From 2188845a7acffa653015a1000139ec0a9a3984bc Mon Sep 17 00:00:00 2001 From: crupest Date: Sun, 8 Nov 2020 17:45:41 +0800 Subject: ... --- include/cru/platform/gui/UiApplication.hpp | 19 ++- include/cru/ui/Base.hpp | 4 +- include/cru/ui/ClickDetector.hpp | 87 ----------- include/cru/ui/ContentControl.hpp | 26 ---- include/cru/ui/Control.hpp | 151 ------------------- include/cru/ui/LayoutControl.hpp | 19 --- include/cru/ui/NoChildControl.hpp | 20 --- include/cru/ui/ShortcutHub.hpp | 130 ---------------- include/cru/ui/UiEvent.hpp | 228 ----------------------------- include/cru/ui/Window.hpp | 36 ----- include/cru/ui/controls/Base.hpp | 10 +- include/cru/ui/controls/Button.hpp | 7 +- include/cru/ui/controls/Container.hpp | 2 +- include/cru/ui/controls/ContentControl.hpp | 26 ++++ include/cru/ui/controls/Control.hpp | 151 +++++++++++++++++++ include/cru/ui/controls/FlexLayout.hpp | 2 +- include/cru/ui/controls/LayoutControl.hpp | 19 +++ include/cru/ui/controls/NoChildControl.hpp | 20 +++ include/cru/ui/controls/StackLayout.hpp | 2 +- include/cru/ui/controls/TextBlock.hpp | 2 +- include/cru/ui/controls/TextBox.hpp | 3 +- include/cru/ui/controls/Window.hpp | 36 +++++ include/cru/ui/events/UiEvent.hpp | 228 +++++++++++++++++++++++++++++ include/cru/ui/helper/ClickDetector.hpp | 87 +++++++++++ include/cru/ui/helper/ShortcutHub.hpp | 129 ++++++++++++++++ include/cru/ui/host/WindowHost.hpp | 50 +++---- include/cru/ui/render/RenderObject.hpp | 12 +- include/cru/win/gui/UiApplication.hpp | 2 +- 28 files changed, 763 insertions(+), 745 deletions(-) delete mode 100644 include/cru/ui/ClickDetector.hpp delete mode 100644 include/cru/ui/ContentControl.hpp delete mode 100644 include/cru/ui/Control.hpp delete mode 100644 include/cru/ui/LayoutControl.hpp delete mode 100644 include/cru/ui/NoChildControl.hpp delete mode 100644 include/cru/ui/ShortcutHub.hpp delete mode 100644 include/cru/ui/UiEvent.hpp delete mode 100644 include/cru/ui/Window.hpp create mode 100644 include/cru/ui/controls/ContentControl.hpp create mode 100644 include/cru/ui/controls/Control.hpp create mode 100644 include/cru/ui/controls/LayoutControl.hpp create mode 100644 include/cru/ui/controls/NoChildControl.hpp create mode 100644 include/cru/ui/controls/Window.hpp create mode 100644 include/cru/ui/events/UiEvent.hpp create mode 100644 include/cru/ui/helper/ClickDetector.hpp create mode 100644 include/cru/ui/helper/ShortcutHub.hpp (limited to 'include/cru') diff --git a/include/cru/platform/gui/UiApplication.hpp b/include/cru/platform/gui/UiApplication.hpp index ff947dfc..ba85020a 100644 --- a/include/cru/platform/gui/UiApplication.hpp +++ b/include/cru/platform/gui/UiApplication.hpp @@ -1,12 +1,24 @@ #pragma once #include "Base.hpp" +#include "cru/common/Bitmask.hpp" + #include #include #include #include namespace cru::platform::gui { +namespace details { +struct CreateWindowFlagTag; +} + +using CreateWindowFlag = Bitmask; + +struct CreateWindowFlags { + static constexpr CreateWindowFlag NoCaptionAndBorder{0b1}; +}; + // The entry point of a ui application. struct IUiApplication : public virtual INativeResource { public: @@ -43,7 +55,12 @@ struct IUiApplication : public virtual INativeResource { virtual void CancelTimer(long long id) = 0; virtual std::vector GetAllWindow() = 0; - virtual INativeWindow* CreateWindow(INativeWindow* parent) = 0; + + INativeWindow* CreateWindow(INativeWindow* parent) { + return this->CreateWindow(parent, CreateWindowFlag(0)); + }; + virtual INativeWindow* CreateWindow(INativeWindow* parent, + CreateWindowFlag flags) = 0; virtual cru::platform::graphics::IGraphFactory* GetGraphFactory() = 0; diff --git a/include/cru/ui/Base.hpp b/include/cru/ui/Base.hpp index 39fbb035..8595258d 100644 --- a/include/cru/ui/Base.hpp +++ b/include/cru/ui/Base.hpp @@ -26,9 +26,11 @@ namespace mouse_buttons = cru::platform::gui::mouse_buttons; namespace colors = cru::platform::colors; //-------------------- region: forward declaration -------------------- + +namespace controls { class Window; class Control; -class ClickDetector; +} // namespace controls namespace host { class WindowHost; diff --git a/include/cru/ui/ClickDetector.hpp b/include/cru/ui/ClickDetector.hpp deleted file mode 100644 index 4ffe5d05..00000000 --- a/include/cru/ui/ClickDetector.hpp +++ /dev/null @@ -1,87 +0,0 @@ -#pragma once -#include "Control.hpp" - -namespace cru::ui { -class ClickEventArgs : Object { - public: - ClickEventArgs(Control* sender, const Point& down_point, - const Point& up_point, MouseButton button) - : sender_(sender), - down_point_(down_point), - up_point_(up_point), - button_(button) {} - - CRU_DEFAULT_COPY(ClickEventArgs) - CRU_DEFAULT_MOVE(ClickEventArgs) - - ~ClickEventArgs() override = default; - - Control* GetSender() const { return sender_; } - Point GetDownPoint() const { return down_point_; } - Point GetUpPoint() const { return up_point_; } - MouseButton GetButton() const { return button_; } - - private: - Control* sender_; - Point down_point_; - Point up_point_; - MouseButton button_; -}; - -enum class ClickState { - None, // Mouse is outside the control. - Hover, // Mouse hovers on the control but not pressed - Press, // Mouse is pressed and if released click is done. - PressInactive // Mouse is pressed but if released click is canceled. -}; - -class ClickDetector : public Object { - CRU_DEFINE_CLASS_LOG_TAG(u"cru::ui::ClickDetector") - - public: - explicit ClickDetector(Control* control); - - CRU_DELETE_COPY(ClickDetector) - CRU_DELETE_MOVE(ClickDetector) - - ~ClickDetector() override = default; - - Control* GetControl() const { return control_; } - - ClickState GetState() const { return state_; } - - // Default is enable. - bool IsEnabled() const { return enable_; } - // If disable when user is pressing, the pressing is deactivated. - void SetEnabled(bool enable); - - // Default is left and right. - MouseButton GetTriggerButton() const { return trigger_button_; } - // If unset the trigger button when user is pressing, the pressing is - // deactivated. - void SetTriggerButton(MouseButton trigger_button); - - IEvent* ClickEvent() { return &event_; } - - IEvent* StateChangeEvent() { return &state_change_event_; } - - private: - void SetState(ClickState state); - - private: - Control* control_; - - ClickState state_; - - bool enable_ = true; - MouseButton trigger_button_ = mouse_buttons::left | mouse_buttons::right; - - Event event_; - Event state_change_event_; - - std::vector event_rovoker_guards_; - - Point down_point_; - MouseButton button_; -}; -} // namespace cru::ui diff --git a/include/cru/ui/ContentControl.hpp b/include/cru/ui/ContentControl.hpp deleted file mode 100644 index ba5b6b2f..00000000 --- a/include/cru/ui/ContentControl.hpp +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once -#include "Control.hpp" - -namespace cru::ui { -class ContentControl : public Control { - protected: - ContentControl() = default; - - public: - ContentControl(const ContentControl& other) = delete; - ContentControl(ContentControl&& other) = delete; - ContentControl& operator=(const ContentControl& other) = delete; - ContentControl& operator=(ContentControl&& other) = delete; - ~ContentControl() override = default; - - Control* GetChild() const; - void SetChild(Control* child); - - protected: - virtual void OnChildChanged(Control* old_child, Control* new_child); - - private: - using Control::AddChild; - using Control::RemoveChild; -}; -} // namespace cru::ui diff --git a/include/cru/ui/Control.hpp b/include/cru/ui/Control.hpp deleted file mode 100644 index fe50624a..00000000 --- a/include/cru/ui/Control.hpp +++ /dev/null @@ -1,151 +0,0 @@ -#pragma once -#include "Base.hpp" - -#include "UiEvent.hpp" -#include "cru/common/Event.hpp" -#include "render/Base.hpp" - -#include - -namespace cru::ui { -class Control : public Object { - friend host::WindowHost; - - protected: - Control(); - - public: - Control(const Control& other) = delete; - Control(Control&& other) = delete; - Control& operator=(const Control& other) = delete; - Control& operator=(Control&& other) = delete; - ~Control() override; - - public: - virtual std::u16string_view GetControlType() const = 0; - - //*************** region: tree *************** - public: - host::WindowHost* GetWindowHost() const; - - Control* GetParent() const { return parent_; } - - const std::vector& GetChildren() const { return children_; } - - // Traverse the tree rooted the control including itself. - void TraverseDescendants(const std::function& predicate); - - public: - virtual render::RenderObject* GetRenderObject() const = 0; - - //*************** region: focus *************** - public: - bool HasFocus(); - - void SetFocus(); - - //*************** region: mouse *************** - public: - bool IsMouseOver() const { return is_mouse_over_; } - - bool CaptureMouse(); - - bool ReleaseMouse(); - - bool IsMouseCaptured(); - - //*************** region: cursor *************** - // Cursor is inherited from parent recursively if not set. - public: - // null for not set - std::shared_ptr GetCursor(); - - // will not return nullptr - std::shared_ptr GetInheritedCursor(); - - // null to unset - void SetCursor(std::shared_ptr cursor); - - //*************** region: events *************** - public: - // Raised when mouse enter the control. Even when the control itself captures - // the mouse, this event is raised as regular. But if mouse is captured by - // another control, the control will not receive any mouse enter event. You - // can use `IsMouseCaptured` to get more info. - event::RoutedEvent* MouseEnterEvent() { - return &mouse_enter_event_; - } - // Raised when mouse is leave the control. Even when the control itself - // captures the mouse, this event is raised as regular. But if mouse is - // captured by another control, the control will not receive any mouse leave - // event. You can use `IsMouseCaptured` to get more info. - event::RoutedEvent* MouseLeaveEvent() { - return &mouse_leave_event_; - } - // Raised when mouse is move in the control. - event::RoutedEvent* MouseMoveEvent() { - return &mouse_move_event_; - } - // Raised when a mouse button is pressed in the control. - event::RoutedEvent* MouseDownEvent() { - return &mouse_down_event_; - } - // Raised when a mouse button is released in the control. - event::RoutedEvent* MouseUpEvent() { - return &mouse_up_event_; - } - event::RoutedEvent* MouseWheelEvent() { - return &mouse_wheel_event_; - } - event::RoutedEvent* KeyDownEvent() { - return &key_down_event_; - } - event::RoutedEvent* KeyUpEvent() { - return &key_up_event_; - } - event::RoutedEvent* GainFocusEvent() { - return &gain_focus_event_; - } - event::RoutedEvent* LoseFocusEvent() { - return &lose_focus_event_; - } - - private: - event::RoutedEvent mouse_enter_event_; - event::RoutedEvent mouse_leave_event_; - event::RoutedEvent mouse_move_event_; - event::RoutedEvent mouse_down_event_; - event::RoutedEvent mouse_up_event_; - event::RoutedEvent mouse_wheel_event_; - - event::RoutedEvent key_down_event_; - event::RoutedEvent key_up_event_; - - event::RoutedEvent gain_focus_event_; - event::RoutedEvent lose_focus_event_; - - //*************** region: tree *************** - protected: - void AddChild(Control* control, Index position); - void RemoveChild(Index position); - virtual void OnAddChild(Control* child, Index position); - virtual void OnRemoveChild(Control* child, Index position); - virtual void OnParentChanged(Control* old_parent, Control* new_parent); - virtual void OnAttachToHost(host::WindowHost* host); - virtual void OnDetachFromHost(host::WindowHost* host); - - protected: - virtual void OnMouseHoverChange(bool newHover) { CRU_UNUSED(newHover) } - - private: - Control* parent_ = nullptr; - std::vector children_; - - host::WindowHost* window_host_ = nullptr; - - private: - bool is_mouse_over_ = false; - - std::shared_ptr cursor_ = nullptr; -}; -} // namespace cru::ui diff --git a/include/cru/ui/LayoutControl.hpp b/include/cru/ui/LayoutControl.hpp deleted file mode 100644 index 69d5cd0b..00000000 --- a/include/cru/ui/LayoutControl.hpp +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once -#include "Control.hpp" - -namespace cru::ui { -class LayoutControl : public Control { - protected: - LayoutControl() = default; - - public: - LayoutControl(const LayoutControl& other) = delete; - LayoutControl(LayoutControl&& other) = delete; - LayoutControl& operator=(const LayoutControl& other) = delete; - LayoutControl& operator=(LayoutControl&& other) = delete; - ~LayoutControl() override = default; - - using Control::AddChild; - using Control::RemoveChild; -}; -} // namespace cru::ui diff --git a/include/cru/ui/NoChildControl.hpp b/include/cru/ui/NoChildControl.hpp deleted file mode 100644 index 0d8a8e34..00000000 --- a/include/cru/ui/NoChildControl.hpp +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once -#include "Control.hpp" - -namespace cru::ui { -class NoChildControl : public Control { - protected: - NoChildControl() = default; - - public: - NoChildControl(const NoChildControl& other) = delete; - NoChildControl(NoChildControl&& other) = delete; - NoChildControl& operator=(const NoChildControl& other) = delete; - NoChildControl& operator=(NoChildControl&& other) = delete; - ~NoChildControl() override = default; - - private: - using Control::AddChild; - using Control::RemoveChild; -}; -} // namespace cru::ui diff --git a/include/cru/ui/ShortcutHub.hpp b/include/cru/ui/ShortcutHub.hpp deleted file mode 100644 index 1145c661..00000000 --- a/include/cru/ui/ShortcutHub.hpp +++ /dev/null @@ -1,130 +0,0 @@ -#pragma once -#include "Base.hpp" - -#include "cru/common/Base.hpp" -#include "cru/common/Event.hpp" -#include "cru/platform/gui/Keyboard.hpp" -#include "cru/ui/UiEvent.hpp" - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -namespace cru::ui { - -class ShortcutKeyBind { - public: - ShortcutKeyBind(platform::gui::KeyCode key, - platform::gui::KeyModifier modifier) - : key_(key), modifier_(modifier) {} - - CRU_DEFAULT_COPY(ShortcutKeyBind) - CRU_DEFAULT_MOVE(ShortcutKeyBind) - - ~ShortcutKeyBind() = default; - - platform::gui::KeyCode GetKey() const { return key_; } - platform::gui::KeyModifier GetModifier() const { return modifier_; } - - bool Is(platform::gui::KeyCode key, - platform::gui::KeyModifier modifier) const { - return key == key_ && modifier == modifier_; - } - - bool operator==(const ShortcutKeyBind& other) const { - return this->key_ == other.key_ && this->modifier_ == other.modifier_; - } - - bool operator!=(const ShortcutKeyBind& other) const { - return !this->operator==(other); - } - - std::u16string ToString() { - std::u16string result = u"("; - result += platform::gui::ToString(modifier_); - result += u")"; - result += platform::gui::ToString(key_); - return result; - } - - private: - platform::gui::KeyCode key_; - platform::gui::KeyModifier modifier_; -}; -} // namespace cru::ui - -namespace std { -template <> -struct hash { - std::size_t operator()(const cru::ui::ShortcutKeyBind& value) const { - std::size_t result = 0; - cru::hash_combine(result, static_cast(value.GetKey())); - cru::hash_combine(result, static_cast(value.GetModifier())); - return result; - } -}; -} // namespace std - -namespace cru::ui { -struct Shortcut { - // Just for debug. - std::u16string name; - ShortcutKeyBind key_bind; - // Return true if it consumes the shortcut. Or return false if it does not - // handle the shortcut. - std::function handler; -}; - -struct ShortcutInfo { - int id; - std::u16string name; - ShortcutKeyBind key_bind; - std::function handler; -}; - -class ShortcutHub : public Object { - public: - ShortcutHub() = default; - - CRU_DELETE_COPY(ShortcutHub) - CRU_DELETE_MOVE(ShortcutHub) - - ~ShortcutHub() override = default; - - int RegisterShortcut(std::u16string name, ShortcutKeyBind bind, - std::function handler) { - return RegisterShortcut({std::move(name), bind, std::move(handler)}); - } - - // Return an id used for unregistering. - int RegisterShortcut(Shortcut shortcut); - - void UnregisterShortcut(int id); - - std::vector GetAllShortcuts() const; - std::optional GetShortcut(int id) const; - const std::vector& GetShortcutByKeyBind( - const ShortcutKeyBind& key_bind) const; - - void Install(Control* control); - void Uninstall(); - - private: - void OnKeyDown(event::KeyEventArgs& event); - - private: - std::unordered_map> map_; - - const std::vector empty_list_; - - int current_id_ = 1; - - EventRevokerListGuard event_guard_; -}; -} // namespace cru::ui diff --git a/include/cru/ui/UiEvent.hpp b/include/cru/ui/UiEvent.hpp deleted file mode 100644 index c0b2a902..00000000 --- a/include/cru/ui/UiEvent.hpp +++ /dev/null @@ -1,228 +0,0 @@ -#pragma once -#include "Base.hpp" - -#include "cru/common/Event.hpp" -#include "cru/platform/gui/Keyboard.hpp" - -#include -#include -#include -#include - -namespace cru::platform::graphics { -struct IPainter; -} - -namespace cru::ui::event { -class UiEventArgs : public Object { - public: - UiEventArgs(Object* sender, Object* original_sender) - : sender_(sender), original_sender_(original_sender), handled_(false) {} - - UiEventArgs(const UiEventArgs& other) = default; - UiEventArgs(UiEventArgs&& other) = default; - UiEventArgs& operator=(const UiEventArgs& other) = default; - UiEventArgs& operator=(UiEventArgs&& other) = default; - ~UiEventArgs() override = default; - - Object* GetSender() const { return sender_; } - - Object* GetOriginalSender() const { return original_sender_; } - - bool IsHandled() const { return handled_; } - void SetHandled(const bool handled = true) { handled_ = handled; } - - private: - Object* sender_; - Object* original_sender_; - bool handled_; -}; - -// TEventArgs must not be a reference type. This class help add reference. -// EventArgs must be reference because the IsHandled property must be settable. -template -class RoutedEvent { - public: - static_assert(std::is_base_of_v, - "TEventArgs must be subclass of UiEventArgs."); - static_assert(!std::is_reference_v, - "TEventArgs must not be reference."); - - using RawEventArgs = TEventArgs; - using IEventType = IEvent; - using EventArgs = typename IEventType::EventArgs; - - RoutedEvent() = default; - RoutedEvent(const RoutedEvent& other) = delete; - RoutedEvent(RoutedEvent&& other) = delete; - RoutedEvent& operator=(const RoutedEvent& other) = delete; - RoutedEvent& operator=(RoutedEvent&& other) = delete; - ~RoutedEvent() = default; - - IEvent* Direct() { return &direct_; } - - IEvent* Bubble() { return &bubble_; } - - IEvent* Tunnel() { return &tunnel_; } - - private: - Event direct_; - Event bubble_; - Event tunnel_; -}; - -class MouseEventArgs : public UiEventArgs { - public: - MouseEventArgs(Object* sender, Object* original_sender, - const std::optional& point = std::nullopt) - : UiEventArgs(sender, original_sender), point_(point) {} - MouseEventArgs(const MouseEventArgs& other) = default; - MouseEventArgs(MouseEventArgs&& other) = default; - MouseEventArgs& operator=(const MouseEventArgs& other) = default; - MouseEventArgs& operator=(MouseEventArgs&& other) = default; - ~MouseEventArgs() override = default; - - // This point is relative to window client lefttop. - Point GetPoint() const { return point_.value_or(Point{}); } - Point GetPointToContent(render::RenderObject* render_target) const; - - private: - std::optional point_; -}; - -class MouseButtonEventArgs : public MouseEventArgs { - public: - MouseButtonEventArgs(Object* sender, Object* original_sender, - const Point& point, const MouseButton button, - platform::gui::KeyModifier key_modifier) - : MouseEventArgs(sender, original_sender, point), - button_(button), - key_modifier_(key_modifier) {} - MouseButtonEventArgs(Object* sender, Object* original_sender, - const MouseButton button, - platform::gui::KeyModifier key_modifier) - : MouseEventArgs(sender, original_sender), - button_(button), - key_modifier_(key_modifier) {} - MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; - MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; - MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; - MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; - ~MouseButtonEventArgs() override = default; - - MouseButton GetButton() const { return button_; } - platform::gui::KeyModifier GetKeyModifier() const { return key_modifier_; } - - private: - MouseButton button_; - platform::gui::KeyModifier key_modifier_; -}; - -class MouseWheelEventArgs : public MouseEventArgs { - public: - MouseWheelEventArgs(Object* sender, Object* original_sender, - const Point& point, const float delta) - : MouseEventArgs(sender, original_sender, point), delta_(delta) {} - MouseWheelEventArgs(const MouseWheelEventArgs& other) = default; - MouseWheelEventArgs(MouseWheelEventArgs&& other) = default; - MouseWheelEventArgs& operator=(const MouseWheelEventArgs& other) = default; - MouseWheelEventArgs& operator=(MouseWheelEventArgs&& other) = default; - ~MouseWheelEventArgs() override = default; - - float GetDelta() const { return delta_; } - - private: - float delta_; -}; - -class PaintEventArgs : public UiEventArgs { - public: - PaintEventArgs(Object* sender, Object* original_sender, - platform::graphics::IPainter* painter) - : UiEventArgs(sender, original_sender), painter_(painter) {} - PaintEventArgs(const PaintEventArgs& other) = default; - PaintEventArgs(PaintEventArgs&& other) = default; - PaintEventArgs& operator=(const PaintEventArgs& other) = default; - PaintEventArgs& operator=(PaintEventArgs&& other) = default; - ~PaintEventArgs() = default; - - platform::graphics::IPainter* GetPainter() const { return painter_; } - - private: - platform::graphics::IPainter* painter_; -}; - -class FocusChangeEventArgs : public UiEventArgs { - public: - FocusChangeEventArgs(Object* sender, Object* original_sender, - const bool is_window = false) - : UiEventArgs(sender, original_sender), is_window_(is_window) {} - FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; - FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; - FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; - FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; - ~FocusChangeEventArgs() override = default; - - // Return whether the focus change is caused by the window-wide focus change. - bool IsWindow() const { return is_window_; } - - private: - bool is_window_; -}; - -/* -class ToggleEventArgs : public UiEventArgs { - public: - ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) - : UiEventArgs(sender, original_sender), new_state_(new_state) {} - ToggleEventArgs(const ToggleEventArgs& other) = default; - ToggleEventArgs(ToggleEventArgs&& other) = default; - ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; - ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; - ~ToggleEventArgs() override = default; - - bool GetNewState() const { return new_state_; } - - private: - bool new_state_; -}; -*/ - -class KeyEventArgs : public UiEventArgs { - public: - KeyEventArgs(Object* sender, Object* original_sender, - platform::gui::KeyCode key_code, - platform::gui::KeyModifier key_modifier) - : UiEventArgs(sender, original_sender), - key_code_(key_code), - key_modifier_(key_modifier) {} - KeyEventArgs(const KeyEventArgs& other) = default; - KeyEventArgs(KeyEventArgs&& other) = default; - KeyEventArgs& operator=(const KeyEventArgs& other) = default; - KeyEventArgs& operator=(KeyEventArgs&& other) = default; - ~KeyEventArgs() override = default; - - platform::gui::KeyCode GetKeyCode() const { return key_code_; } - platform::gui::KeyModifier GetKeyModifier() const { return key_modifier_; } - - private: - platform::gui::KeyCode key_code_; - platform::gui::KeyModifier key_modifier_; -}; - -class CharEventArgs : public UiEventArgs { - public: - CharEventArgs(Object* sender, Object* original_sender, std::u16string c) - : UiEventArgs(sender, original_sender), c_(std::move(c)) {} - CharEventArgs(const CharEventArgs& other) = default; - CharEventArgs(CharEventArgs&& other) = default; - CharEventArgs& operator=(const CharEventArgs& other) = default; - CharEventArgs& operator=(CharEventArgs&& other) = default; - ~CharEventArgs() override = default; - - std::u16string GetChar() const { return c_; } - - private: - std::u16string c_; -}; -} // namespace cru::ui::event diff --git a/include/cru/ui/Window.hpp b/include/cru/ui/Window.hpp deleted file mode 100644 index 70423a14..00000000 --- a/include/cru/ui/Window.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#pragma once -#include "LayoutControl.hpp" - -namespace cru::ui { -class Window final : public LayoutControl { - public: - static constexpr std::u16string_view control_type = u"Window"; - - public: - static Window* CreateOverlapped(); - - private: - Window(); - - public: - Window(const Window& other) = delete; - Window(Window&& other) = delete; - Window& operator=(const Window& other) = delete; - Window& operator=(Window&& other) = delete; - ~Window() override; - - public: - std::u16string_view GetControlType() const final; - - render::RenderObject* GetRenderObject() const override; - - protected: - void OnAddChild(Control* child, Index position) override; - void OnRemoveChild(Control* child, Index position) override; - - private: - std::unique_ptr window_host_; - - std::unique_ptr render_object_; -}; -} // namespace cru::ui diff --git a/include/cru/ui/controls/Base.hpp b/include/cru/ui/controls/Base.hpp index b550601b..82c31d1e 100644 --- a/include/cru/ui/controls/Base.hpp +++ b/include/cru/ui/controls/Base.hpp @@ -2,7 +2,7 @@ #include "../Base.hpp" namespace cru::ui::controls { -using ButtonStateStyle = BorderStyle; +using ButtonStateStyle = ui::BorderStyle; struct ButtonStyle { // corresponds to ClickState::None @@ -16,9 +16,9 @@ struct ButtonStyle { }; struct TextBoxBorderStyle { - BorderStyle normal; - BorderStyle hover; - BorderStyle focus; - BorderStyle focus_hover; + ui::BorderStyle normal; + ui::BorderStyle hover; + ui::BorderStyle focus; + ui::BorderStyle focus_hover; }; } // namespace cru::ui::controls diff --git a/include/cru/ui/controls/Button.hpp b/include/cru/ui/controls/Button.hpp index a4f727d6..e8285507 100644 --- a/include/cru/ui/controls/Button.hpp +++ b/include/cru/ui/controls/Button.hpp @@ -1,8 +1,7 @@ #pragma once -#include "../ContentControl.hpp" -#include "Base.hpp" +#include "ContentControl.hpp" -#include "../ClickDetector.hpp" +#include "../helper/ClickDetector.hpp" namespace cru::ui::controls { class Button : public ContentControl { @@ -37,6 +36,6 @@ class Button : public ContentControl { ButtonStyle style_; - ClickDetector click_detector_; + helper::ClickDetector click_detector_; }; } // namespace cru::ui::controls diff --git a/include/cru/ui/controls/Container.hpp b/include/cru/ui/controls/Container.hpp index 304d402c..d9cb8aec 100644 --- a/include/cru/ui/controls/Container.hpp +++ b/include/cru/ui/controls/Container.hpp @@ -1,5 +1,5 @@ #pragma once -#include "../ContentControl.hpp" +#include "ContentControl.hpp" namespace cru::ui::controls { class Container : public ContentControl { diff --git a/include/cru/ui/controls/ContentControl.hpp b/include/cru/ui/controls/ContentControl.hpp new file mode 100644 index 00000000..47720a87 --- /dev/null +++ b/include/cru/ui/controls/ContentControl.hpp @@ -0,0 +1,26 @@ +#pragma once +#include "Control.hpp" + +namespace cru::ui::controls { +class ContentControl : public Control { + protected: + ContentControl() = default; + + public: + ContentControl(const ContentControl& other) = delete; + ContentControl(ContentControl&& other) = delete; + ContentControl& operator=(const ContentControl& other) = delete; + ContentControl& operator=(ContentControl&& other) = delete; + ~ContentControl() override = default; + + Control* GetChild() const; + void SetChild(Control* child); + + protected: + virtual void OnChildChanged(Control* old_child, Control* new_child); + + private: + using Control::AddChild; + using Control::RemoveChild; +}; +} // namespace cru::ui::controls diff --git a/include/cru/ui/controls/Control.hpp b/include/cru/ui/controls/Control.hpp new file mode 100644 index 00000000..96aad2bd --- /dev/null +++ b/include/cru/ui/controls/Control.hpp @@ -0,0 +1,151 @@ +#pragma once +#include "Base.hpp" + +#include "../events/UiEvent.hpp" +#include "../render/Base.hpp" +#include "cru/common/Event.hpp" + +#include + +namespace cru::ui::controls { +class Control : public Object { + friend host::WindowHost; + + protected: + Control(); + + public: + Control(const Control& other) = delete; + Control(Control&& other) = delete; + Control& operator=(const Control& other) = delete; + Control& operator=(Control&& other) = delete; + ~Control() override; + + public: + virtual std::u16string_view GetControlType() const = 0; + + //*************** region: tree *************** + public: + host::WindowHost* GetWindowHost() const; + + Control* GetParent() const { return parent_; } + + const std::vector& GetChildren() const { return children_; } + + // Traverse the tree rooted the control including itself. + void TraverseDescendants(const std::function& predicate); + + public: + virtual render::RenderObject* GetRenderObject() const = 0; + + //*************** region: focus *************** + public: + bool HasFocus(); + + void SetFocus(); + + //*************** region: mouse *************** + public: + bool IsMouseOver() const { return is_mouse_over_; } + + bool CaptureMouse(); + + bool ReleaseMouse(); + + bool IsMouseCaptured(); + + //*************** region: cursor *************** + // Cursor is inherited from parent recursively if not set. + public: + // null for not set + std::shared_ptr GetCursor(); + + // will not return nullptr + std::shared_ptr GetInheritedCursor(); + + // null to unset + void SetCursor(std::shared_ptr cursor); + + //*************** region: events *************** + public: + // Raised when mouse enter the control. Even when the control itself captures + // the mouse, this event is raised as regular. But if mouse is captured by + // another control, the control will not receive any mouse enter event. You + // can use `IsMouseCaptured` to get more info. + event::RoutedEvent* MouseEnterEvent() { + return &mouse_enter_event_; + } + // Raised when mouse is leave the control. Even when the control itself + // captures the mouse, this event is raised as regular. But if mouse is + // captured by another control, the control will not receive any mouse leave + // event. You can use `IsMouseCaptured` to get more info. + event::RoutedEvent* MouseLeaveEvent() { + return &mouse_leave_event_; + } + // Raised when mouse is move in the control. + event::RoutedEvent* MouseMoveEvent() { + return &mouse_move_event_; + } + // Raised when a mouse button is pressed in the control. + event::RoutedEvent* MouseDownEvent() { + return &mouse_down_event_; + } + // Raised when a mouse button is released in the control. + event::RoutedEvent* MouseUpEvent() { + return &mouse_up_event_; + } + event::RoutedEvent* MouseWheelEvent() { + return &mouse_wheel_event_; + } + event::RoutedEvent* KeyDownEvent() { + return &key_down_event_; + } + event::RoutedEvent* KeyUpEvent() { + return &key_up_event_; + } + event::RoutedEvent* GainFocusEvent() { + return &gain_focus_event_; + } + event::RoutedEvent* LoseFocusEvent() { + return &lose_focus_event_; + } + + private: + event::RoutedEvent mouse_enter_event_; + event::RoutedEvent mouse_leave_event_; + event::RoutedEvent mouse_move_event_; + event::RoutedEvent mouse_down_event_; + event::RoutedEvent mouse_up_event_; + event::RoutedEvent mouse_wheel_event_; + + event::RoutedEvent key_down_event_; + event::RoutedEvent key_up_event_; + + event::RoutedEvent gain_focus_event_; + event::RoutedEvent lose_focus_event_; + + //*************** region: tree *************** + protected: + void AddChild(Control* control, Index position); + void RemoveChild(Index position); + virtual void OnAddChild(Control* child, Index position); + virtual void OnRemoveChild(Control* child, Index position); + virtual void OnParentChanged(Control* old_parent, Control* new_parent); + virtual void OnAttachToHost(host::WindowHost* host); + virtual void OnDetachFromHost(host::WindowHost* host); + + protected: + virtual void OnMouseHoverChange(bool newHover) { CRU_UNUSED(newHover) } + + private: + Control* parent_ = nullptr; + std::vector children_; + + host::WindowHost* window_host_ = nullptr; + + private: + bool is_mouse_over_ = false; + + std::shared_ptr cursor_ = nullptr; +}; +} // namespace cru::ui::controls diff --git a/include/cru/ui/controls/FlexLayout.hpp b/include/cru/ui/controls/FlexLayout.hpp index 0ffedba5..a6c6a40c 100644 --- a/include/cru/ui/controls/FlexLayout.hpp +++ b/include/cru/ui/controls/FlexLayout.hpp @@ -1,5 +1,5 @@ #pragma once -#include "../LayoutControl.hpp" +#include "LayoutControl.hpp" namespace cru::ui::controls { class FlexLayout : public LayoutControl { diff --git a/include/cru/ui/controls/LayoutControl.hpp b/include/cru/ui/controls/LayoutControl.hpp new file mode 100644 index 00000000..cbdb8aa2 --- /dev/null +++ b/include/cru/ui/controls/LayoutControl.hpp @@ -0,0 +1,19 @@ +#pragma once +#include "Control.hpp" + +namespace cru::ui::controls { +class LayoutControl : public Control { + protected: + LayoutControl() = default; + + public: + LayoutControl(const LayoutControl& other) = delete; + LayoutControl(LayoutControl&& other) = delete; + LayoutControl& operator=(const LayoutControl& other) = delete; + LayoutControl& operator=(LayoutControl&& other) = delete; + ~LayoutControl() override = default; + + using Control::AddChild; + using Control::RemoveChild; +}; +} // namespace cru::ui diff --git a/include/cru/ui/controls/NoChildControl.hpp b/include/cru/ui/controls/NoChildControl.hpp new file mode 100644 index 00000000..562137f1 --- /dev/null +++ b/include/cru/ui/controls/NoChildControl.hpp @@ -0,0 +1,20 @@ +#pragma once +#include "Control.hpp" + +namespace cru::ui::controls { +class NoChildControl : public Control { + protected: + NoChildControl() = default; + + public: + NoChildControl(const NoChildControl& other) = delete; + NoChildControl(NoChildControl&& other) = delete; + NoChildControl& operator=(const NoChildControl& other) = delete; + NoChildControl& operator=(NoChildControl&& other) = delete; + ~NoChildControl() override = default; + + private: + using Control::AddChild; + using Control::RemoveChild; +}; +} // namespace cru::ui diff --git a/include/cru/ui/controls/StackLayout.hpp b/include/cru/ui/controls/StackLayout.hpp index c0b95044..373b4681 100644 --- a/include/cru/ui/controls/StackLayout.hpp +++ b/include/cru/ui/controls/StackLayout.hpp @@ -1,5 +1,5 @@ #pragma once -#include "../LayoutControl.hpp" +#include "LayoutControl.hpp" namespace cru::ui::controls { class StackLayout : public LayoutControl { diff --git a/include/cru/ui/controls/TextBlock.hpp b/include/cru/ui/controls/TextBlock.hpp index 8a9a3bff..fdfdb2fa 100644 --- a/include/cru/ui/controls/TextBlock.hpp +++ b/include/cru/ui/controls/TextBlock.hpp @@ -1,5 +1,5 @@ #pragma once -#include "../NoChildControl.hpp" +#include "NoChildControl.hpp" namespace cru::ui::controls { template diff --git a/include/cru/ui/controls/TextBox.hpp b/include/cru/ui/controls/TextBox.hpp index 5976f6da..91d38c61 100644 --- a/include/cru/ui/controls/TextBox.hpp +++ b/include/cru/ui/controls/TextBox.hpp @@ -1,6 +1,5 @@ #pragma once -#include "../NoChildControl.hpp" -#include "Base.hpp" +#include "NoChildControl.hpp" #include diff --git a/include/cru/ui/controls/Window.hpp b/include/cru/ui/controls/Window.hpp new file mode 100644 index 00000000..616e2ee7 --- /dev/null +++ b/include/cru/ui/controls/Window.hpp @@ -0,0 +1,36 @@ +#pragma once +#include "LayoutControl.hpp" + +namespace cru::ui::controls { +class Window final : public LayoutControl { + public: + static constexpr std::u16string_view control_type = u"Window"; + + public: + static Window* CreateOverlapped(); + + private: + Window(); + + public: + Window(const Window& other) = delete; + Window(Window&& other) = delete; + Window& operator=(const Window& other) = delete; + Window& operator=(Window&& other) = delete; + ~Window() override; + + public: + std::u16string_view GetControlType() const final; + + render::RenderObject* GetRenderObject() const override; + + protected: + void OnAddChild(Control* child, Index position) override; + void OnRemoveChild(Control* child, Index position) override; + + private: + std::unique_ptr window_host_; + + std::unique_ptr render_object_; +}; +} // namespace cru::ui diff --git a/include/cru/ui/events/UiEvent.hpp b/include/cru/ui/events/UiEvent.hpp new file mode 100644 index 00000000..660b33f5 --- /dev/null +++ b/include/cru/ui/events/UiEvent.hpp @@ -0,0 +1,228 @@ +#pragma once +#include "../Base.hpp" + +#include "cru/common/Event.hpp" +#include "cru/platform/gui/Keyboard.hpp" + +#include +#include +#include +#include + +namespace cru::platform::graphics { +struct IPainter; +} + +namespace cru::ui::event { +class UiEventArgs : public Object { + public: + UiEventArgs(Object* sender, Object* original_sender) + : sender_(sender), original_sender_(original_sender), handled_(false) {} + + UiEventArgs(const UiEventArgs& other) = default; + UiEventArgs(UiEventArgs&& other) = default; + UiEventArgs& operator=(const UiEventArgs& other) = default; + UiEventArgs& operator=(UiEventArgs&& other) = default; + ~UiEventArgs() override = default; + + Object* GetSender() const { return sender_; } + + Object* GetOriginalSender() const { return original_sender_; } + + bool IsHandled() const { return handled_; } + void SetHandled(const bool handled = true) { handled_ = handled; } + + private: + Object* sender_; + Object* original_sender_; + bool handled_; +}; + +// TEventArgs must not be a reference type. This class help add reference. +// EventArgs must be reference because the IsHandled property must be settable. +template +class RoutedEvent { + public: + static_assert(std::is_base_of_v, + "TEventArgs must be subclass of UiEventArgs."); + static_assert(!std::is_reference_v, + "TEventArgs must not be reference."); + + using RawEventArgs = TEventArgs; + using IEventType = IEvent; + using EventArgs = typename IEventType::EventArgs; + + RoutedEvent() = default; + RoutedEvent(const RoutedEvent& other) = delete; + RoutedEvent(RoutedEvent&& other) = delete; + RoutedEvent& operator=(const RoutedEvent& other) = delete; + RoutedEvent& operator=(RoutedEvent&& other) = delete; + ~RoutedEvent() = default; + + IEvent* Direct() { return &direct_; } + + IEvent* Bubble() { return &bubble_; } + + IEvent* Tunnel() { return &tunnel_; } + + private: + Event direct_; + Event bubble_; + Event tunnel_; +}; + +class MouseEventArgs : public UiEventArgs { + public: + MouseEventArgs(Object* sender, Object* original_sender, + const std::optional& point = std::nullopt) + : UiEventArgs(sender, original_sender), point_(point) {} + MouseEventArgs(const MouseEventArgs& other) = default; + MouseEventArgs(MouseEventArgs&& other) = default; + MouseEventArgs& operator=(const MouseEventArgs& other) = default; + MouseEventArgs& operator=(MouseEventArgs&& other) = default; + ~MouseEventArgs() override = default; + + // This point is relative to window client lefttop. + Point GetPoint() const { return point_.value_or(Point{}); } + Point GetPointToContent(render::RenderObject* render_target) const; + + private: + std::optional point_; +}; + +class MouseButtonEventArgs : public MouseEventArgs { + public: + MouseButtonEventArgs(Object* sender, Object* original_sender, + const Point& point, const MouseButton button, + platform::gui::KeyModifier key_modifier) + : MouseEventArgs(sender, original_sender, point), + button_(button), + key_modifier_(key_modifier) {} + MouseButtonEventArgs(Object* sender, Object* original_sender, + const MouseButton button, + platform::gui::KeyModifier key_modifier) + : MouseEventArgs(sender, original_sender), + button_(button), + key_modifier_(key_modifier) {} + MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; + MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; + ~MouseButtonEventArgs() override = default; + + MouseButton GetButton() const { return button_; } + platform::gui::KeyModifier GetKeyModifier() const { return key_modifier_; } + + private: + MouseButton button_; + platform::gui::KeyModifier key_modifier_; +}; + +class MouseWheelEventArgs : public MouseEventArgs { + public: + MouseWheelEventArgs(Object* sender, Object* original_sender, + const Point& point, const float delta) + : MouseEventArgs(sender, original_sender, point), delta_(delta) {} + MouseWheelEventArgs(const MouseWheelEventArgs& other) = default; + MouseWheelEventArgs(MouseWheelEventArgs&& other) = default; + MouseWheelEventArgs& operator=(const MouseWheelEventArgs& other) = default; + MouseWheelEventArgs& operator=(MouseWheelEventArgs&& other) = default; + ~MouseWheelEventArgs() override = default; + + float GetDelta() const { return delta_; } + + private: + float delta_; +}; + +class PaintEventArgs : public UiEventArgs { + public: + PaintEventArgs(Object* sender, Object* original_sender, + platform::graphics::IPainter* painter) + : UiEventArgs(sender, original_sender), painter_(painter) {} + PaintEventArgs(const PaintEventArgs& other) = default; + PaintEventArgs(PaintEventArgs&& other) = default; + PaintEventArgs& operator=(const PaintEventArgs& other) = default; + PaintEventArgs& operator=(PaintEventArgs&& other) = default; + ~PaintEventArgs() = default; + + platform::graphics::IPainter* GetPainter() const { return painter_; } + + private: + platform::graphics::IPainter* painter_; +}; + +class FocusChangeEventArgs : public UiEventArgs { + public: + FocusChangeEventArgs(Object* sender, Object* original_sender, + const bool is_window = false) + : UiEventArgs(sender, original_sender), is_window_(is_window) {} + FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; + FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; + ~FocusChangeEventArgs() override = default; + + // Return whether the focus change is caused by the window-wide focus change. + bool IsWindow() const { return is_window_; } + + private: + bool is_window_; +}; + +/* +class ToggleEventArgs : public UiEventArgs { + public: + ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) + : UiEventArgs(sender, original_sender), new_state_(new_state) {} + ToggleEventArgs(const ToggleEventArgs& other) = default; + ToggleEventArgs(ToggleEventArgs&& other) = default; + ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; + ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; + ~ToggleEventArgs() override = default; + + bool GetNewState() const { return new_state_; } + + private: + bool new_state_; +}; +*/ + +class KeyEventArgs : public UiEventArgs { + public: + KeyEventArgs(Object* sender, Object* original_sender, + platform::gui::KeyCode key_code, + platform::gui::KeyModifier key_modifier) + : UiEventArgs(sender, original_sender), + key_code_(key_code), + key_modifier_(key_modifier) {} + KeyEventArgs(const KeyEventArgs& other) = default; + KeyEventArgs(KeyEventArgs&& other) = default; + KeyEventArgs& operator=(const KeyEventArgs& other) = default; + KeyEventArgs& operator=(KeyEventArgs&& other) = default; + ~KeyEventArgs() override = default; + + platform::gui::KeyCode GetKeyCode() const { return key_code_; } + platform::gui::KeyModifier GetKeyModifier() const { return key_modifier_; } + + private: + platform::gui::KeyCode key_code_; + platform::gui::KeyModifier key_modifier_; +}; + +class CharEventArgs : public UiEventArgs { + public: + CharEventArgs(Object* sender, Object* original_sender, std::u16string c) + : UiEventArgs(sender, original_sender), c_(std::move(c)) {} + CharEventArgs(const CharEventArgs& other) = default; + CharEventArgs(CharEventArgs&& other) = default; + CharEventArgs& operator=(const CharEventArgs& other) = default; + CharEventArgs& operator=(CharEventArgs&& other) = default; + ~CharEventArgs() override = default; + + std::u16string GetChar() const { return c_; } + + private: + std::u16string c_; +}; +} // namespace cru::ui::event diff --git a/include/cru/ui/helper/ClickDetector.hpp b/include/cru/ui/helper/ClickDetector.hpp new file mode 100644 index 00000000..0df77c60 --- /dev/null +++ b/include/cru/ui/helper/ClickDetector.hpp @@ -0,0 +1,87 @@ +#pragma once +#include "../controls/Control.hpp" + +namespace cru::ui::helper { +class ClickEventArgs : Object { + public: + ClickEventArgs(controls::Control* sender, const Point& down_point, + const Point& up_point, MouseButton button) + : sender_(sender), + down_point_(down_point), + up_point_(up_point), + button_(button) {} + + CRU_DEFAULT_COPY(ClickEventArgs) + CRU_DEFAULT_MOVE(ClickEventArgs) + + ~ClickEventArgs() override = default; + + controls::Control* GetSender() const { return sender_; } + Point GetDownPoint() const { return down_point_; } + Point GetUpPoint() const { return up_point_; } + MouseButton GetButton() const { return button_; } + + private: + controls::Control* sender_; + Point down_point_; + Point up_point_; + MouseButton button_; +}; + +enum class ClickState { + None, // Mouse is outside the control. + Hover, // Mouse hovers on the control but not pressed + Press, // Mouse is pressed and if released click is done. + PressInactive // Mouse is pressed but if released click is canceled. +}; + +class ClickDetector : public Object { + CRU_DEFINE_CLASS_LOG_TAG(u"cru::ui::ClickDetector") + + public: + explicit ClickDetector(controls::Control* control); + + CRU_DELETE_COPY(ClickDetector) + CRU_DELETE_MOVE(ClickDetector) + + ~ClickDetector() override = default; + + controls::Control* GetControl() const { return control_; } + + ClickState GetState() const { return state_; } + + // Default is enable. + bool IsEnabled() const { return enable_; } + // If disable when user is pressing, the pressing is deactivated. + void SetEnabled(bool enable); + + // Default is left and right. + MouseButton GetTriggerButton() const { return trigger_button_; } + // If unset the trigger button when user is pressing, the pressing is + // deactivated. + void SetTriggerButton(MouseButton trigger_button); + + IEvent* ClickEvent() { return &event_; } + + IEvent* StateChangeEvent() { return &state_change_event_; } + + private: + void SetState(ClickState state); + + private: + controls::Control* control_; + + ClickState state_; + + bool enable_ = true; + MouseButton trigger_button_ = mouse_buttons::left | mouse_buttons::right; + + Event event_; + Event state_change_event_; + + std::vector event_rovoker_guards_; + + Point down_point_; + MouseButton button_; +}; +} // namespace cru::ui::helper diff --git a/include/cru/ui/helper/ShortcutHub.hpp b/include/cru/ui/helper/ShortcutHub.hpp new file mode 100644 index 00000000..a4ff2da2 --- /dev/null +++ b/include/cru/ui/helper/ShortcutHub.hpp @@ -0,0 +1,129 @@ +#pragma once +#include "../Base.hpp" + +#include "../events/UiEvent.hpp" +#include "cru/common/Event.hpp" +#include "cru/platform/gui/Keyboard.hpp" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace cru::ui::helper { + +class ShortcutKeyBind { + public: + ShortcutKeyBind(platform::gui::KeyCode key, + platform::gui::KeyModifier modifier) + : key_(key), modifier_(modifier) {} + + CRU_DEFAULT_COPY(ShortcutKeyBind) + CRU_DEFAULT_MOVE(ShortcutKeyBind) + + ~ShortcutKeyBind() = default; + + platform::gui::KeyCode GetKey() const { return key_; } + platform::gui::KeyModifier GetModifier() const { return modifier_; } + + bool Is(platform::gui::KeyCode key, + platform::gui::KeyModifier modifier) const { + return key == key_ && modifier == modifier_; + } + + bool operator==(const ShortcutKeyBind& other) const { + return this->key_ == other.key_ && this->modifier_ == other.modifier_; + } + + bool operator!=(const ShortcutKeyBind& other) const { + return !this->operator==(other); + } + + std::u16string ToString() { + std::u16string result = u"("; + result += platform::gui::ToString(modifier_); + result += u")"; + result += platform::gui::ToString(key_); + return result; + } + + private: + platform::gui::KeyCode key_; + platform::gui::KeyModifier modifier_; +}; +} // namespace cru::ui::helper + +namespace std { +template <> +struct hash { + std::size_t operator()(const cru::ui::helper::ShortcutKeyBind& value) const { + std::size_t result = 0; + cru::hash_combine(result, static_cast(value.GetKey())); + cru::hash_combine(result, static_cast(value.GetModifier())); + return result; + } +}; +} // namespace std + +namespace cru::ui::helper { +struct Shortcut { + // Just for debug. + std::u16string name; + ShortcutKeyBind key_bind; + // Return true if it consumes the shortcut. Or return false if it does not + // handle the shortcut. + std::function handler; +}; + +struct ShortcutInfo { + int id; + std::u16string name; + ShortcutKeyBind key_bind; + std::function handler; +}; + +class ShortcutHub : public Object { + public: + ShortcutHub() = default; + + CRU_DELETE_COPY(ShortcutHub) + CRU_DELETE_MOVE(ShortcutHub) + + ~ShortcutHub() override = default; + + int RegisterShortcut(std::u16string name, ShortcutKeyBind bind, + std::function handler) { + return RegisterShortcut({std::move(name), bind, std::move(handler)}); + } + + // Return an id used for unregistering. + int RegisterShortcut(Shortcut shortcut); + + void UnregisterShortcut(int id); + + std::vector GetAllShortcuts() const; + std::optional GetShortcut(int id) const; + const std::vector& GetShortcutByKeyBind( + const ShortcutKeyBind& key_bind) const; + + void Install(controls::Control* control); + void Uninstall(); + + private: + void OnKeyDown(event::KeyEventArgs& event); + + private: + std::unordered_map> map_; + + const std::vector empty_list_; + + int current_id_ = 1; + + EventRevokerListGuard event_guard_; +}; +} // namespace cru::ui::helper diff --git a/include/cru/ui/host/WindowHost.hpp b/include/cru/ui/host/WindowHost.hpp index 81eabb52..56f37382 100644 --- a/include/cru/ui/host/WindowHost.hpp +++ b/include/cru/ui/host/WindowHost.hpp @@ -1,10 +1,10 @@ #pragma once #include "../Base.hpp" +#include "../render/Base.hpp" #include "cru/common/Event.hpp" #include "cru/platform/gui/UiApplication.hpp" #include "cru/platform/gui/Window.hpp" -#include "../render/Base.hpp" #include #include @@ -19,7 +19,7 @@ class WindowHost : public Object { CRU_DEFINE_CLASS_LOG_TAG(u"cru::ui::host::WindowHost") public: - WindowHost(Control* root_control); + WindowHost(controls::Control* root_control); CRU_DELETE_COPY(WindowHost) CRU_DELETE_MOVE(WindowHost) @@ -61,13 +61,15 @@ class WindowHost : public Object { // control. Even when mouse is captured by another control, this function // return the control under cursor. You can use `GetMouseCaptureControl` to // get more info. - Control* GetMouseHoverControl() const { return mouse_hover_control_; } + controls::Control* GetMouseHoverControl() const { + return mouse_hover_control_; + } //*************** region: focus *************** - Control* GetFocusControl(); + controls::Control* GetFocusControl(); - void SetFocusControl(Control* control); + void SetFocusControl(controls::Control* control); //*************** region: focus *************** @@ -81,12 +83,12 @@ class WindowHost : public Object { // and capture is released, mouse enter event will be sent to the mouse-hover // control. If mouse is not on the capturing control and capture is set, mouse // leave event will be sent to the mouse-hover control. - bool CaptureMouseFor(Control* control); + bool CaptureMouseFor(controls::Control* control); // Return null if not captured. - Control* GetMouseCaptureControl(); + controls::Control* GetMouseCaptureControl(); - Control* HitTest(const Point& point); + controls::Control* HitTest(const Point& point); void UpdateCursor(); @@ -94,23 +96,19 @@ class WindowHost : public Object { //*************** region: native messages *************** void OnNativeDestroy(platform::gui::INativeWindow* window, std::nullptr_t); void OnNativePaint(platform::gui::INativeWindow* window, std::nullptr_t); - void OnNativeResize(platform::gui::INativeWindow* window, - const Size& size); + void OnNativeResize(platform::gui::INativeWindow* window, const Size& size); void OnNativeFocus(platform::gui::INativeWindow* window, cru::platform::gui::FocusChangeType focus); - void OnNativeMouseEnterLeave( - platform::gui::INativeWindow* window, - cru::platform::gui::MouseEnterLeaveType enter); + void OnNativeMouseEnterLeave(platform::gui::INativeWindow* window, + cru::platform::gui::MouseEnterLeaveType enter); void OnNativeMouseMove(platform::gui::INativeWindow* window, const Point& point); - void OnNativeMouseDown( - platform::gui::INativeWindow* window, - const platform::gui::NativeMouseButtonEventArgs& args); - void OnNativeMouseUp( - platform::gui::INativeWindow* window, - const platform::gui::NativeMouseButtonEventArgs& args); + void OnNativeMouseDown(platform::gui::INativeWindow* window, + const platform::gui::NativeMouseButtonEventArgs& args); + void OnNativeMouseUp(platform::gui::INativeWindow* window, + const platform::gui::NativeMouseButtonEventArgs& args); void OnNativeKeyDown(platform::gui::INativeWindow* window, const platform::gui::NativeKeyEventArgs& args); @@ -119,13 +117,13 @@ class WindowHost : public Object { //*************** region: event dispatcher helper *************** - void DispatchMouseHoverControlChangeEvent(Control* old_control, - Control* new_control, + void DispatchMouseHoverControlChangeEvent(controls::Control* old_control, + controls::Control* new_control, const Point& point, bool no_leave, bool no_enter); private: - Control* root_control_ = nullptr; + controls::Control* root_control_ = nullptr; render::RenderObject* root_render_object_ = nullptr; platform::gui::INativeWindow* native_window_ = nullptr; @@ -137,12 +135,12 @@ class WindowHost : public Object { std::vector event_revoker_guards_; - Control* mouse_hover_control_ = nullptr; + controls::Control* mouse_hover_control_ = nullptr; - Control* focus_control_; + controls::Control* focus_control_; - Control* mouse_captured_control_ = nullptr; + controls::Control* mouse_captured_control_ = nullptr; bool layout_prefer_to_fill_window_ = true; }; -} // namespace cru::ui +} // namespace cru::ui::host diff --git a/include/cru/ui/render/RenderObject.hpp b/include/cru/ui/render/RenderObject.hpp index 635a541e..2b166efc 100644 --- a/include/cru/ui/render/RenderObject.hpp +++ b/include/cru/ui/render/RenderObject.hpp @@ -62,8 +62,10 @@ class RenderObject : public Object { RenderObject& operator=(RenderObject&& other) = delete; ~RenderObject() override = default; - Control* GetAttachedControl() const { return control_; } - void SetAttachedControl(Control* new_control) { control_ = new_control; } + controls::Control* GetAttachedControl() const { return control_; } + void SetAttachedControl(controls::Control* new_control) { + control_ = new_control; + } host::WindowHost* GetWindowHost() const { return window_host_; } @@ -135,7 +137,9 @@ class RenderObject : public Object { // Add offset before pass point to children. virtual RenderObject* HitTest(const Point& point) = 0; - IEvent* AttachToHostEvent() { return &attach_to_host_event_; } + IEvent* AttachToHostEvent() { + return &attach_to_host_event_; + } IEvent* DetachFromHostEvent() { return &detach_from_host_event_; } @@ -208,7 +212,7 @@ class RenderObject : public Object { void SetWindowHostRecursive(host::WindowHost* host); private: - Control* control_ = nullptr; + controls::Control* control_ = nullptr; host::WindowHost* window_host_ = nullptr; RenderObject* parent_ = nullptr; diff --git a/include/cru/win/gui/UiApplication.hpp b/include/cru/win/gui/UiApplication.hpp index 0f733cd4..4cf46858 100644 --- a/include/cru/win/gui/UiApplication.hpp +++ b/include/cru/win/gui/UiApplication.hpp @@ -41,7 +41,7 @@ class WinUiApplication : public WinNativeResource, void CancelTimer(long long id) override; std::vector GetAllWindow() override; - INativeWindow* CreateWindow(INativeWindow* parent) override; + INativeWindow* CreateWindow(INativeWindow* parent, CreateWindowFlag flag) override; cru::platform::graphics::IGraphFactory* GetGraphFactory() override; -- cgit v1.2.3