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#include "cru/osx/graphics/quartz/Image.h"
#include "cru/common/Exception.h"
#include "cru/osx/graphics/quartz/Convert.h"
#include "cru/osx/graphics/quartz/Painter.h"
namespace cru::platform::graphics::osx::quartz {
QuartzImage::QuartzImage(IGraphicsFactory* graphics_factory,
IImageFactory* image_factory, CGImageRef image,
bool auto_release, unsigned char* buffer)
: OsxQuartzResource(graphics_factory),
image_factory_(image_factory),
image_(image),
auto_release_(auto_release),
buffer_(buffer) {}
QuartzImage::~QuartzImage() {
if (auto_release_) {
CGImageRelease(image_);
}
}
float QuartzImage::GetWidth() { return CGImageGetWidth(image_); }
float QuartzImage::GetHeight() { return CGImageGetHeight(image_); }
std::unique_ptr<IImage> QuartzImage::CreateWithRect(const Rect& rect) {
auto new_cg_image = CGImageCreateWithImageInRect(image_, Convert(rect));
return std::make_unique<QuartzImage>(GetGraphicsFactory(), image_factory_,
new_cg_image, true);
}
std::unique_ptr<IPainter> QuartzImage::CreatePainter() {
if (!buffer_)
throw Exception(
u"Failed to create painter for image because failed to get its "
u"buffer.");
auto width = CGImageGetWidth(image_);
auto height = CGImageGetHeight(image_);
auto bits_per_component = CGImageGetBitsPerComponent(image_);
auto bytes_per_row = CGImageGetBytesPerRow(image_);
auto color_space = CGImageGetColorSpace(image_);
auto bitmap_info = CGImageGetBitmapInfo(image_);
auto cg_context =
CGBitmapContextCreate(buffer_, width, height, bits_per_component,
bytes_per_row, color_space, bitmap_info);
return std::make_unique<QuartzCGContextPainter>(
GetGraphicsFactory(), cg_context, true, Size(width, height),
[](QuartzCGContextPainter* painter) {
});
}
} // namespace cru::platform::graphics::osx::quartz
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