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-rw-r--r--src/win/gui/WindowManager.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/win/gui/WindowManager.h b/src/win/gui/WindowManager.h
deleted file mode 100644
index dba3f0a6..00000000
--- a/src/win/gui/WindowManager.h
+++ /dev/null
@@ -1,51 +0,0 @@
-#pragma once
-#include "cru/win/WinPreConfig.h"
-
-#include "cru/common/Base.h"
-
-#include <map>
-#include <memory>
-#include <vector>
-
-namespace cru::platform::gui::win {
-class WinUiApplication;
-class WinNativeWindow;
-class WindowClass;
-
-class WindowManager : public Object {
- public:
- WindowManager(WinUiApplication* application);
-
- CRU_DELETE_COPY(WindowManager)
- CRU_DELETE_MOVE(WindowManager)
-
- ~WindowManager() override;
-
- // Get the general window class for creating ordinary window.
- WindowClass* GetGeneralWindowClass() const {
- return general_window_class_.get();
- }
-
- // Register a window newly created.
- // This function adds the hwnd to hwnd-window map.
- // It should be called immediately after a window was created.
- void RegisterWindow(HWND hwnd, WinNativeWindow* window);
-
- // Unregister a window that is going to be destroyed.
- // This function removes the hwnd from the hwnd-window map.
- // It should be called immediately before a window is going to be destroyed,
- void UnregisterWindow(HWND hwnd);
-
- // Return a pointer to the Window object related to the HWND or nullptr if the
- // hwnd is not in the map.
- WinNativeWindow* FromHandle(HWND hwnd);
-
- std::vector<WinNativeWindow*> GetAllWindows() const;
-
- private:
- WinUiApplication* application_;
-
- std::unique_ptr<WindowClass> general_window_class_;
- std::map<HWND, WinNativeWindow*> window_map_;
-};
-} // namespace cru::platform::gui::win