From 06d1d0442276a05b6caad6e3468f4afb1e8ee5df Mon Sep 17 00:00:00 2001 From: crupest Date: Sun, 28 Jun 2020 00:03:11 +0800 Subject: ... --- src/ui/controls/Button.cpp | 73 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 src/ui/controls/Button.cpp (limited to 'src/ui/controls/Button.cpp') diff --git a/src/ui/controls/Button.cpp b/src/ui/controls/Button.cpp new file mode 100644 index 00000000..6f6af878 --- /dev/null +++ b/src/ui/controls/Button.cpp @@ -0,0 +1,73 @@ +#include "cru/ui/controls/Button.hpp" +#include + +#include "../Helper.hpp" +#include "cru/platform/graph/Brush.hpp" +#include "cru/platform/native/Cursor.hpp" +#include "cru/platform/native/UiApplication.hpp" +#include "cru/ui/render/BorderRenderObject.hpp" +#include "cru/ui/UiManager.hpp" +#include "cru/ui/Window.hpp" + +namespace cru::ui::controls { +using cru::platform::native::SystemCursorType; + +namespace { +void Set(render::BorderRenderObject* o, const ButtonStateStyle& s) { + o->SetBorderBrush(s.border_brush); + o->SetBorderThickness(s.border_thickness); + o->SetBorderRadius(s.border_radius); + o->SetForegroundBrush(s.foreground_brush); + o->SetBackgroundBrush(s.background_brush); +} + +std::shared_ptr GetSystemCursor( + SystemCursorType type) { + return GetUiApplication()->GetCursorManager()->GetSystemCursor(type); +} +} // namespace + +Button::Button() : click_detector_(this) { + style_ = UiManager::GetInstance()->GetThemeResources()->button_style; + + render_object_ = std::make_unique(); + render_object_->SetAttachedControl(this); + Set(render_object_.get(), style_.normal); + render_object_->SetBorderEnabled(true); + + click_detector_.StateChangeEvent()->AddHandler( + [this](const ClickState& state) { + switch (state) { + case ClickState::None: + Set(render_object_.get(), style_.normal); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + case ClickState::Hover: + Set(render_object_.get(), style_.hover); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::Press: + Set(render_object_.get(), style_.press); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::PressInactive: + Set(render_object_.get(), style_.press_cancel); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + } + }); +} + +Button::~Button() = default; + +render::RenderObject* Button::GetRenderObject() const { + return render_object_.get(); +} + +void Button::OnChildChanged(Control* old_child, Control* new_child) { + if (old_child != nullptr) render_object_->RemoveChild(0); + if (new_child != nullptr) + render_object_->AddChild(new_child->GetRenderObject(), 0); +} + +} // namespace cru::ui::controls -- cgit v1.2.3