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#pragma once
#include <memory>
#include "../win_pre_config.hpp"
#include "cru/common/base.hpp"
#include "cru/platform/native/cursor.hpp"
#include "cru/win/native/platform_id.hpp"
namespace cru::platform::native::win {
class WinCursor : public Cursor {
public:
WinCursor(HCURSOR handle, bool auto_delete);
CRU_DELETE_COPY(WinCursor)
CRU_DELETE_MOVE(WinCursor)
~WinCursor() override;
CRU_PLATFORMID_IMPLEMENT_WIN
public:
HCURSOR GetHandle() const { return handle_; }
private:
HCURSOR handle_;
bool auto_delete_;
};
class WinCursorManager : public CursorManager {
public:
WinCursorManager();
CRU_DELETE_COPY(WinCursorManager)
CRU_DELETE_MOVE(WinCursorManager)
~WinCursorManager() override = default;
CRU_PLATFORMID_IMPLEMENT_WIN
public:
std::shared_ptr<WinCursor> GetSystemWinCursor(SystemCursor type);
std::shared_ptr<Cursor> GetSystemCursor(SystemCursor type) override {
return std::static_pointer_cast<Cursor>(GetSystemWinCursor(type));
}
private:
std::shared_ptr<WinCursor> sys_arrow_;
std::shared_ptr<WinCursor> sys_hand_;
};
} // namespace cru::platform::native::win
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