#pragma once #include "../Editor.h" #include "cru/ui/controls/FlexLayout.h" #include "cru/ui/controls/TextBlock.h" #include "cru/ui/controls/TextBox.h" namespace cru::theme_builder::components::properties { class ThicknessPropertyEditor : public Editor { public: using PropertyType = ui::Thickness; ThicknessPropertyEditor(); ~ThicknessPropertyEditor() override; ui::controls::Control* GetRootControl() override { return &container_; } String GetLabel() const { return label_.GetText(); } void SetLabel(String label) { label_.SetText(std::move(label)); } ui::Thickness GetValue() const { return thickness_; } void SetValue(const ui::Thickness& thickness, bool trigger_change = true); private: ui::Thickness thickness_; ui::controls::FlexLayout container_; ui::controls::TextBlock label_; ui::controls::TextBox text_; bool is_text_valid_; }; } // namespace cru::theme_builder::components::properties