#include "cru/common/StringUtil.hpp" #include using cru::k_invalid_code_point; // TEST(WinString, Utf8Iterator) { // using cru::platform::win::Utf8Iterator; // std::string_view text = "aπ你🤣!"; // Utf8Iterator i{text}; // ASSERT_EQ(i.Next(), 0x0061); // ASSERT_EQ(i.Next(), 0x03C0); // ASSERT_EQ(i.Next(), 0x4F60); // ASSERT_EQ(i.Next(), 0x1F923); // ASSERT_EQ(i.Next(), 0x0021); // ASSERT_EQ(i.Next(), k_invalid_code_point); // } TEST(WinString, Utf16Iterator) { using cru::Utf16Iterator; std::u16string_view text = u"aπ你🤣!"; Utf16Iterator i{text}; ASSERT_EQ(i.Next(), 0x0061); ASSERT_EQ(i.Next(), 0x03C0); ASSERT_EQ(i.Next(), 0x4F60); ASSERT_EQ(i.Next(), 0x1F923); ASSERT_EQ(i.Next(), 0x0021); ASSERT_EQ(i.Next(), k_invalid_code_point); ASSERT_EQ(i.Previous(), 0x0021); ASSERT_EQ(i.Previous(), 0x1F923); ASSERT_EQ(i.Previous(), 0x4F60); ASSERT_EQ(i.Previous(), 0x03C0); ASSERT_EQ(i.Previous(), 0x0061); ASSERT_EQ(i.Previous(), k_invalid_code_point); } // TEST(WinString, IndexUtf8ToUtf16) { // using cru::platform::win::IndexUtf8ToUtf16; // std::string_view utf8_string = "aπ你🤣!"; // std::wstring_view utf16_string = L"aπ你🤣!"; // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 0, utf16_string), 0); // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 1, utf16_string), 1); // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 3, utf16_string), 2); // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 6, utf16_string), 3); // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 10, utf16_string), 5); // ASSERT_EQ(IndexUtf8ToUtf16(utf8_string, 11, utf16_string), 6); // } // TEST(WinString, IndexUtf16ToUtf8) { // using cru::platform::win::IndexUtf16ToUtf8; // std::string_view utf8_string = "aπ你🤣!"; // std::wstring_view utf16_string = L"aπ你🤣!"; // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 0, utf8_string), 0); // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 1, utf8_string), 1); // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 2, utf8_string), 3); // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 3, utf8_string), 6); // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 5, utf8_string), 10); // ASSERT_EQ(IndexUtf16ToUtf8(utf16_string, 6, utf8_string), 11); // }