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#include "ui_event.h"
#include "ui/control.h"
namespace cru::ui::events
{
Point MouseEventArgs::GetPoint(Control* control, const RectRange range) const
{
if (point_.has_value())
return control->TransformPoint(control->WindowToControl(point_.value()), RectRange::Margin, range);
return Point();
}
}
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