#include "button.hpp" #include "ui/ui_manager.hpp" #include "ui/render/border_render_object.hpp" namespace cru::ui::controls { Button::Button() { const auto predefined_resource = UiManager::GetInstance()->GetPredefineResources(); render_object_ = new render::BorderRenderObject(); } void Button::OnChildChanged(Control* old_child, Control* new_child) {} } // namespace cru::ui::controls