#pragma once #include "pre.hpp" #include "ui/control.hpp" namespace cru::ui::render { class TextRenderObject; } namespace cru::ui::controls { class TextBlock : public NoChildControl { public: static constexpr auto control_type = L"TextBlock"; public: TextBlock(); TextBlock(const TextBlock& other) = delete; TextBlock(TextBlock&& other) = delete; TextBlock& operator=(const TextBlock& other) = delete; TextBlock& operator=(TextBlock&& other) = delete; ~TextBlock() override; StringView GetControlType() const override final { return control_type; } render::RenderObject* GetRenderObject() const override { return render_object_; } String GetText() const; void SetText(const String& text); private: render::TextRenderObject* render_object_; }; } // namespace cru::ui::controls