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#include "cru/osx/graphics/quartz/Painter.hpp"
#include "cru/osx/graphics/quartz/Convert.hpp"
namespace cru::platform::graphics::osx::quartz {
Matrix QuartzCGContextPainter::GetTransform() {
return Convert(CGContextGetCTM(cg_context_));
}
void QuartzCGContextPainter::SetTransform(const Matrix& matrix) {
auto old = CGContextGetCTM(cg_context_);
old = CGAffineTransformInvert(old);
CGContextConcatCTM(cg_context_, old);
CGContextConcatCTM(cg_context_, Convert(matrix));
}
}
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