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-rw-r--r--src/win/graphics/direct/Painter.cpp183
1 files changed, 0 insertions, 183 deletions
diff --git a/src/win/graphics/direct/Painter.cpp b/src/win/graphics/direct/Painter.cpp
deleted file mode 100644
index 3e8bd5c1..00000000
--- a/src/win/graphics/direct/Painter.cpp
+++ /dev/null
@@ -1,183 +0,0 @@
-#include "cru/win/graphics/direct/Painter.h"
-
-#include "cru/common/log/Logger.h"
-#include "cru/platform/Check.h"
-#include "cru/win/graphics/direct/Brush.h"
-#include "cru/win/graphics/direct/ConvertUtil.h"
-#include "cru/win/graphics/direct/Exception.h"
-#include "cru/win/graphics/direct/Geometry.h"
-#include "cru/win/graphics/direct/Image.h"
-#include "cru/win/graphics/direct/TextLayout.h"
-
-#include <type_traits>
-
-namespace cru::platform::graphics::win::direct {
-D2DDeviceContextPainter::D2DDeviceContextPainter(
- ID2D1DeviceContext1* device_context, bool release) {
- Expects(device_context);
- device_context_ = device_context;
- release_ = release;
- device_context->BeginDraw();
-}
-
-D2DDeviceContextPainter::~D2DDeviceContextPainter() {
- if (is_drawing_) {
- CRU_LOG_INFO(u"You may forget to call EndDraw before destroying painter.");
- }
-
- if (release_) {
- device_context_->Release();
- device_context_ = nullptr;
- }
-}
-
-platform::Matrix D2DDeviceContextPainter::GetTransform() {
- CheckValidation();
- D2D1_MATRIX_3X2_F m;
- device_context_->GetTransform(&m);
- return Convert(m);
-}
-
-void D2DDeviceContextPainter::SetTransform(const platform::Matrix& matrix) {
- CheckValidation();
- device_context_->SetTransform(Convert(matrix));
-}
-
-void D2DDeviceContextPainter::ConcatTransform(const Matrix& matrix) {
- SetTransform(GetTransform() * matrix);
-}
-
-void D2DDeviceContextPainter::Clear(const Color& color) {
- CheckValidation();
- device_context_->Clear(Convert(color));
-}
-
-void D2DDeviceContextPainter::DrawLine(const Point& start, const Point& end,
- IBrush* brush, float width) {
- CheckValidation();
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->DrawLine(Convert(start), Convert(end),
- b->GetD2DBrushInterface(), width);
-}
-
-void D2DDeviceContextPainter::StrokeRectangle(const Rect& rectangle,
- IBrush* brush, float width) {
- CheckValidation();
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->DrawRectangle(Convert(rectangle), b->GetD2DBrushInterface(),
- width);
-}
-
-void D2DDeviceContextPainter::FillRectangle(const Rect& rectangle,
- IBrush* brush) {
- CheckValidation();
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->FillRectangle(Convert(rectangle), b->GetD2DBrushInterface());
-}
-
-void D2DDeviceContextPainter::StrokeEllipse(const Rect& outline_rect,
- IBrush* brush, float width) {
- CheckValidation();
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->DrawEllipse(
- D2D1::Ellipse(Convert(outline_rect.GetCenter()),
- outline_rect.width / 2.0f, outline_rect.height / 2.0f),
- b->GetD2DBrushInterface(), width);
-}
-void D2DDeviceContextPainter::FillEllipse(const Rect& outline_rect,
- IBrush* brush) {
- CheckValidation();
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->FillEllipse(
- D2D1::Ellipse(Convert(outline_rect.GetCenter()),
- outline_rect.width / 2.0f, outline_rect.height / 2.0f),
- b->GetD2DBrushInterface());
-}
-
-void D2DDeviceContextPainter::StrokeGeometry(IGeometry* geometry, IBrush* brush,
- float width) {
- CheckValidation();
- const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId());
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->DrawGeometry(g->GetComInterface(), b->GetD2DBrushInterface(),
- width);
-}
-
-void D2DDeviceContextPainter::FillGeometry(IGeometry* geometry, IBrush* brush) {
- CheckValidation();
- const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId());
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->FillGeometry(g->GetComInterface(),
- b->GetD2DBrushInterface());
-}
-
-void D2DDeviceContextPainter::DrawText(const Point& offset,
- ITextLayout* text_layout,
- IBrush* brush) {
- CheckValidation();
- const auto t = CheckPlatform<DWriteTextLayout>(text_layout, GetPlatformId());
- const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
- device_context_->DrawTextLayout(Convert(offset), t->GetComInterface(),
- b->GetD2DBrushInterface());
-}
-
-void D2DDeviceContextPainter::DrawImage(const Point& offset, IImage* image) {
- CheckValidation();
- const auto i = CheckPlatform<Direct2DImage>(image, GetPlatformId());
-
- Microsoft::WRL::ComPtr<ID2D1DeviceContext> device_context;
-
- device_context_->QueryInterface(device_context.GetAddressOf());
- device_context->DrawImage(i->GetD2DBitmap().Get(), Convert(offset));
-}
-
-void D2DDeviceContextPainter::PushLayer(const Rect& bounds) {
- CheckValidation();
-
- Microsoft::WRL::ComPtr<ID2D1Layer> layer;
- ThrowIfFailed(device_context_->CreateLayer(&layer));
-
- device_context_->PushLayer(D2D1::LayerParameters(Convert(bounds)),
- layer.Get());
-
- layers_.push_back(std::move(layer));
-}
-
-void D2DDeviceContextPainter::PopLayer() {
- device_context_->PopLayer();
- layers_.pop_back();
-}
-
-void D2DDeviceContextPainter::PushState() {
- Microsoft::WRL::ComPtr<ID2D1Factory> factory = nullptr;
- device_context_->GetFactory(&factory);
-
- Microsoft::WRL::ComPtr<ID2D1DrawingStateBlock> state_block;
- factory->CreateDrawingStateBlock(&state_block);
- device_context_->SaveDrawingState(state_block.Get());
-
- drawing_state_stack_.push_back(std::move(state_block));
-}
-
-void D2DDeviceContextPainter::PopState() {
- Expects(!drawing_state_stack_.empty());
- auto drawing_state = drawing_state_stack_.back();
- drawing_state_stack_.pop_back();
- device_context_->RestoreDrawingState(drawing_state.Get());
-}
-
-void D2DDeviceContextPainter::EndDraw() {
- if (is_drawing_) {
- is_drawing_ = false;
- ThrowIfFailed(device_context_->EndDraw());
- DoEndDraw();
- }
-}
-
-void D2DDeviceContextPainter::CheckValidation() {
- if (!is_drawing_) {
- throw cru::platform::ReuseException(
- u"Can't do that on painter after end drawing.");
- }
-}
-} // namespace cru::platform::graphics::win::direct