#pragma once #include "text_control.h" namespace cru { namespace ui { namespace controls { class TextBlock : public TextControl { public: static TextBlock* Create( const String& text = L"", const Microsoft::WRL::ComPtr& init_text_format = nullptr, const Microsoft::WRL::ComPtr& init_brush = nullptr) { const auto text_block = new TextBlock(init_text_format, init_brush); text_block->SetText(text); return text_block; } protected: TextBlock( const Microsoft::WRL::ComPtr& init_text_format, const Microsoft::WRL::ComPtr& init_brush ); public: TextBlock(const TextBlock& other) = delete; TextBlock(TextBlock&& other) = delete; TextBlock& operator=(const TextBlock& other) = delete; TextBlock& operator=(TextBlock&& other) = delete; ~TextBlock() override = default; }; } } }