#pragma once #include "UiEventArgs.h" namespace cru::platform::graphics { struct IPainter; } namespace cru::ui::events { class CRU_UI_API PaintEventArgs : public UiEventArgs { public: PaintEventArgs(Object* sender, Object* original_sender, platform::graphics::IPainter* painter) : UiEventArgs(sender, original_sender), painter_(painter) {} platform::graphics::IPainter* GetPainter() const { return painter_; } private: platform::graphics::IPainter* painter_; }; } // namespace cru::ui::event