#pragma once #include "ComResource.hpp" #include "Resource.hpp" #include "cru/platform/graph/Geometry.hpp" namespace cru::platform::graph::win::direct { class D2DGeometryBuilder : public DirectGraphResource, public virtual IGeometryBuilder { public: explicit D2DGeometryBuilder(DirectGraphFactory* factory); CRU_DELETE_COPY(D2DGeometryBuilder) CRU_DELETE_MOVE(D2DGeometryBuilder) ~D2DGeometryBuilder() override = default; public: void BeginFigure(const Point& point) override; void LineTo(const Point& point) override; void QuadraticBezierTo(const Point& control_point, const Point& end_point) override; void CloseFigure(bool close) override; std::unique_ptr Build() override; private: bool IsValid() { return geometry_ != nullptr; } void CheckValidation(); private: Microsoft::WRL::ComPtr geometry_; Microsoft::WRL::ComPtr geometry_sink_; }; class D2DGeometry : public DirectGraphResource, public virtual IGeometry, public IComResource { public: D2DGeometry(DirectGraphFactory* factory, Microsoft::WRL::ComPtr geometry); CRU_DELETE_COPY(D2DGeometry) CRU_DELETE_MOVE(D2DGeometry) ~D2DGeometry() override = default; public: ID2D1Geometry* GetComInterface() const override { return geometry_.Get(); } public: bool FillContains(const Point& point) override; private: Microsoft::WRL::ComPtr geometry_; }; } // namespace cru::platform::graph::win::direct