git a/src/ui/animations/animation.h b/src/ui/animations/animation.h
new file mode 100644
index 00000000..69b08b0c
--- /dev/null
+++ b/src/ui/animations/animation.h
@@ -0,0 +1,107 @@
+#pragma once
+
+#include <unordered_map>
+
+#include "base.h"
+#include "application.h"
+#include "timer.h"
+
+namespace cru::ui::animations
+{
+ using AnimationTimeUnit = FloatSecond;
+
+
+ using IAnimationDelegate = ICancelable;
+ using AnimationDelegatePtr = CancelablePtr;
+
+ using AnimationStepHandlerPtr = FunctionPtr<void(AnimationDelegatePtr, double)>;
+ using AnimationStartHandlerPtr = FunctionPtr<void(AnimationDelegatePtr)>;
+
+
+ namespace details
+ {
+ class Animation;
+ using AnimationPtr = std::unique_ptr<Animation>;
+
+ class AnimationManager : public Object
+ {
+ public:
+ static AnimationManager* GetInstance()
+ {
+ return Application::GetInstance()->GetAnimationManager();
+ }
+
+ public:
+ AnimationManager();
+ AnimationManager(const AnimationManager& other) = delete;
+ AnimationManager(AnimationManager&& other) = delete;
+ AnimationManager& operator=(const AnimationManager& other) = delete;
+ AnimationManager& operator=(AnimationManager&& other) = delete;
+ ~AnimationManager() override;
+
+ AnimationDelegatePtr CreateAnimation(
+ String tag,
+ AnimationTimeUnit duration,
+ Vector<AnimationStepHandlerPtr> step_handlers,
+ Vector<AnimationStartHandlerPtr> start_handlers,
+ Vector<ActionPtr> finish_handlers,
+ Vector<ActionPtr> cancel_handlers
+ );
+ void RemoveAnimation(const String& tag);
+
+ private:
+ void SetTimer();
+ void KillTimer();
+
+ private:
+ std::unordered_map<String, AnimationPtr> animations_;
+ std::shared_ptr<ICancelable> timer_;
+ ActionPtr timer_action_;
+ };
+ }
+
+ class AnimationBuilder : public Object
+ {
+ public:
+ AnimationBuilder(String tag, const AnimationTimeUnit duration)
+ : tag(std::move(tag)), duration(duration)
+ {
+
+ }
+
+ String tag;
+ AnimationTimeUnit duration;
+
+ AnimationBuilder& AddStepHandler(AnimationStepHandlerPtr handler)
+ {
+ step_handlers_.push_back(std::move(handler));
+ return *this;
+ }
+
+ AnimationBuilder& AddStartHandler(AnimationStartHandlerPtr handler)
+ {
+ start_handlers_.push_back(std::move(handler));
+ return *this;
+ }
+
+ AnimationBuilder& AddFinishHandler(ActionPtr handler)
+ {
+ finish_handlers_.push_back(std::move(handler));
+ return *this;
+ }
+
+ AnimationBuilder& AddCancelHandler(ActionPtr handler)
+ {
+ cancel_handlers_.push_back(std::move(handler));
+ return *this;
+ }
+
+ AnimationDelegatePtr Start() const;
+
+ private:
+ Vector<AnimationStepHandlerPtr> step_handlers_;
+ Vector<AnimationStartHandlerPtr> start_handlers_;
+ Vector<ActionPtr> finish_handlers_;
+ Vector<ActionPtr> cancel_handlers_;
+ };
+}