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authorcrupest <crupest@outlook.com>2020-01-03 00:43:46 +0800
committercrupest <crupest@outlook.com>2020-01-03 00:43:46 +0800
commit8fc4e33b97372d93b1bcc4b598e5c8e2f15652d8 (patch)
tree8508a9e9f54f9ff871f53f5628894cefec440d05 /include/cru/ui
parentd5ff69096a3f56052b30d8ef827845473d4aa5ea (diff)
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Diffstat (limited to 'include/cru/ui')
-rw-r--r--include/cru/ui/window.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/cru/ui/window.hpp b/include/cru/ui/window.hpp
index 105063d9..9f37c9d5 100644
--- a/include/cru/ui/window.hpp
+++ b/include/cru/ui/window.hpp
@@ -17,6 +17,8 @@ namespace render {
class WindowRenderObject;
}
+// TODO: Make Window able to be invalid and handle operations in invalidity
+// situation.
class Window final : public ContentControl, public SelfResolvable<Window> {
friend class Control;
@@ -43,7 +45,7 @@ class Window final : public ContentControl, public SelfResolvable<Window> {
render::RenderObject* GetRenderObject() const override;
- platform::native::INativeWindow* GetNativeWindow();
+ platform::native::INativeWindow* ResolveNativeWindow();
// Get current control that mouse hovers on. This ignores the mouse-capture
// control. Even when mouse is captured by another control, this function