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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Timeline.Filters {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// This class was generated by MSBuild using the GenerateResource task.
/// To add or remove a member, edit your .resx file then rerun MSBuild.
/// </summary>
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resource {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resource() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Timeline.Filters.Resource", typeof(Resource).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Content length is too big. It can't be bigger than {0}..
/// </summary>
internal static string MessageContentLengthTooBig {
get {
return ResourceManager.GetString("MessageContentLengthTooBig", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The entity you want to create already exists. Entity type is {0}. Constraints are {1}..
/// </summary>
internal static string MessageEntityAlreadyExist {
get {
return ResourceManager.GetString("MessageEntityAlreadyExist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The entity you operate on does not exist. Entity type is {0}. Constraints are {1}..
/// </summary>
internal static string MessageEntityNotExist {
get {
return ResourceManager.GetString("MessageEntityNotExist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Image is not a square..
/// </summary>
internal static string MessageImageBadSize {
get {
return ResourceManager.GetString("MessageImageBadSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Image decode failed..
/// </summary>
internal static string MessageImageDecodeFailed {
get {
return ResourceManager.GetString("MessageImageDecodeFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Specified image format does not match the actual one ..
/// </summary>
internal static string MessageImageFormatUnmatch {
get {
return ResourceManager.GetString("MessageImageFormatUnmatch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unknown error happened to image..
/// </summary>
internal static string MessageImageUnknownError {
get {
return ResourceManager.GetString("MessageImageUnknownError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multiple timeline with the name exists. Please use new api..
/// </summary>
internal static string MessageMultipleTimeline {
get {
return ResourceManager.GetString("MessageMultipleTimeline", resourceCulture);
}
}
}
}
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