#include "cru/platform/gui/sdl/Input.h" namespace cru::platform::gui::sdl { MouseButton ConvertMouseButton(Uint8 button) { switch (button) { case SDL_BUTTON_LEFT: return MouseButtons::Left; case SDL_BUTTON_MIDDLE: return MouseButtons::Middle; case SDL_BUTTON_RIGHT: return MouseButtons::Right; } return MouseButtons::Unknown; } KeyModifier ConvertKeyModifier(SDL_Keymod keymod) { KeyModifier result; if (keymod & SDL_KMOD_SHIFT) result |= KeyModifiers::Shift; if (keymod & SDL_KMOD_CTRL) result |= KeyModifiers::Ctrl; if (keymod & SDL_KMOD_ALT) result |= KeyModifiers::Alt; return result; } KeyModifier GetKeyModifier() { return ConvertKeyModifier(SDL_GetModState()); } } // namespace cru::cru::platform::gui::sdl