// Copyright 2019 The libgav1 Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/dsp/intra_edge.h" #include "src/utils/cpu.h" #if LIBGAV1_ENABLE_NEON #include #include #include #include "src/dsp/arm/common_neon.h" #include "src/dsp/constants.h" #include "src/dsp/dsp.h" #include "src/utils/common.h" // RightShiftWithRounding() namespace libgav1 { namespace dsp { namespace { // Simplified version of intra_edge.cc:kKernels[][]. Only |strength| 1 and 2 are // required. constexpr int kKernelsNEON[3][2] = {{4, 8}, {5, 6}}; void IntraEdgeFilter_NEON(void* buffer, const int size, const int strength) { assert(strength == 1 || strength == 2 || strength == 3); const int kernel_index = strength - 1; auto* const dst_buffer = static_cast(buffer); // The first element is not written out (but it is input) so the number of // elements written is |size| - 1. if (size == 1) return; // |strength| 1 and 2 use a 3 tap filter. if (strength < 3) { // The last value requires extending the buffer (duplicating // |dst_buffer[size - 1]). Calculate it here to avoid extra processing in // neon. const uint8_t last_val = RightShiftWithRounding( kKernelsNEON[kernel_index][0] * dst_buffer[size - 2] + kKernelsNEON[kernel_index][1] * dst_buffer[size - 1] + kKernelsNEON[kernel_index][0] * dst_buffer[size - 1], 4); const uint8x8_t krn1 = vdup_n_u8(kKernelsNEON[kernel_index][1]); // The first value we need gets overwritten by the output from the // previous iteration. uint8x16_t src_0 = vld1q_u8(dst_buffer); int i = 1; // Process blocks until there are less than 16 values remaining. for (; i < size - 15; i += 16) { // Loading these at the end of the block with |src_0| will read past the // end of |top_row_data[160]|, the source of |buffer|. const uint8x16_t src_1 = vld1q_u8(dst_buffer + i); const uint8x16_t src_2 = vld1q_u8(dst_buffer + i + 1); uint16x8_t sum_lo = vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_2)); sum_lo = vmulq_n_u16(sum_lo, kKernelsNEON[kernel_index][0]); sum_lo = vmlal_u8(sum_lo, vget_low_u8(src_1), krn1); uint16x8_t sum_hi = vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_2)); sum_hi = vmulq_n_u16(sum_hi, kKernelsNEON[kernel_index][0]); sum_hi = vmlal_u8(sum_hi, vget_high_u8(src_1), krn1); const uint8x16_t result = vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); // Load the next row before overwriting. This loads an extra 15 values // past |size| on the trailing iteration. src_0 = vld1q_u8(dst_buffer + i + 15); vst1q_u8(dst_buffer + i, result); } // The last output value |last_val| was already calculated so if // |remainder| == 1 then we don't have to do anything. const int remainder = (size - 1) & 0xf; if (remainder > 1) { uint8_t temp[16]; const uint8x16_t src_1 = vld1q_u8(dst_buffer + i); const uint8x16_t src_2 = vld1q_u8(dst_buffer + i + 1); uint16x8_t sum_lo = vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_2)); sum_lo = vmulq_n_u16(sum_lo, kKernelsNEON[kernel_index][0]); sum_lo = vmlal_u8(sum_lo, vget_low_u8(src_1), krn1); uint16x8_t sum_hi = vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_2)); sum_hi = vmulq_n_u16(sum_hi, kKernelsNEON[kernel_index][0]); sum_hi = vmlal_u8(sum_hi, vget_high_u8(src_1), krn1); const uint8x16_t result = vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); vst1q_u8(temp, result); memcpy(dst_buffer + i, temp, remainder); } dst_buffer[size - 1] = last_val; return; } assert(strength == 3); // 5 tap filter. The first element requires duplicating |buffer[0]| and the // last two elements require duplicating |buffer[size - 1]|. uint8_t special_vals[3]; special_vals[0] = RightShiftWithRounding( (dst_buffer[0] << 1) + (dst_buffer[0] << 2) + (dst_buffer[1] << 2) + (dst_buffer[2] << 2) + (dst_buffer[3] << 1), 4); // Clamp index for very small |size| values. const int first_index_min = std::max(size - 4, 0); const int second_index_min = std::max(size - 3, 0); const int third_index_min = std::max(size - 2, 0); special_vals[1] = RightShiftWithRounding( (dst_buffer[first_index_min] << 1) + (dst_buffer[second_index_min] << 2) + (dst_buffer[third_index_min] << 2) + (dst_buffer[size - 1] << 2) + (dst_buffer[size - 1] << 1), 4); special_vals[2] = RightShiftWithRounding( (dst_buffer[second_index_min] << 1) + (dst_buffer[third_index_min] << 2) + // x << 2 + x << 2 == x << 3 (dst_buffer[size - 1] << 3) + (dst_buffer[size - 1] << 1), 4); // The first two values we need get overwritten by the output from the // previous iteration. uint8x16_t src_0 = vld1q_u8(dst_buffer - 1); uint8x16_t src_1 = vld1q_u8(dst_buffer); int i = 1; for (; i < size - 15; i += 16) { // Loading these at the end of the block with |src_[01]| will read past // the end of |top_row_data[160]|, the source of |buffer|. const uint8x16_t src_2 = vld1q_u8(dst_buffer + i); const uint8x16_t src_3 = vld1q_u8(dst_buffer + i + 1); const uint8x16_t src_4 = vld1q_u8(dst_buffer + i + 2); uint16x8_t sum_lo = vshlq_n_u16(vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_4)), 1); const uint16x8_t sum_123_lo = vaddw_u8( vaddl_u8(vget_low_u8(src_1), vget_low_u8(src_2)), vget_low_u8(src_3)); sum_lo = vaddq_u16(sum_lo, vshlq_n_u16(sum_123_lo, 2)); uint16x8_t sum_hi = vshlq_n_u16(vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_4)), 1); const uint16x8_t sum_123_hi = vaddw_u8(vaddl_u8(vget_high_u8(src_1), vget_high_u8(src_2)), vget_high_u8(src_3)); sum_hi = vaddq_u16(sum_hi, vshlq_n_u16(sum_123_hi, 2)); const uint8x16_t result = vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); src_0 = vld1q_u8(dst_buffer + i + 14); src_1 = vld1q_u8(dst_buffer + i + 15); vst1q_u8(dst_buffer + i, result); } const int remainder = (size - 1) & 0xf; // Like the 3 tap but if there are two remaining values we have already // calculated them. if (remainder > 2) { uint8_t temp[16]; const uint8x16_t src_2 = vld1q_u8(dst_buffer + i); const uint8x16_t src_3 = vld1q_u8(dst_buffer + i + 1); const uint8x16_t src_4 = vld1q_u8(dst_buffer + i + 2); uint16x8_t sum_lo = vshlq_n_u16(vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_4)), 1); const uint16x8_t sum_123_lo = vaddw_u8( vaddl_u8(vget_low_u8(src_1), vget_low_u8(src_2)), vget_low_u8(src_3)); sum_lo = vaddq_u16(sum_lo, vshlq_n_u16(sum_123_lo, 2)); uint16x8_t sum_hi = vshlq_n_u16(vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_4)), 1); const uint16x8_t sum_123_hi = vaddw_u8(vaddl_u8(vget_high_u8(src_1), vget_high_u8(src_2)), vget_high_u8(src_3)); sum_hi = vaddq_u16(sum_hi, vshlq_n_u16(sum_123_hi, 2)); const uint8x16_t result = vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); vst1q_u8(temp, result); memcpy(dst_buffer + i, temp, remainder); } dst_buffer[1] = special_vals[0]; // Avoid overwriting |dst_buffer[0]|. if (size > 2) dst_buffer[size - 2] = special_vals[1]; dst_buffer[size - 1] = special_vals[2]; } // (-|src0| + |src1| * 9 + |src2| * 9 - |src3|) >> 4 uint8x8_t Upsample(const uint8x8_t src0, const uint8x8_t src1, const uint8x8_t src2, const uint8x8_t src3) { const uint16x8_t middle = vmulq_n_u16(vaddl_u8(src1, src2), 9); const uint16x8_t ends = vaddl_u8(src0, src3); const int16x8_t sum = vsubq_s16(vreinterpretq_s16_u16(middle), vreinterpretq_s16_u16(ends)); return vqrshrun_n_s16(sum, 4); } void IntraEdgeUpsampler_NEON(void* buffer, const int size) { assert(size % 4 == 0 && size <= 16); auto* const pixel_buffer = static_cast(buffer); // This is OK because we don't read this value for |size| 4 or 8 but if we // write |pixel_buffer[size]| and then vld() it, that seems to introduce // some latency. pixel_buffer[-2] = pixel_buffer[-1]; if (size == 4) { // This uses one load and two vtbl() which is better than 4x Load{Lo,Hi}4(). const uint8x8_t src = vld1_u8(pixel_buffer - 1); // The outside values are negated so put those in the same vector. const uint8x8_t src03 = vtbl1_u8(src, vcreate_u8(0x0404030202010000)); // Reverse |src1| and |src2| so we can use |src2| for the interleave at the // end. const uint8x8_t src21 = vtbl1_u8(src, vcreate_u8(0x0302010004030201)); const uint16x8_t middle = vmull_u8(src21, vdup_n_u8(9)); const int16x8_t half_sum = vsubq_s16( vreinterpretq_s16_u16(middle), vreinterpretq_s16_u16(vmovl_u8(src03))); const int16x4_t sum = vadd_s16(vget_low_s16(half_sum), vget_high_s16(half_sum)); const uint8x8_t result = vqrshrun_n_s16(vcombine_s16(sum, sum), 4); vst1_u8(pixel_buffer - 1, InterleaveLow8(result, src21)); return; } else if (size == 8) { // Likewise, one load + multiple vtbls seems preferred to multiple loads. const uint8x16_t src = vld1q_u8(pixel_buffer - 1); const uint8x8_t src0 = VQTbl1U8(src, vcreate_u8(0x0605040302010000)); const uint8x8_t src1 = vget_low_u8(src); const uint8x8_t src2 = VQTbl1U8(src, vcreate_u8(0x0807060504030201)); const uint8x8_t src3 = VQTbl1U8(src, vcreate_u8(0x0808070605040302)); const uint8x8x2_t output = {Upsample(src0, src1, src2, src3), src2}; vst2_u8(pixel_buffer - 1, output); return; } assert(size == 12 || size == 16); // Extend the input borders to avoid branching later. pixel_buffer[size] = pixel_buffer[size - 1]; const uint8x16_t src0 = vld1q_u8(pixel_buffer - 2); const uint8x16_t src1 = vld1q_u8(pixel_buffer - 1); const uint8x16_t src2 = vld1q_u8(pixel_buffer); const uint8x16_t src3 = vld1q_u8(pixel_buffer + 1); const uint8x8_t result_lo = Upsample(vget_low_u8(src0), vget_low_u8(src1), vget_low_u8(src2), vget_low_u8(src3)); const uint8x8x2_t output_lo = {result_lo, vget_low_u8(src2)}; vst2_u8(pixel_buffer - 1, output_lo); const uint8x8_t result_hi = Upsample(vget_high_u8(src0), vget_high_u8(src1), vget_high_u8(src2), vget_high_u8(src3)); if (size == 12) { vst1_u8(pixel_buffer + 15, InterleaveLow8(result_hi, vget_high_u8(src2))); } else /* size == 16 */ { const uint8x8x2_t output_hi = {result_hi, vget_high_u8(src2)}; vst2_u8(pixel_buffer + 15, output_hi); } } void Init8bpp() { Dsp* const dsp = dsp_internal::GetWritableDspTable(kBitdepth8); assert(dsp != nullptr); dsp->intra_edge_filter = IntraEdgeFilter_NEON; dsp->intra_edge_upsampler = IntraEdgeUpsampler_NEON; } } // namespace void IntraEdgeInit_NEON() { Init8bpp(); } } // namespace dsp } // namespace libgav1 #else // !LIBGAV1_ENABLE_NEON namespace libgav1 { namespace dsp { void IntraEdgeInit_NEON() {} } // namespace dsp } // namespace libgav1 #endif // LIBGAV1_ENABLE_NEON