#pragma once #include "../Painter.h" #include "CairoResource.h" namespace cru::platform::graphics::cairo { class CairoPainter : public CairoResource, public virtual IPainter { public: CairoPainter(CairoGraphicsFactory* factory, cairo_t* cairo, bool auto_release); ~CairoPainter(); public: Matrix GetTransform() override; void SetTransform(const Matrix& matrix) override; void ConcatTransform(const Matrix& matrix) override; void Clear(const Color& color) override; void DrawLine(const Point& start, const Point& end, IBrush* brush, float width) override; void StrokeRectangle(const Rect& rectangle, IBrush* brush, float width) override; void FillRectangle(const Rect& rectangle, IBrush* brush) override; void StrokeEllipse(const Rect& outline_rect, IBrush* brush, float width) override; void FillEllipse(const Rect& outline_rect, IBrush* brush) override; void StrokeGeometry(IGeometry* geometry, IBrush* brush, float width) override; void FillGeometry(IGeometry* geometry, IBrush* brush) override; void DrawText(const Point& offset, ITextLayout* text_layout, IBrush* brush) override; void DrawImage(const Point& offset, IImage* image) override; void PushLayer(const Rect& bounds) override; void PopLayer() override; void PushState() override; void PopState() override; void EndDraw() override; private: cairo_t* cairo_; bool auto_release_; }; } // namespace cru::platform::graphics::cairo