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author | crupest <crupest@outlook.com> | 2018-09-25 13:08:40 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-09-25 13:08:40 +0800 |
commit | 4b86554a0354d78efeb40e551eaccaac0fecd1d1 (patch) | |
tree | c8a73d848401f523ff91fe8ed1b0887aa88bbfb8 /CruUI/graph/graph.h | |
parent | cea138417c54d6cf8043b6334c22e3af957d26f8 (diff) | |
download | cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.tar.gz cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.tar.bz2 cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.zip |
Change the structure of project.
Diffstat (limited to 'CruUI/graph/graph.h')
-rw-r--r-- | CruUI/graph/graph.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/CruUI/graph/graph.h b/CruUI/graph/graph.h deleted file mode 100644 index 0f1d29d1..00000000 --- a/CruUI/graph/graph.h +++ /dev/null @@ -1,180 +0,0 @@ -#pragma once - -#include "system_headers.h" -#include <memory> - -#include "base.h" -#include "application.h" - - -namespace cru -{ - namespace graph - { - class GraphManager; - - //Represents a window render target. - class WindowRenderTarget : public Object - { - public: - WindowRenderTarget(GraphManager* graph_manager, HWND hwnd); - WindowRenderTarget(const WindowRenderTarget& other) = delete; - WindowRenderTarget(WindowRenderTarget&& other) = delete; - WindowRenderTarget& operator=(const WindowRenderTarget& other) = delete; - WindowRenderTarget& operator=(WindowRenderTarget&& other) = delete; - ~WindowRenderTarget() override; - - public: - //Get the graph manager that created the render target. - GraphManager* GetGraphManager() const - { - return graph_manager_; - } - - //Get the d2d device context. - inline Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2DDeviceContext() const; - - //Get the target bitmap which can be set as the ID2D1DeviceContext's target. - Microsoft::WRL::ComPtr<ID2D1Bitmap1> GetTargetBitmap() const - { - return target_bitmap_; - } - - //Resize the underlying buffer. - void ResizeBuffer(int width, int height); - - //Set this render target as the d2d device context's target. - void SetAsTarget(); - - //Present the data of the underlying buffer to the window. - void Present(); - - private: - void CreateTargetBitmap(); - - private: - GraphManager* graph_manager_; - Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_; - Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_; - }; - - struct Dpi - { - float x; - float y; - }; - - class GraphManager : public Object - { - public: - static GraphManager* GetInstance(); - - public: - GraphManager(); - GraphManager(const GraphManager& other) = delete; - GraphManager(GraphManager&& other) = delete; - GraphManager& operator=(const GraphManager& other) = delete; - GraphManager& operator=(GraphManager&& other) = delete; - ~GraphManager() override; - - public: - Microsoft::WRL::ComPtr<ID2D1Factory1> GetD2D1Factory() const - { - return d2d1_factory_; - } - - Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2D1DeviceContext() const - { - return d2d1_device_context_; - } - - Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device() const - { - return d3d11_device_; - } - - Microsoft::WRL::ComPtr<IDXGIFactory2> GetDxgiFactory() const - { - return dxgi_factory_; - } - - Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() const - { - return dwrite_factory_; - } - - - //Create a window render target with the HWND. - std::shared_ptr<WindowRenderTarget> CreateWindowRenderTarget(HWND hwnd); - - //Get the desktop dpi. - Dpi GetDpi() const; - - //Reload system metrics including desktop dpi. - void ReloadSystemMetrics(); - - Microsoft::WRL::ComPtr<IDWriteFontCollection> GetSystemFontCollection() const - { - return dwrite_system_font_collection_.Get(); - } - - private: - Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_; - Microsoft::WRL::ComPtr<ID3D11DeviceContext> d3d11_device_context_; - Microsoft::WRL::ComPtr<ID2D1Factory1> d2d1_factory_; - Microsoft::WRL::ComPtr<ID2D1Device> d2d1_device_; - Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_; - Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_; - - Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_; - Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_; - }; - - inline int DipToPixelInternal(const float dip, const float dpi) - { - return static_cast<int>(dip * dpi / 96.0f); - } - - inline int DipToPixelX(const float dip_x) - { - return DipToPixelInternal(dip_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); - } - - inline int DipToPixelY(const float dip_y) - { - return DipToPixelInternal(dip_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); - } - - inline float DipToPixelInternal(const int pixel, const float dpi) - { - return static_cast<float>(pixel) * 96.0f / dpi; - } - - inline float PixelToDipX(const int pixel_x) - { - return DipToPixelInternal(pixel_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); - } - - inline float PixelToDipY(const int pixel_y) - { - return DipToPixelInternal(pixel_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); - } - - Microsoft::WRL::ComPtr<ID2D1DeviceContext> WindowRenderTarget::GetD2DDeviceContext() const - { - return graph_manager_->GetD2D1DeviceContext(); - } - - Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> CreateSolidBrush(const D2D1_COLOR_F& color); - Microsoft::WRL::ComPtr<IDWriteTextFormat> CreateDefaultTextFormat(); - - inline void WithTransform(ID2D1DeviceContext* device_context, const D2D1_MATRIX_3X2_F matrix, Function<void(ID2D1DeviceContext*)>&& action) - { - D2D1_MATRIX_3X2_F old_transform; - device_context->GetTransform(&old_transform); - device_context->SetTransform(old_transform * matrix); - action(device_context); - device_context->SetTransform(old_transform); - } - } -} |