#include "flex_layout.hpp" #include "ui/render/flex_layout_render_object.hpp" namespace cru::ui::controls { using render::FlexLayoutRenderObject; FlexLayout::FlexLayout() { render_object_ = new FlexLayoutRenderObject(); } FlexLayout::~FlexLayout() { delete render_object_; } render::RenderObject* FlexLayout::GetRenderObject() const { return render_object_; } void FlexLayout::OnAddChild(Control* child, int position) { render_object_->AddChild(child->GetRenderObject(), position); } void FlexLayout::OnRemoveChild(Control* child, int position) { render_object_->RemoveChild(position); } } // namespace cru::ui::controls