#pragma once #include "cru/common/base.hpp" #include "cru/common/endable.hpp" #include "cru/common/ui_base.hpp" namespace cru::platform::graph { struct IGeometry : virtual Interface { virtual bool FillContains(const ui::Point& point) = 0; }; struct IGeometryBuilder : virtual Interface, virtual IEndable { virtual void BeginFigure(const ui::Point& point) = 0; virtual void LineTo(const ui::Point& point) = 0; virtual void QuadraticBezierTo(const ui::Point& control_point, const ui::Point& end_point) = 0; virtual void CloseFigure(bool close) = 0; }; } // namespace cru::platform::graph