#pragma once #include "Resource.hpp" #include "cru/platform/gui/UiApplication.hpp" #include #include namespace cru::platform::gui::osx { namespace details { class OsxUiApplicationPrivate; } class OsxUiApplication : public OsxGuiResource, public virtual IUiApplication { friend details::OsxUiApplicationPrivate; public: OsxUiApplication(); CRU_DELETE_COPY(OsxUiApplication) CRU_DELETE_MOVE(OsxUiApplication) ~OsxUiApplication() override; public: int Run() override; void RequestQuit(int quit_code) override; void AddOnQuitHandler(std::function handler) override; long long SetImmediate(std::function action) override; long long SetTimeout(std::chrono::milliseconds milliseconds, std::function action) override; long long SetInterval(std::chrono::milliseconds milliseconds, std::function action) override; void CancelTimer(long long id) override; std::vector GetAllWindow() override; INativeWindow* CreateWindow(INativeWindow* parent, CreateWindowFlag flags) override; cru::platform::graphics::IGraphicsFactory* GetGraphFactory() override; ICursorManager* GetCursorManager() override; private: std::unique_ptr p_; }; } // namespace cru::platform::gui::osx