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#pragma once
#include "Base.h"
namespace cru::platform::graphics {
struct CRU_PLATFORM_GRAPHICS_API IBrush : virtual IGraphicsResource {};
struct CRU_PLATFORM_GRAPHICS_API ISolidColorBrush : virtual IBrush {
virtual Color GetColor() = 0;
virtual void SetColor(const Color& color) = 0;
};
} // namespace cru::platform::graphics
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