From 9c2f860ea80310f87b62a2947b4ddea5e7d85587 Mon Sep 17 00:00:00 2001 From: crupest Date: Wed, 24 Feb 2021 23:01:15 +0800 Subject: feat: Scroll bar. Only collapse state. --- src/ui/render/RenderObject.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/ui/render/RenderObject.cpp') diff --git a/src/ui/render/RenderObject.cpp b/src/ui/render/RenderObject.cpp index a40ce9b8..7cf750cd 100644 --- a/src/ui/render/RenderObject.cpp +++ b/src/ui/render/RenderObject.cpp @@ -11,6 +11,11 @@ #include namespace cru::ui::render { +void RenderObject::SetAttachedControl(controls::Control* new_control) { + control_ = new_control; + OnAttachedControlChanged(new_control); +} + void RenderObject::AddChild(RenderObject* render_object, const Index position) { Expects(child_mode_ != ChildMode::None); Expects(!(child_mode_ == ChildMode::Single && children_.size() > 0)); @@ -41,6 +46,15 @@ void RenderObject::RemoveChild(const Index position) { OnRemoveChild(removed_child, position); } +RenderObject* RenderObject::GetFirstChild() const { + const auto& children = GetChildren(); + if (children.empty()) { + return nullptr; + } else { + return children.front(); + } +} + void RenderObject::TraverseDescendants( const std::function& action) { action(this); -- cgit v1.2.3