diff options
author | crupest <crupest@outlook.com> | 2018-11-13 01:01:27 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-11-13 01:01:27 +0800 |
commit | e158fcb47ea6a7bd9172d0751e38265b61d6c88c (patch) | |
tree | 1e142ae77ad824eeb87b634554d3f7159de442c9 /CruUI-Generate | |
parent | 828a48aa387796ce89706ade69d0a6a3bf1e35a9 (diff) | |
download | cru-e158fcb47ea6a7bd9172d0751e38265b61d6c88c.tar.gz cru-e158fcb47ea6a7bd9172d0751e38265b61d6c88c.tar.bz2 cru-e158fcb47ea6a7bd9172d0751e38265b61d6c88c.zip |
Dev code gen.
Diffstat (limited to 'CruUI-Generate')
-rw-r--r-- | CruUI-Generate/CruUI-Generate.vcxproj | 130 | ||||
-rw-r--r-- | CruUI-Generate/CruUI-Generate.vcxproj.filters | 27 | ||||
-rw-r--r-- | CruUI-Generate/cru_ui.cpp | 3934 | ||||
-rw-r--r-- | CruUI-Generate/cru_ui.hpp | 3165 |
4 files changed, 7256 insertions, 0 deletions
diff --git a/CruUI-Generate/CruUI-Generate.vcxproj b/CruUI-Generate/CruUI-Generate.vcxproj new file mode 100644 index 00000000..f97cef59 --- /dev/null +++ b/CruUI-Generate/CruUI-Generate.vcxproj @@ -0,0 +1,130 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + 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\ No newline at end of file diff --git a/CruUI-Generate/CruUI-Generate.vcxproj.filters b/CruUI-Generate/CruUI-Generate.vcxproj.filters new file mode 100644 index 00000000..af138685 --- /dev/null +++ b/CruUI-Generate/CruUI-Generate.vcxproj.filters @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="cru_ui.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="cru_ui.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/CruUI-Generate/cru_ui.cpp b/CruUI-Generate/cru_ui.cpp new file mode 100644 index 00000000..52e8aec3 --- /dev/null +++ b/CruUI-Generate/cru_ui.cpp @@ -0,0 +1,3934 @@ +#include "cru_ui.hpp" +//-------------------------------------------------------- +//-------begin of file: ..\..\src\any_map.cpp +//-------------------------------------------------------- + +namespace cru +{ + AnyMap::ListenerToken AnyMap::RegisterValueChangeListener(const String& key, const Listener& listener) + { + const auto token = current_listener_token_++; + map_[key].second.push_back(token); + listeners_.emplace(token, listener); + return token; + } + + void AnyMap::UnregisterValueChangeListener(const ListenerToken token) + { + const auto find_result = listeners_.find(token); + if (find_result != listeners_.cend()) + listeners_.erase(find_result); + } + + void AnyMap::InvokeListeners(std::list<ListenerToken>& listener_list, const std::any& value) + { + auto i = listener_list.cbegin(); + while (i != listener_list.cend()) + { + auto current_i = i++; + const auto find_result = listeners_.find(*current_i); + if (find_result != listeners_.cend()) + find_result->second(value); + else + listener_list.erase(current_i); // otherwise remove the invalid listener token. + } + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\any_map.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\application.cpp +//-------------------------------------------------------- + + +namespace cru { + constexpr auto god_window_class_name = L"GodWindowClass"; + constexpr int invoke_later_message_id = WM_USER + 2000; + + + LRESULT CALLBACK GodWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) + { + const auto app = Application::GetInstance(); + + if (app) + { + const auto result = app->GetGodWindow()->HandleGodWindowMessage(hWnd, uMsg, wParam, lParam); + if (result.has_value()) + return result.value(); + else + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + else + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + GodWindow::GodWindow(Application* application) + { + const auto h_instance = application->GetInstanceHandle(); + + god_window_class_ = std::make_unique<ui::WindowClass>(god_window_class_name, GodWndProc, h_instance); + + hwnd_ = CreateWindowEx(0, + god_window_class_name, + L"", 0, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + HWND_MESSAGE, nullptr, h_instance, nullptr + ); + + if (hwnd_ == nullptr) + throw std::runtime_error("Failed to create window."); + } + + GodWindow::~GodWindow() + { + ::DestroyWindow(hwnd_); + } + + std::optional<LRESULT> GodWindow::HandleGodWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param) + { + switch (msg) + { + case invoke_later_message_id: + { + const auto p_action = reinterpret_cast<std::function<void()>*>(w_param); + (*p_action)(); + delete p_action; + return 0; + } + case WM_TIMER: + { + const auto id = static_cast<UINT_PTR>(w_param); + const auto action = TimerManager::GetInstance()->GetAction(id); + if (action.has_value()) + { + (action.value().second)(); + if (!action.value().first) + TimerManager::GetInstance()->KillTimer(id); + return 0; + } + break; + } + default: + return std::nullopt; + } + return std::nullopt; + } + + + + Application* Application::instance_ = nullptr; + + Application * Application::GetInstance() { + return instance_; + } + + namespace + { + void LoadSystemCursor(HINSTANCE h_instance) + { + ui::cursors::arrow = std::make_shared<ui::Cursor>(::LoadCursorW(nullptr, IDC_ARROW), false); + ui::cursors::hand = std::make_shared<ui::Cursor>(::LoadCursorW(nullptr, IDC_HAND), false); + ui::cursors::i_beam = std::make_shared<ui::Cursor>(::LoadCursorW(nullptr, IDC_IBEAM), false); + } + } + + Application::Application(HINSTANCE h_instance) + : h_instance_(h_instance) { + + if (instance_) + throw std::runtime_error("A application instance already exists."); + + instance_ = this; + + god_window_ = std::make_unique<GodWindow>(this); + + LoadSystemCursor(h_instance); + } + + Application::~Application() + { + for (auto i = singleton_list_.crbegin(); i != singleton_list_.crend(); ++i) + delete *i; + instance_ = nullptr; + } + + int Application::Run() + { + MSG msg; + + while (GetMessage(&msg, nullptr, 0, 0)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + } + + return static_cast<int>(msg.wParam); + } + + void Application::Quit(const int quit_code) { + ::PostQuitMessage(quit_code); + } + + void InvokeLater(const std::function<void()>& action) { + //copy the action to a safe place + auto p_action_copy = new std::function<void()>(action); + + if (PostMessageW(Application::GetInstance()->GetGodWindow()->GetHandle(), invoke_later_message_id, reinterpret_cast<WPARAM>(p_action_copy), 0) == 0) + throw Win32Error(::GetLastError(), "InvokeLater failed to post message."); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\application.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\base.cpp +//-------------------------------------------------------- + + +namespace cru +{ + MultiByteString ToUtf8String(const StringView& string) + { + if (string.empty()) + return MultiByteString(); + + const auto length = ::WideCharToMultiByte(CP_UTF8, 0, string.data(), -1, nullptr, 0, nullptr, nullptr); + MultiByteString result; + result.reserve(length); + if (::WideCharToMultiByte(CP_UTF8, 0, string.data(), -1, result.data(), static_cast<int>(result.capacity()), nullptr, nullptr) == 0) + throw Win32Error(::GetLastError(), "Failed to convert wide string to UTF-8."); + return result; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\base.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\cru_debug.cpp +//-------------------------------------------------------- + + +namespace cru::debug +{ + void DebugMessage(const StringView& message) + { + ::OutputDebugStringW(message.data()); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\cru_debug.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\exception.cpp +//-------------------------------------------------------- + + +namespace cru +{ + inline std::string HResultMakeMessage(HRESULT h_result, std::optional<MultiByteStringView> message) + { + char buffer[10]; + sprintf_s(buffer, "%#08x", h_result); + + if (message.has_value()) + return Format("An HResultError is thrown. HRESULT: {}.\nAdditional message: {}\n", buffer, message.value()); + else + return Format("An HResultError is thrown. HRESULT: {}.\n", buffer); + } + + HResultError::HResultError(HRESULT h_result, std::optional<MultiByteStringView> additional_message) + : runtime_error(HResultMakeMessage(h_result, std::nullopt)), h_result_(h_result) + { + + } + + inline std::string Win32MakeMessage(DWORD error_code, std::optional<MultiByteStringView> message) + { + char buffer[10]; + sprintf_s(buffer, "%#04x", error_code); + + if (message.has_value()) + return Format("Last error code: {}.\nAdditional message: {}\n", buffer, message.value()); + else + return Format("Last error code: {}.\n", buffer); + } + + Win32Error::Win32Error(DWORD error_code, std::optional<MultiByteStringView> additional_message) + : runtime_error(Win32MakeMessage(error_code, std::nullopt)), error_code_(error_code) + { + + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\exception.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\main.cpp +//-------------------------------------------------------- + +using cru::String; +using cru::StringView; +using cru::Application; +using cru::ui::Rect; +using cru::ui::Window; +using cru::ui::Alignment; +using cru::ui::LayoutSideParams; +using cru::ui::Thickness; +using cru::ui::ControlList; +using cru::ui::CreateWithLayout; +using cru::ui::controls::LinearLayout; +using cru::ui::controls::TextBlock; +using cru::ui::controls::ToggleButton; +using cru::ui::controls::Button; +using cru::ui::controls::TextBox; +using cru::ui::controls::ListItem; + +int APIENTRY wWinMain( + HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPWSTR lpCmdLine, + int nCmdShow) { + + Application application(hInstance); + + const auto window = Window::CreateOverlapped(); + /* + window.native_message_event.AddHandler([](cru::ui::events::WindowNativeMessageEventArgs& args) + { + if (args.GetWindowMessage().msg == WM_PAINT) + { + OutputDebugStringW(L"Paint!\n"); + //args.SetResult(0); + } + }); + */ + /* + // test1 + cru::ui::controls::TextBlock text_block; + text_block.SetText(L"Hello world!"); + text_block.SetSize(cru::ui::Size(200, 30)); + window.AddChild(&text_block); + + std::array<D2D_COLOR_F, 4> colors = + { + D2D1::ColorF(D2D1::ColorF::Blue), + D2D1::ColorF(D2D1::ColorF::Yellow), + D2D1::ColorF(D2D1::ColorF::Green), + D2D1::ColorF(D2D1::ColorF::Red) + }; + + std::random_device rd; // only used once to initialise (seed) engine + std::mt19937 rng(rd()); // random-number engine used (Mersenne-Twister in this case) + std::uniform_int_distribution<decltype(colors.size())> uni(0, colors.size() - 1); // guaranteed unbiased + + + window.draw_event.AddHandler([&](cru::ui::events::DrawEventArgs& args) { + auto device_context = args.GetDeviceContext(); + + ID2D1SolidColorBrush* brush; + device_context->CreateSolidColorBrush(colors[uni(rng)], &brush); + + device_context->FillRectangle(D2D1::RectF(100.0f, 100.0f, 300.0f, 200.0f), brush); + + brush->Release(); + }); + + cru::SetTimeout(2.0, [&window]() { + window.Repaint(); + + auto task = cru::SetInterval(0.5, [&window]() { + window.Repaint(); + }); + + cru::SetTimeout(4, [task]() { + task->Cancel(); + task->Cancel(); // test for idempotency. + }); + }); + */ + + + //test 2 + const auto layout = CreateWithLayout<LinearLayout>(LayoutSideParams::Exactly(500), LayoutSideParams::Content()); + + layout->mouse_click_event.AddHandler([layout](cru::ui::events::MouseButtonEventArgs& args) + { + if (args.GetSender() == args.GetOriginalSender()) + layout->AddChild(TextBlock::Create(L"Layout is clicked!")); + }); + + { + const auto inner_layout = CreateWithLayout<LinearLayout>(LayoutSideParams::Content(Alignment::End), LayoutSideParams::Content(), LinearLayout::Orientation::Horizontal); + + inner_layout->AddChild(TextBlock::Create(L"Toggle debug border")); + + const auto toggle_button = ToggleButton::Create(); +#ifdef CRU_DEBUG_LAYOUT + toggle_button->toggle_event.AddHandler([&window](cru::ui::events::ToggleEventArgs& args) + { + window->SetDebugLayout(args.GetNewState()); + }); +#endif + inner_layout->AddChild(toggle_button); + layout->AddChild(inner_layout); + } + + { + const auto button = Button::Create(); + button->GetLayoutParams()->padding = Thickness(20, 5); + button->AddChild(TextBlock::Create(L"Show popup window parenting this.")); + button->mouse_click_event.AddHandler([window, button](auto) + { + std::vector<cru::ui::controls::MenuItemInfo> items; + items.emplace_back(L"Hello world!", []{}); + items.emplace_back(L"Item 2", []{}); + items.emplace_back(L"Close parent window.", [window]{ window->Close(); }); + + cru::ui::controls::CreatePopupMenu(window->PointToScreen(button->GetPositionAbsolute()), items, window)->Show(); + }); + layout->AddChild(button); + } + + { + const auto button = Button::Create(); + button->GetLayoutParams()->padding = Thickness(20, 5); + button->AddChild(TextBlock::Create(L"Show popup window parenting null.")); + button->mouse_click_event.AddHandler([](auto) + { + auto popup = Window::CreatePopup(nullptr); + popup->SetWindowRect(Rect(100, 100, 300, 300)); + popup->Show(); + }); + layout->AddChild(button); + } + + { + const auto button = Button::Create(); + button->GetLayoutParams()->padding = Thickness(20, 5); + button->AddChild(TextBlock::Create(L"Show popup window with caption.")); + button->mouse_click_event.AddHandler([](auto) + { + auto popup = Window::CreatePopup(nullptr, true); + popup->SetWindowRect(Rect(100, 100, 300, 300)); + popup->Show(); + }); + layout->AddChild(button); + } + + { + const auto text_block = CreateWithLayout<TextBlock>(LayoutSideParams::Exactly(200), LayoutSideParams::Exactly(80), L"Hello World!!!"); + + text_block->mouse_click_event.AddHandler([layout](cru::ui::events::MouseButtonEventArgs& args) + { + layout->AddChild(TextBlock::Create(L"Hello world is clicked!")); + }); + + layout->AddChild(text_block); + } + + { + const auto text_box = TextBox::Create(); + text_box->GetLayoutParams()->width.min = 50.0f; + text_box->GetLayoutParams()->width.max = 100.0f; + layout->AddChild(text_box); + } + + { + const auto text_block = CreateWithLayout<TextBlock>(LayoutSideParams::Stretch(), LayoutSideParams::Stretch(), L"This is a very very very very very long sentence!!!"); + text_block->SetSelectable(true); + layout->AddChild(text_block); + } + + layout->AddChild(CreateWithLayout<TextBlock>(LayoutSideParams::Content(Alignment::Start), LayoutSideParams::Content(), L"This is a little short sentence!!!")); + layout->AddChild(CreateWithLayout<TextBlock>(LayoutSideParams::Content(Alignment::End), LayoutSideParams::Stretch(), L"By crupest!!!")); + + + window->AddChild(layout); + + /* + window.AddChild( + CreateWithLayout<Border>(LayoutSideParams::Exactly(200), LayoutSideParams::Content(), + std::initializer_list<cru::ui::Control*>{ + CreateWithLayout<TextBox>(LayoutSideParams::Stretch(), LayoutSideParams::Content()) + } + )); + */ + + /* test 3 + const auto linear_layout = CreateWithLayout<LinearLayout>(Thickness(50, 50), Thickness(50, 50), LinearLayout::Orientation::Vertical, ControlList{ + Button::Create({ + TextBlock::Create(L"Button") + }), + CreateWithLayout<TextBox>(Thickness(30), Thickness(20)) + }); + + linear_layout->SetBordered(true); + + window.AddChild(linear_layout); + */ + + + window->Show(); + + return application.Run(); +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\main.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\timer.cpp +//-------------------------------------------------------- + + +namespace cru +{ + TimerManager* TimerManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<TimerManager>([](auto) + { + return new TimerManager{}; + }); + } + + UINT_PTR TimerManager::CreateTimer(const UINT milliseconds, const bool loop, const TimerAction& action) + { + const auto id = current_count_++; + ::SetTimer(Application::GetInstance()->GetGodWindow()->GetHandle(), id, milliseconds, nullptr); + map_.emplace(id, std::make_pair(loop, action)); + return id; + } + + void TimerManager::KillTimer(const UINT_PTR id) + { + const auto find_result = map_.find(id); + if (find_result != map_.cend()) + { + ::KillTimer(Application::GetInstance()->GetGodWindow()->GetHandle(), id); + map_.erase(find_result); + } + } + + std::optional<std::pair<bool, TimerAction>> TimerManager::GetAction(const UINT_PTR id) + { + const auto find_result = map_.find(id); + if (find_result == map_.cend()) + return std::nullopt; + return find_result->second; + } + + TimerTask::TimerTask(const UINT_PTR id) + : id_(id) + { + + } + + void TimerTask::Cancel() const + { + TimerManager::GetInstance()->KillTimer(id_); + } + + TimerTask SetTimeout(std::chrono::milliseconds milliseconds, const TimerAction& action) + { + const auto id = TimerManager::GetInstance()->CreateTimer(static_cast<UINT>(milliseconds.count()), false, action); + return TimerTask(id); + } + + TimerTask SetInterval(std::chrono::milliseconds milliseconds, const TimerAction& action) + { + const auto id = TimerManager::GetInstance()->CreateTimer(static_cast<UINT>(milliseconds.count()), true, action); + return TimerTask(id); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\timer.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\graph\graph.cpp +//-------------------------------------------------------- + + +namespace cru::graph +{ + using Microsoft::WRL::ComPtr; + + WindowRenderTarget::WindowRenderTarget(GraphManager* graph_manager, HWND hwnd) + { + this->graph_manager_ = graph_manager; + + const auto d3d11_device = graph_manager->GetD3D11Device(); + const auto dxgi_factory = graph_manager->GetDxgiFactory(); + + // Allocate a descriptor. + DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = { 0 }; + swap_chain_desc.Width = 0; // use automatic sizing + swap_chain_desc.Height = 0; + swap_chain_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; // this is the most common swapchain format + swap_chain_desc.Stereo = false; + swap_chain_desc.SampleDesc.Count = 1; // don't use multi-sampling + swap_chain_desc.SampleDesc.Quality = 0; + swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + swap_chain_desc.BufferCount = 2; // use double buffering to enable flip + swap_chain_desc.Scaling = DXGI_SCALING_NONE; + swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // all apps must use this SwapEffect + swap_chain_desc.Flags = 0; + + + + // Get the final swap chain for this window from the DXGI factory. + ThrowIfFailed( + dxgi_factory->CreateSwapChainForHwnd( + d3d11_device.Get(), + hwnd, + &swap_chain_desc, + nullptr, + nullptr, + &dxgi_swap_chain_ + ) + ); + + CreateTargetBitmap(); + } + + WindowRenderTarget::~WindowRenderTarget() + { + + } + + void WindowRenderTarget::ResizeBuffer(const int width, const int height) + { + const auto graph_manager = graph_manager_; + const auto d2d1_device_context = graph_manager->GetD2D1DeviceContext(); + + ComPtr<ID2D1Image> old_target; + d2d1_device_context->GetTarget(&old_target); + const auto target_this = old_target == this->target_bitmap_; + if (target_this) + d2d1_device_context->SetTarget(nullptr); + + old_target = nullptr; + target_bitmap_ = nullptr; + + ThrowIfFailed( + dxgi_swap_chain_->ResizeBuffers(0, width, height, DXGI_FORMAT_UNKNOWN, 0) + ); + + CreateTargetBitmap(); + + if (target_this) + d2d1_device_context->SetTarget(target_bitmap_.Get()); + } + + void WindowRenderTarget::SetAsTarget() + { + GetD2DDeviceContext()->SetTarget(target_bitmap_.Get()); + } + + void WindowRenderTarget::Present() + { + ThrowIfFailed( + dxgi_swap_chain_->Present(1, 0) + ); + } + + void WindowRenderTarget::CreateTargetBitmap() + { + // Direct2D needs the dxgi version of the backbuffer surface pointer. + ComPtr<IDXGISurface> dxgiBackBuffer; + ThrowIfFailed( + dxgi_swap_chain_->GetBuffer(0, IID_PPV_ARGS(&dxgiBackBuffer)) + ); + + const auto dpi = graph_manager_->GetDpi(); + + auto bitmap_properties = + D2D1::BitmapProperties1( + D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW, + D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE), + dpi.x, + dpi.y + ); + + // Get a D2D surface from the DXGI back buffer to use as the D2D render target. + ThrowIfFailed( + graph_manager_->GetD2D1DeviceContext()->CreateBitmapFromDxgiSurface( + dxgiBackBuffer.Get(), + &bitmap_properties, + &target_bitmap_ + ) + ); + } + + GraphManager* GraphManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<GraphManager>([](auto) + { + return new GraphManager{}; + }); + } + + GraphManager::GraphManager() + { + UINT creation_flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; + +#ifdef CRU_DEBUG + creation_flags |= D3D11_CREATE_DEVICE_DEBUG; +#endif + + const D3D_FEATURE_LEVEL feature_levels[] = + { + D3D_FEATURE_LEVEL_11_1, + D3D_FEATURE_LEVEL_11_0, + D3D_FEATURE_LEVEL_10_1, + D3D_FEATURE_LEVEL_10_0, + D3D_FEATURE_LEVEL_9_3, + D3D_FEATURE_LEVEL_9_2, + D3D_FEATURE_LEVEL_9_1 + }; + + + ThrowIfFailed(D3D11CreateDevice( + nullptr, + D3D_DRIVER_TYPE_HARDWARE, + nullptr, + creation_flags, + feature_levels, + ARRAYSIZE(feature_levels), + D3D11_SDK_VERSION, + &d3d11_device_, + nullptr, + &d3d11_device_context_ + )); + + Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device; + + ThrowIfFailed(d3d11_device_.As(&dxgi_device)); + + ThrowIfFailed(D2D1CreateFactory( + D2D1_FACTORY_TYPE_SINGLE_THREADED, + __uuidof(ID2D1Factory1), + &d2d1_factory_ + )); + + ThrowIfFailed(d2d1_factory_->CreateDevice(dxgi_device.Get(), &d2d1_device_)); + + ThrowIfFailed(d2d1_device_->CreateDeviceContext( + D2D1_DEVICE_CONTEXT_OPTIONS_NONE, + &d2d1_device_context_ + )); + + // Identify the physical adapter (GPU or card) this device is runs on. + ComPtr<IDXGIAdapter> dxgi_adapter; + ThrowIfFailed( + dxgi_device->GetAdapter(&dxgi_adapter) + ); + + // Get the factory object that created the DXGI device. + ThrowIfFailed( + dxgi_adapter->GetParent(IID_PPV_ARGS(&dxgi_factory_)) + ); + + + ThrowIfFailed(DWriteCreateFactory( + DWRITE_FACTORY_TYPE_SHARED, + __uuidof(IDWriteFactory), + reinterpret_cast<IUnknown**>(dwrite_factory_.GetAddressOf()) + )); + + dwrite_factory_->GetSystemFontCollection(&dwrite_system_font_collection_); + } + + GraphManager::~GraphManager() + { + + } + + std::shared_ptr<WindowRenderTarget> GraphManager::CreateWindowRenderTarget(HWND hwnd) + { + return std::make_shared<WindowRenderTarget>(this, hwnd); + } + + Dpi GraphManager::GetDpi() const + { + Dpi dpi; + d2d1_factory_->GetDesktopDpi(&dpi.x, &dpi.y); + return dpi; + } + + void GraphManager::ReloadSystemMetrics() + { + ThrowIfFailed( + d2d1_factory_->ReloadSystemMetrics() + ); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\graph\graph.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\border_property.cpp +//-------------------------------------------------------- + + +namespace cru::ui +{ + BorderProperty::BorderProperty(): BorderProperty(UiManager::GetInstance()->GetPredefineResources()->border_property_brush) + { + + } + + BorderProperty::BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush): brush_(std::move(brush)) + { + + } + + BorderProperty::BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush, const float width, const float radius_x, + const float radius_y, Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style) : + brush_(std::move(brush)), stroke_width_(width), radius_x_(radius_x), radius_y_(radius_y), stroke_style_(std::move(stroke_style)) + { + + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\border_property.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\control.cpp +//-------------------------------------------------------- + +#include <algorithm> + + +#ifdef CRU_DEBUG_LAYOUT +#endif + +namespace cru::ui +{ + using namespace events; + + Control::Control(const bool container) : + is_container_(container) + { + + } + + Control::Control(WindowConstructorTag, Window* window) : Control(true) + { + window_ = window; + } + + Control::~Control() + { + for (auto control: GetChildren()) + { + delete control; + } + } + + void AddChildCheck(Control* control) + { + if (control->GetParent() != nullptr) + throw std::invalid_argument("The control already has a parent."); + + if (dynamic_cast<Window*>(control)) + throw std::invalid_argument("Can't add a window as child."); + } + + const std::vector<Control*>& Control::GetChildren() const + { + return children_; + } + + void Control::AddChild(Control* control) + { + ThrowIfNotContainer(); + AddChildCheck(control); + + this->children_.push_back(control); + + control->parent_ = this; + + this->OnAddChild(control); + } + + void Control::AddChild(Control* control, int position) + { + ThrowIfNotContainer(); + AddChildCheck(control); + + if (position < 0 || static_cast<decltype(this->children_.size())>(position) > this->children_.size()) + throw std::invalid_argument("The position is out of range."); + + this->children_.insert(this->children_.cbegin() + position, control); + + control->parent_ = this; + + this->OnAddChild(this); + } + + void Control::RemoveChild(Control* child) + { + ThrowIfNotContainer(); + const auto i = std::find(this->children_.cbegin(), this->children_.cend(), child); + if (i == this->children_.cend()) + throw std::invalid_argument("The argument child is not a child of this control."); + + this->children_.erase(i); + + child->parent_ = nullptr; + + this->OnRemoveChild(this); + } + + void Control::RemoveChild(const int position) + { + ThrowIfNotContainer(); + if (position < 0 || static_cast<decltype(this->children_.size())>(position) >= this->children_.size()) + throw std::invalid_argument("The position is out of range."); + + const auto p = children_.cbegin() + position; + const auto child = *p; + children_.erase(p); + + child->parent_ = nullptr; + + this->OnRemoveChild(child); + } + + Control* Control::GetAncestor() + { + // if attached to window, the window is the ancestor. + if (window_) + return window_; + + // otherwise find the ancestor + auto ancestor = this; + while (const auto parent = ancestor->GetParent()) + ancestor = parent; + return ancestor; + } + + void TraverseDescendantsInternal(Control* control, const std::function<void(Control*)>& predicate) + { + predicate(control); + if (control->IsContainer()) + for (auto c: control->GetChildren()) + { + TraverseDescendantsInternal(c, predicate); + } + } + + void Control::TraverseDescendants(const std::function<void(Control*)>& predicate) + { + if (is_container_) + TraverseDescendantsInternal(this, predicate); + else + predicate(this); + } + + Point Control::GetPositionRelative() + { + return position_; + } + + void Control::SetPositionRelative(const Point & position) + { + if (position != position_) + { + if (old_position_ == position) // if cache has been refreshed and no pending notify + old_position_ = position_; + position_ = position; + LayoutManager::GetInstance()->InvalidateControlPositionCache(this); + if (auto window = GetWindow()) + { + window->Repaint(); + } + } + } + + Size Control::GetSize() + { + return size_; + } + + void Control::SetSize(const Size & size) + { + const auto old_size = size_; + size_ = size; + SizeChangedEventArgs args(this, this, old_size, size); + RaiseSizeChangedEvent(args); + if (auto window = GetWindow()) + window->Repaint(); + } + + Point Control::GetPositionAbsolute() const + { + return position_cache_.lefttop_position_absolute; + } + + Point Control::ControlToWindow(const Point& point) const + { + return Point(point.x + position_cache_.lefttop_position_absolute.x, + point.y + position_cache_.lefttop_position_absolute.y); + } + + Point Control::WindowToControl(const Point & point) const + { + return Point(point.x - position_cache_.lefttop_position_absolute.x, + point.y - position_cache_.lefttop_position_absolute.y); + } + + bool Control::IsPointInside(const Point & point) + { + const auto size = GetSize(); + return point.x >= 0.0f && point.x < size.width && point.y >= 0.0f && point.y < size.height; + } + + void Control::Draw(ID2D1DeviceContext* device_context) + { + D2D1::Matrix3x2F old_transform; + device_context->GetTransform(&old_transform); + + const auto position = GetPositionRelative(); + device_context->SetTransform(old_transform * D2D1::Matrix3x2F::Translation(position.x, position.y)); + + OnDrawCore(device_context); + + for (auto child : GetChildren()) + child->Draw(device_context); + + device_context->SetTransform(old_transform); + } + + void Control::Repaint() + { + if (window_ != nullptr) + window_->Repaint(); + } + + bool Control::RequestFocus() + { + auto window = GetWindow(); + if (window == nullptr) + return false; + + return window->RequestFocusFor(this); + } + + bool Control::HasFocus() + { + auto window = GetWindow(); + if (window == nullptr) + return false; + + return window->GetFocusControl() == this; + } + + void Control::InvalidateLayout() + { + if (const auto window = GetWindow()) + window->WindowInvalidateLayout(); + } + + void Control::Measure(const Size& available_size) + { + SetDesiredSize(OnMeasureCore(available_size)); + } + + void Control::Layout(const Rect& rect) + { + SetPositionRelative(rect.GetLeftTop()); + SetSize(rect.GetSize()); + OnLayoutCore(Rect(Point::Zero(), rect.GetSize())); + } + + Size Control::GetDesiredSize() const + { + return desired_size_; + } + + void Control::SetDesiredSize(const Size& desired_size) + { + desired_size_ = desired_size; + } + + inline void Shrink(Rect& rect, const Thickness& thickness) + { + rect.left += thickness.left; + rect.top += thickness.top; + rect.width -= thickness.GetHorizontalTotal(); + rect.height -= thickness.GetVerticalTotal(); + } + + Rect Control::GetRect(const RectRange range) + { + if (GetSize() == Size::Zero()) + return Rect(); + + const auto layout_params = GetLayoutParams(); + + auto result = Rect(Point::Zero(), GetSize()); + + if (range == RectRange::Margin) + return result; + + Shrink(result, layout_params->margin); + + if (range == RectRange::FullBorder) + return result; + + if (is_bordered_) + Shrink(result, Thickness(GetBorderProperty().GetStrokeWidth() / 2.0f)); + + if (range == RectRange::HalfBorder) + return result; + + if (is_bordered_) + Shrink(result, Thickness(GetBorderProperty().GetStrokeWidth() / 2.0f)); + + if (range == RectRange::Padding) + return result; + + Shrink(result, layout_params->padding); + + return result; + } + + Point Control::TransformPoint(const Point& point, const RectRange from, const RectRange to) + { + const auto rect_from = GetRect(from); + const auto rect_to = GetRect(to); + auto p = point; + p.x += rect_from.left; + p.y += rect_from.top; + p.x -= rect_to.left; + p.y -= rect_to.top; + return p; + } + + void Control::InvalidateBorder() + { + InvalidateLayout(); + Repaint(); + } + + void Control::SetBordered(const bool bordered) + { + if (bordered != is_bordered_) + { + is_bordered_ = bordered; + InvalidateBorder(); + } + } + + void Control::SetCursor(const Cursor::Ptr& cursor) + { + if (cursor != cursor_) + { + cursor_ = cursor; + const auto window = GetWindow(); + if (window && window->GetMouseHoverControl() == this) + window->UpdateCursor(); + } + } + + void Control::OnAddChild(Control* child) + { + if (auto window = GetWindow()) + { + child->TraverseDescendants([window](Control* control) { + control->OnAttachToWindow(window); + }); + window->RefreshControlList(); + InvalidateLayout(); + } + } + + void Control::OnRemoveChild(Control* child) + { + if (auto window = GetWindow()) + { + child->TraverseDescendants([window](Control* control) { + control->OnDetachToWindow(window); + }); + window->RefreshControlList(); + InvalidateLayout(); + } + } + + void Control::OnAttachToWindow(Window* window) + { + window_ = window; + } + + void Control::OnDetachToWindow(Window * window) + { + window_ = nullptr; + } + + void Control::OnDrawCore(ID2D1DeviceContext* device_context) + { + #ifdef CRU_DEBUG_LAYOUT + if (GetWindow()->IsDebugLayout()) + { + if (padding_geometry_ != nullptr) + device_context->FillGeometry(padding_geometry_.Get(), UiManager::GetInstance()->GetPredefineResources()->debug_layout_padding_brush.Get()); + if (margin_geometry_ != nullptr) + device_context->FillGeometry(margin_geometry_.Get(), UiManager::GetInstance()->GetPredefineResources()->debug_layout_margin_brush.Get()); + device_context->DrawRectangle(Convert(GetRect(RectRange::Margin)), UiManager::GetInstance()->GetPredefineResources()->debug_layout_out_border_brush.Get()); + } +#endif + + if (is_bordered_) + { + const auto border_rect = GetRect(RectRange::HalfBorder); + device_context->DrawRoundedRectangle( + D2D1::RoundedRect( + Convert(border_rect), + GetBorderProperty().GetRadiusX(), + GetBorderProperty().GetRadiusY() + ), + GetBorderProperty().GetBrush().Get(), + GetBorderProperty().GetStrokeWidth(), + GetBorderProperty().GetStrokeStyle().Get() + ); + } + + //draw background. + const auto padding_rect = GetRect(RectRange::Padding); + graph::WithTransform(device_context, D2D1::Matrix3x2F::Translation(padding_rect.left, padding_rect.top), + [this](ID2D1DeviceContext* device_context) + { + OnDrawBackground(device_context); + DrawEventArgs args(this, this, device_context); + draw_background_event.Raise(args); + }); + + + const auto rect = GetRect(RectRange::Content); + graph::WithTransform(device_context, D2D1::Matrix3x2F::Translation(rect.left, rect.top), + [this](ID2D1DeviceContext* device_context) + { + OnDrawContent(device_context); + DrawEventArgs args(this, this, device_context); + draw_content_event.Raise(args); + }); + + graph::WithTransform(device_context, D2D1::Matrix3x2F::Translation(padding_rect.left, padding_rect.top), + [this](ID2D1DeviceContext* device_context) + { + OnDrawForeground(device_context); + DrawEventArgs args(this, this, device_context); + draw_foreground_event.Raise(args); + }); + } + + void Control::OnDrawContent(ID2D1DeviceContext * device_context) + { + + } + + void Control::OnDrawForeground(ID2D1DeviceContext* device_context) + { + + } + + void Control::OnDrawBackground(ID2D1DeviceContext* device_context) + { + + } + + void Control::OnPositionChanged(PositionChangedEventArgs & args) + { + + } + + void Control::OnSizeChanged(SizeChangedEventArgs & args) + { + } + + void Control::OnPositionChangedCore(PositionChangedEventArgs & args) + { + + } + + namespace + { +#ifdef CRU_DEBUG_LAYOUT + Microsoft::WRL::ComPtr<ID2D1Geometry> CalculateSquareRingGeometry(const Rect& out, const Rect& in) + { + const auto d2d1_factory = graph::GraphManager::GetInstance()->GetD2D1Factory(); + Microsoft::WRL::ComPtr<ID2D1RectangleGeometry> out_geometry; + ThrowIfFailed(d2d1_factory->CreateRectangleGeometry(Convert(out), &out_geometry)); + Microsoft::WRL::ComPtr<ID2D1RectangleGeometry> in_geometry; + ThrowIfFailed(d2d1_factory->CreateRectangleGeometry(Convert(in), &in_geometry)); + Microsoft::WRL::ComPtr<ID2D1PathGeometry> result_geometry; + ThrowIfFailed(d2d1_factory->CreatePathGeometry(&result_geometry)); + Microsoft::WRL::ComPtr<ID2D1GeometrySink> sink; + ThrowIfFailed(result_geometry->Open(&sink)); + ThrowIfFailed(out_geometry->CombineWithGeometry(in_geometry.Get(), D2D1_COMBINE_MODE_EXCLUDE, D2D1::Matrix3x2F::Identity(), sink.Get())); + ThrowIfFailed(sink->Close()); + return result_geometry; + } +#endif + } + + void Control::OnSizeChangedCore(SizeChangedEventArgs & args) + { +#ifdef CRU_DEBUG_LAYOUT + margin_geometry_ = CalculateSquareRingGeometry(GetRect(RectRange::Margin), GetRect(RectRange::FullBorder)); + padding_geometry_ = CalculateSquareRingGeometry(GetRect(RectRange::Padding), GetRect(RectRange::Content)); +#endif + } + + void Control::RaisePositionChangedEvent(PositionChangedEventArgs& args) + { + OnPositionChangedCore(args); + OnPositionChanged(args); + position_changed_event.Raise(args); + } + + void Control::RaiseSizeChangedEvent(SizeChangedEventArgs& args) + { + OnSizeChangedCore(args); + OnSizeChanged(args); + size_changed_event.Raise(args); + } + + void Control::OnMouseEnter(MouseEventArgs & args) + { + } + + void Control::OnMouseLeave(MouseEventArgs & args) + { + } + + void Control::OnMouseMove(MouseEventArgs & args) + { + } + + void Control::OnMouseDown(MouseButtonEventArgs & args) + { + } + + void Control::OnMouseUp(MouseButtonEventArgs & args) + { + } + + void Control::OnMouseClick(MouseButtonEventArgs& args) + { + + } + + void Control::OnMouseEnterCore(MouseEventArgs & args) + { + is_mouse_inside_ = true; + } + + void Control::OnMouseLeaveCore(MouseEventArgs & args) + { + is_mouse_inside_ = false; + for (auto& is_mouse_click_valid : is_mouse_click_valid_map_) + { + if (is_mouse_click_valid.second) + { + is_mouse_click_valid.second = false; + OnMouseClickEnd(is_mouse_click_valid.first); + } + } + } + + void Control::OnMouseMoveCore(MouseEventArgs & args) + { + + } + + void Control::OnMouseDownCore(MouseButtonEventArgs & args) + { + if (is_focus_on_pressed_ && args.GetSender() == args.GetOriginalSender()) + RequestFocus(); + is_mouse_click_valid_map_[args.GetMouseButton()] = true; + OnMouseClickBegin(args.GetMouseButton()); + } + + void Control::OnMouseUpCore(MouseButtonEventArgs & args) + { + if (is_mouse_click_valid_map_[args.GetMouseButton()]) + { + is_mouse_click_valid_map_[args.GetMouseButton()] = false; + RaiseMouseClickEvent(args); + OnMouseClickEnd(args.GetMouseButton()); + } + } + + void Control::OnMouseClickCore(MouseButtonEventArgs& args) + { + + } + + void Control::RaiseMouseEnterEvent(MouseEventArgs& args) + { + OnMouseEnterCore(args); + OnMouseEnter(args); + mouse_enter_event.Raise(args); + } + + void Control::RaiseMouseLeaveEvent(MouseEventArgs& args) + { + OnMouseLeaveCore(args); + OnMouseLeave(args); + mouse_leave_event.Raise(args); + } + + void Control::RaiseMouseMoveEvent(MouseEventArgs& args) + { + OnMouseMoveCore(args); + OnMouseMove(args); + mouse_move_event.Raise(args); + } + + void Control::RaiseMouseDownEvent(MouseButtonEventArgs& args) + { + OnMouseDownCore(args); + OnMouseDown(args); + mouse_down_event.Raise(args); + } + + void Control::RaiseMouseUpEvent(MouseButtonEventArgs& args) + { + OnMouseUpCore(args); + OnMouseUp(args); + mouse_up_event.Raise(args); + } + + void Control::RaiseMouseClickEvent(MouseButtonEventArgs& args) + { + OnMouseClickCore(args); + OnMouseClick(args); + mouse_click_event.Raise(args); + } + + void Control::OnMouseClickBegin(MouseButton button) + { + + } + + void Control::OnMouseClickEnd(MouseButton button) + { + + } + + void Control::OnKeyDown(KeyEventArgs& args) + { + } + + void Control::OnKeyUp(KeyEventArgs& args) + { + } + + void Control::OnChar(CharEventArgs& args) + { + } + + void Control::OnKeyDownCore(KeyEventArgs& args) + { + } + + void Control::OnKeyUpCore(KeyEventArgs& args) + { + } + + void Control::OnCharCore(CharEventArgs& args) + { + } + + void Control::RaiseKeyDownEvent(KeyEventArgs& args) + { + OnKeyDownCore(args); + OnKeyDown(args); + key_down_event.Raise(args); + } + + void Control::RaiseKeyUpEvent(KeyEventArgs& args) + { + OnKeyUpCore(args); + OnKeyUp(args); + key_up_event.Raise(args); + } + + void Control::RaiseCharEvent(CharEventArgs& args) + { + OnCharCore(args); + OnChar(args); + char_event.Raise(args); + } + + void Control::OnGetFocus(FocusChangeEventArgs& args) + { + + } + + void Control::OnLoseFocus(FocusChangeEventArgs& args) + { + + } + + void Control::OnGetFocusCore(FocusChangeEventArgs& args) + { + + } + + void Control::OnLoseFocusCore(FocusChangeEventArgs& args) + { + + } + + void Control::RaiseGetFocusEvent(FocusChangeEventArgs& args) + { + OnGetFocusCore(args); + OnGetFocus(args); + get_focus_event.Raise(args); + } + + void Control::RaiseLoseFocusEvent(FocusChangeEventArgs& args) + { + OnLoseFocusCore(args); + OnLoseFocus(args); + lose_focus_event.Raise(args); + } + + inline Size ThicknessToSize(const Thickness& thickness) + { + return Size(thickness.left + thickness.right, thickness.top + thickness.bottom); + } + + inline float AtLeast0(const float value) + { + return value < 0 ? 0 : value; + } + + Size Control::OnMeasureCore(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + if (!layout_params->Validate()) + throw std::runtime_error("LayoutParams is not valid. Please check it."); + + auto border_size = Size::Zero(); + if (is_bordered_) + { + const auto border_width = GetBorderProperty().GetStrokeWidth(); + border_size = Size(border_width * 2.0f, border_width * 2.0f); + } + + // the total size of padding, border and margin + const auto outer_size = ThicknessToSize(layout_params->padding) + + ThicknessToSize(layout_params->margin) + border_size; + + + auto&& get_content_measure_length = [](const LayoutSideParams& layout_length, const float available_length, const float outer_length) -> float + { + float length; + if (layout_length.mode == MeasureMode::Exactly) + length = layout_length.length; + else if (available_length > outer_length) + length = available_length - outer_length; + else + length = 0; + return Coerce(length, layout_length.min, layout_length.max); + }; + + // if padding, margin and border exceeded, then content size is 0. + const auto content_measure_size = Size( + get_content_measure_length(layout_params->width, available_size.width, outer_size.width), + get_content_measure_length(layout_params->height, available_size.height, outer_size.height) + ); + + const auto content_actual_size = OnMeasureContent(content_measure_size); + + auto stretch_width = false; + auto stretch_width_determined = true; + auto stretch_height = false; + auto stretch_height_determined = true; + + // if it is stretch, init is stretch, and undetermined. + if (layout_params->width.mode == MeasureMode::Stretch) + { + stretch_width = true; + stretch_width_determined = false; + } + if (layout_params->height.mode == MeasureMode::Stretch) + { + stretch_height = true; + stretch_width_determined = false; + } + + if (!stretch_width_determined || !stretch_height_determined) + { + auto parent = GetParent(); + while (parent != nullptr) + { + auto lp = parent->GetLayoutParams(); + + if (!stretch_width_determined) + { + if (lp->width.mode == MeasureMode::Content) // if the first ancestor that is not stretch is content, then it can't stretch. + { + stretch_width = false; + stretch_width_determined = true; + } + if (lp->width.mode == MeasureMode::Exactly) // if the first ancestor that is not stretch is content, then it must be stretch. + { + stretch_width = true; + stretch_width_determined = true; + } + } + + if (!stretch_height_determined) // the same as width + { + if (lp->height.mode == MeasureMode::Content) // if the first ancestor that is not stretch is content, then it can't stretch. + { + stretch_height = false; + stretch_height_determined = true; + } + if (lp->height.mode == MeasureMode::Exactly) // if the first ancestor that is not stretch is content, then it must be stretch. + { + stretch_height = true; + stretch_height_determined = true; + } + } + + if (stretch_width_determined && stretch_height_determined) // if both are determined. + break; + + parent = GetParent(); + } + } + + auto&& calculate_final_length = [](const bool stretch, const std::optional<float> min_length, const float measure_length, const float actual_length) -> float + { + // only use measure length when stretch and actual length is smaller than measure length, that is "stretch" + if (stretch && actual_length < measure_length) + return measure_length; + return Coerce(actual_length, min_length, std::nullopt); + }; + + const auto final_size = Size( + calculate_final_length(stretch_width, layout_params->width.min, content_measure_size.width, content_actual_size.width), + calculate_final_length(stretch_height, layout_params->height.min, content_measure_size.height, content_actual_size.height) + ) + outer_size; + + return final_size; + } + + void Control::OnLayoutCore(const Rect& rect) + { + const auto layout_params = GetLayoutParams(); + + auto border_width = 0.0f; + if (is_bordered_) + { + border_width = GetBorderProperty().GetStrokeWidth(); + } + + const Rect content_rect( + rect.left + layout_params->padding.left + layout_params->margin.right + border_width, + rect.top + layout_params->padding.top + layout_params->margin.top + border_width, + rect.width - layout_params->padding.GetHorizontalTotal() - layout_params->margin.GetHorizontalTotal() - border_width * 2.0f, + rect.height - layout_params->padding.GetVerticalTotal() - layout_params->margin.GetVerticalTotal() - border_width * 2.0f + ); + + if (content_rect.width < 0.0) + throw std::runtime_error(Format("Width to layout must sufficient. But in {}, width for content is {}.", ToUtf8String(GetControlType()), content_rect.width)); + if (content_rect.height < 0.0) + throw std::runtime_error(Format("Height to layout must sufficient. But in {}, height for content is {}.", ToUtf8String(GetControlType()), content_rect.height)); + + OnLayoutContent(content_rect); + } + + Size Control::OnMeasureContent(const Size& available_size) + { + auto max_child_size = Size::Zero(); + for (auto control: GetChildren()) + { + control->Measure(available_size); + const auto&& size = control->GetDesiredSize(); + if (max_child_size.width < size.width) + max_child_size.width = size.width; + if (max_child_size.height < size.height) + max_child_size.height = size.height; + } + + // coerce size fro stretch. + for (auto control: GetChildren()) + { + auto size = control->GetDesiredSize(); + const auto layout_params = control->GetLayoutParams(); + if (layout_params->width.mode == MeasureMode::Stretch) + size.width = max_child_size.width; + if (layout_params->height.mode == MeasureMode::Stretch) + size.height = max_child_size.height; + control->SetDesiredSize(size); + } + + return max_child_size; + } + + void Control::OnLayoutContent(const Rect& rect) + { + for (auto control: GetChildren()) + { + const auto layout_params = control->GetLayoutParams(); + const auto size = control->GetDesiredSize(); + + auto&& calculate_anchor = [](const float anchor, const Alignment alignment, const float layout_length, const float control_length) -> float + { + switch (alignment) + { + case Alignment::Center: + return anchor + (layout_length - control_length) / 2; + case Alignment::Start: + return anchor; + case Alignment::End: + return anchor + layout_length - control_length; + default: + UnreachableCode(); + } + }; + + control->Layout(Rect(Point( + calculate_anchor(rect.left, layout_params->width.alignment, rect.width, size.width), + calculate_anchor(rect.top, layout_params->height.alignment, rect.height, size.height) + ), size)); + } + } + + void Control::CheckAndNotifyPositionChanged() + { + if (this->old_position_ != this->position_) + { + PositionChangedEventArgs args(this, this, this->old_position_, this->position_); + this->RaisePositionChangedEvent(args); + this->old_position_ = this->position_; + } + } + + std::list<Control*> GetAncestorList(Control* control) + { + std::list<Control*> l; + while (control != nullptr) + { + l.push_front(control); + control = control->GetParent(); + } + return l; + } + + Control* FindLowestCommonAncestor(Control * left, Control * right) + { + if (left == nullptr || right == nullptr) + return nullptr; + + auto&& left_list = GetAncestorList(left); + auto&& right_list = GetAncestorList(right); + + // the root is different + if (left_list.front() != right_list.front()) + return nullptr; + + // find the last same control or the last control (one is ancestor of the other) + auto left_i = left_list.cbegin(); + auto right_i = right_list.cbegin(); + while (true) + { + if (left_i == left_list.cend()) + return *(--left_i); + if (right_i == right_list.cend()) + return *(--right_i); + if (*left_i != *right_i) + return *(--left_i); + ++left_i; + ++right_i; + } + } + + Control * IsAncestorOrDescendant(Control * left, Control * right) + { + //Search up along the trunk from "left". Return if find "right". + auto control = left; + while (control != nullptr) + { + if (control == right) + return control; + control = control->GetParent(); + } + //Search up along the trunk from "right". Return if find "left". + control = right; + while (control != nullptr) + { + if (control == left) + return control; + control = control->GetParent(); + } + return nullptr; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\control.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\cursor.cpp +//-------------------------------------------------------- + + +namespace cru::ui +{ + Cursor::Cursor(HCURSOR handle, const bool auto_release) + : handle_(handle), auto_release_(auto_release) + { + + } + + Cursor::~Cursor() + { + if (auto_release_) + ::DestroyCursor(handle_); + } + + namespace cursors + { + Cursor::Ptr arrow{}; + Cursor::Ptr hand{}; + Cursor::Ptr i_beam{}; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\cursor.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\layout_base.cpp +//-------------------------------------------------------- + + +namespace cru::ui +{ + LayoutManager* LayoutManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<LayoutManager>([](auto) + { + return new LayoutManager{}; + }); + } + + void LayoutManager::InvalidateControlPositionCache(Control * control) + { + if (cache_invalid_controls_.count(control) == 1) + return; + + // find descendant then erase it; find ancestor then just return. + auto i = cache_invalid_controls_.cbegin(); + while (i != cache_invalid_controls_.cend()) + { + auto current_i = i++; + const auto result = IsAncestorOrDescendant(*current_i, control); + if (result == control) + cache_invalid_controls_.erase(current_i); + else if (result != nullptr) + return; // find a ancestor of "control", just return + } + + cache_invalid_controls_.insert(control); + + if (cache_invalid_controls_.size() == 1) // when insert just now and not repeat to "InvokeLater". + { + InvokeLater([this] { + for (const auto i : cache_invalid_controls_) + RefreshControlPositionCache(i); + for (const auto i : cache_invalid_controls_) // traverse all descendants of position-invalid controls and notify position change event + i->TraverseDescendants([](Control* control) + { + control->CheckAndNotifyPositionChanged(); + }); + cache_invalid_controls_.clear(); // after update and notify, clear the set. + + }); + } + } + + void LayoutManager::RefreshInvalidControlPositionCache() + { + for (const auto i : cache_invalid_controls_) + RefreshControlPositionCache(i); + cache_invalid_controls_.clear(); + } + + void LayoutManager::RefreshControlPositionCache(Control * control) + { + auto point = Point::Zero(); + auto parent = control; + while ((parent = parent->GetParent())) { + const auto p = parent->GetPositionRelative(); + point.x += p.x; + point.y += p.y; + } + RefreshControlPositionCacheInternal(control, point); + } + + void LayoutManager::RefreshControlPositionCacheInternal(Control * control, const Point & parent_lefttop_absolute) + { + const auto position = control->GetPositionRelative(); + const Point lefttop( + parent_lefttop_absolute.x + position.x, + parent_lefttop_absolute.y + position.y + ); + control->position_cache_.lefttop_position_absolute = lefttop; + for(auto c : control->GetChildren()) + { + RefreshControlPositionCacheInternal(c, lefttop); + } + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\layout_base.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\ui_base.cpp +//-------------------------------------------------------- + + +namespace cru::ui +{ + bool IsKeyDown(const int virtual_code) + { + const auto result = ::GetKeyState(virtual_code); + return (static_cast<unsigned short>(result) & 0x8000) != 0; + } + + bool IsKeyToggled(const int virtual_code) + { + const auto result = ::GetKeyState(virtual_code); + return (static_cast<unsigned short>(result) & 1) != 0; + } + + bool IsAnyMouseButtonDown() + { + return IsKeyDown(VK_LBUTTON) || IsKeyDown(VK_RBUTTON) || IsKeyDown(VK_MBUTTON); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\ui_base.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\ui_manager.cpp +//-------------------------------------------------------- + + + +namespace cru::ui +{ + namespace + { + void GetSystemCaretInfo(CaretInfo* caret_info) + { + caret_info->caret_blink_duration = std::chrono::milliseconds(::GetCaretBlinkTime()); + DWORD caret_width; + if (!::SystemParametersInfoW(SPI_GETCARETWIDTH, 0 , &caret_width, 0)) + throw Win32Error(::GetLastError(), "Failed to get system caret width."); + caret_info->half_caret_width = caret_width / 2.0f; + } + + Microsoft::WRL::ComPtr<ID2D1Brush> CreateSolidBrush(graph::GraphManager* graph_manager, const D2D1_COLOR_F& color) + { + const auto device_context = graph_manager->GetD2D1DeviceContext(); + Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> solid_color_brush; + device_context->CreateSolidColorBrush(color, &solid_color_brush); + return solid_color_brush; + } + + Microsoft::WRL::ComPtr<IDWriteTextFormat> CreateDefaultTextFormat(graph::GraphManager* graph_manager) + { + const auto dwrite_factory = graph_manager->GetDWriteFactory(); + + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_format; + + ThrowIfFailed(dwrite_factory->CreateTextFormat( + L"等线", nullptr, + DWRITE_FONT_WEIGHT_NORMAL, + DWRITE_FONT_STYLE_NORMAL, + DWRITE_FONT_STRETCH_NORMAL, + 24.0, L"zh-cn", + &text_format + )); + + ThrowIfFailed(text_format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER)); + ThrowIfFailed(text_format->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER)); + + return text_format; + } + } + + + //!!! never use default constructor of border at here, because it will recursively call this method! + PredefineResources::PredefineResources(graph::GraphManager* graph_manager) : + border_property_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Black))}, + + button_normal_border {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::RoyalBlue)), 2, 6, 6}, + button_press_border {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Blue)), 2, 6, 6}, + + text_control_selection_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::LightSkyBlue))}, + + text_box_border {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Black))}, + text_box_text_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Black))}, + text_box_text_format {CreateDefaultTextFormat(graph_manager)}, + text_box_caret_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Black))}, + + text_block_text_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Black))}, + text_block_text_format {CreateDefaultTextFormat(graph_manager)}, + + toggle_button_on_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::DeepSkyBlue))}, + toggle_button_off_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::LightGray))}, + + list_item_normal_border_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::White, 0))}, + list_item_normal_fill_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::White, 0))}, + list_item_hover_border_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::SkyBlue))}, + list_item_hover_fill_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::SkyBlue, 0.3f))}, + list_item_select_border_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::MediumBlue))}, + list_item_select_fill_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::SkyBlue, 0.3f))} + +#ifdef CRU_DEBUG_LAYOUT + , + debug_layout_out_border_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::Crimson))}, + debug_layout_margin_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::LightCoral, 0.25f))}, + debug_layout_padding_brush {CreateSolidBrush(graph_manager, D2D1::ColorF(D2D1::ColorF::SkyBlue, 0.25f))} +#endif + { + + } + + UiManager* UiManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<UiManager>([](auto) + { + return new UiManager{}; + }); + } + + UiManager::UiManager() + : predefine_resources_(graph::GraphManager::GetInstance()) + { + GetSystemCaretInfo(&caret_info_); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\ui_manager.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\window.cpp +//-------------------------------------------------------- + + +namespace cru::ui +{ + WindowClass::WindowClass(const String& name, WNDPROC window_proc, HINSTANCE h_instance) + : name_(name) + { + WNDCLASSEX window_class; + window_class.cbSize = sizeof(WNDCLASSEX); + + window_class.style = CS_HREDRAW | CS_VREDRAW; + window_class.lpfnWndProc = window_proc; + window_class.cbClsExtra = 0; + window_class.cbWndExtra = 0; + window_class.hInstance = h_instance; + window_class.hIcon = LoadIcon(NULL, IDI_APPLICATION); + window_class.hCursor = LoadCursor(NULL, IDC_ARROW); + window_class.hbrBackground = GetSysColorBrush(COLOR_BTNFACE); + window_class.lpszMenuName = NULL; + window_class.lpszClassName = name.c_str(); + window_class.hIconSm = NULL; + + atom_ = RegisterClassEx(&window_class); + if (atom_ == 0) + throw std::runtime_error("Failed to create window class."); + } + + LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) { + auto window = WindowManager::GetInstance()->FromHandle(hWnd); + + LRESULT result; + if (window != nullptr && window->HandleWindowMessage(hWnd, Msg, wParam, lParam, result)) + return result; + + return DefWindowProc(hWnd, Msg, wParam, lParam); + } + + WindowManager* WindowManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<WindowManager>([](auto) + { + return new WindowManager{}; + }); + } + + WindowManager::WindowManager() { + general_window_class_ = std::make_unique<WindowClass>( + L"CruUIWindowClass", + GeneralWndProc, + Application::GetInstance()->GetInstanceHandle() + ); + } + + void WindowManager::RegisterWindow(HWND hwnd, Window * window) { + const auto find_result = window_map_.find(hwnd); + if (find_result != window_map_.end()) + throw std::runtime_error("The hwnd is already in the map."); + + window_map_.emplace(hwnd, window); + } + + void WindowManager::UnregisterWindow(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + if (find_result == window_map_.end()) + throw std::runtime_error("The hwnd is not in the map."); + window_map_.erase(find_result); + + if (window_map_.empty()) + Application::GetInstance()->Quit(0); + } + + Window* WindowManager::FromHandle(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + if (find_result == window_map_.end()) + return nullptr; + else + return find_result->second; + } + + std::vector<Window*> WindowManager::GetAllWindows() const + { + std::vector<Window*> windows; + for (auto [key, value] : window_map_) + windows.push_back(value); + return windows; + } + + inline Point PiToDip(const POINT& pi_point) + { + return Point( + graph::PixelToDipX(pi_point.x), + graph::PixelToDipY(pi_point.y) + ); + } + + inline POINT DipToPi(const Point& dip_point) + { + POINT result; + result.x = graph::DipToPixelX(dip_point.x); + result.y = graph::DipToPixelY(dip_point.y); + return result; + } + + + namespace + { + Cursor::Ptr GetCursorInherit(Control* control) + { + while (control != nullptr) + { + const auto cursor = control->GetCursor(); + if (cursor != nullptr) + return cursor; + control = control->GetParent(); + } + return cursors::arrow; + } + } + + Window* Window::CreateOverlapped() + { + return new Window(tag_overlapped_constructor{}); + } + + Window* Window::CreatePopup(Window* parent, const bool caption) + { + return new Window(tag_popup_constructor{}, parent, caption); + } + + Window::Window(tag_overlapped_constructor) : Control(WindowConstructorTag{}, this), control_list_({ this }) { + const auto window_manager = WindowManager::GetInstance(); + + hwnd_ = CreateWindowEx(0, + window_manager->GetGeneralWindowClass()->GetName(), + L"", WS_OVERLAPPEDWINDOW, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + nullptr, nullptr, Application::GetInstance()->GetInstanceHandle(), nullptr + ); + + if (hwnd_ == nullptr) + throw std::runtime_error("Failed to create window."); + + AfterCreateHwnd(window_manager); + } + + Window::Window(tag_popup_constructor, Window* parent, const bool caption) : Control(WindowConstructorTag{}, this), control_list_({ this }) + { + if (parent != nullptr && !parent->IsWindowValid()) + throw std::runtime_error("Parent window is not valid."); + + parent_window_ = parent; + + const auto window_manager = WindowManager::GetInstance(); + + hwnd_ = CreateWindowEx(0, + window_manager->GetGeneralWindowClass()->GetName(), + L"", caption ? (WS_POPUPWINDOW | WS_CAPTION) : WS_POPUP, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + parent == nullptr ? nullptr : parent->GetWindowHandle(), + nullptr, Application::GetInstance()->GetInstanceHandle(), nullptr + ); + + if (hwnd_ == nullptr) + throw std::runtime_error("Failed to create window."); + + AfterCreateHwnd(window_manager); + } + + void Window::AfterCreateHwnd(WindowManager* window_manager) + { + window_manager->RegisterWindow(hwnd_, this); + + render_target_ = graph::GraphManager::GetInstance()->CreateWindowRenderTarget(hwnd_); + + SetCursor(cursors::arrow); + } + + Window::~Window() { + if (IsWindowValid()) + { + SetDeleteThisOnDestroy(false); // avoid double delete. + Close(); + } + TraverseDescendants([this](Control* control) { + control->OnDetachToWindow(this); + }); + } + + StringView Window::GetControlType() const + { + return control_type; + } + + void Window::SetDeleteThisOnDestroy(bool value) + { + delete_this_on_destroy_ = value; + } + + void Window::Close() { + if (IsWindowValid()) + DestroyWindow(hwnd_); + } + + void Window::Repaint() { + if (IsWindowValid()) { + InvalidateRect(hwnd_, nullptr, false); + } + } + + void Window::Show() { + if (IsWindowValid()) { + ShowWindow(hwnd_, SW_SHOWNORMAL); + } + } + + void Window::Hide() { + if (IsWindowValid()) { + ShowWindow(hwnd_, SW_HIDE); + } + } + + Size Window::GetClientSize() { + if (!IsWindowValid()) + return Size(); + + const auto pixel_rect = GetClientRectPixel(); + return Size( + graph::PixelToDipX(pixel_rect.right), + graph::PixelToDipY(pixel_rect.bottom) + ); + } + + void Window::SetClientSize(const Size & size) { + if (IsWindowValid()) { + const auto window_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_STYLE)); + const auto window_ex_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_EXSTYLE)); + + RECT rect; + rect.left = 0; + rect.top = 0; + rect.right = graph::DipToPixelX(size.width); + rect.bottom = graph::DipToPixelY(size.height); + AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style); + + SetWindowPos( + hwnd_, nullptr, 0, 0, + rect.right - rect.left, + rect.bottom - rect.top, + SWP_NOZORDER | SWP_NOMOVE + ); + } + } + + Rect Window::GetWindowRect() { + if (!IsWindowValid()) + return Rect(); + + RECT rect; + ::GetWindowRect(hwnd_, &rect); + + return Rect::FromVertices( + graph::PixelToDipX(rect.left), + graph::PixelToDipY(rect.top), + graph::PixelToDipX(rect.right), + graph::PixelToDipY(rect.bottom) + ); + } + + void Window::SetWindowRect(const Rect & rect) { + if (IsWindowValid()) { + SetWindowPos( + hwnd_, nullptr, + graph::DipToPixelX(rect.left), + graph::DipToPixelY(rect.top), + graph::DipToPixelX(rect.GetRight()), + graph::DipToPixelY(rect.GetBottom()), + SWP_NOZORDER + ); + } + } + + void Window::SetWindowPosition(const Point& position) + { + if (IsWindowValid()) { + SetWindowPos( + hwnd_, nullptr, + graph::DipToPixelX(position.x), + graph::DipToPixelY(position.y), + 0, 0, + SWP_NOZORDER | SWP_NOSIZE + ); + } + } + + Point Window::PointToScreen(const Point& point) + { + if (!IsWindowValid()) + return Point::Zero(); + + auto p = DipToPi(point); + if (::ClientToScreen(GetWindowHandle(), &p) == 0) + throw Win32Error(::GetLastError(), "Failed transform point from window to screen."); + return PiToDip(p); + } + + Point Window::PointFromScreen(const Point& point) + { + if (!IsWindowValid()) + return Point::Zero(); + + auto p = DipToPi(point); + if (::ScreenToClient(GetWindowHandle(), &p) == 0) + throw Win32Error(::GetLastError(), "Failed transform point from screen to window."); + return PiToDip(p); + } + + bool Window::HandleWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param, LRESULT & result) { + + if (!native_message_event.IsNoHandler()) + { + events::WindowNativeMessageEventArgs args(this, this, {hwnd, msg, w_param, l_param}); + native_message_event.Raise(args); + if (args.GetResult().has_value()) + { + result = args.GetResult().value(); + return true; + } + } + + switch (msg) { + case WM_PAINT: + OnPaintInternal(); + result = 0; + return true; + case WM_ERASEBKGND: + result = 1; + return true; + case WM_SETFOCUS: + OnSetFocusInternal(); + result = 0; + return true; + case WM_KILLFOCUS: + OnKillFocusInternal(); + result = 0; + return true; + case WM_MOUSEMOVE: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseMoveInternal(point); + result = 0; + return true; + } + case WM_LBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Left, point); + result = 0; + return true; + } + case WM_LBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Left, point); + result = 0; + return true; + } + case WM_RBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Right, point); + result = 0; + return true; + } + case WM_RBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Right, point); + result = 0; + return true; + } + case WM_MBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Middle, point); + result = 0; + return true; + } + case WM_MBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Middle, point); + result = 0; + return true; + } + case WM_KEYDOWN: + OnKeyDownInternal(static_cast<int>(w_param)); + result = 0; + return true; + case WM_KEYUP: + OnKeyUpInternal(static_cast<int>(w_param)); + result = 0; + return true; + case WM_CHAR: + OnCharInternal(static_cast<wchar_t>(w_param)); + result = 0; + return true; + case WM_SIZE: + OnResizeInternal(LOWORD(l_param), HIWORD(l_param)); + result = 0; + return true; + case WM_ACTIVATE: + if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE) + OnActivatedInternal(); + else if (w_param == WA_INACTIVE) + OnDeactivatedInternal(); + result = 0; + return true; + case WM_DESTROY: + OnDestroyInternal(); + result = 0; + return true; + default: + return false; + } + } + + Point Window::GetMousePosition() + { + if (!IsWindowValid()) + return Point::Zero(); + POINT point; + ::GetCursorPos(&point); + ::ScreenToClient(hwnd_, &point); + return PiToDip(point); + } + + Point Window::GetPositionRelative() + { + return Point(); + } + + void Window::SetPositionRelative(const Point & position) + { + + } + + Size Window::GetSize() + { + return GetClientSize(); + } + + void Window::SetSize(const Size & size) + { + + } + + void Window::WindowInvalidateLayout() + { + if (is_layout_invalid_) + return; + + is_layout_invalid_ = true; + InvokeLater([this] + { + if (is_layout_invalid_) + Relayout(); + }); + } + + void Window::Relayout() + { + Measure(GetSize()); + OnLayoutCore(Rect(Point::Zero(), GetSize())); + is_layout_invalid_ = false; + } + + void Window::SetSizeFitContent(const Size& max_size) + { + Measure(max_size); + SetClientSize(GetDesiredSize()); + OnLayoutCore(Rect(Point::Zero(), GetSize())); + is_layout_invalid_ = false; + } + + void Window::RefreshControlList() { + control_list_.clear(); + TraverseDescendants([this](Control* control) { + this->control_list_.push_back(control); + }); + } + + Control * Window::HitTest(const Point & point) + { + for (auto i = control_list_.crbegin(); i != control_list_.crend(); ++i) { + auto control = *i; + if (control->IsPointInside(control->WindowToControl(point))) { + return control; + } + } + return nullptr; + } + + bool Window::RequestFocusFor(Control * control) + { + if (control == nullptr) + throw std::invalid_argument("The control to request focus can't be null. You can set it as the window."); + + if (!IsWindowValid()) + return false; + + if (!window_focus_) + { + focus_control_ = control; + ::SetFocus(hwnd_); + return true; // event dispatch will be done in window message handling function "OnSetFocusInternal". + } + + if (focus_control_ == control) + return true; + + DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, false); + + focus_control_ = control; + + DispatchEvent(control, &Control::RaiseGetFocusEvent, nullptr, false); + + return true; + } + + Control* Window::GetFocusControl() + { + return focus_control_; + } + + Control* Window::CaptureMouseFor(Control* control) + { + if (control != nullptr) + { + ::SetCapture(hwnd_); + std::swap(mouse_capture_control_, control); + DispatchMouseHoverControlChangeEvent(control ? control : mouse_hover_control_, mouse_capture_control_, GetMousePosition()); + return control; + } + else + { + return ReleaseCurrentMouseCapture(); + } + } + + Control* Window::ReleaseCurrentMouseCapture() + { + if (mouse_capture_control_) + { + const auto previous = mouse_capture_control_; + mouse_capture_control_ = nullptr; + ::ReleaseCapture(); + DispatchMouseHoverControlChangeEvent(previous, mouse_hover_control_, GetMousePosition()); + return previous; + } + else + { + return nullptr; + } + } + + void Window::UpdateCursor() + { + if (IsWindowValid() && mouse_hover_control_ != nullptr) + { + SetCursorInternal(GetCursorInherit(mouse_hover_control_)->GetHandle()); + } + } + +#ifdef CRU_DEBUG_LAYOUT + void Window::SetDebugLayout(const bool value) + { + if (debug_layout_ != value) + { + debug_layout_ = value; + Repaint(); + } + } +#endif + + RECT Window::GetClientRectPixel() { + RECT rect{ }; + GetClientRect(hwnd_, &rect); + return rect; + } + + bool Window::IsMessageInQueue(UINT message) + { + MSG msg; + return ::PeekMessageW(&msg, hwnd_, message, message, PM_NOREMOVE) != 0; + } + + void Window::SetCursorInternal(HCURSOR cursor) + { + if (IsWindowValid()) + { + ::SetClassLongPtrW(GetWindowHandle(), GCLP_HCURSOR, reinterpret_cast<LONG_PTR>(cursor)); + if (mouse_hover_control_ != nullptr) + ::SetCursor(cursor); + } + } + + void Window::OnDestroyInternal() { + WindowManager::GetInstance()->UnregisterWindow(hwnd_); + hwnd_ = nullptr; + if (delete_this_on_destroy_) + InvokeLater([this]{ delete this; }); + } + + void Window::OnPaintInternal() { + render_target_->SetAsTarget(); + + auto device_context = render_target_->GetD2DDeviceContext(); + + device_context->BeginDraw(); + + //Clear the background. + device_context->Clear(D2D1::ColorF(D2D1::ColorF::White)); + + Draw(device_context.Get()); + + ThrowIfFailed( + device_context->EndDraw(), "Failed to draw window." + ); + + render_target_->Present(); + + ValidateRect(hwnd_, nullptr); + } + + void Window::OnResizeInternal(const int new_width, const int new_height) { + render_target_->ResizeBuffer(new_width, new_height); + if (!(new_width == 0 && new_height == 0)) + WindowInvalidateLayout(); + } + + void Window::OnSetFocusInternal() + { + window_focus_ = true; + DispatchEvent(focus_control_, &Control::RaiseGetFocusEvent, nullptr, true); + } + + void Window::OnKillFocusInternal() + { + window_focus_ = false; + DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, true); + } + + void Window::OnMouseMoveInternal(const POINT point) + { + const auto dip_point = PiToDip(point); + + //when mouse was previous outside the window + if (mouse_hover_control_ == nullptr) { + //invoke TrackMouseEvent to have WM_MOUSELEAVE sent. + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof tme; + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hwnd_; + + TrackMouseEvent(&tme); + } + + //Find the first control that hit test succeed. + const auto new_control_mouse_hover = HitTest(dip_point); + const auto old_control_mouse_hover = mouse_hover_control_; + mouse_hover_control_ = new_control_mouse_hover; + + if (mouse_capture_control_) // if mouse is captured + { + DispatchEvent(mouse_capture_control_, &Control::RaiseMouseMoveEvent, nullptr, dip_point); + } + else + { + DispatchMouseHoverControlChangeEvent(old_control_mouse_hover, new_control_mouse_hover, dip_point); + DispatchEvent(new_control_mouse_hover, &Control::RaiseMouseMoveEvent, nullptr, dip_point); + } + } + + void Window::OnMouseLeaveInternal() + { + DispatchEvent(mouse_hover_control_, &Control::RaiseMouseLeaveEvent, nullptr); + mouse_hover_control_ = nullptr; + } + + void Window::OnMouseDownInternal(MouseButton button, POINT point) + { + const auto dip_point = PiToDip(point); + + Control* control; + + if (mouse_capture_control_) + control = mouse_capture_control_; + else + control = HitTest(dip_point); + + DispatchEvent(control, &Control::RaiseMouseDownEvent, nullptr, dip_point, button); + } + + void Window::OnMouseUpInternal(MouseButton button, POINT point) + { + const auto dip_point = PiToDip(point); + + Control* control; + + if (mouse_capture_control_) + control = mouse_capture_control_; + else + control = HitTest(dip_point); + + DispatchEvent(control, &Control::RaiseMouseUpEvent, nullptr, dip_point, button); + } + + void Window::OnKeyDownInternal(int virtual_code) + { + DispatchEvent(focus_control_, &Control::RaiseKeyDownEvent, nullptr, virtual_code); + } + + void Window::OnKeyUpInternal(int virtual_code) + { + DispatchEvent(focus_control_, &Control::RaiseKeyUpEvent, nullptr, virtual_code); + } + + void Window::OnCharInternal(wchar_t c) + { + DispatchEvent(focus_control_, &Control::RaiseCharEvent, nullptr, c); + } + + void Window::OnActivatedInternal() + { + events::UiEventArgs args(this, this); + activated_event.Raise(args); + } + + void Window::OnDeactivatedInternal() + { + events::UiEventArgs args(this, this); + deactivated_event.Raise(args); + } + + void Window::DispatchMouseHoverControlChangeEvent(Control* old_control, Control* new_control, const Point& point) + { + if (new_control != old_control) //if the mouse-hover-on control changed + { + const auto lowest_common_ancestor = FindLowestCommonAncestor(old_control, new_control); + if (old_control != nullptr) // if last mouse-hover-on control exists + DispatchEvent(old_control, &Control::RaiseMouseLeaveEvent, lowest_common_ancestor); // dispatch mouse leave event. + if (new_control != nullptr) + { + DispatchEvent(new_control, &Control::RaiseMouseEnterEvent, lowest_common_ancestor, point); // dispatch mouse enter event. + UpdateCursor(); + } + } + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\window.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\animations\animation.cpp +//-------------------------------------------------------- + +#include <utility> + + +namespace cru::ui::animations +{ + namespace details + { + class AnimationDelegateImpl; + constexpr double frame_rate = 60; + constexpr AnimationTimeUnit frame_step_time = AnimationTimeUnit(1) / frame_rate; + + + class AnimationDelegateImpl : public virtual IAnimationDelegate + { + public: + explicit AnimationDelegateImpl(String tag) + : tag_(std::move(tag)) + { + + } + AnimationDelegateImpl(const AnimationDelegateImpl& other) = delete; + AnimationDelegateImpl(AnimationDelegateImpl&& other) = delete; + AnimationDelegateImpl& operator=(const AnimationDelegateImpl& other) = delete; + AnimationDelegateImpl& operator=(AnimationDelegateImpl&& other) = delete; + ~AnimationDelegateImpl() override = default; + + void Cancel() override + { + AnimationManager::GetInstance()->RemoveAnimation(tag_); + } + + private: + String tag_; + }; + + + class Animation : public Object + { + public: + Animation(AnimationInfo info, AnimationDelegatePtr delegate) + : info_(std::move(info)), delegate_(std::move(delegate)) + { + + } + + Animation(const Animation& other) = delete; + Animation(Animation&& other) = delete; + Animation& operator=(const Animation& other) = delete; + Animation& operator=(Animation&& other) = delete; + ~Animation() override; + + + // If finish or invalid, return false. + bool Step(AnimationTimeUnit time); + + String GetTag() const + { + return info_.tag; + } + + private: + const AnimationInfo info_; + const AnimationDelegatePtr delegate_; + + AnimationTimeUnit current_time_ = AnimationTimeUnit::zero(); + }; + + AnimationManager* AnimationManager::GetInstance() + { + return Application::GetInstance()->ResolveSingleton<AnimationManager>([](auto) + { + return new AnimationManager{}; + }); + } + + AnimationManager::AnimationManager() + { + + } + + AnimationManager::~AnimationManager() + { + KillTimer(); + } + + AnimationDelegatePtr AnimationManager::CreateAnimation(AnimationInfo info) + { + if (animations_.empty()) + SetTimer(); + + const auto tag = info.tag; + auto delegate = std::make_shared<AnimationDelegateImpl>(tag); + animations_[tag] = std::make_unique<Animation>(std::move(info), delegate); + + return delegate; + } + + void AnimationManager::RemoveAnimation(const String& tag) + { + const auto find_result = animations_.find(tag); + if (find_result != animations_.cend()) + animations_.erase(find_result); + + if (animations_.empty()) + KillTimer(); + } + + void AnimationManager::SetTimer() + { + if (!timer_.has_value()) + timer_ = SetInterval(std::chrono::duration_cast<std::chrono::milliseconds>(frame_step_time), [this]() + { + auto i = animations_.cbegin(); + while (i != animations_.cend()) + { + auto current_i = i++; + if (current_i->second->Step(frame_step_time)) + animations_.erase(current_i); + } + + if (animations_.empty()) + KillTimer(); + }); + } + + void AnimationManager::KillTimer() + { + if (timer_.has_value()) + { + timer_.value().Cancel(); + timer_ = std::nullopt; + } + } + + Animation::~Animation() + { + if (current_time_ < info_.duration) + for (const auto& handler : info_.cancel_handlers) + handler(); + } + + bool Animation::Step(const AnimationTimeUnit time) + { + current_time_ += time; + if (current_time_ > info_.duration) + { + for (const auto& handler : info_.step_handlers) + handler(delegate_, 1); + for (const auto& handler : info_.finish_handlers) + handler(); + return true; + } + else + { + for (const auto& handler : info_.step_handlers) + handler(delegate_, current_time_ / info_.duration); + return false; + } + } + + } + + AnimationDelegatePtr AnimationBuilder::Start() + { + CheckValid(); + valid_ = false; + return details::AnimationManager::GetInstance()->CreateAnimation(std::move(info_)); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\animations\animation.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\button.cpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + Button::Button() : Control(true), + normal_border_{UiManager::GetInstance()->GetPredefineResources()->button_normal_border}, + pressed_border_{UiManager::GetInstance()->GetPredefineResources()->button_press_border} + { + SetBordered(true); + GetBorderProperty() = normal_border_; + + SetCursor(cursors::hand); + } + + StringView Button::GetControlType() const + { + return control_type; + } + + void Button::OnMouseClickBegin(MouseButton button) + { + GetBorderProperty() = pressed_border_; + InvalidateBorder(); + } + + void Button::OnMouseClickEnd(MouseButton button) + { + GetBorderProperty() = normal_border_; + InvalidateBorder(); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\button.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\linear_layout.cpp +//-------------------------------------------------------- + +#include <algorithm> + +namespace cru::ui::controls +{ + LinearLayout::LinearLayout(const Orientation orientation) + : Control(true), orientation_(orientation) + { + + } + + inline float AtLeast0(const float value) + { + return value < 0 ? 0 : value; + } + + inline Size AtLeast0(const Size& size) + { + return Size(AtLeast0(size.width), AtLeast0(size.height)); + } + + StringView LinearLayout::GetControlType() const + { + return control_type; + } + + Size LinearLayout::OnMeasureContent(const Size& available_size) + { + auto actual_size_for_children = Size::Zero(); + + float secondary_side_child_max_length = 0; + + std::list<Control*> stretch_control_list; + + // First measure Content and Exactly and count Stretch. + if (orientation_ == Orientation::Horizontal) + for(auto control: GetChildren()) + { + const auto mode = control->GetLayoutParams()->width.mode; + if (mode == MeasureMode::Content || mode == MeasureMode::Exactly) + { + Size current_available_size(AtLeast0(available_size.width - actual_size_for_children.width), available_size.height); + control->Measure(current_available_size); + const auto size = control->GetDesiredSize(); + actual_size_for_children.width += size.width; + secondary_side_child_max_length = std::max(size.height, secondary_side_child_max_length); + } + else + stretch_control_list.push_back(control); + } + else + for(auto control: GetChildren()) + { + const auto mode = control->GetLayoutParams()->height.mode; + if (mode == MeasureMode::Content || mode == MeasureMode::Exactly) + { + Size current_available_size(available_size.width, AtLeast0(available_size.height - actual_size_for_children.height)); + control->Measure(current_available_size); + const auto size = control->GetDesiredSize(); + actual_size_for_children.height += size.height; + secondary_side_child_max_length = std::max(size.width, secondary_side_child_max_length); + } + else + stretch_control_list.push_back(control); + } + + if (orientation_ == Orientation::Horizontal) + { + const auto available_width = AtLeast0(available_size.width - actual_size_for_children.width) / stretch_control_list.size(); + for (const auto control : stretch_control_list) + { + control->Measure(Size(available_width, available_size.height)); + const auto size = control->GetDesiredSize(); + actual_size_for_children.width += size.width; + secondary_side_child_max_length = std::max(size.height, secondary_side_child_max_length); + } + } + else + { + const auto available_height = AtLeast0(available_size.height - actual_size_for_children.height) / stretch_control_list.size(); + for (const auto control : stretch_control_list) + { + control->Measure(Size(available_size.width, available_height)); + const auto size = control->GetDesiredSize(); + actual_size_for_children.height += size.height; + secondary_side_child_max_length = std::max(size.width, secondary_side_child_max_length); + } + } + + if (orientation_ == Orientation::Horizontal) + { + for (auto control : GetChildren()) + { + if (control->GetLayoutParams()->height.mode == MeasureMode::Stretch) + { + control->SetDesiredSize(Size(control->GetDesiredSize().width, secondary_side_child_max_length)); + } + } + actual_size_for_children.height = secondary_side_child_max_length; + } + else + { + for (auto control : GetChildren()) + { + if (control->GetLayoutParams()->width.mode == MeasureMode::Stretch) + { + control->SetDesiredSize(Size(secondary_side_child_max_length, control->GetDesiredSize().height)); + } + } + + actual_size_for_children.width = secondary_side_child_max_length; + } + + return actual_size_for_children; + } + + void LinearLayout::OnLayoutContent(const Rect& rect) + { + float current_main_side_anchor = 0; + for(auto control: GetChildren()) + { + const auto layout_params = control->GetLayoutParams(); + const auto size = control->GetDesiredSize(); + const auto alignment = orientation_ == Orientation::Horizontal ? layout_params->height.alignment : layout_params->width.alignment; + + auto&& calculate_secondary_side_anchor = [alignment](const float layout_length, const float control_length) -> float + { + switch (alignment) + { + case Alignment::Center: + return (layout_length - control_length) / 2; + case Alignment::Start: + return 0; + case Alignment::End: + return layout_length - control_length; + default: + UnreachableCode(); + } + }; + + auto&& calculate_rect = [rect, size](const float anchor_left, const float anchor_top) + { + return Rect(Point(rect.left + anchor_left, rect.top + anchor_top), size); + }; + + if (orientation_ == Orientation::Horizontal) + { + control->Layout(calculate_rect(current_main_side_anchor, calculate_secondary_side_anchor(rect.height, size.height))); + current_main_side_anchor += size.width; + } + else + { + control->Layout(calculate_rect(calculate_secondary_side_anchor(rect.width, size.width), current_main_side_anchor)); + current_main_side_anchor += size.height; + } + } + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\linear_layout.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\list_item.cpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + ListItem::ListItem() : Control(true) + { + const auto predefine_resources = UiManager::GetInstance()->GetPredefineResources(); + + brushes_[State::Normal].border_brush = predefine_resources->list_item_normal_border_brush; + brushes_[State::Normal].fill_brush = predefine_resources->list_item_normal_fill_brush; + brushes_[State::Hover] .border_brush = predefine_resources->list_item_hover_border_brush; + brushes_[State::Hover] .fill_brush = predefine_resources->list_item_hover_fill_brush; + brushes_[State::Select].border_brush = predefine_resources->list_item_select_border_brush; + brushes_[State::Select].fill_brush = predefine_resources->list_item_select_fill_brush; + } + + StringView ListItem::GetControlType() const + { + return control_type; + } + + void ListItem::SetState(const State state) + { + state_ = state; + Repaint(); + } + + void ListItem::OnDrawForeground(ID2D1DeviceContext* device_context) + { + const auto rect = Rect(Point::Zero(), GetRect(RectRange::Padding).GetSize()); + device_context->FillRectangle(Convert(rect), brushes_[state_].fill_brush.Get()); + device_context->DrawRectangle(Convert(rect.Shrink(Thickness(0.5))), brushes_[state_].border_brush.Get(), 1); + } + + void ListItem::OnMouseEnterCore(events::MouseEventArgs& args) + { + if (GetState() == State::Select) + return; + + if (IsAnyMouseButtonDown()) + return; + + SetState(State::Hover); + } + + void ListItem::OnMouseLeaveCore(events::MouseEventArgs& args) + { + if (GetState() == State::Select) + return; + + SetState(State::Normal); + } + + void ListItem::OnMouseClickCore(events::MouseButtonEventArgs& args) + { + if (args.GetMouseButton() == MouseButton::Left) + SetState(State::Select); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\list_item.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\popup_menu.cpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + Window* CreatePopupMenu(const Point& anchor, const std::vector<MenuItemInfo>& items, Window* parent) + { + const auto popup = Window::CreatePopup(parent); + + popup->lose_focus_event.AddHandler([popup](events::FocusChangeEventArgs& args) + { + if (args.IsWindow()) + popup->Close(); + }); + + const auto create_menu_item = [popup](const String& text, const std::function<void()>& action) -> ListItem* + { + auto text_block = TextBlock::Create(text); + text_block->GetLayoutParams()->width.alignment = Alignment::Start; + + auto list_item = CreateWithLayout<ListItem>( + LayoutSideParams::Stretch(Alignment::Center), + LayoutSideParams::Content(Alignment::Start), + ControlList{ text_block } + ); + + list_item->mouse_click_event.AddHandler([popup, action](events::MouseButtonEventArgs& args) + { + if (args.GetMouseButton() == MouseButton::Left) + { + action(); + popup->Close(); + } + }); + + return list_item; + }; + + const auto menu = LinearLayout::Create(LinearLayout::Orientation::Vertical); + + menu->SetBordered(true); + + for (const auto& item : items) + menu->AddChild(create_menu_item(item.first, item.second)); + + popup->AddChild(menu); + + popup->SetSizeFitContent(); + popup->SetWindowPosition(anchor); + + return popup; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\popup_menu.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_block.cpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + TextBlock::TextBlock() : TextControl( + UiManager::GetInstance()->GetPredefineResources()->text_block_text_format, + UiManager::GetInstance()->GetPredefineResources()->text_block_text_brush + ) + { + + } + + StringView TextBlock::GetControlType() const + { + return control_type; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_block.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_box.cpp +//-------------------------------------------------------- + +#include <cwctype> +#include <cassert> + + +namespace cru::ui::controls +{ + TextBox::TextBox() : TextControl( + UiManager::GetInstance()->GetPredefineResources()->text_box_text_format, + UiManager::GetInstance()->GetPredefineResources()->text_box_text_brush + ) + { + SetSelectable(true); + + caret_brush_ = UiManager::GetInstance()->GetPredefineResources()->text_box_caret_brush; + + GetBorderProperty() = UiManager::GetInstance()->GetPredefineResources()->text_box_border; + SetBordered(true); + } + + TextBox::~TextBox() = default; + + StringView TextBox::GetControlType() const + { + return control_type; + } + + void TextBox::OnDrawContent(ID2D1DeviceContext* device_context) + { + TextControl::OnDrawContent(device_context); + if (is_caret_show_) + { + const auto caret_half_width = UiManager::GetInstance()->GetCaretInfo().half_caret_width; + FLOAT x, y; + DWRITE_HIT_TEST_METRICS metrics{}; + ThrowIfFailed(text_layout_->HitTestTextPosition(caret_position_, FALSE, &x, &y, &metrics)); + device_context->FillRectangle(D2D1::RectF(metrics.left - caret_half_width, metrics.top, metrics.left + caret_half_width, metrics.top + metrics.height), caret_brush_.Get()); + } + } + + void TextBox::OnGetFocusCore(events::FocusChangeEventArgs& args) + { + TextControl::OnGetFocusCore(args); + assert(!caret_timer_.has_value()); + is_caret_show_ = true; + caret_timer_ = SetInterval(UiManager::GetInstance()->GetCaretInfo().caret_blink_duration, [this] + { + is_caret_show_ = !is_caret_show_; + Repaint(); + }); + } + + void TextBox::OnLoseFocusCore(events::FocusChangeEventArgs& args) + { + Control::OnLoseFocusCore(args); + assert(caret_timer_.has_value()); + caret_timer_->Cancel(); + caret_timer_ = std::nullopt; + is_caret_show_ = false; + } + + void TextBox::OnKeyDownCore(events::KeyEventArgs& args) + { + Control::OnKeyDownCore(args); + if (args.GetVirtualCode() == VK_LEFT && caret_position_ > 0) + { + if (IsKeyDown(VK_SHIFT)) + { + if (GetCaretSelectionSide()) + ShiftLeftSelectionRange(-1); + else + ShiftRightSelectionRange(-1); + } + else + { + const auto selection = GetSelectedRange(); + if (selection.has_value()) + { + ClearSelection(); + caret_position_ = selection.value().position; + } + else + caret_position_--; + } + Repaint(); + } + + if (args.GetVirtualCode() == VK_RIGHT && caret_position_ < GetText().size()) + { + if (IsKeyDown(VK_SHIFT)) + { + if (GetCaretSelectionSide()) + ShiftLeftSelectionRange(1); + else + ShiftRightSelectionRange(1); + } + else + { + const auto selection = GetSelectedRange(); + if (selection.has_value()) + { + ClearSelection(); + caret_position_ = selection.value().position + selection.value().count; + } + else + caret_position_++; + } + } + } + + void TextBox::OnCharCore(events::CharEventArgs& args) + { + Control::OnCharCore(args); + if (args.GetChar() == L'\b') + { + if (GetSelectedRange().has_value()) + { + const auto selection_range = GetSelectedRange().value(); + auto text = GetText(); + text.erase(text.cbegin() + selection_range.position, text.cbegin() + selection_range.position + selection_range.count); + SetText(text); + caret_position_ = selection_range.position; + ClearSelection(); + } + else + { + if (caret_position_ > 0) + { + auto text = GetText(); + if (!text.empty()) + { + const auto position = --caret_position_; + text.erase(text.cbegin() + position); + SetText(text); + } + } + } + return; + } + + if (std::iswprint(args.GetChar())) + { + if (GetSelectedRange().has_value()) + { + const auto selection_range = GetSelectedRange().value(); + auto text = GetText(); + text.erase(selection_range.position, selection_range.count); + text.insert(text.cbegin() + selection_range.position, args.GetChar()); + SetText(text); + caret_position_ = selection_range.position + 1; + ClearSelection(); + } + else + { + ClearSelection(); + const auto position = caret_position_++; + auto text = GetText(); + text.insert(text.cbegin() + position, { args.GetChar() }); + SetText(text); + } + } + } + + void TextBox::RequestChangeCaretPosition(const unsigned position) + { + caret_position_ = position; + Repaint(); + } + + bool TextBox::GetCaretSelectionSide() const + { + const auto selection = TextRange::ToTwoSides(GetSelectedRange(), caret_position_); + if (selection.first == caret_position_) + return true; + if (selection.second == caret_position_) + return false; + assert(false); + return true; + } + + void TextBox::ShiftLeftSelectionRange(const int count) + { + const auto selection_range_side = TextRange::ToTwoSides(GetSelectedRange(), caret_position_); + int new_left = selection_range_side.first + count; + new_left = new_left < 0 ? 0 : new_left; // at least 0 + caret_position_ = new_left; + SetSelectedRange(TextRange::FromTwoSides(static_cast<unsigned>(new_left), selection_range_side.second)); + } + + void TextBox::ShiftRightSelectionRange(const int count) + { + const auto selection_range_side = TextRange::ToTwoSides(GetSelectedRange(), caret_position_); + int new_right = selection_range_side.second + count; + new_right = new_right < 0 ? 0 : new_right; // at least 0 + caret_position_ = new_right; + SetSelectedRange(TextRange::FromTwoSides(selection_range_side.first, static_cast<unsigned>(new_right))); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_box.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_control.cpp +//-------------------------------------------------------- + +#include <cassert> + + +namespace cru::ui::controls +{ + TextControl::TextControl(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush) : Control(false) + { + text_format_ = init_text_format; + + RecreateTextLayout(); + + brush_ = init_brush; + + selection_brush_ = UiManager::GetInstance()->GetPredefineResources()->text_control_selection_brush; + } + + + void TextControl::SetText(const String& text) + { + if (text_ != text) + { + const auto old_text = text_; + text_ = text; + OnTextChangedCore(old_text, text); + } + } + + void TextControl::SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush) + { + brush_ = brush; + Repaint(); + } + + void TextControl::SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format) + { + text_format_ = text_format; + RecreateTextLayout(); + Repaint(); + } + + void TextControl::SetSelectable(const bool is_selectable) + { + if (is_selectable_ != is_selectable) + { + if (!is_selectable) + { + if (is_selecting_) + { + is_selecting_ = false; + GetWindow()->ReleaseCurrentMouseCapture(); + } + selected_range_ = std::nullopt; + Repaint(); + } + is_selectable_ = is_selectable; + UpdateCursor(std::nullopt); + } + } + + void TextControl::SetSelectedRange(std::optional<TextRange> text_range) + { + if (is_selectable_) + { + selected_range_ = text_range; + Repaint(); + } + } + + void TextControl::OnSizeChangedCore(events::SizeChangedEventArgs& args) + { + Control::OnSizeChangedCore(args); + const auto content = GetRect(RectRange::Content); + ThrowIfFailed(text_layout_->SetMaxWidth(content.width)); + ThrowIfFailed(text_layout_->SetMaxHeight(content.height)); + Repaint(); + } + + namespace + { + unsigned TextLayoutHitTest(IDWriteTextLayout* text_layout, const Point& point) + { + BOOL is_trailing, is_inside; + DWRITE_HIT_TEST_METRICS metrics{}; + text_layout->HitTestPoint(point.x, point.y, &is_trailing, &is_inside, &metrics); + return is_trailing == 0 ? metrics.textPosition : metrics.textPosition + 1; + } + + void DrawSelectionRect(ID2D1DeviceContext* device_context, IDWriteTextLayout* layout, ID2D1Brush* brush, const std::optional<TextRange> range) + { + if (range.has_value()) + { + DWRITE_TEXT_METRICS text_metrics{}; + ThrowIfFailed(layout->GetMetrics(&text_metrics)); + const auto metrics_count = text_metrics.lineCount * text_metrics.maxBidiReorderingDepth; + + std::vector<DWRITE_HIT_TEST_METRICS> hit_test_metrics(metrics_count); + UINT32 actual_count; + layout->HitTestTextRange( + range.value().position, range.value().count, + 0, 0, + hit_test_metrics.data(), metrics_count, &actual_count + ); + + hit_test_metrics.erase(hit_test_metrics.cbegin() + actual_count, hit_test_metrics.cend()); + + for (const auto& metrics : hit_test_metrics) + device_context->FillRoundedRectangle(D2D1::RoundedRect(D2D1::RectF(metrics.left, metrics.top, metrics.left + metrics.width, metrics.top + metrics.height), 3, 3), brush); + } + } + } + void TextControl::OnDrawContent(ID2D1DeviceContext* device_context) + { + Control::OnDrawContent(device_context); + DrawSelectionRect(device_context, text_layout_.Get(), selection_brush_.Get(), selected_range_); + device_context->DrawTextLayout(D2D1::Point2F(), text_layout_.Get(), brush_.Get()); + } + + void TextControl::OnMouseDownCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseDownCore(args); + if (is_selectable_ && args.GetMouseButton() == MouseButton::Left && GetRect(RectRange::Padding).IsPointInside(args.GetPoint(this, RectRange::Margin))) + { + selected_range_ = std::nullopt; + const auto hit_test_result = TextLayoutHitTest(text_layout_.Get(), args.GetPoint(this)); + RequestChangeCaretPosition(hit_test_result); + mouse_down_position_ = hit_test_result; + is_selecting_ = true; + GetWindow()->CaptureMouseFor(this); + Repaint(); + } + } + + void TextControl::OnMouseMoveCore(events::MouseEventArgs& args) + { + Control::OnMouseMoveCore(args); + if (is_selecting_) + { + const auto hit_test_result = TextLayoutHitTest(text_layout_.Get(), args.GetPoint(this)); + RequestChangeCaretPosition(hit_test_result); + selected_range_ = TextRange::FromTwoSides(hit_test_result, mouse_down_position_); + Repaint(); + } + UpdateCursor(args.GetPoint(this, RectRange::Margin)); + } + + void TextControl::OnMouseUpCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseUpCore(args); + if (args.GetMouseButton() == MouseButton::Left) + { + if (is_selecting_) + { + is_selecting_ = false; + GetWindow()->ReleaseCurrentMouseCapture(); + } + } + } + + void TextControl::OnLoseFocusCore(events::FocusChangeEventArgs& args) + { + Control::OnLoseFocusCore(args); + if (is_selecting_) + { + is_selecting_ = false; + GetWindow()->ReleaseCurrentMouseCapture(); + } + if (!args.IsWindow()) // If the focus lose is triggered window-wide, then save the selection state. Otherwise, clear selection. + { + selected_range_ = std::nullopt; + Repaint(); + } + } + + + Size TextControl::OnMeasureContent(const Size& available_size) + { + ThrowIfFailed(text_layout_->SetMaxWidth(available_size.width)); + ThrowIfFailed(text_layout_->SetMaxHeight(available_size.height)); + + DWRITE_TEXT_METRICS metrics{}; + + ThrowIfFailed(text_layout_->GetMetrics(&metrics)); + + const Size measure_result(metrics.width, metrics.height); + + return measure_result; + } + + void TextControl::RequestChangeCaretPosition(unsigned position) + { + + } + + void TextControl::OnTextChangedCore(const String& old_text, const String& new_text) + { + RecreateTextLayout(); + InvalidateLayout(); + Repaint(); + } + + void TextControl::RecreateTextLayout() + { + assert(text_format_ != nullptr); + + text_layout_ = nullptr; + + const auto dwrite_factory = graph::GraphManager::GetInstance()->GetDWriteFactory(); + + const auto&& size = GetSize(); + + ThrowIfFailed(dwrite_factory->CreateTextLayout( + text_.c_str(), static_cast<UINT32>(text_.size()), + text_format_.Get(), + size.width, size.height, + &text_layout_ + )); + } + + void TextControl::UpdateCursor(const std::optional<Point>& point) + { + if (!is_selectable_) + { + SetCursor(nullptr); + return; + } + + const auto window = GetWindow(); + if (window == nullptr) + { + SetCursor(nullptr); + return; + } + + if (is_selecting_) + { + SetCursor(cursors::i_beam); + return; + } + + const auto p = point.value_or(WindowToControl(window->GetMousePosition())); + if (GetRect(RectRange::Padding).IsPointInside(p)) + SetCursor(cursors::i_beam); + else + SetCursor(nullptr); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_control.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\toggle_button.cpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + using animations::AnimationBuilder; + + // ui length parameters of toggle button. + constexpr float half_height = 15; + constexpr float half_width = half_height * 2; + constexpr float stroke_width = 3; + constexpr float inner_circle_radius = half_height - stroke_width; + constexpr float inner_circle_x = half_width - half_height; + + ToggleButton::ToggleButton() : current_circle_position_(-inner_circle_x) + { + graph::GraphManager::GetInstance()->GetD2D1Factory()->CreateRoundedRectangleGeometry(D2D1::RoundedRect(D2D1::RectF(-half_width, -half_height, half_width, half_height), half_height, half_height), &frame_path_); + + on_brush_ = UiManager::GetInstance()->GetPredefineResources()->toggle_button_on_brush; + off_brush_ = UiManager::GetInstance()->GetPredefineResources()->toggle_button_off_brush; + } + + inline D2D1_POINT_2F ConvertPoint(const Point& point) + { + return D2D1::Point2F(point.x, point.y); + } + + StringView ToggleButton::GetControlType() const + { + return control_type; + } + + bool ToggleButton::IsPointInside(const Point& point) + { + const auto size = GetSize(); + const auto transform = D2D1::Matrix3x2F::Translation(size.width / 2, size.height / 2); + BOOL contains; + frame_path_->FillContainsPoint(ConvertPoint(point), transform, &contains); + if (!contains) + frame_path_->StrokeContainsPoint(ConvertPoint(point), stroke_width, nullptr, transform, &contains); + return contains != 0; + } + + void ToggleButton::SetState(const bool state) + { + if (state != state_) + { + state_ = state; + float destination_x; + + if (state) + destination_x = inner_circle_x; + else + destination_x = -inner_circle_x; + + const auto previous_position = current_circle_position_; + const auto delta = destination_x - current_circle_position_; + + constexpr auto total_time = FloatSecond(0.2); + + const auto time = total_time * (std::abs(delta) / (inner_circle_x * 2)); + + // ReSharper disable once CppExpressionWithoutSideEffects + AnimationBuilder(Format(L"ToggleButton {}", reinterpret_cast<size_t>(this)), time) + .AddStepHandler([=](auto, const double percentage) + { + current_circle_position_ = static_cast<float>(previous_position + delta * percentage); + Repaint(); + }) + .Start(); + + RaiseToggleEvent(state); + Repaint(); + } + } + + void ToggleButton::Toggle() + { + SetState(!GetState()); + } + + void ToggleButton::OnToggle(events::ToggleEventArgs& args) + { + + } + + void ToggleButton::OnDrawContent(ID2D1DeviceContext* device_context) + { + Control::OnDrawContent(device_context); + const auto size = GetSize(); + graph::WithTransform(device_context, D2D1::Matrix3x2F::Translation(size.width / 2, size.height / 2), [this](ID2D1DeviceContext* device_context) + { + if (state_) + { + device_context->DrawGeometry(frame_path_.Get(), on_brush_.Get(), stroke_width); + device_context->FillEllipse(D2D1::Ellipse(D2D1::Point2F(current_circle_position_, 0), inner_circle_radius, inner_circle_radius), on_brush_.Get()); + } + else + { + device_context->DrawGeometry(frame_path_.Get(), off_brush_.Get(), stroke_width); + device_context->FillEllipse(D2D1::Ellipse(D2D1::Point2F(current_circle_position_, 0), inner_circle_radius, inner_circle_radius), off_brush_.Get()); + } + }); + } + + void ToggleButton::OnMouseClickCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseClickCore(args); + Toggle(); + } + + Size ToggleButton::OnMeasureContent(const Size& available_size) + { + const Size result_size( + half_width * 2 + stroke_width, + half_height * 2 + stroke_width + ); + + return result_size; + } + + void ToggleButton::RaiseToggleEvent(bool new_state) + { + events::ToggleEventArgs args(this, this, new_state); + OnToggle(args); + toggle_event.Raise(args); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\toggle_button.cpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\events\ui_event.cpp +//-------------------------------------------------------- + + +namespace cru::ui::events +{ + Point MouseEventArgs::GetPoint(Control* control, const RectRange range) const + { + if (point_.has_value()) + return control->TransformPoint(control->WindowToControl(point_.value()), RectRange::Margin, range); + return Point(); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\events\ui_event.cpp +//-------------------------------------------------------- diff --git a/CruUI-Generate/cru_ui.hpp b/CruUI-Generate/cru_ui.hpp new file mode 100644 index 00000000..9941533e --- /dev/null +++ b/CruUI-Generate/cru_ui.hpp @@ -0,0 +1,3165 @@ +#pragma once +//-------------------------------------------------------- +//-------begin of file: ..\..\src\any_map.hpp +//-------------------------------------------------------- + +#include <any> +#include <unordered_map> +#include <functional> +#include <optional> +#include <typeinfo> + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\base.hpp +//-------------------------------------------------------- + +// ReSharper disable once CppUnusedIncludeDirective +//-------------------------------------------------------- +//-------begin of file: ..\..\src\global_macros.hpp +//-------------------------------------------------------- + +#ifdef _DEBUG +#define CRU_DEBUG +#endif + +#ifdef CRU_DEBUG +#define CRU_DEBUG_LAYOUT +#endif +//-------------------------------------------------------- +//-------end of file: ..\..\src\global_macros.hpp +//-------------------------------------------------------- + + +#include <string> +#include <stdexcept> +#include <string_view> +#include <chrono> +#include <optional> +// ReSharper disable once CppUnusedIncludeDirective +#include <type_traits> + +namespace cru +{ + template<typename T> struct type_tag {}; + + //typedefs + using String = std::wstring; + using MultiByteString = std::string; + + using StringView = std::wstring_view; + using MultiByteStringView = std::string_view; + + using FloatSecond = std::chrono::duration<double, std::chrono::seconds::period>; + + enum class FlowControl + { + Continue, + Break + }; + + + class Object + { + public: + Object() = default; + Object(const Object&) = default; + Object& operator = (const Object&) = default; + Object(Object&&) = default; + Object& operator = (Object&&) = default; + virtual ~Object() = default; + }; + + struct Interface + { + virtual ~Interface() = default; + }; + + [[noreturn]] inline void UnreachableCode() + { + throw std::logic_error("Unreachable code."); + } + + MultiByteString ToUtf8String(const StringView& string); + + inline void Require(const bool condition, const MultiByteStringView& error_message) + { + if (!condition) + throw std::invalid_argument(error_message.data()); + } + + template <typename T, typename = std::enable_if_t<std::is_arithmetic_v<T>>> + float Coerce(const T n, const std::optional<T> min, const std::optional<T> max) + { + if (min.has_value() && n < min.value()) + return min.value(); + if (max.has_value() && n > max.value()) + return max.value(); + return n; + } + + template <typename T, typename = std::enable_if_t<std::is_arithmetic_v<T>>> + float Coerce(const T n, const std::nullopt_t, const std::optional<T> max) + { + if (max.has_value() && n > max.value()) + return max.value(); + return n; + } + + template <typename T, typename = std::enable_if_t<std::is_arithmetic_v<T>>> + float Coerce(const T n, const std::optional<T> min, const std::nullopt_t) + { + if (min.has_value() && n < min.value()) + return min.value(); + return n; + } + +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\base.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\format.hpp +//-------------------------------------------------------- + + +namespace cru +{ + namespace details + { + constexpr StringView PlaceHolder(type_tag<String>) + { + return StringView(L"{}"); + } + + constexpr MultiByteStringView PlaceHolder(type_tag<MultiByteString>) + { + return MultiByteStringView("{}"); + } + + template<typename TString> + void FormatInternal(TString& string) + { + const auto find_result = string.find(PlaceHolder(type_tag<TString>{})); + if (find_result != TString::npos) + throw std::invalid_argument("There is more placeholders than args."); + } + + template<typename TString, typename T, typename... TRest> + void FormatInternal(TString& string, const T& arg, const TRest&... args) + { + const auto find_result = string.find(PlaceHolder(type_tag<TString>{})); + if (find_result == TString::npos) + throw std::invalid_argument("There is less placeholders than args."); + + string.replace(find_result, 2, FormatToString(arg, type_tag<TString>{})); + FormatInternal<TString>(string, args...); + } + } + + template<typename... T> + String Format(const StringView& format, const T&... args) + { + String result(format); + details::FormatInternal<String>(result, args...); + return result; + } + + template<typename... T> + MultiByteString Format(const MultiByteStringView& format, const T&... args) + { + MultiByteString result(format); + details::FormatInternal<MultiByteString>(result, args...); + return result; + } + +#define CRU_FORMAT_NUMBER(type) \ + inline String FormatToString(const type number, type_tag<String>) \ + { \ + return std::to_wstring(number); \ + } \ + inline MultiByteString FormatToString(const type number, type_tag<MultiByteString>) \ + { \ + return std::to_string(number); \ + } + + CRU_FORMAT_NUMBER(int) + CRU_FORMAT_NUMBER(short) + CRU_FORMAT_NUMBER(long) + CRU_FORMAT_NUMBER(long long) + CRU_FORMAT_NUMBER(unsigned int) + CRU_FORMAT_NUMBER(unsigned short) + CRU_FORMAT_NUMBER(unsigned long) + CRU_FORMAT_NUMBER(unsigned long long) + CRU_FORMAT_NUMBER(float) + CRU_FORMAT_NUMBER(double) + +#undef CRU_FORMAT_NUMBER + + inline StringView FormatToString(const String& string, type_tag<String>) + { + return string; + } + + inline MultiByteString FormatToString(const MultiByteString& string, type_tag<MultiByteString>) + { + return string; + } + + inline StringView FormatToString(const StringView& string, type_tag<String>) + { + return string; + } + + inline MultiByteStringView FormatToString(const MultiByteStringView& string, type_tag<MultiByteString>) + { + return string; + } + + inline StringView FormatToString(const wchar_t* string, type_tag<String>) + { + return StringView(string); + } + + inline MultiByteStringView FormatToString(const char* string, type_tag<MultiByteString>) + { + return MultiByteString(string); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\format.hpp +//-------------------------------------------------------- + + +namespace cru +{ + // A map with String as key and any type as value. + // It also has notification when value with specified key changed. + class AnyMap : public Object + { + public: + using ListenerToken = long; + using Listener = std::function<void(const std::any&)>; + + AnyMap() = default; + AnyMap(const AnyMap& other) = delete; + AnyMap(AnyMap&& other) = delete; + AnyMap& operator=(const AnyMap& other) = delete; + AnyMap& operator=(AnyMap&& other) = delete; + ~AnyMap() override = default; + + + // return the value if the value exists and the type of value is T. + // return a null optional if value doesn't exists. + // throw std::runtime_error if type is mismatch. + template <typename T> + std::optional<T> GetOptionalValue(const String& key) const + { + try + { + const auto find_result = map_.find(key); + if (find_result != map_.cend()) + { + const auto& value = find_result->second.first; + if (value.has_value()) + return std::any_cast<T>(value); + return std::nullopt; + } + return std::nullopt; + } + catch (const std::bad_any_cast&) + { + throw std::runtime_error(Format("Value of key \"{}\" in AnyMap is not of the type {}.", ToUtf8String(key), typeid(T).name())); + } + } + + // return the value if the value exists and the type of value is T. + // throw if value doesn't exists. (different from "GetOptionalValue"). + // throw std::runtime_error if type is mismatch. + template <typename T> + T GetValue(const String& key) const + { + const auto optional_value = GetOptionalValue<T>(key); + if (optional_value.has_value()) + return optional_value.value(); + else + throw std::runtime_error(Format("Key \"{}\" does not exists in AnyMap.", ToUtf8String(key))); + } + + // Set the value of key, and trigger all related listeners. + template <typename T> + void SetValue(const String& key, T&& value) + { + auto& p = map_[key]; + p.first = std::make_any<T>(std::forward<T>(value)); + InvokeListeners(p.second, p.first); + } + + // Remove the value of the key. + void ClearValue(const String& key) + { + auto& p = map_[key]; + p.first = std::any{}; + InvokeListeners(p.second, std::any{}); + } + + // Add a listener which is called when value of key is changed. + // Return a token used to remove the listener. + ListenerToken RegisterValueChangeListener(const String& key, const Listener& listener); + + // Remove a listener by token. + void UnregisterValueChangeListener(ListenerToken token); + + private: + void InvokeListeners(std::list<ListenerToken>& listener_list, const std::any& value); + + private: + std::unordered_map<String, std::pair<std::any, std::list<ListenerToken>>> map_{}; + std::unordered_map<ListenerToken, Listener> listeners_{}; + ListenerToken current_listener_token_ = 0; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\any_map.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\application.hpp +//-------------------------------------------------------- + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\system_headers.hpp +//-------------------------------------------------------- + + +//include system headers + +#define NOMINMAX +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> +#include <windowsx.h> + +#pragma comment(lib, "D3D11.lib") +#include <d3d11.h> + +#pragma comment(lib, "D2d1.lib") +#include <d2d1_1.h> + +#pragma comment(lib, "DWrite.lib") +#include <dwrite.h> + +#include <dxgi1_2.h> +#include <wrl/client.h> +//-------------------------------------------------------- +//-------end of file: ..\..\src\system_headers.hpp +//-------------------------------------------------------- +#include <memory> +#include <optional> +#include <functional> +#include <typeindex> +#include <type_traits> + + +#ifdef CRU_DEBUG +#include <unordered_set> +#endif + +namespace cru +{ + class Application; + + namespace ui + { + class WindowClass; + } + + + class GodWindow : public Object + { + public: + explicit GodWindow(Application* application); + GodWindow(const GodWindow& other) = delete; + GodWindow(GodWindow&& other) = delete; + GodWindow& operator=(const GodWindow& other) = delete; + GodWindow& operator=(GodWindow&& other) = delete; + ~GodWindow() override; + + HWND GetHandle() const + { + return hwnd_; + } + + std::optional<LRESULT> HandleGodWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param); + + private: + std::unique_ptr<ui::WindowClass> god_window_class_; + HWND hwnd_; + }; + + class Application : public Object + { + public: + static Application* GetInstance(); + private: + static Application* instance_; + + public: + explicit Application(HINSTANCE h_instance); + Application(const Application&) = delete; + Application(Application&&) = delete; + Application& operator = (const Application&) = delete; + Application& operator = (Application&&) = delete; + ~Application() override; + + public: + int Run(); + void Quit(int quit_code); + + + HINSTANCE GetInstanceHandle() const + { + return h_instance_; + } + + GodWindow* GetGodWindow() const + { + return god_window_.get(); + } + + // Resolve a singleton. + // All singletons will be delete in reverse order of resolve. + template<typename T, typename = std::enable_if_t<std::is_base_of_v<Object, T>>> + T* ResolveSingleton(const std::function<T*(Application*)>& creator) + { + const auto& index = std::type_index{typeid(T)}; + const auto find_result = singleton_map_.find(index); + if (find_result != singleton_map_.cend()) + return static_cast<T*>(find_result->second); + +#ifdef CRU_DEBUG + const auto type_find_result = singleton_type_set_.find(index); + if (type_find_result != singleton_type_set_.cend()) + throw std::logic_error("The singleton of that type is being constructed. This may cause a dead recursion."); + singleton_type_set_.insert(index); +#endif + + auto singleton = creator(this); + singleton_map_.emplace(index, static_cast<Object*>(singleton)); + singleton_list_.push_back(singleton); + return singleton; + } + + private: + HINSTANCE h_instance_; + + std::unique_ptr<GodWindow> god_window_; + + std::unordered_map<std::type_index, Object*> singleton_map_; + std::list<Object*> singleton_list_; // used for reverse destroy. +#ifdef CRU_DEBUG + std::unordered_set<std::type_index> singleton_type_set_; // used for dead recursion. +#endif + }; + + + void InvokeLater(const std::function<void()>& action); +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\application.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\exception.hpp +//-------------------------------------------------------- + +#include <optional> + + + +namespace cru { + class HResultError : public std::runtime_error + { + public: + explicit HResultError(HRESULT h_result, std::optional<MultiByteStringView> additional_message = std::nullopt); + HResultError(const HResultError& other) = default; + HResultError(HResultError&& other) = default; + HResultError& operator=(const HResultError& other) = default; + HResultError& operator=(HResultError&& other) = default; + ~HResultError() override = default; + + HRESULT GetHResult() const + { + return h_result_; + } + + private: + HRESULT h_result_; + }; + + inline void ThrowIfFailed(const HRESULT h_result) { + if (FAILED(h_result)) + throw HResultError(h_result); + } + + inline void ThrowIfFailed(const HRESULT h_result, const MultiByteStringView& message) { + if (FAILED(h_result)) + throw HResultError(h_result, message); + } + + class Win32Error : public std::runtime_error + { + public: + explicit Win32Error(DWORD error_code, std::optional<MultiByteStringView> additional_message = std::nullopt); + Win32Error(const Win32Error& other) = default; + Win32Error(Win32Error&& other) = default; + Win32Error& operator=(const Win32Error& other) = default; + Win32Error& operator=(Win32Error&& other) = default; + ~Win32Error() override = default; + + HRESULT GetErrorCode() const + { + return error_code_; + } + + private: + DWORD error_code_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\exception.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\timer.hpp +//-------------------------------------------------------- + + +#include <map> +#include <chrono> +#include <functional> +#include <optional> + + +namespace cru +{ + using TimerAction = std::function<void()>; + + class TimerManager : public Object + { + public: + static TimerManager* GetInstance(); + + private: + TimerManager() = default; + public: + TimerManager(const TimerManager& other) = delete; + TimerManager(TimerManager&& other) = delete; + TimerManager& operator=(const TimerManager& other) = delete; + TimerManager& operator=(TimerManager&& other) = delete; + ~TimerManager() override = default; + + UINT_PTR CreateTimer(UINT milliseconds, bool loop, const TimerAction& action); + void KillTimer(UINT_PTR id); + std::optional<std::pair<bool, TimerAction>> GetAction(UINT_PTR id); + + private: + std::map<UINT_PTR, std::pair<bool, TimerAction>> map_{}; + UINT_PTR current_count_ = 0; + }; + + class TimerTask + { + friend TimerTask SetTimeout(std::chrono::milliseconds milliseconds, const TimerAction& action); + friend TimerTask SetInterval(std::chrono::milliseconds milliseconds, const TimerAction& action); + + private: + explicit TimerTask(UINT_PTR id); + + public: + TimerTask(const TimerTask& other) = default; + TimerTask(TimerTask&& other) = default; + TimerTask& operator=(const TimerTask& other) = default; + TimerTask& operator=(TimerTask&& other) = default; + ~TimerTask() = default; + + void Cancel() const; + + private: + UINT_PTR id_; + }; + + TimerTask SetTimeout(std::chrono::milliseconds milliseconds, const TimerAction& action); + TimerTask SetInterval(std::chrono::milliseconds milliseconds, const TimerAction& action); +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\timer.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\window.hpp +//-------------------------------------------------------- + +#include <map> +#include <list> +#include <memory> + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\control.hpp +//-------------------------------------------------------- + +#include <unordered_map> +#include <any> +#include <utility> + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\ui_base.hpp +//-------------------------------------------------------- + +#include <optional> + + +namespace cru::ui +{ + struct Point + { + constexpr static Point Zero() + { + return Point(0, 0); + } + + constexpr Point() = default; + constexpr Point(const float x, const float y) : x(x), y(y) { } + + float x = 0; + float y = 0; + }; + + constexpr bool operator==(const Point& left, const Point& right) + { + return left.x == right.x && left.y == right.y; + } + + constexpr bool operator!=(const Point& left, const Point& right) + { + return !(left == right); + } + + struct Size + { + constexpr static Size Zero() + { + return Size(0, 0); + } + + constexpr Size() = default; + constexpr Size(const float width, const float height) : width(width), height(height) { } + + float width = 0; + float height = 0; + }; + + constexpr Size operator + (const Size& left, const Size& right) + { + return Size(left.width + right.width, left.height + right.height); + } + + constexpr Size operator - (const Size& left, const Size& right) + { + return Size(left.width - right.width, left.height - right.height); + } + + constexpr bool operator==(const Size& left, const Size& right) + { + return left.width == right.width && left.height == right.height; + } + + constexpr bool operator!=(const Size& left, const Size& right) + { + return !(left == right); + } + + struct Thickness + { + constexpr static Thickness Zero() + { + return Thickness(0); + } + + constexpr Thickness() : Thickness(0) { } + + constexpr explicit Thickness(const float width) + : left(width), top(width), right(width), bottom(width) { } + + constexpr explicit Thickness(const float horizontal, const float vertical) + : left(horizontal), top(vertical), right(horizontal), bottom(vertical) { } + + constexpr Thickness(const float left, const float top, const float right, const float bottom) + : left(left), top(top), right(right), bottom(bottom) { } + + float GetHorizontalTotal() const + { + return left + right; + } + + float GetVerticalTotal() const + { + return top + bottom; + } + + float Validate() const + { + return left >= 0.0 && top >= 0.0 && right >= 0.0 && bottom >= 0.0; + } + + float left; + float top; + float right; + float bottom; + }; + + struct Rect + { + constexpr Rect() = default; + constexpr Rect(const float left, const float top, const float width, const float height) + : left(left), top(top), width(width), height(height) { } + constexpr Rect(const Point& lefttop, const Size& size) + : left(lefttop.x), top(lefttop.y), width(size.width), height(size.height) { } + + constexpr static Rect FromVertices(const float left, const float top, const float right, const float bottom) + { + return Rect(left, top, right - left, bottom - top); + } + + constexpr float GetRight() const + { + return left + width; + } + + constexpr float GetBottom() const + { + return top + height; + } + + constexpr Point GetLeftTop() const + { + return Point(left, top); + } + + constexpr Point GetRightBottom() const + { + return Point(left + width, top + height); + } + + constexpr Size GetSize() const + { + return Size(width, height); + } + + constexpr Rect Shrink(const Thickness& thickness) const + { + return Rect(left + thickness.left, top + thickness.top, width - thickness.GetHorizontalTotal(), height - thickness.GetVerticalTotal()); + } + + constexpr bool IsPointInside(const Point& point) const + { + return + point.x >= left && + point.x < GetRight() && + point.y >= top && + point.y < GetBottom(); + } + + float left = 0.0f; + float top = 0.0f; + float width = 0.0f; + float height = 0.0f; + }; + + enum class MouseButton + { + Left, + Right, + Middle + }; + + struct TextRange + { + constexpr static std::optional<TextRange> FromTwoSides(unsigned first, unsigned second) + { + if (first > second) + return std::make_optional<TextRange>(second, first - second); + if (first < second) + return std::make_optional<TextRange>(first, second - first); + return std::nullopt; + } + + constexpr static std::pair<unsigned, unsigned> ToTwoSides(std::optional<TextRange> text_range, unsigned default_position = 0) + { + if (text_range.has_value()) + return std::make_pair(text_range.value().position, text_range.value().position + text_range.value().count); + return std::make_pair(default_position, default_position); + } + + constexpr TextRange() = default; + constexpr TextRange(const unsigned position, const unsigned count) + : position(position), count(count) + { + + } + + unsigned position = 0; + unsigned count = 0; + }; + + bool IsKeyDown(int virtual_code); + bool IsKeyToggled(int virtual_code); + bool IsAnyMouseButtonDown(); +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\ui_base.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\layout_base.hpp +//-------------------------------------------------------- + +#include <unordered_set> + + +namespace cru::ui +{ + class Control; + class Window; + + enum class Alignment + { + Center, + Start, + End + }; + + enum class MeasureMode + { + Exactly, + Content, + Stretch + }; + + enum class RectRange + { + Content, // content excluding padding, border and margin + Padding, // only including content and padding + HalfBorder, // including content, padding and half border + FullBorder, // including content, padding and full border + Margin // including content, padding, border and margin + }; + + struct LayoutSideParams final + { + constexpr static LayoutSideParams Exactly(const float length, const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Exactly, length, alignment); + } + + constexpr static LayoutSideParams Content(const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Content, 0, alignment); + } + + constexpr static LayoutSideParams Stretch(const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Stretch, 0, alignment); + } + + constexpr LayoutSideParams() = default; + + constexpr explicit LayoutSideParams(const MeasureMode mode, const float length, const Alignment alignment) + : length(length), mode(mode), alignment(alignment) + { + + } + + constexpr bool Validate() const + { + if (length < 0.0) + return false; + if (min.has_value() && min.value() < 0.0) + return false; + if (max.has_value() && max.value() < 0.0) + return false; + if (min.has_value() && max.has_value() && min.value() > max.value()) + return false; + return true; + } + + // only used in exactly mode, specify the exactly side length of content. + float length = 0.0; + MeasureMode mode = MeasureMode::Content; + Alignment alignment = Alignment::Center; + + // min and max specify the min/max side length of content. + // they are used as hint and respect the actual size that content needs. + // when mode is exactly, length is coerced into the min-max range. + std::optional<float> min = std::nullopt; + std::optional<float> max = std::nullopt; + }; + + struct BasicLayoutParams final + { + BasicLayoutParams() = default; + BasicLayoutParams(const BasicLayoutParams&) = default; + BasicLayoutParams(BasicLayoutParams&&) = default; + BasicLayoutParams& operator = (const BasicLayoutParams&) = default; + BasicLayoutParams& operator = (BasicLayoutParams&&) = default; + ~BasicLayoutParams() = default; + + bool Validate() const + { + return width.Validate() && height.Validate() && margin.Validate() && padding.Validate(); + } + + LayoutSideParams width; + LayoutSideParams height; + Thickness padding; + Thickness margin; + }; + + + class LayoutManager : public Object + { + public: + static LayoutManager* GetInstance(); + private: + LayoutManager() = default; + public: + LayoutManager(const LayoutManager& other) = delete; + LayoutManager(LayoutManager&& other) = delete; + LayoutManager& operator=(const LayoutManager& other) = delete; + LayoutManager& operator=(LayoutManager&& other) = delete; + ~LayoutManager() override = default; + + + //*************** region: position cache *************** + + //Mark position cache of the control and its descendants invalid, + //(which is saved as an auto-managed list internal) + //and send a message to refresh them. + void InvalidateControlPositionCache(Control* control); + + //Refresh position cache of the control and its descendants whose cache + //has been marked as invalid. + void RefreshInvalidControlPositionCache(); + + //Refresh position cache of the control and its descendants immediately. + static void RefreshControlPositionCache(Control* control); + + private: + static void RefreshControlPositionCacheInternal(Control* control, const Point& parent_lefttop_absolute); + + private: + std::unordered_set<Control*> cache_invalid_controls_; + std::unordered_set<Window*> layout_invalid_windows_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\layout_base.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\events\ui_event.hpp +//-------------------------------------------------------- + +#include <optional> + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\cru_event.hpp +//-------------------------------------------------------- + +#include <type_traits> +#include <functional> +#include <unordered_map> + + +namespace cru { + //Base class of all event args. + class BasicEventArgs : public Object + { + public: + explicit BasicEventArgs(Object* sender) + : sender_(sender) + { + + } + BasicEventArgs(const BasicEventArgs& other) = default; + BasicEventArgs(BasicEventArgs&& other) = default; + BasicEventArgs& operator=(const BasicEventArgs& other) = default; + BasicEventArgs& operator=(BasicEventArgs&& other) = default; + ~BasicEventArgs() override = default; + + //Get the sender of the event. + Object* GetSender() const + { + return sender_; + } + + private: + Object* sender_; + }; + + + //A non-copyable non-movable Event class. + //It stores a list of event handlers. + //TArgsType must be subclass of BasicEventArgs. + template<typename TArgsType> + class Event + { + public: + static_assert(std::is_base_of_v<BasicEventArgs, TArgsType>, + "TArgsType must be subclass of BasicEventArgs."); + + + using ArgsType = TArgsType; + using EventHandler = std::function<void(ArgsType&)>; + using EventHandlerToken = long; + + Event() = default; + Event(const Event&) = delete; + Event& operator = (const Event&) = delete; + Event(Event&&) = delete; + Event& operator = (Event&&) = delete; + ~Event() = default; + + EventHandlerToken AddHandler(const EventHandler& handler) + { + const auto token = current_token_++; + handlers_.emplace(token, handler); + return token; + } + + void RemoveHandler(const EventHandlerToken token) { + auto find_result = handlers_.find(token); + if (find_result != handlers_.cend()) + handlers_.erase(find_result); + } + + void Raise(ArgsType& args) { + for (const auto& handler : handlers_) + (handler.second)(args); + } + + bool IsNoHandler() const + { + return handlers_.empty(); + } + + private: + std::unordered_map<EventHandlerToken, EventHandler> handlers_; + + EventHandlerToken current_token_ = 0; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\cru_event.hpp +//-------------------------------------------------------- + +namespace cru::ui +{ + class Control; +} + +namespace cru::ui::events +{ + class UiEventArgs : public BasicEventArgs + { + public: + UiEventArgs(Object* sender, Object* original_sender) + : BasicEventArgs(sender), original_sender_(original_sender) + { + + } + + UiEventArgs(const UiEventArgs& other) = default; + UiEventArgs(UiEventArgs&& other) = default; + UiEventArgs& operator=(const UiEventArgs& other) = default; + UiEventArgs& operator=(UiEventArgs&& other) = default; + ~UiEventArgs() override = default; + + Object* GetOriginalSender() const + { + return original_sender_; + } + + private: + Object* original_sender_; + }; + + + class MouseEventArgs : public UiEventArgs + { + public: + MouseEventArgs(Object* sender, Object* original_sender, const std::optional<Point>& point = std::nullopt) + : UiEventArgs(sender, original_sender), point_(point) + { + + } + MouseEventArgs(const MouseEventArgs& other) = default; + MouseEventArgs(MouseEventArgs&& other) = default; + MouseEventArgs& operator=(const MouseEventArgs& other) = default; + MouseEventArgs& operator=(MouseEventArgs&& other) = default; + ~MouseEventArgs() override = default; + + Point GetPoint(Control* control, RectRange range = RectRange::Content) const; + + private: + std::optional<Point> point_; + }; + + + class MouseButtonEventArgs : public MouseEventArgs + { + public: + MouseButtonEventArgs(Object* sender, Object* original_sender, const Point& point, const MouseButton button) + : MouseEventArgs(sender, original_sender, point), button_(button) + { + + } + MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; + MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; + ~MouseButtonEventArgs() override = default; + + MouseButton GetMouseButton() const + { + return button_; + } + + private: + MouseButton button_; + }; + + + class DrawEventArgs : public UiEventArgs + { + public: + DrawEventArgs(Object* sender, Object* original_sender, ID2D1DeviceContext* device_context) + : UiEventArgs(sender, original_sender), device_context_(device_context) + { + + } + DrawEventArgs(const DrawEventArgs& other) = default; + DrawEventArgs(DrawEventArgs&& other) = default; + DrawEventArgs& operator=(const DrawEventArgs& other) = default; + DrawEventArgs& operator=(DrawEventArgs&& other) = default; + ~DrawEventArgs() = default; + + ID2D1DeviceContext* GetDeviceContext() const + { + return device_context_; + } + + private: + ID2D1DeviceContext * device_context_; + }; + + + class PositionChangedEventArgs : public UiEventArgs + { + public: + PositionChangedEventArgs(Object* sender, Object* original_sender, const Point& old_position, const Point& new_position) + : UiEventArgs(sender, original_sender), old_position_(old_position), new_position_(new_position) + { + + } + PositionChangedEventArgs(const PositionChangedEventArgs& other) = default; + PositionChangedEventArgs(PositionChangedEventArgs&& other) = default; + PositionChangedEventArgs& operator=(const PositionChangedEventArgs& other) = default; + PositionChangedEventArgs& operator=(PositionChangedEventArgs&& other) = default; + ~PositionChangedEventArgs() override = default; + + Point GetOldPosition() const + { + return old_position_; + } + + Point GetNewPosition() const + { + return new_position_; + } + + private: + Point old_position_; + Point new_position_; + }; + + + class SizeChangedEventArgs : public UiEventArgs + { + public: + SizeChangedEventArgs(Object* sender, Object* original_sender, const Size& old_size, const Size& new_size) + : UiEventArgs(sender, original_sender), old_size_(old_size), new_size_(new_size) + { + + } + SizeChangedEventArgs(const SizeChangedEventArgs& other) = default; + SizeChangedEventArgs(SizeChangedEventArgs&& other) = default; + SizeChangedEventArgs& operator=(const SizeChangedEventArgs& other) = default; + SizeChangedEventArgs& operator=(SizeChangedEventArgs&& other) = default; + ~SizeChangedEventArgs() override = default; + + Size GetOldSize() const + { + return old_size_; + } + + Size GetNewSize() const + { + return new_size_; + } + + private: + Size old_size_; + Size new_size_; + }; + + class FocusChangeEventArgs : public UiEventArgs + { + public: + FocusChangeEventArgs(Object* sender, Object* original_sender, const bool is_window = false) + : UiEventArgs(sender, original_sender), is_window_(is_window) + { + + } + FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; + FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; + ~FocusChangeEventArgs() override = default; + + // Return whether the focus change is caused by the window-wide focus change. + bool IsWindow() const + { + return is_window_; + } + + private: + bool is_window_; + }; + + class ToggleEventArgs : public UiEventArgs + { + public: + ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) + : UiEventArgs(sender, original_sender), new_state_(new_state) + { + + } + ToggleEventArgs(const ToggleEventArgs& other) = default; + ToggleEventArgs(ToggleEventArgs&& other) = default; + ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; + ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; + ~ToggleEventArgs() override = default; + + bool GetNewState() const + { + return new_state_; + } + + private: + bool new_state_; + }; + + struct WindowNativeMessage + { + HWND hwnd; + int msg; + WPARAM w_param; + LPARAM l_param; + }; + + class WindowNativeMessageEventArgs : public UiEventArgs + { + public: + WindowNativeMessageEventArgs(Object* sender, Object* original_sender, const WindowNativeMessage& message) + : UiEventArgs(sender, original_sender), message_(message), result_(std::nullopt) + { + + } + WindowNativeMessageEventArgs(const WindowNativeMessageEventArgs& other) = default; + WindowNativeMessageEventArgs(WindowNativeMessageEventArgs&& other) = default; + WindowNativeMessageEventArgs& operator=(const WindowNativeMessageEventArgs& other) = default; + WindowNativeMessageEventArgs& operator=(WindowNativeMessageEventArgs&& other) = default; + ~WindowNativeMessageEventArgs() override = default; + + WindowNativeMessage GetWindowMessage() const + { + return message_; + } + + std::optional<LRESULT> GetResult() const + { + return result_; + } + + void SetResult(const std::optional<LRESULT> result) + { + result_ = result; + } + + private: + WindowNativeMessage message_; + std::optional<LRESULT> result_; + }; + + class KeyEventArgs : public UiEventArgs + { + public: + KeyEventArgs(Object* sender, Object* original_sender, int virtual_code) + : UiEventArgs(sender, original_sender), virtual_code_(virtual_code) + { + } + KeyEventArgs(const KeyEventArgs& other) = default; + KeyEventArgs(KeyEventArgs&& other) = default; + KeyEventArgs& operator=(const KeyEventArgs& other) = default; + KeyEventArgs& operator=(KeyEventArgs&& other) = default; + ~KeyEventArgs() override = default; + + int GetVirtualCode() const + { + return virtual_code_; + } + + private: + int virtual_code_; + }; + + class CharEventArgs : public UiEventArgs + { + public: + CharEventArgs(Object* sender, Object* original_sender, wchar_t c) + : UiEventArgs(sender, original_sender), c_(c) + { + } + CharEventArgs(const CharEventArgs& other) = default; + CharEventArgs(CharEventArgs&& other) = default; + CharEventArgs& operator=(const CharEventArgs& other) = default; + CharEventArgs& operator=(CharEventArgs&& other) = default; + ~CharEventArgs() override = default; + + wchar_t GetChar() const + { + return c_; + } + + private: + wchar_t c_; + }; + + using UiEvent = Event<UiEventArgs>; + using MouseEvent = Event<MouseEventArgs>; + using MouseButtonEvent = Event<MouseButtonEventArgs>; + using DrawEvent = Event<DrawEventArgs>; + using PositionChangedEvent = Event<PositionChangedEventArgs>; + using SizeChangedEvent = Event<SizeChangedEventArgs>; + using FocusChangeEvent = Event<FocusChangeEventArgs>; + using ToggleEvent = Event<ToggleEventArgs>; + using WindowNativeMessageEvent = Event<WindowNativeMessageEventArgs>; + using KeyEvent = Event<KeyEventArgs>; + using CharEvent = Event<CharEventArgs>; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\events\ui_event.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\border_property.hpp +//-------------------------------------------------------- + + + + +namespace cru::ui +{ + class BorderProperty final + { + public: + BorderProperty(); + explicit BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush); + BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush, float width, float radius_x, float radius_y, Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style = nullptr); + BorderProperty(const BorderProperty& other) = default; + BorderProperty(BorderProperty&& other) = default; + BorderProperty& operator=(const BorderProperty& other) = default; + BorderProperty& operator=(BorderProperty&& other) = default; + ~BorderProperty() = default; + + + Microsoft::WRL::ComPtr<ID2D1Brush> GetBrush() const + { + return brush_; + } + + float GetStrokeWidth() const + { + return stroke_width_; + } + + Microsoft::WRL::ComPtr<ID2D1StrokeStyle> GetStrokeStyle() const + { + return stroke_style_; + } + + float GetRadiusX() const + { + return radius_x_; + } + + float GetRadiusY() const + { + return radius_y_; + } + + void SetBrush(Microsoft::WRL::ComPtr<ID2D1Brush> brush) + { + Require(brush == nullptr, "Brush of BorderProperty mustn't be null."); + brush_ = std::move(brush); + } + + void SetStrokeWidth(const float stroke_width) + { + Require(stroke_width >= 0.0f, "Stroke width must be no less than 0."); + stroke_width_ = stroke_width; + } + + void SetStrokeStyle(Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style) + { + stroke_style_ = std::move(stroke_style); + } + + void SetRadiusX(const float radius_x) + { + Require(radius_x >= 0.0f, "Radius-x must be no less than 0."); + radius_x_ = radius_x; + } + + void SetRadiusY(const float radius_y) + { + Require(radius_y >= 0.0f, "Radius-y must be no less than 0."); + radius_y_ = radius_y; + } + + private: + Microsoft::WRL::ComPtr<ID2D1Brush> brush_; + float stroke_width_ = 1.0f; + float radius_x_ = 0.0f; + float radius_y_ = 0.0f; + Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style_ = nullptr; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\border_property.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\cursor.hpp +//-------------------------------------------------------- + +#include <memory> + + +namespace cru::ui +{ + class Cursor : public Object + { + public: + using Ptr = std::shared_ptr<Cursor>; + + Cursor(HCURSOR handle, bool auto_release); + Cursor(const Cursor& other) = delete; + Cursor(Cursor&& other) = delete; + Cursor& operator=(const Cursor& other) = delete; + Cursor& operator=(Cursor&& other) = delete; + ~Cursor() override; + + HCURSOR GetHandle() const + { + return handle_; + } + + private: + HCURSOR handle_; + bool auto_release_; + }; + + namespace cursors + { + extern Cursor::Ptr arrow; + extern Cursor::Ptr hand; + extern Cursor::Ptr i_beam; + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\cursor.hpp +//-------------------------------------------------------- + +namespace cru::ui +{ + class Control; + class Window; + + + //the position cache + struct ControlPositionCache + { + //The lefttop relative to the ancestor. + Point lefttop_position_absolute; + }; + + class Control : public Object + { + friend class Window; + friend class LayoutManager; + + protected: + struct WindowConstructorTag {}; //Used for constructor for class Window. + + explicit Control(bool container = false); + + // Used only for creating Window. It will set window_ as window. + Control(WindowConstructorTag, Window* window); + + public: + Control(const Control& other) = delete; + Control(Control&& other) = delete; + Control& operator=(const Control& other) = delete; + Control& operator=(Control&& other) = delete; + ~Control() override; + + public: + + //*************** region: tree *************** + virtual StringView GetControlType() const = 0; + + bool IsContainer() const + { + return is_container_; + } + + //Get parent of control, return nullptr if it has no parent. + Control* GetParent() const + { + return parent_; + } + + //Return a immutable vector of all children. + const std::vector<Control*>& GetChildren() const; + + //Add a child at tail. + void AddChild(Control* control); + + //Add a child before the position. + void AddChild(Control* control, int position); + + //Remove a child. + void RemoveChild(Control* child); + + //Remove a child at specified position. + void RemoveChild(int position); + + //Get the ancestor of the control. + Control* GetAncestor(); + + //Get the window if attached, otherwise, return nullptr. + Window* GetWindow() const + { + return window_; + } + + //Traverse the tree rooted the control including itself. + void TraverseDescendants(const std::function<void(Control*)>& predicate); + + //*************** region: position and size *************** + // Position and size part must be isolated from layout part. + // All the operations in this part must be done independently. + // And layout part must use api of this part. + + //Get the lefttop relative to its parent. + virtual Point GetPositionRelative(); + + //Set the lefttop relative to its parent. + virtual void SetPositionRelative(const Point& position); + + //Get the actual size. + virtual Size GetSize(); + + //Set the actual size directly without re-layout. + virtual void SetSize(const Size& size); + + //Get lefttop relative to ancestor. This is only valid when + //attached to window. Notice that the value is cached. + //You can invalidate and recalculate it by calling "InvalidatePositionCache". + Point GetPositionAbsolute() const; + + //Local point to absolute point. + Point ControlToWindow(const Point& point) const; + + //Absolute point to local point. + Point WindowToControl(const Point& point) const; + + virtual bool IsPointInside(const Point& point); + + + //*************** region: graphic *************** + + //Draw this control and its child controls. + void Draw(ID2D1DeviceContext* device_context); + + virtual void Repaint(); + + //*************** region: focus *************** + + bool RequestFocus(); + + bool HasFocus(); + + bool IsFocusOnPressed() const + { + return is_focus_on_pressed_; + } + + void SetFocusOnPressed(const bool value) + { + is_focus_on_pressed_ = value; + } + + //*************** region: layout *************** + + void InvalidateLayout(); + + void Measure(const Size& available_size); + + void Layout(const Rect& rect); + + Size GetDesiredSize() const; + + void SetDesiredSize(const Size& desired_size); + + BasicLayoutParams* GetLayoutParams() + { + return &layout_params_; + } + + Rect GetRect(RectRange range); + + Point TransformPoint(const Point& point, RectRange from = RectRange::Margin, RectRange to = RectRange::Content); + + //*************** region: border *************** + + BorderProperty& GetBorderProperty() + { + return border_property_; + } + + void InvalidateBorder(); + + bool IsBordered() const + { + return is_bordered_; + } + + void SetBordered(bool bordered); + + + //*************** region: additional properties *************** + AnyMap* GetAdditionalPropertyMap() + { + return &additional_property_map_; + } + + + //*************** region: cursor *************** + // If cursor is set to null, then it uses parent's cursor. + // Window's cursor can't be null. + + Cursor::Ptr GetCursor() const + { + return cursor_; + } + + void SetCursor(const Cursor::Ptr& cursor); + + + //*************** region: events *************** + //Raised when mouse enter the control. + events::MouseEvent mouse_enter_event; + //Raised when mouse is leave the control. + events::MouseEvent mouse_leave_event; + //Raised when mouse is move in the control. + events::MouseEvent mouse_move_event; + //Raised when a mouse button is pressed in the control. + events::MouseButtonEvent mouse_down_event; + //Raised when a mouse button is released in the control. + events::MouseButtonEvent mouse_up_event; + //Raised when a mouse button is pressed in the control and released in the control with mouse not leaving it between two operations. + events::MouseButtonEvent mouse_click_event; + + events::KeyEvent key_down_event; + events::KeyEvent key_up_event; + events::CharEvent char_event; + + events::FocusChangeEvent get_focus_event; + events::FocusChangeEvent lose_focus_event; + + events::DrawEvent draw_content_event; + events::DrawEvent draw_background_event; + events::DrawEvent draw_foreground_event; + + events::PositionChangedEvent position_changed_event; + events::SizeChangedEvent size_changed_event; + + protected: + //Invoked when a child is added. Overrides should invoke base. + virtual void OnAddChild(Control* child); + //Invoked when a child is removed. Overrides should invoke base. + virtual void OnRemoveChild(Control* child); + + //Invoked when the control is attached to a window. Overrides should invoke base. + virtual void OnAttachToWindow(Window* window); + //Invoked when the control is detached to a window. Overrides should invoke base. + virtual void OnDetachToWindow(Window* window); + + private: + void OnDrawCore(ID2D1DeviceContext* device_context); + + protected: + virtual void OnDrawContent(ID2D1DeviceContext* device_context); + virtual void OnDrawForeground(ID2D1DeviceContext* device_context); + virtual void OnDrawBackground(ID2D1DeviceContext* device_context); + + // For a event, the window event system will first dispatch event to core functions. + // Therefore for particular controls, you should do essential actions in core functions, + // and override version should invoke base version. The base core function + // in "Control" class will call corresponding non-core function and call "Raise" on + // event objects. So user custom actions should be done by overriding non-core function + // and calling the base version is optional. + + //*************** region: position and size event *************** + virtual void OnPositionChanged(events::PositionChangedEventArgs& args); + virtual void OnSizeChanged(events::SizeChangedEventArgs& args); + + virtual void OnPositionChangedCore(events::PositionChangedEventArgs& args); + virtual void OnSizeChangedCore(events::SizeChangedEventArgs& args); + + void RaisePositionChangedEvent(events::PositionChangedEventArgs& args); + void RaiseSizeChangedEvent(events::SizeChangedEventArgs& args); + + //*************** region: mouse event *************** + virtual void OnMouseEnter(events::MouseEventArgs& args); + virtual void OnMouseLeave(events::MouseEventArgs& args); + virtual void OnMouseMove(events::MouseEventArgs& args); + virtual void OnMouseDown(events::MouseButtonEventArgs& args); + virtual void OnMouseUp(events::MouseButtonEventArgs& args); + virtual void OnMouseClick(events::MouseButtonEventArgs& args); + + virtual void OnMouseEnterCore(events::MouseEventArgs& args); + virtual void OnMouseLeaveCore(events::MouseEventArgs& args); + virtual void OnMouseMoveCore(events::MouseEventArgs& args); + virtual void OnMouseDownCore(events::MouseButtonEventArgs& args); + virtual void OnMouseUpCore(events::MouseButtonEventArgs& args); + virtual void OnMouseClickCore(events::MouseButtonEventArgs& args); + + void RaiseMouseEnterEvent(events::MouseEventArgs& args); + void RaiseMouseLeaveEvent(events::MouseEventArgs& args); + void RaiseMouseMoveEvent(events::MouseEventArgs& args); + void RaiseMouseDownEvent(events::MouseButtonEventArgs& args); + void RaiseMouseUpEvent(events::MouseButtonEventArgs& args); + void RaiseMouseClickEvent(events::MouseButtonEventArgs& args); + + virtual void OnMouseClickBegin(MouseButton button); + virtual void OnMouseClickEnd(MouseButton button); + + //*************** region: keyboard event *************** + virtual void OnKeyDown(events::KeyEventArgs& args); + virtual void OnKeyUp(events::KeyEventArgs& args); + virtual void OnChar(events::CharEventArgs& args); + + virtual void OnKeyDownCore(events::KeyEventArgs& args); + virtual void OnKeyUpCore(events::KeyEventArgs& args); + virtual void OnCharCore(events::CharEventArgs& args); + + void RaiseKeyDownEvent(events::KeyEventArgs& args); + void RaiseKeyUpEvent(events::KeyEventArgs& args); + void RaiseCharEvent(events::CharEventArgs& args); + + //*************** region: focus event *************** + virtual void OnGetFocus(events::FocusChangeEventArgs& args); + virtual void OnLoseFocus(events::FocusChangeEventArgs& args); + + virtual void OnGetFocusCore(events::FocusChangeEventArgs& args); + virtual void OnLoseFocusCore(events::FocusChangeEventArgs& args); + + void RaiseGetFocusEvent(events::FocusChangeEventArgs& args); + void RaiseLoseFocusEvent(events::FocusChangeEventArgs& args); + + //*************** region: layout *************** + Size OnMeasureCore(const Size& available_size); + void OnLayoutCore(const Rect& rect); + + virtual Size OnMeasureContent(const Size& available_size); + virtual void OnLayoutContent(const Rect& rect); + + private: + // Only for layout manager to use. + // Check if the old position is updated to current position. + // If not, then a notify of position change and update will + // be done. + void CheckAndNotifyPositionChanged(); + + void ThrowIfNotContainer() const + { + if (!is_container_) + throw std::runtime_error("You can't perform such operation on a non-container control."); + } + + private: + bool is_container_; + + protected: + Window * window_ = nullptr; // protected for Window class to write it as itself in constructor. + + private: + Control * parent_ = nullptr; + std::vector<Control*> children_{}; + + // When position is changed and notification hasn't been + // sent, it will be the old position. When position is changed + // more than once, it will be the oldest position since last + // notification. If notification has been sent, it will be updated + // to position_. + Point old_position_ = Point::Zero(); + Point position_ = Point::Zero(); + Size size_ = Size::Zero(); + + ControlPositionCache position_cache_{}; + + bool is_mouse_inside_ = false; + + std::unordered_map<MouseButton, bool> is_mouse_click_valid_map_ + { + { MouseButton::Left, true }, + { MouseButton::Middle, true }, + { MouseButton::Right, true } + }; // used for clicking determination + + BasicLayoutParams layout_params_{}; + Size desired_size_ = Size::Zero(); + + bool is_bordered_ = false; + BorderProperty border_property_; + + AnyMap additional_property_map_{}; + + bool is_focus_on_pressed_ = true; + +#ifdef CRU_DEBUG_LAYOUT + Microsoft::WRL::ComPtr<ID2D1Geometry> margin_geometry_; + Microsoft::WRL::ComPtr<ID2D1Geometry> padding_geometry_; +#endif + + Cursor::Ptr cursor_{}; + }; + + // Find the lowest common ancestor. + // Return nullptr if "left" and "right" are not in the same tree. + Control* FindLowestCommonAncestor(Control* left, Control* right); + + // Return the ancestor if one control is the ancestor of the other one, otherwise nullptr. + Control* IsAncestorOrDescendant(Control* left, Control* right); + + template <typename TControl, typename... Args> + TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, Args&&... args) + { + static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class."); + TControl* control = TControl::Create(std::forward<Args>(args)...); + control->GetLayoutParams()->width = width; + control->GetLayoutParams()->height = height; + return control; + } + + + template <typename TControl, typename... Args> + TControl* CreateWithLayout(const Thickness& padding, const Thickness& margin, Args&&... args) + { + static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class."); + TControl* control = TControl::Create(std::forward<Args>(args)...); + control->GetLayoutParams()->padding = padding; + control->GetLayoutParams()->margin = margin; + return control; + } + + template <typename TControl, typename... Args> + TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, const Thickness& padding, const Thickness& margin, Args&&... args) + { + static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class."); + TControl* control = TControl::Create(std::forward<Args>(args)...); + control->GetLayoutParams()->width = width; + control->GetLayoutParams()->height = height; + control->GetLayoutParams()->padding = padding; + control->GetLayoutParams()->margin = margin; + return control; + } + + using ControlList = std::initializer_list<Control*>; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\control.hpp +//-------------------------------------------------------- + +namespace cru::graph +{ + class WindowRenderTarget; +} + +namespace cru::ui +{ + class WindowClass : public Object + { + public: + WindowClass(const String& name, WNDPROC window_proc, HINSTANCE h_instance); + WindowClass(const WindowClass& other) = delete; + WindowClass(WindowClass&& other) = delete; + WindowClass& operator=(const WindowClass& other) = delete; + WindowClass& operator=(WindowClass&& other) = delete; + ~WindowClass() override = default; + + + const wchar_t* GetName() const + { + return name_.c_str(); + } + + ATOM GetAtom() const + { + return atom_; + } + + private: + String name_; + ATOM atom_; + }; + + class WindowManager : public Object + { + public: + static WindowManager* GetInstance(); + private: + WindowManager(); + public: + WindowManager(const WindowManager& other) = delete; + WindowManager(WindowManager&& other) = delete; + WindowManager& operator=(const WindowManager& other) = delete; + WindowManager& operator=(WindowManager&& other) = delete; + ~WindowManager() override = default; + + + //Get the general window class for creating ordinary window. + WindowClass* GetGeneralWindowClass() const + { + return general_window_class_.get(); + } + + //Register a window newly created. + //This function adds the hwnd to hwnd-window map. + //It should be called immediately after a window was created. + void RegisterWindow(HWND hwnd, Window* window); + + //Unregister a window that is going to be destroyed. + //This function removes the hwnd from the hwnd-window map. + //It should be called immediately before a window is going to be destroyed, + void UnregisterWindow(HWND hwnd); + + //Return a pointer to the Window object related to the HWND or nullptr if the hwnd is not in the map. + Window* FromHandle(HWND hwnd); + + std::vector<Window*> GetAllWindows() const; + + private: + std::unique_ptr<WindowClass> general_window_class_; + std::map<HWND, Window*> window_map_; + }; + + + + class Window final : public Control + { + friend class WindowManager; + public: + static constexpr auto control_type = L"Window"; + + public: + static Window* CreateOverlapped(); + static Window* CreatePopup(Window* parent, bool caption = false); + + private: + struct tag_overlapped_constructor {}; + struct tag_popup_constructor {}; + + explicit Window(tag_overlapped_constructor); + Window(tag_popup_constructor, Window* parent, bool caption); + + void AfterCreateHwnd(WindowManager* window_manager); + + public: + Window(const Window& other) = delete; + Window(Window&& other) = delete; + Window& operator=(const Window& other) = delete; + Window& operator=(Window&& other) = delete; + ~Window() override; + + public: + StringView GetControlType() const override final; + + void SetDeleteThisOnDestroy(bool value); + + //*************** region: handle *************** + + //Get the handle of the window. Return null if window is invalid. + HWND GetWindowHandle() const + { + return hwnd_; + } + + //Return if the window is still valid, that is, hasn't been closed or destroyed. + bool IsWindowValid() const + { + return hwnd_ != nullptr; + } + + + //*************** region: window operations *************** + + Window* GetParentWindow() const + { + return parent_window_; + } + + //Close and destroy the window if the window is valid. + void Close(); + + //Send a repaint message to the window's message queue which may make the window repaint. + void Repaint() override; + + //Show the window. + void Show(); + + //Hide thw window. + void Hide(); + + //Get the client size. + Size GetClientSize(); + + //Set the client size and repaint. + void SetClientSize(const Size& size); + + //Get the rect of the window containing frame. + //The lefttop of the rect is relative to screen lefttop. + Rect GetWindowRect(); + + //Set the rect of the window containing frame. + //The lefttop of the rect is relative to screen lefttop. + void SetWindowRect(const Rect& rect); + + //Set the lefttop of the window relative to screen. + void SetWindowPosition(const Point& position); + + Point PointToScreen(const Point& point); + + Point PointFromScreen(const Point& point); + + //Handle the raw window message. + //Return true if the message is handled and get the result through "result" argument. + //Return false if the message is not handled. + bool HandleWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param, LRESULT& result); + + //*************** region: mouse *************** + + Point GetMousePosition(); + + Control* GetMouseHoverControl() const + { + return mouse_hover_control_; + } + + //*************** region: position and size *************** + + //Always return (0, 0) for a window. + Point GetPositionRelative() override final; + + //This method has no effect for a window. + void SetPositionRelative(const Point& position) override final; + + //Get the size of client area for a window. + Size GetSize() override final; + + //This method has no effect for a window. Use SetClientSize instead. + void SetSize(const Size& size) override final; + + //*************** region: layout *************** + + void WindowInvalidateLayout(); + + void Relayout(); + + void SetSizeFitContent(const Size& max_size = Size(1000, 1000)); + + //*************** region: functions *************** + + //Refresh control list. + //It should be invoked every time a control is added or removed from the tree. + void RefreshControlList(); + + //Get the most top control at "point". + Control* HitTest(const Point& point); + + + //*************** region: focus *************** + + //Request focus for specified control. + bool RequestFocusFor(Control* control); + + //Get the control that has focus. + Control* GetFocusControl(); + + + //*************** region: mouse capture *************** + + Control* CaptureMouseFor(Control* control); + Control* ReleaseCurrentMouseCapture(); + + + //*************** region: cursor *************** + void UpdateCursor(); + + //*************** region: debug *************** +#ifdef CRU_DEBUG_LAYOUT + bool IsDebugLayout() const + { + return debug_layout_; + } + + void SetDebugLayout(bool value); +#endif + + public: + //*************** region: events *************** + events::UiEvent activated_event; + events::UiEvent deactivated_event; + + events::WindowNativeMessageEvent native_message_event; + + private: + //*************** region: native operations *************** + + //Get the client rect in pixel. + RECT GetClientRectPixel(); + + bool IsMessageInQueue(UINT message); + + void SetCursorInternal(HCURSOR cursor); + + + //*************** region: native messages *************** + + void OnDestroyInternal(); + void OnPaintInternal(); + void OnResizeInternal(int new_width, int new_height); + + void OnSetFocusInternal(); + void OnKillFocusInternal(); + + void OnMouseMoveInternal(POINT point); + void OnMouseLeaveInternal(); + void OnMouseDownInternal(MouseButton button, POINT point); + void OnMouseUpInternal(MouseButton button, POINT point); + + void OnKeyDownInternal(int virtual_code); + void OnKeyUpInternal(int virtual_code); + void OnCharInternal(wchar_t c); + + void OnActivatedInternal(); + void OnDeactivatedInternal(); + + //*************** region: event dispatcher helper *************** + + template<typename EventArgs> + using EventMethod = void (Control::*)(EventArgs&); + + // Dispatch the event. + // + // This will invoke the "event_method" of the control and its parent and parent's + // parent ... (until "last_receiver" if it's not nullptr) with appropriate args. + // + // Args is of type "EventArgs". The first init argument is "sender", which is + // automatically bound to each receiving control. The second init argument is + // "original_sender", which is unchanged. And "args" will be perfectly forwarded + // as the rest arguments. + template<typename EventArgs, typename... Args> + void DispatchEvent(Control* original_sender, EventMethod<EventArgs> event_method, Control* last_receiver, Args&&... args) + { + auto control = original_sender; + while (control != nullptr && control != last_receiver) + { + EventArgs event_args(control, original_sender, std::forward<Args>(args)...); + (control->*event_method)(event_args); + control = control->GetParent(); + } + } + + void DispatchMouseHoverControlChangeEvent(Control* old_control, Control * new_control, const Point& point); + + private: + bool delete_this_on_destroy_ = true; + + HWND hwnd_ = nullptr; + Window* parent_window_ = nullptr; + std::shared_ptr<graph::WindowRenderTarget> render_target_{}; + + std::list<Control*> control_list_{}; + + Control* mouse_hover_control_ = nullptr; + + bool window_focus_ = false; + Control* focus_control_ = this; // "focus_control_" can't be nullptr + + Control* mouse_capture_control_ = nullptr; + + bool is_layout_invalid_ = false; + +#ifdef CRU_DEBUG_LAYOUT + bool debug_layout_ = false; +#endif + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\window.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\cru_debug.hpp +//-------------------------------------------------------- + +#include <functional> + + +namespace cru::debug +{ + void DebugMessage(const StringView& message); + +#ifdef CRU_DEBUG + inline void DebugTime(const std::function<void()>& action, const StringView& hint_message) + { + const auto before = std::chrono::steady_clock::now(); + action(); + const auto after = std::chrono::steady_clock::now(); + const auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(after - before); + DebugMessage(Format(L"{}: {}ms.\n", hint_message, duration.count())); + } + + template<typename TReturn> + TReturn DebugTime(const std::function<TReturn()>& action, const StringView& hint_message) + { + const auto before = std::chrono::steady_clock::now(); + auto&& result = action(); + const auto after = std::chrono::steady_clock::now(); + const auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(after - before); + DebugMessage(Format(L"{}: {}ms.\n", hint_message, duration.count())); + return std::move(result); + } +#else + inline void DebugTime(const std::function<void()>& action, const StringView& hint_message) + { + action(); + } + + template<typename TReturn> + TReturn DebugTime(const std::function<TReturn()>& action, const StringView& hint_message) + { + return action(); + } +#endif +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\cru_debug.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\linear_layout.hpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + // Min length of main side in layout params is of no meaning. + // All children will layout from start and redundant length is blank. + class LinearLayout : public Control + { + public: + static constexpr auto control_type = L"LinearLayout"; + + enum class Orientation + { + Horizontal, + Vertical + }; + + static LinearLayout* Create(const Orientation orientation = Orientation::Vertical, const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto linear_layout = new LinearLayout(orientation); + for (const auto control : children) + linear_layout->AddChild(control); + return linear_layout; + } + + protected: + explicit LinearLayout(Orientation orientation = Orientation::Vertical); + + public: + LinearLayout(const LinearLayout& other) = delete; + LinearLayout(LinearLayout&& other) = delete; + LinearLayout& operator=(const LinearLayout& other) = delete; + LinearLayout& operator=(LinearLayout&& other) = delete; + ~LinearLayout() override = default; + + StringView GetControlType() const override final; + + protected: + Size OnMeasureContent(const Size& available_size) override; + void OnLayoutContent(const Rect& rect) override; + + private: + Orientation orientation_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\linear_layout.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_block.hpp +//-------------------------------------------------------- + +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_control.hpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + class TextControl : public Control + { + protected: + TextControl( + const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush + ); + public: + TextControl(const TextControl& other) = delete; + TextControl(TextControl&& other) = delete; + TextControl& operator=(const TextControl& other) = delete; + TextControl& operator=(TextControl&& other) = delete; + ~TextControl() override = default; + + String GetText() const + { + return text_; + } + + void SetText(const String& text); + + Microsoft::WRL::ComPtr<ID2D1Brush> GetBrush() const + { + return brush_; + } + + void SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush); + + Microsoft::WRL::ComPtr<IDWriteTextFormat> GetTextFormat() const + { + return text_format_; + } + + void SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format); + + bool IsSelectable() const + { + return is_selectable_; + } + + std::optional<TextRange> GetSelectedRange() const + { + return selected_range_; + } + + void SetSelectedRange(std::optional<TextRange> text_range); + + void ClearSelection() + { + SetSelectedRange(std::nullopt); + } + + protected: + void SetSelectable(bool is_selectable); + + protected: + void OnSizeChangedCore(events::SizeChangedEventArgs& args) override final; + void OnDrawContent(ID2D1DeviceContext* device_context) override; + + void OnMouseDownCore(events::MouseButtonEventArgs& args) override final; + void OnMouseMoveCore(events::MouseEventArgs& args) override final; + void OnMouseUpCore(events::MouseButtonEventArgs& args) override final; + + void OnLoseFocusCore(events::FocusChangeEventArgs& args) override; + + Size OnMeasureContent(const Size& available_size) override; + + + virtual void RequestChangeCaretPosition(unsigned position); + + private: + void OnTextChangedCore(const String& old_text, const String& new_text); + + void RecreateTextLayout(); + + // param point is the mouse point relative to this control. + void UpdateCursor(const std::optional<Point>& point); + + private: + String text_; + + Microsoft::WRL::ComPtr<ID2D1Brush> brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> selection_brush_; + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_format_; + protected: + Microsoft::WRL::ComPtr<IDWriteTextLayout> text_layout_; + + private: + bool is_selectable_ = false; + + bool is_selecting_ = false; + unsigned mouse_down_position_ = 0; + std::optional<TextRange> selected_range_ = std::nullopt; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_control.hpp +//-------------------------------------------------------- + +namespace cru::ui::controls +{ + class TextBlock : public TextControl + { + public: + static constexpr auto control_type = L"TextBlock"; + + static TextBlock* Create(const String& text = L"") + { + const auto text_block = new TextBlock(); + text_block->SetText(text); + return text_block; + } + + protected: + TextBlock(); + public: + TextBlock(const TextBlock& other) = delete; + TextBlock(TextBlock&& other) = delete; + TextBlock& operator=(const TextBlock& other) = delete; + TextBlock& operator=(TextBlock&& other) = delete; + ~TextBlock() override = default; + + StringView GetControlType() const override final; + + using TextControl::SetSelectable; // Make this public. + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_block.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\toggle_button.hpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + class ToggleButton : public Control + { + public: + static constexpr auto control_type = L"ToggleButton"; + + static ToggleButton* Create() + { + return new ToggleButton(); + } + + protected: + ToggleButton(); + + public: + ToggleButton(const ToggleButton& other) = delete; + ToggleButton(ToggleButton&& other) = delete; + ToggleButton& operator=(const ToggleButton& other) = delete; + ToggleButton& operator=(ToggleButton&& other) = delete; + ~ToggleButton() override = default; + + StringView GetControlType() const override final; + + bool IsPointInside(const Point& point) override; + + bool GetState() const + { + return state_; + } + + void SetState(bool state); + + void Toggle(); + + public: + events::ToggleEvent toggle_event; + + protected: + virtual void OnToggle(events::ToggleEventArgs& args); + + protected: + void OnDrawContent(ID2D1DeviceContext* device_context) override; + + void OnMouseClickCore(events::MouseButtonEventArgs& args) override; + + Size OnMeasureContent(const Size& available_size) override; + + private: + void RaiseToggleEvent(bool new_state); + + private: + bool state_ = false; + + float current_circle_position_; + + Microsoft::WRL::ComPtr<ID2D1RoundedRectangleGeometry> frame_path_; + Microsoft::WRL::ComPtr<ID2D1Brush> on_brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> off_brush_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\toggle_button.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\button.hpp +//-------------------------------------------------------- + +#include <initializer_list> + + +namespace cru::ui::controls +{ + class Button : public Control + { + public: + static constexpr auto control_type = L"Button"; + + static Button* Create(const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto button = new Button(); + for (const auto control : children) + button->AddChild(control); + return button; + } + + protected: + Button(); + + public: + Button(const Button& other) = delete; + Button(Button&& other) = delete; + Button& operator=(const Button& other) = delete; + Button& operator=(Button&& other) = delete; + ~Button() override = default; + + StringView GetControlType() const override final; + + protected: + void OnMouseClickBegin(MouseButton button) override final; + void OnMouseClickEnd(MouseButton button) override final; + + private: + BorderProperty normal_border_; + BorderProperty pressed_border_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\button.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\text_box.hpp +//-------------------------------------------------------- + + +namespace cru::ui::controls +{ + class TextBox : public TextControl + { + public: + static constexpr auto control_type = L"TextBox"; + + static TextBox* Create() + { + return new TextBox(); + } + + protected: + TextBox(); + public: + TextBox(const TextBox& other) = delete; + TextBox(TextBox&& other) = delete; + TextBox& operator=(const TextBox& other) = delete; + TextBox& operator=(TextBox&& other) = delete; + ~TextBox() override; + + StringView GetControlType() const override final; + + protected: + void OnDrawContent(ID2D1DeviceContext* device_context) override; + + void OnGetFocusCore(events::FocusChangeEventArgs& args) override final; + void OnLoseFocusCore(events::FocusChangeEventArgs& args) override final; + + void OnKeyDownCore(events::KeyEventArgs& args) override final; + void OnCharCore(events::CharEventArgs& args) override final; + + void RequestChangeCaretPosition(unsigned position) override final; + + private: + // return true if left + bool GetCaretSelectionSide() const; + void ShiftLeftSelectionRange(int count); + void ShiftRightSelectionRange(int count); + + private: + unsigned caret_position_ = 0; + std::optional<TimerTask> caret_timer_{}; + Microsoft::WRL::ComPtr<ID2D1Brush> caret_brush_; + bool is_caret_show_ = false; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\text_box.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\list_item.hpp +//-------------------------------------------------------- + +#include <map> +#include <initializer_list> + + +namespace cru::ui::controls +{ + class ListItem : public Control + { + public: + static constexpr auto control_type = L"ListItem"; + + enum class State + { + Normal, + Hover, + Select + }; + + private: + struct StateBrush + { + Microsoft::WRL::ComPtr<ID2D1Brush> border_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> fill_brush; + }; + + public: + static ListItem* Create(const std::initializer_list<Control*>& children) + { + const auto list_item = new ListItem(); + for (auto control : children) + list_item->AddChild(control); + return list_item; + } + + private: + ListItem(); + public: + ListItem(const ListItem& other) = delete; + ListItem(ListItem&& other) = delete; + ListItem& operator=(const ListItem& other) = delete; + ListItem& operator=(ListItem&& other) = delete; + ~ListItem() override = default; + + StringView GetControlType() const override; + + State GetState() const + { + return state_; + } + + void SetState(State state); + + protected: + void OnDrawForeground(ID2D1DeviceContext* device_context) override; + + void OnMouseEnterCore(events::MouseEventArgs& args) override final; + void OnMouseLeaveCore(events::MouseEventArgs& args) override final; + void OnMouseClickCore(events::MouseButtonEventArgs& args) override final; + + private: + State state_ = State::Normal; + std::map<State, StateBrush> brushes_{}; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\list_item.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\controls\popup_menu.hpp +//-------------------------------------------------------- + +#include <vector> +#include <utility> +#include <functional> + + +namespace cru::ui +{ + class Window; +} + +namespace cru::ui::controls +{ + using MenuItemInfo = std::pair<String, std::function<void()>>; + + Window* CreatePopupMenu(const Point& anchor, const std::vector<MenuItemInfo>& items, Window* parent = nullptr); +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\controls\popup_menu.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\graph\graph.hpp +//-------------------------------------------------------- + +#include <memory> +#include <functional> + + + +namespace cru::graph +{ + class GraphManager; + + //Represents a window render target. + class WindowRenderTarget : public Object + { + public: + WindowRenderTarget(GraphManager* graph_manager, HWND hwnd); + WindowRenderTarget(const WindowRenderTarget& other) = delete; + WindowRenderTarget(WindowRenderTarget&& other) = delete; + WindowRenderTarget& operator=(const WindowRenderTarget& other) = delete; + WindowRenderTarget& operator=(WindowRenderTarget&& other) = delete; + ~WindowRenderTarget() override; + + public: + //Get the graph manager that created the render target. + GraphManager* GetGraphManager() const + { + return graph_manager_; + } + + //Get the d2d device context. + inline Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2DDeviceContext() const; + + //Get the target bitmap which can be set as the ID2D1DeviceContext's target. + Microsoft::WRL::ComPtr<ID2D1Bitmap1> GetTargetBitmap() const + { + return target_bitmap_; + } + + //Resize the underlying buffer. + void ResizeBuffer(int width, int height); + + //Set this render target as the d2d device context's target. + void SetAsTarget(); + + //Present the data of the underlying buffer to the window. + void Present(); + + private: + void CreateTargetBitmap(); + + private: + GraphManager* graph_manager_; + Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_; + Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_; + }; + + struct Dpi + { + float x; + float y; + }; + + class GraphManager final : public Object + { + public: + static GraphManager* GetInstance(); + + private: + GraphManager(); + public: + GraphManager(const GraphManager& other) = delete; + GraphManager(GraphManager&& other) = delete; + GraphManager& operator=(const GraphManager& other) = delete; + GraphManager& operator=(GraphManager&& other) = delete; + ~GraphManager() override; + + public: + Microsoft::WRL::ComPtr<ID2D1Factory1> GetD2D1Factory() const + { + return d2d1_factory_; + } + + Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2D1DeviceContext() const + { + return d2d1_device_context_; + } + + Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device() const + { + return d3d11_device_; + } + + Microsoft::WRL::ComPtr<IDXGIFactory2> GetDxgiFactory() const + { + return dxgi_factory_; + } + + Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() const + { + return dwrite_factory_; + } + + + //Create a window render target with the HWND. + std::shared_ptr<WindowRenderTarget> CreateWindowRenderTarget(HWND hwnd); + + //Get the desktop dpi. + Dpi GetDpi() const; + + //Reload system metrics including desktop dpi. + void ReloadSystemMetrics(); + + Microsoft::WRL::ComPtr<IDWriteFontCollection> GetSystemFontCollection() const + { + return dwrite_system_font_collection_.Get(); + } + + private: + Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_; + Microsoft::WRL::ComPtr<ID3D11DeviceContext> d3d11_device_context_; + Microsoft::WRL::ComPtr<ID2D1Factory1> d2d1_factory_; + Microsoft::WRL::ComPtr<ID2D1Device> d2d1_device_; + Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_; + Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_; + + Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_; + Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_; + }; + + inline int DipToPixelInternal(const float dip, const float dpi) + { + return static_cast<int>(dip * dpi / 96.0f); + } + + inline int DipToPixelX(const float dip_x) + { + return DipToPixelInternal(dip_x, GraphManager::GetInstance()->GetDpi().x); + } + + inline int DipToPixelY(const float dip_y) + { + return DipToPixelInternal(dip_y, GraphManager::GetInstance()->GetDpi().y); + } + + inline float DipToPixelInternal(const int pixel, const float dpi) + { + return static_cast<float>(pixel) * 96.0f / dpi; + } + + inline float PixelToDipX(const int pixel_x) + { + return DipToPixelInternal(pixel_x, GraphManager::GetInstance()->GetDpi().x); + } + + inline float PixelToDipY(const int pixel_y) + { + return DipToPixelInternal(pixel_y, GraphManager::GetInstance()->GetDpi().y); + } + + Microsoft::WRL::ComPtr<ID2D1DeviceContext> WindowRenderTarget::GetD2DDeviceContext() const + { + return graph_manager_->GetD2D1DeviceContext(); + } + + inline void WithTransform(ID2D1DeviceContext* device_context, const D2D1_MATRIX_3X2_F matrix, const std::function<void(ID2D1DeviceContext*)>& action) + { + D2D1_MATRIX_3X2_F old_transform; + device_context->GetTransform(&old_transform); + device_context->SetTransform(old_transform * matrix); + action(device_context); + device_context->SetTransform(old_transform); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\graph\graph.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\ui_manager.hpp +//-------------------------------------------------------- + + + +namespace cru::graph +{ + class GraphManager; +} + +namespace cru::ui +{ + struct CaretInfo + { + std::chrono::milliseconds caret_blink_duration; + float half_caret_width; + }; + + + class PredefineResources : public Object + { + public: + explicit PredefineResources(graph::GraphManager* graph_manager); + PredefineResources(const PredefineResources& other) = delete; + PredefineResources(PredefineResources&& other) = delete; + PredefineResources& operator=(const PredefineResources& other) = delete; + PredefineResources& operator=(PredefineResources&& other) = delete; + ~PredefineResources() override = default; + + //region BorderProperty + Microsoft::WRL::ComPtr<ID2D1Brush> border_property_brush; + + //region Button + BorderProperty button_normal_border; + BorderProperty button_press_border; + + //region TextControl + Microsoft::WRL::ComPtr<ID2D1Brush> text_control_selection_brush; + + //region TextBox + BorderProperty text_box_border; + Microsoft::WRL::ComPtr<ID2D1Brush> text_box_text_brush; + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_box_text_format; + Microsoft::WRL::ComPtr<ID2D1Brush> text_box_caret_brush; + + //region TextBlock + Microsoft::WRL::ComPtr<ID2D1Brush> text_block_text_brush; + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_block_text_format; + + //region ToggleButton + Microsoft::WRL::ComPtr<ID2D1Brush> toggle_button_on_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> toggle_button_off_brush; + + //region ListItem + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_normal_border_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_normal_fill_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_hover_border_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_hover_fill_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_select_border_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> list_item_select_fill_brush; + + +#ifdef CRU_DEBUG_LAYOUT + //region debug + Microsoft::WRL::ComPtr<ID2D1Brush> debug_layout_out_border_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> debug_layout_margin_brush; + Microsoft::WRL::ComPtr<ID2D1Brush> debug_layout_padding_brush; +#endif + }; + + class UiManager : public Object + { + public: + static UiManager* GetInstance(); + private: + UiManager(); + public: + UiManager(const UiManager& other) = delete; + UiManager(UiManager&& other) = delete; + UiManager& operator=(const UiManager& other) = delete; + UiManager& operator=(UiManager&& other) = delete; + ~UiManager() override = default; + + CaretInfo GetCaretInfo() const + { + return caret_info_; + } + + const PredefineResources* GetPredefineResources() const + { + return &predefine_resources_; + } + + private: + CaretInfo caret_info_; + + PredefineResources predefine_resources_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\ui_manager.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\convert_util.hpp +//-------------------------------------------------------- + + + +namespace cru::ui +{ + inline D2D1_RECT_F Convert(const Rect& rect) + { + return D2D1::RectF(rect.left, rect.top, rect.left + rect.width, rect.top + rect.height); + } +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\convert_util.hpp +//-------------------------------------------------------- +//-------------------------------------------------------- +//-------begin of file: ..\..\src\ui\animations\animation.hpp +//-------------------------------------------------------- + +#include <unordered_map> + + +namespace cru::ui::animations +{ + using AnimationTimeUnit = FloatSecond; + + struct IAnimationDelegate : virtual Interface + { + virtual void Cancel() = 0; + }; + + using AnimationDelegatePtr = std::shared_ptr<IAnimationDelegate>; + + using AnimationStepHandler = std::function<void(AnimationDelegatePtr, double)>; + using AnimationStartHandler = std::function<void(AnimationDelegatePtr)>; + using AnimationFinishHandler = std::function<void()>; + using AnimationCancelHandler = std::function<void()>; + + namespace details + { + class Animation; + using AnimationPtr = std::unique_ptr<Animation>; + + class AnimationInfo + { + public: + AnimationInfo(String tag, const AnimationTimeUnit duration) + : tag(std::move(tag)), + duration(duration) + { + + } + AnimationInfo(const AnimationInfo& other) = default; + AnimationInfo(AnimationInfo&& other) = default; + AnimationInfo& operator=(const AnimationInfo& other) = default; + AnimationInfo& operator=(AnimationInfo&& other) = default; + ~AnimationInfo() = default; + + String tag; + AnimationTimeUnit duration; + std::vector<AnimationStepHandler> step_handlers{}; + std::vector<AnimationStartHandler> start_handlers{}; + std::vector<AnimationFinishHandler> finish_handlers{}; + std::vector<AnimationCancelHandler> cancel_handlers{}; + }; + + class AnimationManager : public Object + { + public: + static AnimationManager* GetInstance(); + private: + AnimationManager(); + public: + AnimationManager(const AnimationManager& other) = delete; + AnimationManager(AnimationManager&& other) = delete; + AnimationManager& operator=(const AnimationManager& other) = delete; + AnimationManager& operator=(AnimationManager&& other) = delete; + ~AnimationManager() override; + + AnimationDelegatePtr CreateAnimation(AnimationInfo info); + void RemoveAnimation(const String& tag); + + private: + void SetTimer(); + void KillTimer(); + + private: + std::unordered_map<String, AnimationPtr> animations_; + std::optional<TimerTask> timer_; + }; + } + + class AnimationBuilder : public Object + { + public: + AnimationBuilder(String tag, const AnimationTimeUnit duration) + : info_(std::move(tag), duration) + { + + } + + AnimationBuilder& AddStepHandler(const AnimationStepHandler& handler) + { + CheckValid(); + info_.step_handlers.push_back(handler); + return *this; + } + + AnimationBuilder& AddStartHandler(const AnimationStartHandler& handler) + { + CheckValid(); + info_.start_handlers.push_back(handler); + return *this; + } + + AnimationBuilder& AddFinishHandler(const AnimationFinishHandler& handler) + { + CheckValid(); + info_.finish_handlers.push_back(handler); + return *this; + } + + AnimationBuilder& AddCancelHandler(const AnimationCancelHandler& handler) + { + CheckValid(); + info_.cancel_handlers.push_back(handler); + return *this; + } + + AnimationDelegatePtr Start(); + + private: + void CheckValid() const + { + if (!valid_) + throw std::runtime_error("The animation builder is invalid."); + } + + bool valid_ = true; + details::AnimationInfo info_; + }; +} +//-------------------------------------------------------- +//-------end of file: ..\..\src\ui\animations\animation.hpp +//-------------------------------------------------------- |