#pragma once #include "Resource.h" #include "cru/base/Base.h" #include "cru/platform/graphics/quartz/ImageFactory.h" #include "cru/platform/graphics/Factory.h" #include "cru/platform/graphics/ImageFactory.h" namespace cru::platform::graphics::quartz { class QuartzGraphicsFactory : public OsxQuartzResource, public virtual IGraphicsFactory { public: QuartzGraphicsFactory(); CRU_DELETE_COPY(QuartzGraphicsFactory) CRU_DELETE_MOVE(QuartzGraphicsFactory) ~QuartzGraphicsFactory() override; public: std::unique_ptr CreateSolidColorBrush() override; std::unique_ptr CreateGeometryBuilder() override; std::unique_ptr CreateFont(String font_family, float font_size) override; std::unique_ptr CreateTextLayout(std::shared_ptr font, String text) override; IImageFactory* GetImageFactory() override; private: std::unique_ptr image_factory_; }; } // namespace cru::platform::graphics::quartz