diff options
Diffstat (limited to 'src/win/native')
-rw-r--r-- | src/win/native/CMakeLists.txt | 10 | ||||
-rw-r--r-- | src/win/native/dpi_util.hpp | 36 | ||||
-rw-r--r-- | src/win/native/god_window.cpp | 73 | ||||
-rw-r--r-- | src/win/native/god_window_message.hpp | 6 | ||||
-rw-r--r-- | src/win/native/timer.cpp | 28 | ||||
-rw-r--r-- | src/win/native/timer.hpp | 34 | ||||
-rw-r--r-- | src/win/native/win_application.cpp | 100 | ||||
-rw-r--r-- | src/win/native/win_native_window.cpp | 340 | ||||
-rw-r--r-- | src/win/native/window_class.cpp | 28 | ||||
-rw-r--r-- | src/win/native/window_manager.cpp | 54 | ||||
-rw-r--r-- | src/win/native/window_manager.hpp | 52 | ||||
-rw-r--r-- | src/win/native/window_painter.cpp | 24 | ||||
-rw-r--r-- | src/win/native/window_painter.hpp | 21 | ||||
-rw-r--r-- | src/win/native/window_render_target.cpp | 90 |
14 files changed, 896 insertions, 0 deletions
diff --git a/src/win/native/CMakeLists.txt b/src/win/native/CMakeLists.txt new file mode 100644 index 00000000..421f7515 --- /dev/null +++ b/src/win/native/CMakeLists.txt @@ -0,0 +1,10 @@ +add_library(cru_win_native STATIC + god_window.cpp + timer.cpp + win_application.cpp + win_native_window.cpp + window_class.cpp + window_manager.cpp + window_painter.cpp + window_render_target.cpp) +target_link_libraries(cru_win_native PUBLIC cru_win_graph) diff --git a/src/win/native/dpi_util.hpp b/src/win/native/dpi_util.hpp new file mode 100644 index 00000000..d459e8c6 --- /dev/null +++ b/src/win/native/dpi_util.hpp @@ -0,0 +1,36 @@ +#pragma once + +#include "cru/platform/native/basic_types.hpp" + +// The dpi awareness needs to be implemented in the future. Currently we use 96 +// as default. + +namespace cru::win::native { +inline platform::native::Dpi GetDpi() { + return platform::native::Dpi{96.0f, 96.0f}; +} + +inline int DipToPixelInternal(const float dip, const float dpi) { + return static_cast<int>(dip * dpi / 96.0f); +} + +inline int DipToPixelX(const float dip_x) { + return DipToPixelInternal(dip_x, GetDpi().x); +} + +inline int DipToPixelY(const float dip_y) { + return DipToPixelInternal(dip_y, GetDpi().y); +} + +inline float DipToPixelInternal(const int pixel, const float dpi) { + return static_cast<float>(pixel) * 96.0f / dpi; +} + +inline float PixelToDipX(const int pixel_x) { + return DipToPixelInternal(pixel_x, GetDpi().x); +} + +inline float PixelToDipY(const int pixel_y) { + return DipToPixelInternal(pixel_y, GetDpi().y); +} +} // namespace cru::win::native diff --git a/src/win/native/god_window.cpp b/src/win/native/god_window.cpp new file mode 100644 index 00000000..58fb663c --- /dev/null +++ b/src/win/native/god_window.cpp @@ -0,0 +1,73 @@ +#include "cru/win/native/god_window.hpp" + +#include "cru/win/exception.hpp" +#include "cru/win/native/win_application.hpp" +#include "cru/win/native/window_class.hpp" +#include "god_window_message.hpp" +#include "timer.hpp" + +namespace cru::win::native { +constexpr auto god_window_class_name = L"GodWindowClass"; + +LRESULT CALLBACK GodWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, + LPARAM lParam) { + const auto app = WinApplication::GetInstance(); + + if (app) { + LRESULT result; + const auto handled = app->GetGodWindow()->HandleGodWindowMessage( + hWnd, uMsg, wParam, lParam, &result); + if (handled) + return result; + else + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } else + return DefWindowProcW(hWnd, uMsg, wParam, lParam); +} + +GodWindow::GodWindow(WinApplication* application) { + application_ = application; + + const auto h_instance = application->GetInstanceHandle(); + + god_window_class_ = std::make_shared<WindowClass>(god_window_class_name, + GodWndProc, h_instance); + + hwnd_ = CreateWindowEx(0, god_window_class_name, L"", 0, CW_USEDEFAULT, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + HWND_MESSAGE, nullptr, h_instance, nullptr); + + if (hwnd_ == nullptr) + throw Win32Error(::GetLastError(), "Failed to create god window."); +} + +GodWindow::~GodWindow() { ::DestroyWindow(hwnd_); } + +bool GodWindow::HandleGodWindowMessage(HWND hwnd, UINT msg, WPARAM w_param, + LPARAM l_param, LRESULT* result) { + switch (msg) { + case invoke_later_message_id: { + const auto p_action = reinterpret_cast<std::function<void()>*>(w_param); + (*p_action)(); + delete p_action; + *result = 0; + return true; + } + case WM_TIMER: { + const auto id = static_cast<UINT_PTR>(w_param); + const auto action = application_->GetTimerManager()->GetAction(id); + if (action.has_value()) { + (action.value().second)(); + if (!action.value().first) + application_->GetTimerManager()->KillTimer(id); + result = 0; + return true; + } + break; + } + default: + return false; + } + return false; +} +} // namespace cru::win::native diff --git a/src/win/native/god_window_message.hpp b/src/win/native/god_window_message.hpp new file mode 100644 index 00000000..10268625 --- /dev/null +++ b/src/win/native/god_window_message.hpp @@ -0,0 +1,6 @@ +#pragma once +#include "cru/win/win_pre_config.hpp" + +namespace cru::win::native { +constexpr int invoke_later_message_id = WM_USER + 2000; +} diff --git a/src/win/native/timer.cpp b/src/win/native/timer.cpp new file mode 100644 index 00000000..9e3bbde6 --- /dev/null +++ b/src/win/native/timer.cpp @@ -0,0 +1,28 @@ +#include "timer.hpp" + +namespace cru::win::native { +TimerManager::TimerManager(GodWindow* god_window) { god_window_ = god_window; } + +UINT_PTR TimerManager::CreateTimer(const UINT milliseconds, const bool loop, + const TimerAction& action) { + const auto id = current_count_++; + ::SetTimer(god_window_->GetHandle(), id, milliseconds, nullptr); + map_.emplace(id, std::make_pair(loop, action)); + return id; +} + +void TimerManager::KillTimer(const UINT_PTR id) { + const auto find_result = map_.find(id); + if (find_result != map_.cend()) { + ::KillTimer(god_window_->GetHandle(), id); + map_.erase(find_result); + } +} + +std::optional<std::pair<bool, TimerAction>> TimerManager::GetAction( + const UINT_PTR id) { + const auto find_result = map_.find(id); + if (find_result == map_.cend()) return std::nullopt; + return find_result->second; +} +} // namespace cru::win::native diff --git a/src/win/native/timer.hpp b/src/win/native/timer.hpp new file mode 100644 index 00000000..f30d9b91 --- /dev/null +++ b/src/win/native/timer.hpp @@ -0,0 +1,34 @@ +#pragma once +#include "cru/win/win_pre_config.hpp" + +#include "cru/common/base.hpp" +#include "cru/win/native/god_window.hpp" + +#include <chrono> +#include <functional> +#include <map> +#include <optional> + +namespace cru::win::native { +using TimerAction = std::function<void()>; + +class TimerManager : public Object { + public: + TimerManager(GodWindow* god_window); + TimerManager(const TimerManager& other) = delete; + TimerManager(TimerManager&& other) = delete; + TimerManager& operator=(const TimerManager& other) = delete; + TimerManager& operator=(TimerManager&& other) = delete; + ~TimerManager() override = default; + + UINT_PTR CreateTimer(UINT milliseconds, bool loop, const TimerAction& action); + void KillTimer(UINT_PTR id); + std::optional<std::pair<bool, TimerAction>> GetAction(UINT_PTR id); + + private: + GodWindow* god_window_; + + std::map<UINT_PTR, std::pair<bool, TimerAction>> map_{}; + UINT_PTR current_count_ = 0; +}; +} // namespace cru::win::native diff --git a/src/win/native/win_application.cpp b/src/win/native/win_application.cpp new file mode 100644 index 00000000..72e12fa0 --- /dev/null +++ b/src/win/native/win_application.cpp @@ -0,0 +1,100 @@ +#include "cru/win/native/win_application.hpp" + +#include "cru/win/exception.hpp" +#include "cru/win/native/god_window.hpp" +#include "cru/win/native/win_native_window.hpp" +#include "god_window_message.hpp" +#include "timer.hpp" +#include "window_manager.hpp" + +#include <VersionHelpers.h> +#include <cassert> + +namespace cru::platform::native { +UiApplication* UiApplication::GetInstance() { + return win::native::WinApplication::GetInstance(); +} +} // namespace cru::platform::native + +namespace cru::win::native { +WinApplication* WinApplication::instance_ = nullptr; + +WinApplication* WinApplication::GetInstance() { + if (instance_ == nullptr) + instance_ = new WinApplication(::GetModuleHandleW(nullptr)); + return instance_; +} + +WinApplication::WinApplication(HINSTANCE h_instance) : h_instance_(h_instance) { + if (instance_) + throw std::runtime_error("A application instance already exists."); + + instance_ = this; + + if (!::IsWindows8OrGreater()) + throw std::runtime_error("Must run on Windows 8 or later."); + + god_window_ = std::make_shared<GodWindow>(this); + timer_manager_ = std::make_shared<TimerManager>(god_window_.get()); + window_manager_ = std::make_shared<WindowManager>(this); +} + +WinApplication::~WinApplication() { instance_ = nullptr; } + +int WinApplication::Run() { + MSG msg; + while (GetMessageW(&msg, nullptr, 0, 0)) { + TranslateMessage(&msg); + DispatchMessageW(&msg); + } + return static_cast<int>(msg.wParam); +} + +void WinApplication::Quit(const int quit_code) { ::PostQuitMessage(quit_code); } + +void WinApplication::InvokeLater(const std::function<void()>& action) { + // copy the action to a safe place + auto p_action_copy = new std::function<void()>(action); + + if (PostMessageW(GetGodWindow()->GetHandle(), invoke_later_message_id, + reinterpret_cast<WPARAM>(p_action_copy), 0) == 0) + throw Win32Error(::GetLastError(), "InvokeLater failed to post message."); +} + +unsigned long WinApplication::SetTimeout(std::chrono::milliseconds milliseconds, + const std::function<void()>& action) { + return static_cast<unsigned long>(timer_manager_->CreateTimer( + static_cast<UINT>(milliseconds.count()), false, action)); +} + +unsigned long WinApplication::SetInterval( + std::chrono::milliseconds milliseconds, + const std::function<void()>& action) { + return static_cast<unsigned long>(timer_manager_->CreateTimer( + static_cast<UINT>(milliseconds.count()), true, action)); +} + +void WinApplication::CancelTimer(unsigned long id) { + timer_manager_->KillTimer(static_cast<UINT_PTR>(id)); +} + +std::vector<platform::native::NativeWindow*> WinApplication::GetAllWindow() { + const auto&& windows = window_manager_->GetAllWindows(); + std::vector<platform::native::NativeWindow*> result; + for (const auto w : windows) { + result.push_back(static_cast<platform::native::NativeWindow*>(w)); + } + return result; +} + +platform::native::NativeWindow* WinApplication::CreateWindow( + platform::native::NativeWindow* parent) { + WinNativeWindow* p = nullptr; + if (parent != nullptr) { + p = dynamic_cast<WinNativeWindow*>(parent); + assert(p); + } + return new WinNativeWindow(this, window_manager_->GetGeneralWindowClass(), + WS_OVERLAPPEDWINDOW, p); +} +} // namespace cru::win::native diff --git a/src/win/native/win_native_window.cpp b/src/win/native/win_native_window.cpp new file mode 100644 index 00000000..0afad4e6 --- /dev/null +++ b/src/win/native/win_native_window.cpp @@ -0,0 +1,340 @@ +#include "cru/win/native/win_native_window.hpp" + +#include "cru/win/exception.hpp" +#include "cru/win/graph/graph_manager.hpp" +#include "cru/win/native/win_application.hpp" +#include "cru/win/native/window_class.hpp" +#include "cru/win/native/window_render_target.hpp" +#include "dpi_util.hpp" +#include "window_manager.hpp" +#include "window_painter.hpp" + +#include <assert.h> +#include <windowsx.h> + +namespace cru::win::native { +WinNativeWindow::WinNativeWindow(WinApplication* application, + std::shared_ptr<WindowClass> window_class, + DWORD window_style, WinNativeWindow* parent) { + assert(application); // application can't be null. + assert(parent == nullptr || + parent->IsValid()); // Parent window is not valid. + + application_ = application; + parent_window_ = parent; + + const auto window_manager = application->GetWindowManager(); + + hwnd_ = CreateWindowExW( + 0, window_manager->GetGeneralWindowClass()->GetName(), L"", window_style, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + parent == nullptr ? nullptr : parent->GetWindowHandle(), nullptr, + application->GetInstanceHandle(), nullptr); + + if (hwnd_ == nullptr) + throw Win32Error(::GetLastError(), "Failed to create window."); + + window_manager->RegisterWindow(hwnd_, this); + + window_render_target_.reset( + new WindowRenderTarget(graph::GraphManager::GetInstance(), hwnd_)); +} + +WinNativeWindow::~WinNativeWindow() { + if (IsValid()) { + SetDeleteThisOnDestroy(false); // avoid double delete. + Close(); + } +} + +bool WinNativeWindow::IsValid() { return hwnd_ != nullptr; } + +void WinNativeWindow::SetDeleteThisOnDestroy(bool value) { + delete_this_on_destroy_ = value; +} + +void WinNativeWindow::Close() { + if (IsValid()) DestroyWindow(hwnd_); +} + +bool WinNativeWindow::IsVisible() { + if (IsValid()) return ::IsWindowVisible(hwnd_); + return false; +} + +void WinNativeWindow::SetVisible(bool is_visible) { + if (!IsValid()) return; + is_visible ? ShowWindow(hwnd_, SW_SHOWNORMAL) : ShowWindow(hwnd_, SW_HIDE); +} +ui::Size WinNativeWindow::GetClientSize() { + if (!IsValid()) return ui::Size{}; + + const auto pixel_rect = GetClientRectPixel(); + return ui::Size(PixelToDipX(pixel_rect.right), + PixelToDipY(pixel_rect.bottom)); +} + +void WinNativeWindow::SetClientSize(const ui::Size& size) { + if (IsValid()) { + const auto window_style = + static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_STYLE)); + const auto window_ex_style = + static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_EXSTYLE)); + + RECT rect; + rect.left = 0; + rect.top = 0; + rect.right = DipToPixelX(size.width); + rect.bottom = DipToPixelY(size.height); + if (!AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style)) + throw Win32Error(::GetLastError(), + "Failed to invoke AdjustWindowRectEx."); + + if (!SetWindowPos(hwnd_, nullptr, 0, 0, rect.right - rect.left, + rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE)) + throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos."); + } +} + +ui::Rect WinNativeWindow::GetWindowRect() { + if (!IsValid()) return ui::Rect{}; + + RECT rect; + if (!::GetWindowRect(hwnd_, &rect)) + throw Win32Error(::GetLastError(), "Failed to invoke GetWindowRect."); + + return ui::Rect::FromVertices(PixelToDipX(rect.left), PixelToDipY(rect.top), + PixelToDipX(rect.right), + PixelToDipY(rect.bottom)); +} + +void WinNativeWindow::SetWindowRect(const ui::Rect& rect) { + if (IsValid()) { + if (!SetWindowPos(hwnd_, nullptr, DipToPixelX(rect.left), + DipToPixelY(rect.top), DipToPixelX(rect.GetRight()), + DipToPixelY(rect.GetBottom()), SWP_NOZORDER)) + throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos."); + } +} + +platform::graph::Painter* WinNativeWindow::BeginPaint() { + return new WindowPainter(this); +} + +bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, + WPARAM w_param, LPARAM l_param, + LRESULT* result) { + WindowNativeMessageEventArgs args{ + WindowNativeMessage{hwnd, msg, w_param, l_param}}; + native_message_event_.Raise(args); + if (args.IsHandled()) { + *result = args.GetResult(); + return true; + } + + switch (msg) { + case WM_PAINT: + OnPaintInternal(); + *result = 0; + return true; + case WM_ERASEBKGND: + *result = 1; + return true; + case WM_SETFOCUS: + OnSetFocusInternal(); + *result = 0; + return true; + case WM_KILLFOCUS: + OnKillFocusInternal(); + *result = 0; + return true; + case WM_MOUSEMOVE: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseMoveInternal(point); + *result = 0; + return true; + } + case WM_LBUTTONDOWN: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(platform::native::MouseButton::Left, point); + *result = 0; + return true; + } + case WM_LBUTTONUP: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(platform::native::MouseButton::Left, point); + *result = 0; + return true; + } + case WM_RBUTTONDOWN: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(platform::native::MouseButton::Right, point); + *result = 0; + return true; + } + case WM_RBUTTONUP: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(platform::native::MouseButton::Right, point); + *result = 0; + return true; + } + case WM_MBUTTONDOWN: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(platform::native::MouseButton::Middle, point); + *result = 0; + return true; + } + case WM_MBUTTONUP: { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(platform::native::MouseButton::Middle, point); + *result = 0; + return true; + } + case WM_MOUSEWHEEL: + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + ScreenToClient(hwnd, &point); + OnMouseWheelInternal(GET_WHEEL_DELTA_WPARAM(w_param), point); + *result = 0; + return true; + case WM_KEYDOWN: + OnKeyDownInternal(static_cast<int>(w_param)); + *result = 0; + return true; + case WM_KEYUP: + OnKeyUpInternal(static_cast<int>(w_param)); + *result = 0; + return true; + case WM_CHAR: + OnCharInternal(static_cast<wchar_t>(w_param)); + *result = 0; + return true; + case WM_SIZE: + OnResizeInternal(LOWORD(l_param), HIWORD(l_param)); + *result = 0; + return true; + case WM_ACTIVATE: + if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE) + OnActivatedInternal(); + else if (w_param == WA_INACTIVE) + OnDeactivatedInternal(); + *result = 0; + return true; + case WM_DESTROY: + OnDestroyInternal(); + *result = 0; + return true; + default: + return false; + } +} + +RECT WinNativeWindow::GetClientRectPixel() { + RECT rect; + if (!GetClientRect(hwnd_, &rect)) + throw Win32Error(::GetLastError(), "Failed to invoke GetClientRect."); + return rect; +} + +void WinNativeWindow::OnDestroyInternal() { + application_->GetWindowManager()->UnregisterWindow(hwnd_); + hwnd_ = nullptr; + if (delete_this_on_destroy_) + application_->InvokeLater([this] { delete this; }); +} + +void WinNativeWindow::OnPaintInternal() { + paint_event_.Raise(); + ValidateRect(hwnd_, nullptr); +} + +void WinNativeWindow::OnResizeInternal(const int new_width, + const int new_height) { + if (!(new_width == 0 && new_height == 0)) { + window_render_target_->ResizeBuffer(new_width, new_height); + resize_event_.Raise( + ui::Size{PixelToDipX(new_width), PixelToDipY(new_height)}); + } +} + +void WinNativeWindow::OnSetFocusInternal() { + has_focus_ = true; + focus_event_.Raise(true); +} + +void WinNativeWindow::OnKillFocusInternal() { + has_focus_ = false; + focus_event_.Raise(false); +} + +inline ui::Point PiToDip(const POINT& pi_point) { + return ui::Point(PixelToDipX(pi_point.x), PixelToDipY(pi_point.y)); +} + +void WinNativeWindow::OnMouseMoveInternal(const POINT point) { + // when mouse was previous outside the window + if (!is_mouse_in_) { + // invoke TrackMouseEvent to have WM_MOUSELEAVE sent. + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof tme; + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hwnd_; + + TrackMouseEvent(&tme); + + is_mouse_in_ = true; + mouse_enter_leave_event_.Raise(true); + } + + const auto dip_point = PiToDip(point); + mouse_move_event_.Raise(dip_point); +} + +void WinNativeWindow::OnMouseLeaveInternal() { + is_mouse_in_ = false; + mouse_enter_leave_event_.Raise(false); +} + +void WinNativeWindow::OnMouseDownInternal(platform::native::MouseButton button, + POINT point) { + const auto dip_point = PiToDip(point); + mouse_down_event_.Raise(button, dip_point); +} + +void WinNativeWindow::OnMouseUpInternal(platform::native::MouseButton button, + POINT point) { + const auto dip_point = PiToDip(point); + mouse_up_event_.Raise(button, dip_point); +} + +void WinNativeWindow::OnMouseWheelInternal(short delta, POINT point) {} + +void WinNativeWindow::OnKeyDownInternal(int virtual_code) { + key_down_event_.Raise(virtual_code); +} + +void WinNativeWindow::OnKeyUpInternal(int virtual_code) { + key_up_event_.Raise(virtual_code); +} + +void WinNativeWindow::OnCharInternal(wchar_t c) {} + +void WinNativeWindow::OnActivatedInternal() {} + +void WinNativeWindow::OnDeactivatedInternal() {} +} // namespace cru::win::native diff --git a/src/win/native/window_class.cpp b/src/win/native/window_class.cpp new file mode 100644 index 00000000..6c7d0d3d --- /dev/null +++ b/src/win/native/window_class.cpp @@ -0,0 +1,28 @@ +#include "cru/win/native/window_class.hpp" + +#include "cru/win/exception.hpp" + +namespace cru::win::native { +WindowClass::WindowClass(const std::wstring& name, WNDPROC window_proc, + HINSTANCE h_instance) + : name_(name) { + WNDCLASSEXW window_class; + window_class.cbSize = sizeof(WNDCLASSEXW); + + window_class.style = CS_HREDRAW | CS_VREDRAW; + window_class.lpfnWndProc = window_proc; + window_class.cbClsExtra = 0; + window_class.cbWndExtra = 0; + window_class.hInstance = h_instance; + window_class.hIcon = LoadIcon(NULL, IDI_APPLICATION); + window_class.hCursor = LoadCursor(NULL, IDC_ARROW); + window_class.hbrBackground = GetSysColorBrush(COLOR_BTNFACE); + window_class.lpszMenuName = NULL; + window_class.lpszClassName = name.c_str(); + window_class.hIconSm = NULL; + + atom_ = ::RegisterClassExW(&window_class); + if (atom_ == 0) + throw Win32Error(::GetLastError(), "Failed to create window class."); +} +} // namespace cru::win::native diff --git a/src/win/native/window_manager.cpp b/src/win/native/window_manager.cpp new file mode 100644 index 00000000..a2fcdb54 --- /dev/null +++ b/src/win/native/window_manager.cpp @@ -0,0 +1,54 @@ +#include "window_manager.hpp" + +#include "cru/win/native/win_application.hpp" +#include "cru/win/native/win_native_window.hpp" +#include "cru/win/native/window_class.hpp" + +#include <assert.h> + +namespace cru::win::native { +LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam, + LPARAM lParam) { + auto window = + WinApplication::GetInstance()->GetWindowManager()->FromHandle(hWnd); + + LRESULT result; + if (window != nullptr && + window->HandleNativeWindowMessage(hWnd, Msg, wParam, lParam, &result)) + return result; + + return DefWindowProc(hWnd, Msg, wParam, lParam); +} + +WindowManager::WindowManager(WinApplication* application) { + application_ = application; + general_window_class_ = std::make_shared<WindowClass>( + L"CruUIWindowClass", GeneralWndProc, application->GetInstanceHandle()); +} + +void WindowManager::RegisterWindow(HWND hwnd, WinNativeWindow* window) { + assert(window_map_.count(hwnd) == 0); // The hwnd is already in the map. + window_map_.emplace(hwnd, window); +} + +void WindowManager::UnregisterWindow(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + assert(find_result != window_map_.end()); // The hwnd is not in the map. + window_map_.erase(find_result); + if (window_map_.empty()) application_->Quit(0); +} + +WinNativeWindow* WindowManager::FromHandle(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + if (find_result == window_map_.end()) + return nullptr; + else + return find_result->second; +} + +std::vector<WinNativeWindow*> WindowManager::GetAllWindows() const { + std::vector<WinNativeWindow*> windows; + for (auto [key, value] : window_map_) windows.push_back(value); + return windows; +} +} // namespace cru::win::native diff --git a/src/win/native/window_manager.hpp b/src/win/native/window_manager.hpp new file mode 100644 index 00000000..fa5bbe9d --- /dev/null +++ b/src/win/native/window_manager.hpp @@ -0,0 +1,52 @@ +#pragma once +#include "cru/win/win_pre_config.hpp" + +#include "cru/common/base.hpp" + +#include <map> +#include <memory> +#include <vector> + +namespace cru::win::native { +class WinApplication; +class WinNativeWindow; +class WindowClass; + +class WindowManager : public Object { + public: + WindowManager(WinApplication* application); + WindowManager(const WindowManager& other) = delete; + WindowManager(WindowManager&& other) = delete; + WindowManager& operator=(const WindowManager& other) = delete; + WindowManager& operator=(WindowManager&& other) = delete; + ~WindowManager() override = default; + + // Get the general window class for creating ordinary window. + std::shared_ptr<WindowClass> GetGeneralWindowClass() const { + return general_window_class_; + } + + // Register a window newly created. + // This function adds the hwnd to hwnd-window map. + // It should be called immediately after a window was created. + void RegisterWindow(HWND hwnd, WinNativeWindow* window); + + // Unregister a window that is going to be destroyed. + // This function removes the hwnd from the hwnd-window map. + // It should be called immediately before a window is going to be destroyed, + void UnregisterWindow(HWND hwnd); + + // Return a pointer to the Window object related to the HWND or nullptr if the + // hwnd is not in the map. + WinNativeWindow* FromHandle(HWND hwnd); + + std::vector<WinNativeWindow*> GetAllWindows() const; + + private: + WinApplication* application_; + + std::shared_ptr<WindowClass> general_window_class_; + std::map<HWND, WinNativeWindow*> window_map_; +}; + +} // namespace cru::win::native diff --git a/src/win/native/window_painter.cpp b/src/win/native/window_painter.cpp new file mode 100644 index 00000000..46364cdd --- /dev/null +++ b/src/win/native/window_painter.cpp @@ -0,0 +1,24 @@ +#include "window_painter.hpp" + +#include "cru/win/graph/graph_manager.hpp" +#include "cru/win/native/window_render_target.hpp" + +#include <cassert> + +namespace cru::win::native { +WindowPainter::WindowPainter(WinNativeWindow* window) + : WinPainter(window->GetWindowRenderTarget() + ->GetGraphManager() + ->GetD2D1DeviceContext()), + window_(window) { + window->GetWindowRenderTarget()->SetAsTarget(); + window->GetWindowRenderTarget() + ->GetGraphManager() + ->GetD2D1DeviceContext() + ->BeginDraw(); +} + +void WindowPainter::DoEndDraw() { + WinPainter::DoEndDraw(); + window_->GetWindowRenderTarget()->Present(); } +} // namespace cru::win::native diff --git a/src/win/native/window_painter.hpp b/src/win/native/window_painter.hpp new file mode 100644 index 00000000..0e6ab2cb --- /dev/null +++ b/src/win/native/window_painter.hpp @@ -0,0 +1,21 @@ +#pragma once +#include "cru/win/graph/win_painter.hpp" +#include "cru/win/native/win_native_window.hpp" + +namespace cru::win::native { +class WindowPainter : public graph::WinPainter { + public: + explicit WindowPainter(WinNativeWindow* window); + WindowPainter(const WindowPainter& other) = delete; + WindowPainter& operator=(const WindowPainter& other) = delete; + WindowPainter(WindowPainter&& other) = delete; + WindowPainter& operator=(WindowPainter&& other) = delete; + ~WindowPainter() override = default; + + protected: + void DoEndDraw() override; + + private: + WinNativeWindow* window_; +}; +} // namespace cru::win::native diff --git a/src/win/native/window_render_target.cpp b/src/win/native/window_render_target.cpp new file mode 100644 index 00000000..c49a920e --- /dev/null +++ b/src/win/native/window_render_target.cpp @@ -0,0 +1,90 @@ +#include "cru/win/native/window_render_target.hpp" + +#include "cru/win/exception.hpp" +#include "cru/win/graph/graph_manager.hpp" +#include "dpi_util.hpp" + +#include <cassert> + +namespace cru::win::native { +WindowRenderTarget::WindowRenderTarget(graph::GraphManager* graph_manager, + HWND hwnd) { + this->graph_manager_ = graph_manager; + + const auto d3d11_device = graph_manager->GetD3D11Device(); + const auto dxgi_factory = graph_manager->GetDxgiFactory(); + + // Allocate a descriptor. + DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = {0}; + swap_chain_desc.Width = 0; // use automatic sizing + swap_chain_desc.Height = 0; + swap_chain_desc.Format = + DXGI_FORMAT_B8G8R8A8_UNORM; // this is the most common swapchain format + swap_chain_desc.Stereo = false; + swap_chain_desc.SampleDesc.Count = 1; // don't use multi-sampling + swap_chain_desc.SampleDesc.Quality = 0; + swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + swap_chain_desc.BufferCount = 2; // use double buffering to enable flip + swap_chain_desc.Scaling = DXGI_SCALING_NONE; + swap_chain_desc.SwapEffect = + DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // all apps must use this SwapEffect + swap_chain_desc.Flags = 0; + + // Get the final swap chain for this window from the DXGI factory. + ThrowIfFailed(dxgi_factory->CreateSwapChainForHwnd( + d3d11_device, hwnd, &swap_chain_desc, nullptr, nullptr, + &dxgi_swap_chain_)); + + CreateTargetBitmap(); +} + +void WindowRenderTarget::ResizeBuffer(const int width, const int height) { + const auto graph_manager = graph_manager_; + const auto d2d1_device_context = graph_manager->GetD2D1DeviceContext(); + + Microsoft::WRL::ComPtr<ID2D1Image> old_target; + d2d1_device_context->GetTarget(&old_target); + const auto target_this = old_target == this->target_bitmap_; + if (target_this) d2d1_device_context->SetTarget(nullptr); + + old_target = nullptr; + target_bitmap_ = nullptr; + + ThrowIfFailed(dxgi_swap_chain_->ResizeBuffers(0, width, height, + DXGI_FORMAT_UNKNOWN, 0)); + + CreateTargetBitmap(); + + if (target_this) d2d1_device_context->SetTarget(target_bitmap_.Get()); +} + +void WindowRenderTarget::SetAsTarget() { + graph_manager_->GetD2D1DeviceContext()->SetTarget(target_bitmap_.Get()); +} + +void WindowRenderTarget::Present() { + ThrowIfFailed(dxgi_swap_chain_->Present(1, 0)); +} + +void WindowRenderTarget::CreateTargetBitmap() { + assert(target_bitmap_ == nullptr); // target bitmap must not exist. + + // Direct2D needs the dxgi version of the backbuffer surface pointer. + Microsoft::WRL::ComPtr<IDXGISurface> dxgi_back_buffer; + ThrowIfFailed( + dxgi_swap_chain_->GetBuffer(0, IID_PPV_ARGS(&dxgi_back_buffer))); + + const auto dpi = GetDpi(); + + auto bitmap_properties = D2D1::BitmapProperties1( + D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW, + D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE), + dpi.x, dpi.y); + + // Get a D2D surface from the DXGI back buffer to use as the D2D render + // target. + ThrowIfFailed( + graph_manager_->GetD2D1DeviceContext()->CreateBitmapFromDxgiSurface( + dxgi_back_buffer.Get(), &bitmap_properties, &target_bitmap_)); +} +} // namespace cru::win::native |