#include "cru/osx/graphics/quartz/Image.h" #include "cru/common/Exception.h" #include "cru/osx/graphics/quartz/Convert.h" #include "cru/osx/graphics/quartz/Painter.h" namespace cru::platform::graphics::osx::quartz { QuartzImage::QuartzImage(IGraphicsFactory* graphics_factory, IImageFactory* image_factory, CGImageRef image, bool auto_release, unsigned char* buffer) : OsxQuartzResource(graphics_factory), image_factory_(image_factory), image_(image), auto_release_(auto_release), buffer_(buffer) { Expects(image); } QuartzImage::~QuartzImage() { if (auto_release_) { CGImageRelease(image_); } } float QuartzImage::GetWidth() { return CGImageGetWidth(image_); } float QuartzImage::GetHeight() { return CGImageGetHeight(image_); } std::unique_ptr QuartzImage::CreateWithRect(const Rect& rect) { auto new_cg_image = CGImageCreateWithImageInRect(image_, Convert(rect)); return std::make_unique(GetGraphicsFactory(), image_factory_, new_cg_image, true); } std::unique_ptr QuartzImage::CreatePainter() { if (!buffer_) throw Exception( u"Failed to create painter for image because failed to get its " u"buffer."); auto width = CGImageGetWidth(image_); auto height = CGImageGetHeight(image_); auto bits_per_component = CGImageGetBitsPerComponent(image_); auto bytes_per_row = CGImageGetBytesPerRow(image_); auto color_space = CGImageGetColorSpace(image_); auto bitmap_info = CGImageGetBitmapInfo(image_); auto cg_context = CGBitmapContextCreate(buffer_, width, height, bits_per_component, bytes_per_row, color_space, bitmap_info); return std::make_unique( GetGraphicsFactory(), cg_context, true, Size(width, height), [](QuartzCGContextPainter* painter) { }); } } // namespace cru::platform::graphics::osx::quartz