#pragma once #include "Base.h" #include "ImageFactory.h" #include namespace cru::platform::graphics::quartz { class QuartzGraphicsFactory : public OsxQuartzResource, public virtual IGraphicsFactory { public: QuartzGraphicsFactory(); ~QuartzGraphicsFactory() override; public: std::unique_ptr CreateSolidColorBrush() override; std::unique_ptr CreateGeometryBuilder() override; std::unique_ptr CreateFont(std::string font_family, float font_size) override; std::unique_ptr CreateTextLayout(std::shared_ptr font, std::string text) override; IImageFactory* GetImageFactory() override; private: std::unique_ptr image_factory_; }; } // namespace cru::platform::graphics::quartz