#include "cru/platform/win/win_native_window.hpp" #include "cru/platform/win/exception.hpp" #include "cru/platform/win/win_application.hpp" #include "cru/platform/win/win_painter.hpp" #include "cru/platform/win/window_class.hpp" #include "cru/platform/win/window_render_target.hpp" #include "dpi_util.hpp" #include "window_manager.hpp" #include #include namespace cru::platform::win { WinNativeWindow::WinNativeWindow(WinApplication* application, std::shared_ptr window_class, DWORD window_style, WinNativeWindow* parent) { assert(application); // application can't be null. assert(parent == nullptr || parent->IsValid()); // Parent window is not valid. application_ = application; parent_window_ = parent; const auto window_manager = application->GetWindowManager(); hwnd_ = CreateWindowExW( 0, window_manager->GetGeneralWindowClass()->GetName(), L"", window_style, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, parent == nullptr ? nullptr : parent->GetWindowHandle(), nullptr, application->GetInstanceHandle(), nullptr); if (hwnd_ == nullptr) throw Win32Error(::GetLastError(), "Failed to create window."); window_manager->RegisterWindow(hwnd_, this); window_render_target_.reset( new WindowRenderTarget(application->GetGraphManager(), hwnd_)); } WinNativeWindow::~WinNativeWindow() { if (IsValid()) { SetDeleteThisOnDestroy(false); // avoid double delete. Close(); } } bool WinNativeWindow::IsValid() { return hwnd_ != nullptr; } void WinNativeWindow::SetDeleteThisOnDestroy(bool value) { delete_this_on_destroy_ = value; } void WinNativeWindow::Close() { if (IsValid()) DestroyWindow(hwnd_); } bool WinNativeWindow::IsVisible() { if (IsValid()) return ::IsWindowVisible(hwnd_); return false; } void WinNativeWindow::SetVisible(bool is_visible) { if (!IsValid()) return; is_visible ? ShowWindow(hwnd_, SW_SHOWNORMAL) : ShowWindow(hwnd_, SW_HIDE); } ui::Size WinNativeWindow::GetClientSize() { if (!IsValid()) return ui::Size{}; const auto pixel_rect = GetClientRectPixel(); return ui::Size(PixelToDipX(pixel_rect.right), PixelToDipY(pixel_rect.bottom)); } void WinNativeWindow::SetClientSize(const ui::Size& size) { if (IsValid()) { const auto window_style = static_cast(GetWindowLongPtr(hwnd_, GWL_STYLE)); const auto window_ex_style = static_cast(GetWindowLongPtr(hwnd_, GWL_EXSTYLE)); RECT rect; rect.left = 0; rect.top = 0; rect.right = DipToPixelX(size.width); rect.bottom = DipToPixelY(size.height); if (!AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style)) throw Win32Error(::GetLastError(), "Failed to invoke AdjustWindowRectEx."); if (!SetWindowPos(hwnd_, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE)) throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos."); } } ui::Rect WinNativeWindow::GetWindowRect() { if (!IsValid()) return ui::Rect{}; RECT rect; if (!::GetWindowRect(hwnd_, &rect)) throw Win32Error(::GetLastError(), "Failed to invoke GetWindowRect."); return ui::Rect::FromVertices(PixelToDipX(rect.left), PixelToDipY(rect.top), PixelToDipX(rect.right), PixelToDipY(rect.bottom)); } void WinNativeWindow::SetWindowRect(const ui::Rect& rect) { if (IsValid()) { if (!SetWindowPos(hwnd_, nullptr, DipToPixelX(rect.left), DipToPixelY(rect.top), DipToPixelX(rect.GetRight()), DipToPixelY(rect.GetBottom()), SWP_NOZORDER)) throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos."); } } Painter* WinNativeWindow::BeginPaint() { return new WinPainter(this); } bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param, LRESULT* result) { WindowNativeMessageEventArgs args{ WindowNativeMessage{hwnd, msg, w_param, l_param}}; native_message_event_.Raise(args); if (args.IsHandled()) { *result = args.GetResult(); return true; } switch (msg) { case WM_PAINT: OnPaintInternal(); *result = 0; return true; case WM_ERASEBKGND: *result = 1; return true; case WM_SETFOCUS: OnSetFocusInternal(); *result = 0; return true; case WM_KILLFOCUS: OnKillFocusInternal(); *result = 0; return true; case WM_MOUSEMOVE: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseMoveInternal(point); *result = 0; return true; } case WM_LBUTTONDOWN: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseDownInternal(MouseButton::Left, point); *result = 0; return true; } case WM_LBUTTONUP: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseUpInternal(MouseButton::Left, point); *result = 0; return true; } case WM_RBUTTONDOWN: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseDownInternal(MouseButton::Right, point); *result = 0; return true; } case WM_RBUTTONUP: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseUpInternal(MouseButton::Right, point); *result = 0; return true; } case WM_MBUTTONDOWN: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseDownInternal(MouseButton::Middle, point); *result = 0; return true; } case WM_MBUTTONUP: { POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); OnMouseUpInternal(MouseButton::Middle, point); *result = 0; return true; } case WM_MOUSEWHEEL: POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); ScreenToClient(hwnd, &point); OnMouseWheelInternal(GET_WHEEL_DELTA_WPARAM(w_param), point); *result = 0; return true; case WM_KEYDOWN: OnKeyDownInternal(static_cast(w_param)); *result = 0; return true; case WM_KEYUP: OnKeyUpInternal(static_cast(w_param)); *result = 0; return true; case WM_CHAR: OnCharInternal(static_cast(w_param)); *result = 0; return true; case WM_SIZE: OnResizeInternal(LOWORD(l_param), HIWORD(l_param)); *result = 0; return true; case WM_ACTIVATE: if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE) OnActivatedInternal(); else if (w_param == WA_INACTIVE) OnDeactivatedInternal(); *result = 0; return true; case WM_DESTROY: OnDestroyInternal(); *result = 0; return true; default: return false; } } RECT WinNativeWindow::GetClientRectPixel() { RECT rect; if (!GetClientRect(hwnd_, &rect)) throw Win32Error(::GetLastError(), "Failed to invoke GetClientRect."); return rect; } void WinNativeWindow::OnDestroyInternal() { application_->GetWindowManager()->UnregisterWindow(hwnd_); hwnd_ = nullptr; if (delete_this_on_destroy_) application_->InvokeLater([this] { delete this; }); } void WinNativeWindow::OnPaintInternal() { paint_event_.Raise(); ValidateRect(hwnd_, nullptr); } void WinNativeWindow::OnResizeInternal(const int new_width, const int new_height) { if (!(new_width == 0 && new_height == 0)) { window_render_target_->ResizeBuffer(new_width, new_height); resize_event_.Raise( ui::Size{PixelToDipX(new_width), PixelToDipY(new_height)}); } } void WinNativeWindow::OnSetFocusInternal() { has_focus_ = true; focus_event_.Raise(true); } void WinNativeWindow::OnKillFocusInternal() { has_focus_ = false; focus_event_.Raise(false); } inline ui::Point PiToDip(const POINT& pi_point) { return ui::Point(PixelToDipX(pi_point.x), PixelToDipY(pi_point.y)); } void WinNativeWindow::OnMouseMoveInternal(const POINT point) { // when mouse was previous outside the window if (!is_mouse_in_) { // invoke TrackMouseEvent to have WM_MOUSELEAVE sent. TRACKMOUSEEVENT tme; tme.cbSize = sizeof tme; tme.dwFlags = TME_LEAVE; tme.hwndTrack = hwnd_; TrackMouseEvent(&tme); is_mouse_in_ = true; mouse_enter_leave_event_.Raise(true); } const auto dip_point = PiToDip(point); mouse_move_event_.Raise(dip_point); } void WinNativeWindow::OnMouseLeaveInternal() { is_mouse_in_ = false; mouse_enter_leave_event_.Raise(false); } void WinNativeWindow::OnMouseDownInternal(MouseButton button, POINT point) { const auto dip_point = PiToDip(point); mouse_down_event_.Raise(button, dip_point); } void WinNativeWindow::OnMouseUpInternal(MouseButton button, POINT point) { const auto dip_point = PiToDip(point); mouse_up_event_.Raise(button, dip_point); } void WinNativeWindow::OnMouseWheelInternal(short delta, POINT point) {} void WinNativeWindow::OnKeyDownInternal(int virtual_code) { key_down_event_.Raise(virtual_code); } void WinNativeWindow::OnKeyUpInternal(int virtual_code) { key_up_event_.Raise(virtual_code); } void WinNativeWindow::OnCharInternal(wchar_t c) {} void WinNativeWindow::OnActivatedInternal() {} void WinNativeWindow::OnDeactivatedInternal() {} } // namespace cru::platform::win