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#pragma once
#include "Resource.hpp"
#include "cru/common/Base.hpp"
#include "cru/platform/graphics/Base.hpp"
#include "cru/platform/graphics/Painter.hpp"
#include <CoreGraphics/CoreGraphics.h>
namespace cru::platform::graphics::osx::quartz {
class QuartzCGContextPainter : public OsxQuartzResource,
public virtual IPainter {
public:
explicit QuartzCGContextPainter(IGraphicsFactory* graphics_factory,
CGContextRef cg_context, bool auto_release,
const Size& size)
: OsxQuartzResource(graphics_factory),
cg_context_(cg_context),
auto_release_(auto_release),
size_(size) {}
CRU_DELETE_COPY(QuartzCGContextPainter)
CRU_DELETE_MOVE(QuartzCGContextPainter)
~QuartzCGContextPainter() override = default;
public:
Matrix GetTransform() override;
void SetTransform(const Matrix& matrix) override;
void Clear(const Color& color) override;
void DrawLine(const Point& start, const Point& end, IBrush* brush,
float width) override;
void StrokeRectangle(const Rect& rectangle, IBrush* brush,
float width) override;
void FillRectangle(const Rect& rectangle, IBrush* brush) override;
void StrokeGeometry(IGeometry* geometry, IBrush* brush, float width) override;
void FillGeometry(IGeometry* geometry, IBrush* brush) override;
void DrawText(const Point& offset, ITextLayout* text_layout,
IBrush* brush) override;
void PushLayer(const Rect& bounds) override;
void PopLayer() override;
void EndDraw() override;
private:
void Validate();
private:
CGContextRef cg_context_;
bool auto_release_;
Size size_;
};
} // namespace cru::platform::graphics::osx::quartz
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