#pragma once #include "pre.hpp" #include #include #include "base.hpp" #include "ui/ui_base.hpp" // forward declarations struct ID2D1RenderTarget; namespace cru::ui { class Control; } namespace cru::ui::render { class RenderObject : public Object { protected: RenderObject() = default; public: RenderObject(const RenderObject& other) = delete; RenderObject(RenderObject&& other) = delete; RenderObject& operator=(const RenderObject& other) = delete; RenderObject& operator=(RenderObject&& other) = delete; ~RenderObject() override = default; Control* GetAttachedControl() const { return control_; } void SetAttachedControl(Control* new_control) { control_ = new_control; } RenderObject* GetParent() const { return parent_; } const std::vector& GetChildren() const { return children_; } void AddChild(RenderObject* render_object, int position); void RemoveChild(int position); Point GetOffset() const { return offset_; } void SetOffset(const Point& offset) { offset_ = offset; } Size GetSize() const { return size_; } void SetSize(const Size& size) { const auto old_size = size_; size_ = size; OnSizeChanged(old_size, size); } Thickness GetMargin() const { return margin_; } void SetMargin(const Thickness& margin) { margin_ = margin; } Thickness GetPadding() const { return padding_; } void SetPadding(const Thickness& padding) { padding_ = padding; } Size GetPreferredSize() const { return preferred_size_; } void SetPreferredSize(const Size& preferred_size) { preferred_size_ = preferred_size; } void Measure(const Size& available_size); void Layout(const Rect& rect); virtual void Draw(ID2D1RenderTarget* render_target) = 0; virtual RenderObject* HitTest(const Point& point) = 0; protected: virtual void OnParentChanged(RenderObject* old_parent, RenderObject* new_parent); virtual void OnAddChild(RenderObject* new_child, int position); virtual void OnRemoveChild(RenderObject* removed_child, int position); virtual void OnSizeChanged(const Size& old_size, const Size& new_size); virtual void OnMeasureCore(const Size& available_size); virtual void OnLayoutCore(const Rect& rect); virtual Size OnMeasureContent(const Size& available_size) = 0; virtual void OnLayoutContent(const Rect& content_rect) = 0; private: void SetParent(RenderObject* new_parent); private: Control* control_ = nullptr; RenderObject* parent_ = nullptr; std::vector children_{}; Point offset_ = Point::Zero(); Size size_ = Size::Zero(); Thickness margin_ = Thickness::Zero(); Thickness padding_ = Thickness::Zero(); Size preferred_size_ = Size::Zero(); }; } // namespace cru::ui::render