diff options
Diffstat (limited to 'src/ui/control.hpp')
-rw-r--r-- | src/ui/control.hpp | 65 |
1 files changed, 51 insertions, 14 deletions
diff --git a/src/ui/control.hpp b/src/ui/control.hpp index a44399bf..2504aa62 100644 --- a/src/ui/control.hpp +++ b/src/ui/control.hpp @@ -59,27 +59,64 @@ class Control : public Object { //*************** region: events *************** public: // Raised when mouse enter the control. - events::RoutedEvent<events::MouseEventArgs> mouse_enter_event; + events::RoutedEvent<events::MouseEventArgs>* MouseEnterEvent() { + return &mouse_enter_event_; + } // Raised when mouse is leave the control. - events::RoutedEvent<events::MouseEventArgs> mouse_leave_event; + events::RoutedEvent<events::MouseEventArgs>* MouseLeaveEvent() { + return &mouse_leave_event_; + } // Raised when mouse is move in the control. - events::RoutedEvent<events::MouseEventArgs> mouse_move_event; + events::RoutedEvent<events::MouseEventArgs>* MouseMoveEvent() { + return &mouse_move_event_; + } // Raised when a mouse button is pressed in the control. - events::RoutedEvent<events::MouseButtonEventArgs> mouse_down_event; + events::RoutedEvent<events::MouseButtonEventArgs>* MouseDownEvent() { + return &mouse_down_event_; + } // Raised when a mouse button is released in the control. - events::RoutedEvent<events::MouseButtonEventArgs> mouse_up_event; + events::RoutedEvent<events::MouseButtonEventArgs>* MouseUpEvent() { + return &mouse_up_event_; + } // Raised when a mouse button is pressed in the control and released in the // control with mouse not leaving it between two operations. - events::RoutedEvent<events::MouseButtonEventArgs> mouse_click_event; + events::RoutedEvent<events::MouseButtonEventArgs>* MouseClickEvent() { + return &mouse_click_event_; + } + events::RoutedEvent<events::MouseWheelEventArgs>* MouseWheelEvent() { + return &mouse_wheel_event_; + } + events::RoutedEvent<events::KeyEventArgs>* KeyDownEvent() { + return &key_down_event_; + } + events::RoutedEvent<events::KeyEventArgs>* KeyUpEvent() { + return &key_up_event_; + } + events::RoutedEvent<events::CharEventArgs>* CharEvent() { + return &char_event_; + } + events::RoutedEvent<events::FocusChangeEventArgs>* GainFocusEvent() { + return &gain_focus_event_; + } + events::RoutedEvent<events::FocusChangeEventArgs>* LoseFocusEvent() { + return &lose_focus_event_; + } - events::RoutedEvent<events::MouseWheelEventArgs> mouse_wheel_event; - - events::RoutedEvent<events::KeyEventArgs> key_down_event; - events::RoutedEvent<events::KeyEventArgs> key_up_event; - events::RoutedEvent<events::CharEventArgs> char_event; - - events::RoutedEvent<events::FocusChangeEventArgs> get_focus_event; - events::RoutedEvent<events::FocusChangeEventArgs> lose_focus_event; + private: + events::RoutedEvent<events::MouseEventArgs> mouse_enter_event_; + events::RoutedEvent<events::MouseEventArgs> mouse_leave_event_; + events::RoutedEvent<events::MouseEventArgs> mouse_move_event_; + events::RoutedEvent<events::MouseButtonEventArgs> mouse_down_event_; + events::RoutedEvent<events::MouseButtonEventArgs> mouse_up_event_; + events::RoutedEvent<events::MouseButtonEventArgs> mouse_click_event_; + events::RoutedEvent<events::MouseWheelEventArgs> mouse_wheel_event_; + + events::RoutedEvent<events::KeyEventArgs> key_down_event_; + events::RoutedEvent<events::KeyEventArgs> key_up_event_; + events::RoutedEvent<events::CharEventArgs> char_event_; + + events::RoutedEvent<events::FocusChangeEventArgs> gain_focus_event_; + events::RoutedEvent<events::FocusChangeEventArgs> lose_focus_event_; //*************** region: tree *************** protected: |