#include "cru/ui/controls/Button.hpp" #include #include "../Helper.hpp" #include "cru/platform/graph/Brush.hpp" #include "cru/platform/native/Cursor.hpp" #include "cru/platform/native/UiApplication.hpp" #include "cru/ui/render/BorderRenderObject.hpp" #include "cru/ui/UiManager.hpp" #include "cru/ui/Window.hpp" namespace cru::ui::controls { using cru::platform::native::SystemCursorType; namespace { void Set(render::BorderRenderObject* o, const ButtonStateStyle& s) { o->SetBorderBrush(s.border_brush); o->SetBorderThickness(s.border_thickness); o->SetBorderRadius(s.border_radius); o->SetForegroundBrush(s.foreground_brush); o->SetBackgroundBrush(s.background_brush); } std::shared_ptr GetSystemCursor( SystemCursorType type) { return GetUiApplication()->GetCursorManager()->GetSystemCursor(type); } } // namespace Button::Button() : click_detector_(this) { style_ = UiManager::GetInstance()->GetThemeResources()->button_style; render_object_ = std::make_unique(); render_object_->SetAttachedControl(this); Set(render_object_.get(), style_.normal); render_object_->SetBorderEnabled(true); click_detector_.StateChangeEvent()->AddHandler( [this](const ClickState& state) { switch (state) { case ClickState::None: Set(render_object_.get(), style_.normal); SetCursor(GetSystemCursor(SystemCursorType::Arrow)); break; case ClickState::Hover: Set(render_object_.get(), style_.hover); SetCursor(GetSystemCursor(SystemCursorType::Hand)); break; case ClickState::Press: Set(render_object_.get(), style_.press); SetCursor(GetSystemCursor(SystemCursorType::Hand)); break; case ClickState::PressInactive: Set(render_object_.get(), style_.press_cancel); SetCursor(GetSystemCursor(SystemCursorType::Arrow)); break; } }); } Button::~Button() = default; render::RenderObject* Button::GetRenderObject() const { return render_object_.get(); } void Button::OnChildChanged(Control* old_child, Control* new_child) { if (old_child != nullptr) render_object_->RemoveChild(0); if (new_child != nullptr) render_object_->AddChild(new_child->GetRenderObject(), 0); } } // namespace cru::ui::controls