1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
using System;
using System.ComponentModel.DataAnnotations;
using static Timeline.Resources.Models.Validation.Validator;
namespace Timeline.Models.Validation
{
/// <summary>
/// A validator to validate value.
/// </summary>
public interface IValidator
{
/// <summary>
/// Validate given value.
/// </summary>
/// <param name="value">The value to validate.</param>
/// <returns>Validation success or not and message.</returns>
(bool, string) Validate(object? value);
}
public static class ValidatorExtensions
{
public static bool Validate(this IValidator validator, object? value, out string message)
{
if (validator == null)
throw new ArgumentNullException(nameof(validator));
var (r, m) = validator.Validate(value);
message = m;
return r;
}
}
/// <summary>
/// Convenient base class for validator.
/// </summary>
/// <typeparam name="T">The type of accepted value.</typeparam>
/// <remarks>
/// Subclass should override <see cref="DoValidate(T)"/> to do the real validation.
/// This class will check the nullity and type of value.
/// If value is null, it will pass or fail depending on <see cref="PermitNull"/>.
/// If value is not null and not of type <typeparamref name="T"/>
/// it will fail and not call <see cref="DoValidate(T)"/>.
///
/// <see cref="PermitNull"/> is true by default.
///
/// If you want some other behaviours, write the validator from scratch.
/// </remarks>
public abstract class Validator<T> : IValidator
{
protected bool PermitNull { get; set; } = true;
public (bool, string) Validate(object? value)
{
if (value == null)
{
if (PermitNull)
return (true, GetSuccessMessage());
else
return (false, ValidatorMessageNull);
}
if (value is T v)
{
return DoValidate(v);
}
else
{
return (false, ValidatorMessageBadType);
}
}
protected static string GetSuccessMessage() => ValidatorMessageSuccess;
protected abstract (bool, string) DoValidate(T value);
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter,
AllowMultiple = false)]
public class ValidateWithAttribute : ValidationAttribute
{
private readonly IValidator _validator;
/// <summary>
/// Create with a given validator.
/// </summary>
/// <param name="validator">The validator used to validate.</param>
public ValidateWithAttribute(IValidator validator)
{
_validator = validator ?? throw new ArgumentNullException(nameof(validator));
}
/// <summary>
/// Create the validator with default constructor.
/// </summary>
/// <param name="validatorType">The type of the validator.</param>
public ValidateWithAttribute(Type validatorType)
{
if (validatorType == null)
throw new ArgumentNullException(nameof(validatorType));
if (!typeof(IValidator).IsAssignableFrom(validatorType))
throw new ArgumentException(ValidateWithAttributeExceptionNotValidator, nameof(validatorType));
try
{
_validator = (Activator.CreateInstance(validatorType) as IValidator)!;
}
catch (Exception e)
{
throw new ArgumentException(ValidateWithAttributeExceptionCreateFail, e);
}
}
protected override ValidationResult IsValid(object value, ValidationContext validationContext)
{
var (result, message) = _validator.Validate(value);
if (result)
{
return ValidationResult.Success;
}
else
{
return new ValidationResult(message);
}
}
}
}
|