#pragma once #include "system_headers.h" #include #include "base.h" namespace cru { namespace ui { class WindowManager; } namespace graph { class GraphManager; } class TimerManager; class Application : public Object { public: static Application* GetInstance(); private: static Application* instance_; public: explicit Application(HINSTANCE h_instance); Application(const Application&) = delete; Application(Application&&) = delete; Application& operator = (const Application&) = delete; Application& operator = (Application&&) = delete; ~Application() override; public: int Run(); void Quit(int quit_code); ui::WindowManager* GetWindowManager() const { return window_manager_.get(); } graph::GraphManager* GetGraphManager() const { return graph_manager_.get(); } TimerManager* GetTimerManager() const { return timer_manager_.get(); } HINSTANCE GetInstanceHandle() const { return h_instance_; } private: bool HandleThreadMessage(const MSG& message); private: HINSTANCE h_instance_; std::unique_ptr window_manager_; std::unique_ptr graph_manager_; std::unique_ptr timer_manager_; }; using InvokeLaterAction = Action<>; void InvokeLater(InvokeLaterAction&& action); }