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 | #pragma once
#include "../content_control.hpp"
#include "base.hpp"
#include "../click_detector.hpp"
namespace cru::ui::controls {
class Button : public ContentControl {
 public:
  static constexpr std::string_view control_type = "Button";
  static Button* Create() { return new Button(); }
 protected:
  Button();
 public:
  Button(const Button& other) = delete;
  Button(Button&& other) = delete;
  Button& operator=(const Button& other) = delete;
  Button& operator=(Button&& other) = delete;
  ~Button() override;
  std::string_view GetControlType() const final { return control_type; }
  render::RenderObject* GetRenderObject() const override;
 public:
  const ButtonStyle& GetStyle() const { return style_; }
  void SetStyle(ButtonStyle style);
 protected:
  void OnChildChanged(Control* old_child, Control* new_child) override;
 private:
  std::unique_ptr<render::BorderRenderObject> render_object_{};
  ButtonStyle style_;
  ClickDetector click_detector_;
};
}  // namespace cru::ui::controls
 |