From e38ea3de29ede0e45aab8e595da5e8e3782a396d Mon Sep 17 00:00:00 2001 From: crupest Date: Thu, 2 Apr 2020 20:51:19 +0800 Subject: ... --- src/win/native/window_render_target.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/win/native/window_render_target.cpp') diff --git a/src/win/native/window_render_target.cpp b/src/win/native/window_render_target.cpp index 23ad2afa..eb6673c6 100644 --- a/src/win/native/window_render_target.cpp +++ b/src/win/native/window_render_target.cpp @@ -4,13 +4,11 @@ #include "cru/win/graph/direct/factory.hpp" #include "dpi_util.hpp" -#include - namespace cru::platform::native::win { using namespace cru::platform::graph::win::direct; WindowRenderTarget::WindowRenderTarget(DirectGraphFactory* factory, HWND hwnd) : factory_(factory) { - assert(factory); + Expects(factory); const auto d3d11_device = factory->GetD3D11Device(); const auto dxgi_factory = factory->GetDxgiFactory(); @@ -56,7 +54,7 @@ void WindowRenderTarget::Present() { } void WindowRenderTarget::CreateTargetBitmap() { - assert(target_bitmap_ == nullptr); // target bitmap must not exist. + Expects(target_bitmap_ == nullptr); // target bitmap must not exist. // Direct2D needs the dxgi version of the backbuffer surface pointer. Microsoft::WRL::ComPtr dxgi_back_buffer; -- cgit v1.2.3