#include "cru/osx/graphics/quartz/Factory.hpp" #include "cru/osx/graphics/quartz/Brush.hpp" #include namespace cru::platform::graphics::osx::quartz { std::unique_ptr QuartzGraphicsFactory::CreateSolidColorBrush() { return std::make_unique(this, colors::black); } } // namespace cru::platform::graphics::osx::quartz