#pragma once #include "UiEventArgs.h" #include "../render/RenderObject.h" #include namespace cru::ui::events { class CRU_UI_API MouseEventArgs : public UiEventArgs { public: MouseEventArgs(Object* sender, Object* original_sender, const std::optional& point = std::nullopt) : UiEventArgs(sender, original_sender), point_(point) {} MouseEventArgs(const MouseEventArgs& other) = default; MouseEventArgs(MouseEventArgs&& other) = default; MouseEventArgs& operator=(const MouseEventArgs& other) = default; MouseEventArgs& operator=(MouseEventArgs&& other) = default; ~MouseEventArgs() override = default; // This point is relative to window client lefttop. Point GetPoint() const { return point_.value_or(Point{}); } Point GetPoint(render::RenderObject* render_target) const; Point GetPointToContent(render::RenderObject* render_target) const; Point GetPointOfScreen() const; private: std::optional point_; }; } // namespace cru::ui::events